A Tale of Earth and Sky (forum game)

Hello, and welcome, to:

“A Tale of Earth and Sky”

Millions of years ago, a strange comet hit this planet, what most in the universe call, a catalyst comet. The sign that a new god is being brought into the world. This one, like all the others, must destroy all life on the surface to be born, all life, accept for what is approved. Most gods would destroy magic at the first sight of it on their world. But not this one. this one believed it could harness the planets magic for itself, but it was not so. The races of the planet came in abundance, so many humanoid races intelligent enough to make fire, those who lives in the underdark and the hellscape of the world knew not the touch of sunlight, until the goblin races descended from a dying world and touched the damp rocks of the underdark, where the entity that destroyed their world could not follow. Over time the races changed and evolved with the environment. They learned how to build community and stone houses, and make fire. But now, the world must prepare itself, for the next catalyst comet will soon arrive, and will bring with it death to all.
"When the light descends from heaven, its voice will shake you with fear.
When the light sets fire to the sky, its might will kill the weak.

When the light can be seen in the sky, you will know the end is near.
When the light has scorched the land, death will be all you seek."
You must either advance and escape the planet, or hope to destroy the comet, ending the life of a god in the process.

How to play

Info
How it works

You have 1 vote in each turn to decide what to do, and as in most of the forum, luck from heaven will determine how successful it came out, between 1 and 20 in this way:

1-4 - Failure
5-8 - Bad
9-12 - Netural
12-16 - Good
16-20 - Successful

The odds can vary depending on factors, be they environmental, internal factors or events.

The number of votes can vary depending on a number of factors:

Achieve that promotes the world (if someone has achieved before you, you get nothing for it) - temporary
The amount of people has reached a certain level that allows for more operations
When the world reaches the threshold of transition (will be explained later)

Knowledge and technology

Knowledge is a very important thing for surviving in the unknown world, and you only know the technology of stone tools and the use of fire, but not in its manufacture. For researching technology, idea or discovery, it is done by voting.

There is something else on the side called “mystical forces” that are just waiting to be discovered, but they will open in one of the players will make a significant first discovery.

Stability

Stability is a very important thing and it is divided into several factors that are worth keeping an eye on:

Happiness and need: As with any living creature, there are things that are required: food and water, security and requirements. They are very much dependent on your culture apart from the basics.

Culture: This is something very dynamic, currently for a start, there is no culture, but you can develop it, this will be explained in profile building.

Power: Power is something that stabilizes and protects from the outside world, but also from the inside and sometimes you should be careful of it, and it very much depends on your culture.

If stability falls below a certain threshold, it may result in a coup, loss of control or disaster. Good stability can bring bonuses depending on your culture.

Maps

There is no map, to get one, one has to research, sketch and preserve it, so the map of the world, or of your area begins to form. I will not be giving maps of the underdark. Just no.

World Meters

There are always a number of meters that are important to keep track of, because they are important to the world and your civilization:

End:

The most important meter, this meter determines how close we are to the day when the Pandora Horizon will be exposed to the world once again. This gauge will begin to be counted as the 10th round arrives or as the first significant discovery arrives.

Time:

Time is an important thing to keep track of, to know what is happening in the world. The world will start in the “spring” period, but external factors can be disruptive or effective, depending on what you set.

Event:

This meter changes in each round, if a certain threshold reads, then an event occurs, can be natural, neutral, bad or unnatural, it is random.

Global stability:

Depending on the celestials or other grams, this meter determines whether the world is close to doom, or prosperity.

These meters are very much interdependent, and especially the end meter, which determines how close we are to the end of the world.

How to join

Probably the most important thing of all (lol): If you are interested in joining, you need to fill out an initial and simple profile:
First, a race profile needs to be built: The day white prophecy came into the world you changed the genes of those hominoids, and today they are completely different from humans, and because of that, race changes how you play, the culture they live in and how they see the world. The profile should look like this:

Race name: Pandora humans (homo pandora sapiens - Latin is not mandatory at all, it’s for my taste)

Attributes: (You have 15 points in total in attributes, and this will affect votes, chances and success of things, max of 8 for categories)
Power: 2 (0 on the power type operations, of all types)
Intelligence: 3 (+1 on technology or ideas votes)
Agility: 3 (+1 on type of espionage operations, field investigation and chance of injury)
Defensive: 2 (0 on protection type actions, of all types)
Charismatic: 3 (+1 on type actions of organization, trade and diplomacy)
Mysticism: 2 (0 on Mysticism Type Actions)

Capabilities: (Limited to, 2: 1 or 3:2 ratio,( left is good, right is bad) unaffected by features)
Advantage:
Sweating (increases agility)
Big brain (increases intelligence)
Disadvantage:
Low muscle mass (lowers strength during construction or combat if not enough tools)

Description: If you will, and if so, that was short and simple

It’s not mandatory if not, you can always be a Pandora human, and if you can lend other players the race profile.
Once you are done with the race profile, only the civilization profile remains:

Name of civilization:
Location / biome: A simple starting area, like a snowy place near a mountain, or a savannah near a river, something so basic.
Initial quantity: between 200 - 400 people, it is set randomly
Description: Something simple that sets you apart, maybe it will give a bonus to a culture or technology

Special things/creatures
Creatures
Small Threats
Overworld
Slime

Small, bouncy creature
extremely flammable
only aggressive if you attack them
can be kept as pets
extremely common

Wolves

Canine
Will mostly hunt at night
only aggressive if provoked
common

Floating Eye

Hunt at night
The pupil of the eye acts as a mouth and a seeing hole
Filled with digestive juices
can fly
Hunt in swarms of 10-30
Uncommon

Underdark
Slicers

Blind
Really good hearing
long, blade-like appendages on their arms
fast
can be heard as a loud clicking noise in the caves
Twice as tall as the average human
have a hard shell
Uncommon

Cave Fishers

Dumb
Blind
Deaf
Stuck to ceiling
leave a long, vine-like strand hanging there waiting for someone to touch it, where they will stick and be dragged up with the tung, to be digested in the main body of the cave fisher.
Common

Cave Worm

Can swallow a human arm whole
Can move quickly through the stone
Carnivorous
Can smell their prey through the stone
usually solitary hunters

Cave Slime

Aggressive
Highly flammable
Can split into smaller slime

Hellscape
Demon

Humanoid
Bat wings on back
Can survive in a very high temperature and pressure environment
Extremely aggressive
can summon Black magic weapons

Fire Imp

Humanoid
Look like a pig and man had a baby
Can survive in a very high temperature and pressure environment
Extremely aggressive
Can use fire magic to shoot fireballs and teleport

Bone Worm

Worm/snake like entity
uses the bones of the dead as armor for its soft insides
Big enough to swallow a human whole
Can survive in a very high temperature and pressure environment
Extremely aggressive

Lava Slime

Extremely hot
Aggressive
Not flammable

Boss Monsters
OverWorld

???

UnderDark

???

HellScape

???

Magic ores
Adimantite

When forged right it is very heat resistant
very strong and great for enchanting

Mythril

Blocks magic
Almost as strong as adimantite

Magic stones
Magic blocking

Magic is blocked and cannot be used withing a certain radius of this stone.

Electric

Gives off a constant electric charge

Burning

A hot stone that is always burning but never gives off smoke or steam

Flight

Floats constantly.
Allows holder to become weightless.
Found in floating eyes.

If something is not included in these sections that does not mean it does not exist in the world.

Inspiration

Adventure Time
Terraria
Last Kids On Earth
D&D

In this world, it’s survival of the fittest. What will you do to save this planet?
I don’t care how many I start with, so join if you want to.
If you want to know something, ask me.
Looking forward to seeing your civilizations thrive.
Oh, and please try to keep the small talk on the “you control the forum” forum.

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