Achievements

No breathing, no problem: Become a macroscopic anaerobic organism

3 Likes

Experimental! - Finish a game using “Experimental Features” enabled.

1 Like

That is assuming the experimental gamemode is still present so far into the future…

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Touch Grass - Play as a grass-like organism.

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Ent: Play as a treelike species that grows to look semihumanoid

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One does not simply…: Name your capital city “Mordor”.

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From a person to a city: Have your cities be named after prized individuals in your civ

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Ender’s Game - Almost completely wipe out a spacefaring Formic (Ant) species.

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What do you mean we’re scary?: Evolve into a sentient parasitoid species

Why can’t we be friends? - Other species distrust your own because your species believes what it is doing is the best for everyone else.

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From a City to a Person: All prominent figures in your civilization must have the name of your cities.
“my name is #3965!”: Your culture should use numbers in first/last/middle names.
Gregtech: go through the industrial stage with settings where economic and technological complexity is turned to the maximum.

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Why would the game have different “complexity levels”?

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What do you mean I am not complex enough? - Become the least complex sentient organism possible while still being able to move on to other stages of the game.

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Would that just be like a brain blob thing?

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I have no idea…Maybe? It depends on what can actually survive in the game, of course.

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If the environment is friendly enough, a player could quickly snag sapience with a brain blob thing that would barely work had the conditions been just slightly more hostile.

I meant levels of difficulty, not complexity.

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So “more hard = more complex/timetaking”?

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The Tortoise and the Hare - Complete one game by Speedrunning, and then complete another game by taking your time to enjoy everything Thrive offers.

2 Likes

That’d mean the game knows at what sort of pace you completed each playthrough…

1 Like