Achievements

That’d species would have to develop on a planet orbiting a remote reddwarf, so far away from anything else that whatever civilizations are still clinging so far into future didn’t discover it.

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What you described would be a fascinating “late universe” scenario.

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…And it’d be impossible to ascend with just a single star. RIP

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How many stars are planned to be needed for reaching Ascended?

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I think Hhyyrylainen said you’d need atleast 5 stars or something. And probably of kinds more luminous than red dwarves too.

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I would not be surprised if it required different kinds of stars.

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It should only require a set, very high, amount of energy to activate the AG.

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Diamonds Are Forever - Build a laser-weapon satellite using diamonds.

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New Milestone, New Exodus: Have your population migrate to a new region/planet in every strategy stage

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You should put that under challenges, @aah31415!

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Some achievements could count as challenges aswell… But we are yet to get to know how will migration work ingame.

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The Hyborian Age - Make a Civilization during an Ice Age; people must also worship the Elder gods like Set.

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So there would be “religion presets” or what to facilitate such needs?

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Maybe. I am sure with the popularity of Lovecaftian Elder gods and greater Cthuthulu Mythos, it might be included as a either a preset or a Mod.

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Probably as a Mod, I’d think the developers would code in some sort of a proper replayable religion system which isn’t based off presets…

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Merchandising! Merchandising! - Buy a beloved product/franchise and then keep making soulless cash-grabs out of it.

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That would probably require you to use the “possesing-a-single-specimen” mode planned for the strategy stages…

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For some reason, my brain briefly though you could play as a ghost…

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Perhaps there could be an ascension perk to do with the undead of various kinds, but that doesn’t seem to belong there…

Release the Kraken: Create a motile reef

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