What I’m basically saying is this : How will Organisms be Generated? Will generation be more similar to No Man’s Sky? Or will it be more similar to other games like SALRE?
from what i know all the creatures past aware will be generated in a similar way to no man’s sky
as for microbial-aware creatures they’re gonna evolve on their own from you
The plan is that all species on your planet are descended from you, and shaped by auto-evo.
So there won’t be any randomly generated species (or other ready-made species) included in your playthrough. At least until the space stage, where other planets are probably pre-generated as it probably takes way too long to generate them during gameplay.
So we won’t be doing what Spore or No Man’s Sky does.
Judging from what you’ve said, wouldn’t that be hard to do?
Memory-wise, it might be a humongous pain to do, but it probably shouldn’t take up much processing power at all. Every time the player evolves, the species around them slightly change as well, maybe diverging here and there but that’s it.
It’s also hard to generate varied creatures from scratch.
Our approach will be much more realistic as the other species evolve alongside with you, they will be adapted to your planet. There won’t be just some random creatures pulled in from external sources that don’t fit your planet’s ecosystem at all.
alright, thanks for info