Are there plans to implement sensory for microorganisms and beyond?


(Escapegoat) #1

(post withdrawn by author)


#2

Short answer is yes. The exact implementation method is not completely agreed upon, but you’ll likely start with some sort of chemical senses (as that is how cells normally ‘view’ the world), with options to evolve light and heat senses. This would also carry onto the multi-cellular stage as you refine these senses into eyes, taste, smell, heat-vision, etc. depending on what makes sense for your creature. The big question is how are we going to represent the various pieces of information to the player, which is why the exact implementation is up in the air even though it is something we want.