Ideas for the Multicellular Stage [Put your ideas in this thread]

Once cell growth order is implemented for early multicellular, you should add splitting you whole organism as a reproduction option and make it default;
I say this because new players seem to get really confused when they enter multicellular and then see one cell, and then think it just isn’t implemented.
I think this would alleviate that somewhat, although it should probably be (one of) the least efficient option(s).

Budding seems more scientifically plausible to be the initial reproduction method.

I plan on adding a tutorial welcoming the player to the new stage which’ll explain it:

Edit: also if the cell growth order is added, the players would need to go to the reproduction tab to change it. That’s where they’ll see they are using the budding reproduction, though granted that option currently doesn’t have an explanation tooltip.

I want to ask question: Who the F🇧🇪 decided to turn nematocysts into organelle in future if it is a cell type?

The author of the idea apologized, but it was probably just on the dev discord that they got the organelle name and the species name that uses it mixed up.

I’ve been referring to cnidocysts as nematocysts for a couple months now. I admit it is a very easy mistake to make.

2 posts were merged into an existing topic: THE NEW Miscellaneous Talk That Doesn’t Deserve A New Thread Thread Thread

Breath air, drink water

Considering that your organism will likely be the first multicellular organism. Where we choose to enter the stage might aid in determining the issues that your organism will come across. For example if you first become multicellular on the benthos you won’t really have to worry about buoyancy. Whereas a multicellular organism in the water column will have to eventually deal with buoyancy as they get larger and heavier.

There are multiple theories to how simple multicellular animals became complex. With things getting messy because some have simplified through specialization.
Placozoa Wiki Provides some thought to the evolutionary processes.


This picture above shows the current consensus of phylum relatedness. Its from this article, “Placozoans are eumetazoans related to Cnidaria

Colour scheme

  • Red corresponds to bilaterian mesoderm, cnidarian/ctenophoran “endoderm”, and placozoan fibre cells;
  • Blue corresponds to non-digestive ectoderm and placozoan upper epithelium;
  • Yellow corresponds to bilaterian endoderm, cnidarian/ctenophore pharyngeal ectoderm, and the digestive placozoan lower epithelium.

I came across this while trying to research placozoans because their body plan seems to be the most basal in regards to how life evolved in complexity. I do not have the required understanding to understand what most of this article said. Regardless, while evolution is not straight forward, it still seems to be a good starting point.

So we have a placozoa-like starting point, which is essentially just a group of cells working together. From there we diverge based on its environmental needs. With where it enters that stage putting different pressures on its evolution.

I honestly don’t know where I’m going with this really. But I suppose the outer environment should play a larger roll on the evolution besides what resources are needed. Water currents, seasons, determining your position, getting to different places, are all things that will need to be addressed as your organism gets bigger.

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how far is multicell realy going to go. as you could even make a jellyfish without it hopping to aware stage

Idk, as jellyfish do have nervous systems, but theyre barely there. Id say a jellyfish is the first aware organism you make, like thats the transition period to learn the new mechanics before you get the full deal. like 2d multicell. anyone who has better information clarify this please

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On the other hand… plants and fungi. None of which have nervous systems at all, and some of which rival each other for the worlds largest organisms.

Idk, I just see a lot of people seemingly making the assumption that multicell will only consist of tiny, translucent, blobby things, which is easy to assume, but probably inaccurate.

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Yeah, I agree, multicellular vs aware isn’t about size, it’s about having nerves. Which seems much more random, but is thankfully not arbitrary.

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You still haven’t answered why empathy is required for sapience in that one thread I can’t find.

huh i had no idea. i just asummed they had nerves

how to access 3d editor? using keybinds?

please dont double post
also this isnt the right place to ask
but the answer is you need 20 cells in multicell stage, get them then click the “become macroscopic” button

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okay but i want to know using cheets

open the options menu, go to the misc tab and check the box “cheat keys enabled” then go to the inputs tab and scroll down until you see cheats (not necessary, just so you know everything you can do) and then use those in the game

In my opinion playing as a plant and/or fungi should be at best a side thing to gain some sort of bonus. Being applied in the first few stages. Or at worst a soft-lock gameplay choice. Since the point of the game is to create a creature and than for them to transcend to a god-like being.

The focus should be on the “animalia” side of the phylogenetic tree for the player.

couldnt you just make a plant or fungi like creature with some sort of nervous system

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