Achievements

Oops I mixed up awakening with tribal stage. Spore is still in my mind I guess.

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1: I’m not paid enough for this. have one of your battalions run away from a far greater force.
2:mini me. make a baby
3:king of the world. have one of your greatest ships crash into an iceberg and sink
4:clever girl. have a battalion get ambushed by a predatory pack animal
5:Bond James Bond. have your nation create a master spy
6:well whats the point of chains if he can do that! have it so that when a member of your civ goes to jail their hands get chained but not the prehensile tail

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Drop it like it’s hot: get burned

Hollaback Girl: develop an excretory organ

“Wow, we’re identical”: complete mitosis

Mr. Blue Sky: give a planet an atmosphere

You would not believe your eyes: develop bioluminescence

You shot first: engage in a battle in the industrial stage

Explicit content: use an extremely cruel method to kill another creature in any stage

Shake it off: remove a parasite

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mine now:

are you sure this isn’t Spore?- find a species that look like the Grox.
the ancient aliens- using a space civilization creates and uplift humans.
wow, that’s original-evolve a human

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Bout time

Thinking Bee!: develop eusociality

Existentialism included: grow a brain without any outside help from a spacefaring civilization

Left on read: unsuccessfully attempt to communicate with another civilization

Occupational hazard: create an above ground method of transporting electricity while your species is the same height or higher than said method

Friends with benefits: develop a symbiotic (mutualism) relationship

“Or dont Thrive you know whatever it’s fine…”: stay in microbial for over one day

Stuck: your species creates a type of artificial reality that is so alluring it stops them from moving to the next stage

That’s a lot of damage: a crack in a spaceship sucks out all of the essential gasses inside

Stay fresh!: evolve an aquatic life form into a terrestrial life form after an industrial civilization goes extinct

Drake would be proud: your race proves the Drake Equation either true or false

“I’m so quarky”: discover basic quantum physics

Be our guest: enter a living creature while surviving in any stage

I’m breathing in, the chemicals: pollute your atmosphere significantly

Kleptopredator: consume a species one minute after that species has consumed any kind of food

“I can stop whenever I want”: allow your species to be susceptible to addiction

1 horsepower: your species invents carriages

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Microbe Stage
Microbe : Start the game as a prokaryote.
Learn… : Complete the tutorial.
and adapt. : Buy your first upgrade.
The Division : Reproduce your cell for the first time.
Ironborn : Use iron in your cell’s metabolism.
Symbiosis : Have a symbiotic relationship with another cell.
Organized… : Help your cell make phospholipid membranes inside itself (Buy a nucleus).
αnd prepared. : Develop a toxic agent.
Autotrophic : Buy a chloroplast, chromatophores or a thermoplast.
Heterotrophic : Buy a mitochondrion.
A new organelle : Engulf a bacteria that becomes an organelle.
A rare number : Reach generation 3.
Surviving : Reach generation 6.
Populating : Reach generation 9.
Being successful : Reach generation 12.
Winning : Reach generation 15.
Unification Day : Form a cell colony.

Multicellular
Multicellular : Begin the Multicellular stage.
Toward sentience : Develop a nervous system.

Aware
Aware : Begin the Aware stage.
Sapience : Start to craft and use tools.

Awakening
Awakening : Begin the Awakening stage.
Together Strong : Build a Society Center.

Society
Society : Begin the Society stage.
Advanced : Have sufficiently advanced technologies.

Industrial
Industrial : Begin the industrial stage.
Odd similarity : Go through the game while having a history similar to humans’ (Microbe stage to Industrial stage).
Synthetic rebellion : Discover the robotic threat (robots rebellion).
Big old EMP charges : Win against the robotic threat.
Cold-hearted killers : Lose against the robotic threat.
Screw the Matrix : Overthrow the robotic threat by leading a resistance.
XCOM : Discover the new threat (aliens attacks on Earth).
Combine : Lose against the alien threat.
Seven Hour War : Lose against the alien threat in exactly or approximately seven hours.
Omicron’s opinion about The Elders’ IQ : Win against the alien threat.
Orange Crowbar : Overthrow the aliens by leading a resistance.
Being RoboRomb : Find a way to travel through space.

Space
Space : Begin the Space stage.
Manifest Destiny : Find out what happened to humans.
Humanity’s savior : Revive or save humanity after finding out what happened to humans if need be.
Becoming a God : Reach the Ascension stage.
Earth Share : Help humans reach the Ascension stage.

Ascension
Ascension : Begin the Ascension stage.

P.S.: Try to make reference to tv shows, other video games, novels, movies, quotes, etc. Or even inside jokes, if you want to.
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feeling hot,hot,hot: evolve a species that can get near a hydro-thermal vent…and survive.
turn on the heat, please: evolve a species in a world that is freezing.
i’m chuck norris!!: won a war where your nation is fighting against 5 or more nations.
psy?: evolve a duck-like creature
black hole sun: find a black hole

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“No, that big red button”: end your civilization with one action

Let it grow: seed a plant-like life form on an uninhabited planet

“I just need the time and place to come through”: ask another spacefaring civilization for coordinates for some kind of faster than light travel

“Identity theft is not a joke Jim!”: copy the genetic code of another species and splice it with your own

The Fred and George path: evolve your species to give birth in pairs

We don’t do that here: successfully abolish slavery on your home planet

Ever pull the wing off a fly? Care to see the fly get even?: a previous pest becomes a serious threat to your species

We’ll paint it red, to fit right in: evolve a kind of camouflage on a planet that is primarily red (due to iron-oxide or any other method)

A soft option: your species is primarily pacifistic

My darling we’re both on the wing look down and keep on singing: your species develops or evolves a mechanism to become lighter than air

One Hit Wonder: evolve a mechanism that allows your species to remain fundamentally the same for at least a billion years

Friends don’t lie: your mutualistic partner turns parasitic

Oh, this is how it starts, lightning strikes the heart. It goes off like a gun, brighter than the sun.: Experience a supernova

Now that you’re dead, what are you going to do with your life?: go extinct in the industrial stage

You’re gonna miss me when I’m gone: evaporate your atmosphere

Don’t you know that you’re toxic?: retain toxicity from microbial all the way through spacefaring

“Space ranger”: meet a spacefaring organism in the industrial stage

Beep beep, “Seatbelts everyone!”: make a yellow space traveling vehicle

Spooky, scary _________ send shivers down your _____: evolve a skeletal system and retain it for at least industrial stage

what the…?: as a human, create an uplift…humans
we are the borg: make your species cyborgs
ohhh, here you are: find Earth
it’s a planet of apes: uplift gorillas, orangutans and chimpanzees…and eliminate humans
together, we are stronger: the same as above, but in this case, you don’t eliminate humans: you uplift them too.
is a mad house: uplift all creatures of Earth…
Thrivecepction: in industrial age…your species develop an evolution game similar to Thrive
where do you learn to fly?: crash yous spaceship 3 minutes after you reach the space stage

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We’re in the endgame now: turn off LAWK (life as we know it)

“They say all’s fair in love and war, but I won’t need to fight it we’ll be united!”: meet a peaceful spacefaring civilization while also being a peaceful spacefaring civilization

What’s in your wallet?: steal from another civilization (spacefaring or otherwise)

Spider-Man?: evolve a kind of biological suspension method

Bosons, gluons, and quarks, oh my: discover advanced quantum physics

Rain World: recreate the entire plot of rain world (why yes, I am to lazy to write out all that includes)

I’M NOT AN OWL!: become a sort of joint transmission between two spacefaring civilizations

If my heart was a house you’d be home: allow a parasite entrance into your species’ blood stream (blood being any fluid that carries nutrients though your body)

“Wack”: become fundamentally asymmetrical in the late multicellular stage or any of the aware stage

Target self-checkout camera: as a spacefaring civilization startle another species with your appearance alone

Hindsight: evolve an optical organ in the back of your species

Slenderman incarnate: become 3 meters tall and less than one meter wide

Nostalgic…: successfully create life from inorganic parts to make a cell

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age of war: start a war in the awakening stage and finish it in the space stage
hey, that’s my planet!!: colonize a planet that has already a sapient creature
sorry, we didn’t see you: colonize a planet that has an aquatic or a subterranean sapient creature
jumanji!!: evolve a sapient creature in the jungle
i, tarzan: evolve an arborean sapient creature
fly away from here: evolve a flying sapient creature
you laugh at the devs: reach the society stage a an underwater creature using hydrothermal vents to melt metals
the devs laugh at you: go to land to reach the industrial stage
decide at once!!: take an aquatic creature and 1) evolve it to a terrestrial creature, then evolve that creature to an aquatic creature, and then, repeat five times…
under the sea: evolve a mermaid
under the sea, under the sea: create and uplift a mermaid
teenage mutant ninja turtles: evolve an armored sapient creature that is, also, fast and agile
H.G. Wells aproves this: evolve a martian of the “War Of The Worlds” novel
you need to read WOTW: invade a planet and fail because of a small detail you didn’t considered
Tri-pod: invade a planet using three-legged machines
landshark!!: evolve a terrestrial shark-like creature
kong-frontation: find a giant “ape”
Look at my new appendix: evolve a sapient creature with tail
now i have a third arm: evolve a sapient creature with a prehensile tail
is only for decoration: evolve a sapient creature with a fluffy tail
are you kidding me?: evolve a sapient creature with a short tail
now, you are messing with me: evolve a sapient creature with a boneless tail
lord of the underworld: develope a subterranean civilization
are you sure this is a tail?: evolve a tail that has a hand in the tip
what is love?: evolve an asexual creature
bears are bad news: evolve a bear-like creature
fthag’n: evolve a winged octopod
pika?: evolve an electric “mouse”
is devolution, baby: downlift an alien civilization
is deeevolution, is deeevolutiooooon: downlift five alien civilizations
stellaris in a nutshell: wage war against every alien civilization you encounter
this…is…SPARTAAA!!!: destroy an enemy army with an army of 300 soldiers

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Hey, I wrote a post quite a while ago about achievements, and I’ve read on the devs forums that many were putting impossible achievements. My post has possible achievements. What do you think about it?

Is that achievement list complete, or does it still lack some achievements?

Also, if the game is put into Steam, will the achievements be on Steam? This way, it wouldn’t be like Spore in which you cannot share your achievements on Steam (they are only in-game).

Probably this post and the two preceding it could be moved to the achievements thread if a mod is passing :slight_smile:

I am not sure there is an achievements list is there? There is a long thread with lots of ideas in which is cool however I don’t think any have been selected so far.

Personally I think the most interesting way to use achievements is to encourage people to play in an unusual way.

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Achievements
Microbial

First Strike: Attack another microbe

Predator: Survive on only other microbes for five generations

Nuclear: Add a nucleus to your microbe

Let there be light: Add a bio luminescent vacuole to your microbe

Explorer: Discover a new patch (achievable in all stages with patch maps)

The Bigger they are: Kill a microbe that is trying to eat you

Multi cellular

Jump Start: Start a new game, skipping the Microbe Stage (achievable in all other stages)

Colony: Add another cell to your microbe

Reaper: Hunt a species to extinction (achievable in the aware and awakening stages too.)

Apex Predator: Reach the top of the food chain for your patch (achievable in the aware stage too.)

Aware

Fresh Air: Evolve into a land species

Carnivore: Eat a diet of only other organisms for the entire stage

Herbivore: Eat a diet of only plant-like organisms for the entire stage

Omnivore: Eat any type of organism for the entire stage

Green Machine: Gain food through photosynthesis for the entire stage

Awakening

Hunter: Kill 100 organisms for the tribe

Sacrificial: Sacrifice 20% of your tribe to the primitive gods

Close Call: Recover from almost losing your entire tribe in a battle

Friendly Neighbor: Ally with every known tribe

Zealot: Convert all known tribes/nations to your religion (achievable in society, industrial, and space stages too)

Share the world: Advance to the society stage with another sapient species

Society

Atlantean: Have one of your society centers flood

Bread for all: fail to prevent a peasant rebellion

Short Fuse: have all rebellion types happen at least once (achievable in the industrial stage too)

Conqueror: Control 90% of the land on your continent (can be achieved in the industrial stage too)

Colonizer: Create a society center on another continent

Love is eternal: Form a royal marriage with another nation

Warmonger: Declare war on all other nations at least once (can be achieved in the industrial stage too)

Puppeteer: Subjugate 25% of the nations on your continent (can be achieved in the industrial stage too)

Ruler of the waves: Have the largest navy on your planet (can be achieved in the industrial stage too)

Industrial

I am become: Construct and detonate a nuclear device against a rival nation

Orwell: Form a dictatorship

Crawl out through the fallout: Survive a global nuclear war

Swiss: Avoid all conflict for the entire stage

Plague Inc: Create a bio weapon that kills 90% of the global population

Makes the world go round: Become a corporate state and purchase the entire world

Relics of the past: Discover ancient ruins from a destroyed civilization (achievable in the space stage too)

Space

Through the Wormhole: Travel to another solar system using interstellar travel

ErR0r: Start a galaxy-wide robotic rebellion

Singularity: turn a star into a black hole

Blackout: freeze aliens to death by shrouding their star

Time bomb: Reach the space stage before your planet is destroyed

The Red Button: Cause your home world to explode

Space Invaders: Invade a planet with a species at or above the awakening stage

Habitat: Terraform all planets and moons in your solar system (if you have multiple)

Bio Weapon: Genetically engineer an existing animal on a planet with a species at or above the awakening stage to destroy the biosphere

Devolving: Cause a space-faring species to devolve back to the awakening stage

Halo: Construct a mega-structure

The Sky is falling: Destroy the home world of another species by bombarding the surface

Ascension

Playing God: Ascend

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Couple small ones based mostly on WW2 / WW1 stuff i thought of

blitzkrieg - Using a combination of Aerial and mechanical ground forces quickly capture and conquer a large amount of opposing countries within 5 days

Hindenburg - Crash a Zeppelin (alternate version would be to crash a zeppelin on Film but that wouldn’t work in thrive)

What Treaty of Versailles? - After a major war which ends with a treaty that you are no longer allowed to amass troops over Amount here and construct tanks. Create tanks and amass troops anyways

Are we the bad guys? - Become the nazi’s Nuff said

World War 1 - Engage in a conflict with a large amount of factions in your planet at once

World War 2 - Engage in a second global conflict after the first one (doesn’t count unless there is atleast a year gap)

Wonderful Wunderwaffe - create atleast 3 varieties of “Wunderwaffe” Weapons (these can be new technologies not yet used by any other race on your planet and are near futuristic in nature in certain ways)

Sun gun - create a giant weapon which uses the sun to fire a laser

Just stop now - Create concentration camps (should actually remove an achievement )

Schwerer Gustav - Create the largest artillery in your planet for more than 5 years

Smeltle the meltle create an alliance with an underwater race on your planet and grant them metals and underwater smelteries

Water War 1 Have your allied underwater civ engage in a war with another two underwater civs in the planet whom have been gifted similar metal powers

Operation: Overlord - invade or be invaded in a massive beach invasion force

Operation: drolrevO - Invade or have an Underwater civ get invaded in a massive reverse beach invasion force

thats all for now

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I wonder how high the achievements/second would be if most of the achievements in these threads would be added. Remember that they should be achievements, acquired by actually putting in effort. Some easter egg ones could be added, but currently around 9/10 are just awkward references and puns based on just playing normally.

If I were to play the current game with achievements added I would probably get around 5 achievements per minute because of the massive amounts of achievements like ‘add an oxytoxy’ ‘kill a cell’ ‘kill a cell using oxytoxy’ ‘eat the organelles dropped by a cell’.

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Exactly, I think that achievements should be either

  • Showing the player’s skill or the lack of it
    (“Do this and that without ever dying” or “Go extinct” and so on)

  • Forcing the player to explore a new gameplay style
    (“Do this and that without ever inventing this and that”, you get the point)

  • Easter egg achievements
    (Most of the ones occurring here, these should be like 10 % of all the achievements at best)

If you reward the player for every move he makes the achievements stop feeling special. There’s around 500 achievements in TF2 and every time I get one, it feels like a great victory. Because the achievements require skill or at least some progress along the learning curve. Similarly, The Witness has only two achievements and they both make you feel like a god. Why? Because they are not trivial to get. Trust me, not at all (Okay, one of them is for finishing the game, but 1) that itself is a success and 2) the second one took me DAYS of trying one :belgium: challenge). The point is, by having a lot of achievements, you do not get rid of the feeling of rush and accomplishment they are supposed to give you. But they need to be actual achievements. Quality over quantity.

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Yeah, I think I should re-work my achievements to make them more valuable. I will see to that.

Do you mean the joke achievements that just can’t be added to the game or the ones I did that would just give too many achievements for nothing? For the joke achievements, they could just be added to the wiki like the TF2 joke achievements.

All things begin with a single click: Bootup the game.

Whats on the menu: See the menu.

The Calm before the storm: Linger on the menu for more than one nanosecond.

I’ll have that please: Interact with the menu.

Baby Steps: Play for one second.

Slightly bigger steps: Play for two seconds.

You’re making progress: Play for three seconds.

That’s what I like to see: Play for four seconds.

Playing the game like a boss: Play for five seconds.

I’m getting ‘Six’ of this joke: Play for six seconds.

Are we done yet?: Play for seven seconds.

Doing some more: Play for eight seconds.

Almost there: Play for nine seconds.

A true milestone: Play for ten seconds.

You suck: Die.

Rage quit: Close the window in a fit of anger.

That’s the spirit: Bootup the game again.

Crash landing: Crash the game by accident.

Gosh dang: Why are you still reading these achievements?

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