Full gameplay on multi-cell stage (in my opinion)

1 substage of the multicellular stage is similar to the current prototype of the multicellular stage, with the exception of fixed bugs and small features in the form of an interface
2 substage changes the gameplay, now there are no clouds of substances, substances are replaced by a common resource called “nutrients” this resource can be replenished by eating clouds of cells, sea snow or photosynthesis, the latter is available only if before the transition to this substage you had cells with chloroplasts or thylakoids, if not, they will be blocked (this also applies to other food sources), also now one hexagon of your body corresponds to 7 cells.
3 substage. I already discussed how the macroscopic substage should be played in this topic

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Interesting take, yet know that the 7 cells = 1 hex sub-stage would need to be spent time on while you can just skip ahead.

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