Ascension Gate

Very good idea, I could see that

EDIT: To add on, I have another idea for the appearance of the gate
A combination of the previous “Jump Gate” design and this monstrosity from modded Stellaris:(Not working, so I’ll link to a reddit post I found a similar construct on)https://www.reddit.com/r/Stellaris/comments/y28th1/the_grand_design_is_complete/
credit to u/Novaclysm and obviously whoever made ACOT

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Here’s an idea: what if we had multiple versions of the ascension gate in the game? Perhaps the form in which it’d appear would depend on how has the player developed over the entire game…

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That applies to basically any building or technology. Like why have only 1 gate variant, when we could have 3, or why stop there why not 10 or why not 50?

It’ll take 50 times more time to make 50 gate models instead of just 1. Same applies to all stuff. This would ensure that Thrive is never getting finished if we get bogged down making 5 variants of all buildings, technical items etc.

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I’d guess that perhaps we should only start discussing how the ascension gate should look like only once we’ve reached space stage development…

an unrelated thought

the suggestions we make on the forum never seem to be anyhow capable of getting added into the game, there’s always something wrong with them, no matter how much thought was put into them… if so, why even bother to allow posting suggestions here if no suggestion ever is seriously considered? Doesn’t that just seem like a way of free post farming, which is generally thought to be in need of being banned? Shouldn’t the game designers be the ones making all the decisions about the game’s design and not the inexperienced folk of the forum?

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I mean that’s a totally fair point, but if discussing future potential of the game was banned on the forums we would only have a couple of ongoing forum games and nothing else. So that would be a much worse option. I think I’ve been much more active recently in pouring water over overtly ambitious ideas when they were posted, which I mean is not purely necessary as long as the posters know that we aren’t required to add ideas to the game that haven’t gotten push back on the forums. I think I’ll switch back to not replying so readily to ideas soon (and hopefully other forum users will become more active again soon).

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A few of my early Biome ideas are officially listed on the DEV site.

It does seem rare, but at least they read them. Beginners luck i guess my first ever post was a good one.

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Why force developers to come up with 100 gate variants when you can make Ascension Gate just a tech object (make it editable in Tech Editor)?

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That could work very well… Good suggestion!

But just how many objects should be editable? All of them?

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That would be nice, but I think we need maybe a few default versions and an editable base version.

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Then this comes again to the problem hhyyrylainen explained…

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