A few amoebas fall into the backrooms along with some chlorella algae because of a group of humans walking through their pond and noclipping through the ground.
Welcome to the backrooms, In this game you will start by splitting off of the species:
Chaos Carolinensis
Scientific name: Chaos Carolinensis
cell level Mutations: large food vacuole[1], macronucleus[2], large ameboid cytoskeleton[3], mitochondria[4], lysosomes, flexible membrane(+50% phagocytosis size), photoreceptors, chemoreceptors, mechanoreceptive cilia, gravity sensing vacuole, vortex cilia(+20% hunt success rate), lipid production
buffs: energy surplus: +100% action benefit
debuffs:
stats: size: 1-5mm, speed: 500-2500µm/s, stealth: 10, perception: 3, strength: 12, health: 100, regen rate: 5/s, MP: 2, AP: 2, defense: 10, energy gen: 3500, energy gain:, energy use: 1500, CRS complexity: 9
Tolerances: water: 50 - 90%, oxygen: 5%-27%, hydrogen sulfide: 17%, ammonia: 17%, light: 100%, pressure: up to 20 bar, temperature: -70°C - 36°C
Fecundity: 50/pop, population: 100(CR-)
The current prey species is
AuxenoChlorella pyrenoidosa
Scientific name: Auxenochlorella pyrenoidosa
Mutations: pyrenoid (+12% photosynthesis effeciency, -5% min CO2 concentration), nucleus, mitochondria[5], chloroplast[6], nucleus, cytoskeleton, lipid production
stats: size: 50µm, speed: 0µm/s, stealth: 10, perception: 2, strength: 3, health: 5, regen rate: 0.5/s, defense: 3, energy gen: , energy use: , CRS complexity: 3, photosynthesis efficiency: 18%
Tolerances: water: 50 - 90%, oxygen: 5%-27%, hydrogen sulfide: 17%, ammonia: 17%, light: 100%, pressure: up to 20 bar, temperature: -70°C - 36°C
Due to you also having fallen into the backrooms but having gotten turned into the amoebas, you have been given 5 ASP and 1 free ascension perk as compensation for lost evolutionary progress.
ascension perks are the same as in OI with a few additions like {NoClip} which lets you noclip without going deeper into the backrooms unless you choose to do so.
(size: up to 2mm, +50% of prey’s energy gen in energy gain) ↩︎
(count: up to 2, size: 50 µm, controlling capacity: 10,000 nuclei.) ↩︎
(+50 HP, +90% phagocytosis size, +30 energy usage) ↩︎
mutations: charged membrane(outer membrane has equivalent charge per surface area as a lightning bolt, +150 energy gen), foldy membrane(inner membrane is full of folds to maximize chemical transfer between intermembrane space, +100% mitochondrial matrix energy gen), mitochondrial matrix( +100 energy gen).
.
size: 1µm, count: a few thousand ↩︎mutations: charged membrane(outer membrane has equivalent charge per surface area as a lightning bolt, +150 energy gen), foldy membrane(inner membrane is full of folds to maximize chemical transfer between intermembrane space, +100% mitochondrial matrix energy gen), mitochondrial matrix( +100 energy gen) ↩︎