Inspired by the discussion on discord let’s talk about how other planets could be populated with life.
So in the space stage we’ll want the player to be able to explore a lot of different planets. In order to have cool, different, life on the planets there needs to be some way for the planets to be populated without resorting to some random generation or placing random community made species on the planets. And as we aren’t planning on making Thrive only run on super computers we cannot simulate the full evolution on a ton of planets.
So what I propose is that we’ll make a separate program for running thrive simulations that can be then saved. These simulations could then be loaded as entire planets in the space stage for the player to enjoy. The major downside is that we’ll need to be vary of taking up too much diskspace, but at the same time avoiding having too few generated options.