Epithelial-mesenchymal transition, adhesive proteins and extracellular matrix

lol

Doesn’t this only create two types of cells, skin and internal?

How could the players design a colony by changing the amount of adhesive molecules around some cells? If any shape can be created that way, the players might as well place cells wherever they want, not dealing with how that happens. If some shapes can’t be created, the players can still design the final product but with less freedom.

Every limb can have a muscle for it, a slider determining the amount muscle. Even tardigrades have[1] muscles which attach to their skin.(cuticle)

tardigrade-anatomy

I just tried this, it is possible to remove organelles from different cell types in 0.6.0

Related: there was a suggestion for removing organelles but keeping the gene


I think there should be a two step process for adding organelles, proteins and enzymes. The first is evolving the gene for it (or doing a horisontal gene transfer). This takes most of the dna points. After unlocking it, it takes only a small amount dna points[2] for moving it around the cell or changing the number/amount of it.

What prevents the player from putting 10 mitochondrias? The amount of resources required for growing that cell, and the probability that the cell might die before it can reproduce.

Maybe the dna cost for increasing the enzymes can be made a little bit higher, so that you can’t become an extremophile in one turn. I don’t know how fast they evolved in real life. But copying organelles should be easy, that already happens in mitosis.

yes I have**

coordinates and migration

It is possible* to give the cells only the information in the immediate vicinity of them, and simulate their behavior to get the emergent properties of the organism. Is that how it should be in Thrive?

hox genes

In the multicellular editor, there may be “mini editors”, used for designing internal organs and outside parts like the mouth. The outside parts can be paced on the organism just like how it was in spore, but with a single difference. A point mutation[5] in an hox gene can make your right arm grow from your chest, but would the nerves and blood vessels also be integrated to the rest of the body? They wouldn’t, and this mutation wouldn’t be selected.

So if we put a dna point cost to moving the parts (maybe exponentially more as it is moved farther away), they would only be moved and their sizes changed slightly in each generation[6], forcing the creatures to do wing-assisted incline running before they can fly.

I think growth could still mimic evolutionary history except for some deletions, it could be as if they never happened.


  1. https://askabiologist.asu.edu/tardigrade-anatomy#:~:text=Tardigrades%20have%20muscles%20that%20attach,tardigrade’s%20legs%20and%20body%20around. ↩︎

  2. 5? ↩︎

  3. In reality, the formation of two differently directed gradients at the poles is only the beginning of the deployment of the embryo’s coordinate system. Based on these gradients, new gradients are established that have a different spatial distribution. ↩︎

  4. Programs can be more complex, taking into account the gradients of several substances at once, for example: “if the concentration of substance A in the cell is X, and substances B and C are absent, then activate gene D.” ↩︎

  5. i guess ↩︎

  6. a 10 million year gap between the editor sessions in aware stage? ↩︎