(sorry for my russian)
Если запустить игру с русской раскладкой, то иконки кнопок управления в игре превращаются в знаки вопроса. При изменении раскладки ситуация не меняется
Прикладываю снимок экрана, надеюсь что он загрузится
Welcome to the forum @farmer_2010 !
I translated the post above this one into English so that nobody else has too (using google translate).
“If I launch the game with the Russian keyboard layout active, the control icons turn into question marks. Changing the layout doesn’t fix the issue.
I’m attaching a screenshot; I hope it uploads successfully.” -farmer_2010, July 3, 2026
We discussed this a bit on the Thrive Dev Discord (if any other dev is reading this is the discussion: Discord)
And the root cause is basically that the game tries to show the actual keys as shown on your physical keyboard, however we only have a subset of icons that are mostly just US ASCII keyboard ones (and even some of those are missing). So then when using a non-latin keyboard, all the icon symbols on it are ones that are missing. And when missing a key texture they are replaced with question mark icons. So that’s the reason why this happens.
Switching to English, restarting the game, and resetting input settings apparently fixes the problem (or so I’ve been told), as that resets the displayed symbols to English but then I think the images on screen won’t match the physical keyboard.
A proper fix from our side would be to get more key symbol icons, and some programmer who has a cyrillic keyboard to test the issue, as I don’t think I can trigger the problem on my computer.
Wouldn’t it be needed to add those button symbols for all the alphabets other than latin and not just cyrillic?
Probably. Or at least for any country who has a keyboard that doesn’t primarily have latin symbols on it. But this is the first bug report of its kind so fixing just this at first would be enough, right?
I suppose so though it is near inevidable that people of other alphabets would eventually encounter the issue aswell, albeit with our predicament at the present, this appears to be a good compromise time-wise.
Ah, so this is why when I changed my sprint button to “]”, the button displays in game as a question mark.
I wonder if there’d be a way for the ability button hotkey sprites to integrate ASCII and stuff somehow
