The game crashes on startup
Crash Log:
Playing 0.8.2.1 for Windows (Latest)
Thrive is starting. Log output (due to buffering this is likely not in real time):
Thrive was not detected as having started correctly. Will attempt to start Thrive again, attempt number: 2
Thrive is starting. Log output (due to buffering this is likely not in real time):
Godot Engine v4.4.1.stable.mono.official.49a5bc7b6 - https://godotengine.org
Vulkan 1.2.142 - Forward+ - Using Device #0: NVIDIA - GeForce RTX 2060
This is Thrive version: 0.8.2.1 (see below for more build info)
Thrive is starting at: Samstag, 2. August 2025 16:18:53 (log file name may say something else but this is the correct time)
TODO: reimplement unhandled exception handler: Options for dealing with unhandled C# exceptions present in Godot 3 are missing in Godot 4 ¡ Issue #73515 ¡ godotengine/godot ¡ GitHub
Startup C# locale is: de-DE Godot locale is: de_DE
user:// directory is: C:/Users/Falo/AppData/Roaming/Thrive
Game logs are written to: C:/Users/Falo/AppData/Roaming/Thrive\logs latest log is âlog.txtâ
Checked that required CPU features are present
Loaded native Thrive library version 19
Doing delayed apply for some settings
Set audio output device to: Default
Set C# locale to: de-DE Godot locale is: de
Switching window mode from Windowed to ExclusiveFullscreen
Starting load of Thrive GDExtension
Thrive GDExtension initialized successfully
Thrive extension load succeeded, version: 6
No SteamClient class found, not initializing Steam
SimulationParameters are good
This version of Thrive was built at Wednesday, 14 May 2025 12:44:07 from commit 998d80f181c6869aad47fda4f65b390709d544fb on branch master
Beginning Thrive news feed fetch
TaskExecutor started with parallel job count: 8
We were opened through the Thrive Launcher
Thrive Launcher started us, launcher hidden: False
We are playing a new version of Thrive for the first time, showing patch notes
Found failed Thrive start at 26.07.2025 21:35:37, will likely enter safe mode for this launch
Note: error lines may not match up when they happened in relation to normal output due to buffering.
Error lines are any lines received from the gameâs stderr output stream.
ERROR: Due to safe startup mode videos are disabled
Jukebox now playing from: Menu
Disk cache not loaded yet, pruning it later
ERROR: Skipping clearing an UI input action: ui_text_backspace_all_to_left
ERROR: Compound: âstrahlungâ doesnât exist, referenced in bbcode
ERROR: Compound: âstrahlungâ doesnât exist, referenced in bbcode
Disk cache loaded, total size: 0,0 MiB
Jukebox: starting track: res://assets/sounds/main-menu-theme-1.ogg position: 0
Child process exited with code -1073741819
ERROR: Restarting Thrive due to detected startup failure
Godot Engine v4.4.1.stable.mono.official.49a5bc7b6 - https:/ /godotengine.org
Vulkan 1.2.142 - Forward+ - Using Device #0: NVIDIA - GeForce RTX 2060
This is Thrive version: 0.8.2.1 (see below for more build info)
Thrive is starting at: Samstag, 2. August 2025 16:19:22 (log file name may say something else but this is the correct time)
TODO: reimplement unhandled exception handler: https:/ /github.com/godotengine/godot/issues/73515
Startup C# locale is: de-DE Godot locale is: de_DE
user:// directory is: C:/Users/Falo/AppData/Roaming/Thrive
Game logs are written to: C:/Users/Falo/AppData/Roaming/Thrive\logs latest log is âlog.txtâ
Checked that required CPU features are present
Loaded native Thrive library version 19
Doing delayed apply for some settings
Set audio output device to: Default
Set C# locale to: de-DE Godot locale is: de
Switching window mode from Windowed to ExclusiveFullscreen
Starting load of Thrive GDExtension
Thrive GDExtension initialized successfully
Thrive extension load succeeded, version: 6
No SteamClient class found, not initializing Steam
SimulationParameters are good
This version of Thrive was built at Wednesday, 14 May 2025 12:44:07 from commit 998d80f181c6869aad47fda4f65b390709d544fb on branch master
Beginning Thrive news feed fetch
TaskExecutor started with parallel job count: 8
We were opened through the Thrive Launcher
Thrive Launcher started us, launcher hidden: False
We are playing a new version of Thrive for the first time, showing patch notes
Found failed Thrive start at 26.07.2025 21:35:37, will likely enter safe mode for this launch
ERROR: Due to safe startup mode videos are disabled
Jukebox now playing from: Menu
Disk cache not loaded yet, pruning it later
ERROR: Skipping clearing an UI input action: ui_text_backspace_all_to_left
ERROR: Compound: âstrahlungâ doesnât exist, referenced in bbcode
ERROR: Compound: âstrahlungâ doesnât exist, referenced in bbcode
Disk cache loaded, total size: 0,0 MiB
Jukebox: starting track: res://assets/sounds/main-menu-theme-1.ogg position: 0
Child process exited with code -1073741819
Thrive exited abnormally with an error
If the game did not start correctly, please try the Thrive launch workarounds available under âThrive Optionsâ in the launcher settings