Dead Game

why are there no rounds?

It’s private, just like how you always wanted

nice
can’t wait to join

@zenzonegaming I think I can handle six players so you can join

1 Like

k, i’ll post info soon

1 Like

@zenzonegaming so how is that civ going along, just reminding you in case you forgot due to some recent events

oh, yea i did forget, give me a few hours

speedrunning religion is where its at.

@zenzonegaming forgor :skull:

it’s on its way, wait a bit

1 Like

Round 3: The Cinderhollow
Season:Summer(N)
Winter(S)
Global Event:The Cinderhollow

Yingr stood on the frosted peak. It’s quite bleak unremarkable except for the constant winterstorm, this one was particularly harsh this season but she has gotten used to it. Spear in hand, she studied the snow draped land. A deep slash of a valley led down to where her settlement lies and also where the gate is. All around, the high peaks of the Edges pierce the white sky with so many jagged teeth.

“Patrolling the Edges almost makes you wish for a volcanic winter” she muttered.

Yingr then noticed a minor oddity, a massive cloud of ash in the distance, it seems her wish came true at least. But she sense something, it’s as if the dark clouds didn’t belong to this world, it even bears a feeling similar to her home, albeit in a twisted way. She quickly return to her outpost center to report this discovery…
Global modifiers:
Volcanic Winter:-10% global food production

Shop
Army

Foot Melee:
Damage: 5
Toughness:10
Pursuit:5
Screening:5
Strength:100
Upkeep, 0.5 wood, 0.5 stone
Bowmen:
Damage:10
Toughness:8
Pursuit:0
Screening:0
Strength:100
Upkeep:0.8 wood,0.2 stone

Buildings

Farmlands:

  • 1 Farmer job(+2 food)
    -Cost:75 wood, 75 stone
    Forestries:
  • 1 Lumberjacks(+1 wood)
    -Cost: 100 wood
    Quarries:
  • 1 Stone Miner(+1 stone)
    -Cost: 100 stone
    Pastoral Lands:
    +1 Herder(+1 food, +1 army strength)
    -Cost: 50 stone, 50 wood
    Schools:
  • 1 educator
    -Cost: 75 stone 75 wood
    Upkeep:1 food

@GodOfKnowledge @TwilightWings21 @UndyingHazard @doomlightning @fralegend015

4 Likes

lets go!=

@Centarian Welp zenzone declined the offer so you can make a civ now

More players yes!

Not that I’ve encountered anyone anyway tho lol…

Round 4: Red Mayhem
Season:Summer(N)
Winter(S)
Global Event:The Cinderhollow

Yingr returned to the building in which the general was located, passing by the guards. There he laid on his bed, he seems to be in a trance, staring at the ceiling for a long while before noticing her eminence. He then scoffed
“What is it that you came here for?”
“Sir, i have detected a formation of black clouds north of the island. They aren’t your usual volcanic ash either, they seems to come from another place, that which resembles the Sheol.” She said nervously, not wanting to anger the general.
He then picked himself up into a more upright position, hands on his metal chin.
“Ash clouds you say.” The general speaks in a light tone
“Have you ever heard of the Abbadon, recruit? It is a wretched plane, born only to suffer those who inhabit it. In contrast to our own, it is an ever constantly ablazed world inhabited by creatures equally as vile. If what you say is true then they might have finally breached into this world. But just to make sure, organize an expedition to the clouds’ source”
“Yes, sir!”


In the far north,a horde of malicious creatures roam, everywhere they go, they are sure to leave a trail of charcoal and blood. They plunder without purpose except for their own twisted desires. These news lands are way more docile, these creatures are hurt by pain, It would be a waste to not share.

Global modifiers:
Volcanic Winter:-10% global food production

Shop
Army

Foot Melee:
Damage: 5
Toughness:10
Pursuit:5
Screening:5
Strength:100
Upkeep, 0.5 wood, 0.5 stone
Bowmen:
Damage:10
Toughness:8
Pursuit:0
Screening:0
Strength:100
Upkeep:0.8 wood,0.2 stone

Buildings

Farmlands:

  • 1 Farmer job(+2 food)
    -Cost:75 wood, 75 stone
    Forestries:
  • 1 Lumberjacks(+1 wood)
    -Cost: 100 wood
    Quarries:
  • 1 Stone Miner(+1 stone)
    -Cost: 100 stone
    Pastoral Lands:
    +1 Herder(+1 food, +1 army strength)
    -Cost: 50 stone, 50 wood
    Schools:
  • 1 educator
    -Cost: 75 stone 75 wood
    Upkeep:1 food
    Porcelain Workshop:
  • 1 Porcelain artisan
    -Cost: 50 stone 50 wood
    Upkeep:2 stone

@GodOfKnowledge @TwilightWings21 @UndyingHazard @doomlightning @fralegend015

3 Likes

Round 5: Calm before the storm
Season:Fall(N)
Spring(S)

Global Event:None

Global modifiers:
Volcanic Winter:-10% global food production

Shop
Army

Foot Melee:
Damage: 5
Toughness:10
Pursuit:5
Screening:5
Strength:100
Upkeep: 0.5 wood, 0.5 stone
Bowmen:
Damage:10
Toughness:8
Pursuit:0
Screening:0
Strength:100
Upkeep:0.8 wood,0.2 stone
Melee Cavarly:
Damage:8
Toughness:10
Pursuit:10
Screening:10
Upkeep: 0.5 wood, 0.5 stone, 0.5 food

Buildings

Farmlands:

  • 1 Farmer job(+2 food)
    -Cost:75 wood, 75 stone
    Forestries:
  • 1 Lumberjacks(+1 wood)
    -Cost: 100 wood
    Quarries:
  • 1 Stone Miner(+1 stone)
    -Cost: 100 stone
    Pastoral Lands:
    +1 Herder(+1 food, +1 army strength)
    -Cost: 50 stone, 50 wood
    Schools:
  • 1 educator
    -Cost: 75 stone 75 wood
    Upkeep:1 food
    Porcelain Workshop:
  • 1 Porcelain artisan
    -Cost: 50 stone 50 wood
    Upkeep:2 stone

@GodOfKnowledge @TwilightWings21 @UndyingHazard @doomlightning @fralegend015

4 Likes

Round 6:Carefree Plundering
Season:Fall(N)
Spring(S)

Emissaries of chaos continue to climb out of the Cinderhollow without stop, each contributing to the collapse of civilizations and the burning of widespread ecosystems wherever they went.Several organized states have already fallen to the chaos, a lesson to be learnt to others who are unable to rile themselves up and face against a threat right at their doorsteps. However, from the pit also came larger creatures, deceitful and generous that will help even the most meek and downtrodden… if they are willing.

Global Event:None

Global modifiers:
Volcanic Winter:-10% global food production

Shop
Army

Foot Melee:
Damage: 5
Toughness:10
Pursuit:5
Screening:5
Strength:100
Upkeep: 0.5 wood, 0.5 stone
Bowmen:
Damage:10
Toughness:6
Pursuit:0
Screening:0
Strength:100
Upkeep:0.8 wood,0.5 stone
Melee Cavarly:
Damage:8
Toughness:8
Pursuit:10
Screening:10
Strength:100
Upkeep: 0.5 wood, 0.5 stone, 0.5 food

Buildings

Farmlands:

  • 1 Farmer job(+2 food)
    -Cost:75 wood, 75 stone
    Forestries:
  • 1 Lumberjacks(+1 wood)
    -Cost: 100 wood
    Quarries:
  • 1 Stone Miner(+1 stone)
    -Cost: 100 stone
    Pastoral Lands:
    +1 Herder(+1.5 food, +1% army strength)
    -Cost: 50 stone, 50 wood
    Schools:
  • 1 educator
    -Cost: 75 stone 75 wood
    Upkeep:1 food
    Porcelain Workshop:
  • 1 Porcelain artisan
    -Cost: 50 stone 50 wood
    Upkeep:2 stone

@GodOfKnowledge @TwilightWings21 @UndyingHazard @doomlightning @fralegend015

3 Likes
Summary

Species

-Name: Lupus Volantem (Sky Wolves)

-Description: Bipedal humanoids, with a set of skin-wings extending from their shoulder blades. Hands are clawed with opposable thumbs. Superior eyesight but weak noses, sharp canines meant to tear open prey veins. Covered in a light fur that helps insolate against mountain weather, thicker along the head and neck. Young are often darker in colour, known as nightwalkers in their adolescence while elders are often grey, known as greybacks.

-Preferred Climate: Foothills of mountain ranges

-Traits:

Positive: Flying, Superior Eyesight

Negative: Vampiric, Weak sense of smell

LMK if I need to change things

Civ

-Color: Blue

-Name: Kingdom of Ocraya

-Gov: Absolute Monarchy

-Religion: Vinysha

–Description: The Gods are not the first beings, or the creators of the world. Instead, they were born as normal beings, children of children. The Gods of their time, known as the Eviyda, were born themselves of another line. They came to our world when it was young, and created a paradise, where the Vinysha lived in peace, and upon being chosen were released to the Eviyda. Unbeknownst to the Vinysha, their people were being sacrificed as cannon fodder in a Great War between the Eviyda and their old world, where they were attempting to create a new realm. When a group of Vinysha, known in the future as the First Kings, discovered this, they rebelled, and all realms were engulfed in a War beyond any understanding. The Vinysha were nearly destroyed fighting against the Eviyda’s magic, but they were discovered by the Old Ones, who blessed them to help destroy the Eviyda. With their new powers on par, they finally began to win. In the End, the Eviyda were banished to another realm, sealed away by the combined might of the Vinysha and the Old Ones. The Vinysha were liberated from their oppressors, and were granted freedom. The Vinysha now live in the Heavens above the World, as Guardians against the entities that seek to oppress their children, though occasionally they live amongst them and have children, including the First Kings line who now lead our people.

–Traits: Hedonistic, Syncretic, Theistic, Proselyte

-Culture: Legend holds that the First Kings were actually Vinysha who, after their War in the Heavens, came to the World now free. They discovered the people who would become the Kingdom in nothing but caves and rags. And yet, they knew of the great potential, and fell in love with the First Mothers. They helped the Ocraya discover tools and, through conquest and diplomacy, brought together the Kingdom from the various tribes inhabiting the many caves of the mountain range. Now the Kingdom stands. Most of the Kingdom now knows how to build semicomplex tools, and carve their homes into the cave walls, and have small flocks of animals who live in their section of the forests. The First Kings Line stands dominate in the great capital of D’raca.

Leader

-Mo’vinysha Ki D’raca Alma (Alma, Father of D’raca of line Vinysha)

-Title: Ki (King/Father), Mana (Queen/Mother)

-Appearance: A tall, elegant Skywolf, with a larger than average wingspan. His fur is a deep purple, almost black, with hints of a lighter shade of red on the top. He is a young adult, around 25ish in human terms, and has a brood of three children

2 Likes

Round 7:
Season:Winter(N)
Summer(S)

Global Event:None

Global modifiers:
Volcanic Winter:-10% global food production

Shop
Army

Foot Melee:
Damage: 5
Toughness:10
Pursuit:5
Screening:5
Strength:100
Upkeep: 0.5 wood, 0.5 stone
Bowmen:
Damage:10
Toughness:6
Pursuit:0
Screening:0
Strength:100
Upkeep:0.8 wood,0.5 stone
Melee Cavarly:
Damage:8
Toughness:8
Pursuit:10
Screening:10
Strength:100
Upkeep: 0.5 wood, 0.5 stone, 0.5 food

Buildings

Farmlands:

  • 1 Farmer job(+2 food)
    -Cost:75 wood, 75 stone
    Forestries:
  • 1 Lumberjacks(+1 wood)
    -Cost: 100 wood
    Quarries:
  • 1 Stone Miner(+1 stone)
    -Cost: 100 stone
    Pastoral Lands:
    +1 Herder(+1.5 food, +1% army strength)
    -Cost: 50 stone, 50 wood
    Schools:
  • 1 educator
    -Cost: 75 stone 75 wood
    Upkeep:1 food
    Porcelain Workshop:
  • 1 Porcelain artisan
    -Cost: 50 stone 50 wood
    Upkeep:2 stone

@GodOfKnowledge @TwilightWings21 @UndyingHazard @doomlightning @fralegend015 @Skyguy98

1 Like

anyone else die?