Ideas for the Industrial Stage [Put your ideas in this thread]

Very unlikely, and there’s really no reason to go on land if there aren’t plants and there’s a tiny, tiny window where you have land plants bu somehow not enough oxygen to flood the area with ozone.

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Should it be possible to stay in industrial longer than expected by simply not launching any rockets into space even long after the point when people did it?

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The wiki says that the industrial stage began with the advent of the steam engine, but which steam engine exactly? The first steam engine was invented by Heron of Alexandria in the 1st century AD, but it was unsuitable for the job. This also applied to all subsequent steam engines up to the Thomas Severi machine invented in 1698. which was first used for work. However, these steam engines were used only as pumps until the invention of the universal steam engine by James Watt in 1781.
And at which of these moments should the industrial stage begin?

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Pretty sure in the prototypes the player only reaches industrial if they build atleast one “Steam-powered Factory”…

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What is meant by steam factory? Steam engines were used in factories even at the stage of steam pumps for pumping out gases/fluids and inflating furnaces, but full-fledged steam engines appeared only after the invention of the universal steam engine.

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That’s probably for the developers to clarify…

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I would just say it counts if you manage to make a steam engine that can make a reasonable amount of work. So that rules out small toy engines, but still makes stuff like low power water pumps in mines count.

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So I guess Late-XVIII century level steam-powered factories then it is.

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I figured it would be the 1712 Tomas Newman version.

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Hm, well then it’s rather earlier than I’d think… Albeit putting Industrial entrance earlier on would make the transistion into industrial proper smoother.

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Honestly I think all the stages don’t have to be exactly “stage-x-y enough” at their start. Think about Multicellular, you literally play as one cell until you get some compounds. Awakening stage will start out indistinguishable from pack aware stage gameplay, you’ll have unlocked, what? Smacking things with sticks and a slight language upgrade? Early industrial can totally just be “society stage but precisely one task is automated”. The first steam engines used for anything useful were used to turn kabob sticks to my knowledge. I don’t think that counts as a factory, but I would count pumps, so maybe I’m picking some nits. I think food preparation is important though. The important part is that gameplay will change after you enter the stage. I am unaware of animals that evolved a nervous system then just threw it away. Plenty of animals don’t really use one in one of their stages of life, starting or ending in macroscopic or something, but they don’t loose their neurons. Once you use steam engines to automate something, the only way to go back is if people or corporations see that it is obviously going to be used to automate more tasks and do a bit of ludditeism. It is, however, obvious that you are going to automate more things. If Hero of Alexandria shows you his spinning pigeon, it isn’t obvious you can glue that do a bimarine and make a warship that fights like Achilles, but if you see a steam pump doing real work you will start thinking of more ways to use it.

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I can guess it still took quite a while since the advent of the first steam machines for industrial proper to kick in. As in, a few dozen years…

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So will frozen and freeze dried foods be import milestones in the Industrial Stage in order to get to the Spacefaring Stage?

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Probably not. But they will most likely be of much use for all and any sane players. Afterall, not so easy to get food across huge distances when you have no ways of preserving it for long…

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Humans are lame and slow and human societies are lamer an slower. It took centuries for gunpowder to progress to cannons and that’s also pretty obvious. it was inevitable, but the pace didn’t need to go that high honestly.

Industrial stage preserving methods are ABSOLUTELY BUSTED in the industrial stage already, let alone space stage. The ability to can food alone gives you SO many more options. Canning is an obvious step if you know anything about microbes and rot, but it can carry so hard, on so many levels. Refrigeration is an absolute boon for supply chains. Even if it’s just iceboxes, it raises the quality of meat the average person is eating DRASTICALLY. Now you can eat fish from the coast, herds of animals from the central plains of your nation, milk from the herders in the mountains, etc, all in any town big enough to have a rail line or a highway or a river. Rail is also busted AF. In space stage it’s pretty much a necessity because even if you can send a garden with your explorers, gardens that produces crops periodically at some points of the year are more diverse and efficient that some weird monoculture you can harvest whenever,

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At some point in the space stage you could even choose to abandon food alltogether and switch to artificial, nonbiological bodies/vessels…

The first methods of preservation were discovered during the awekening stage (drying, salting, etc.), I think that even if your species in the cosmic stage for some reason did not discover advanced preservation during the cosmic stage, then it can use more primitive methods (although this will be less effective in preserving food, have a mediocre taste and worsen health).

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Ascension stage is after you’ve turned your species into a “god”…

It’s just a stupid translator confusing the words.

Have you been using the translator for all your posts so far?