Rules: No swearing, keep it clean, basically all the thrive forum rules, but you may use BELGIUM
How to play: Each turn, you can make 1 turn by default, and may gain passive energy, or active energy during combat, you may make a action or wait, you can also move around dimensions and places
Actions:
Recruit- Recruit more people into your party, the party has no limit
Speak- Please use quotes around what you wanna speak in game
Attack/Defend/Wait/Other move- used in combat
Combat Mechanics:
Attack move- deals damage
Dimension move- costs 10 energy, moves you to another dimension or universe(subarea of the dimension)
Regular move- costs 2 energy, moves you to various locations and paths, or directions
Defend moves- Reduces or eliminates damage
Wait- You wait a move, by default you regenerate energy, depending on your character
Other- other moves
Party system- In game characters(not player controlled) can defend or attack alongside the player, this can be chosen by deciding how many defend and guard the player and how many forage for resources and build
Move list(as of now):
Light punch- Deals 2 damage, costs 0.5 energy, but has a 50% chance of going into a combo of 10 light punches
Punch- Deals 10 damage, attack type move, costs 1 energy
Kick- Deals 15 damage, but costs 2 energy, alongside a moderate chance(33.33…%) of tripping the opponent(decided by online spinner)
Block- Halves damage
Character list:
Generic Human- 100 health, regenerates 1 energy per turn in combat. Average at getting resources, and average at recruiting members
The speed is 1 meaning that it can move 1 coordinate up, down, left or right
Hiveling- 4 characters in one with 25 health each and 0.5 energy regeneration. Below average at getting resources, but excellent at recruting members, the speed is 2
Please reply if you would like a different character, and I will approve it.
The setting of this game is earth in the year 10,000 A.D. where Hivelings have taken areas of earth.
There are coordinates too, and the center is 0,0 of the default dimension, called “dimension 0- the normal dimesnion”
Note: You can not spawn within 5 coordinates of another player
Places and biomes you can spawn in or go into as of now:
Field- Normal amount of enemies, normal resources, quite easy to construct in, coordinates are 0,0 in normal dimension
Barren land- Low amount of enemies, low resources, very easy to construct in, coordinates are -100, 100 in normal dimension
Forest- Above average amount of enemies, high resources, slightly harder to construct in than normal. Coordinates are 0,100
Desert- Above average amount of enemies, average amount of resources with moderately higher chance of getting a rarer resource. Coordinates are 0,-100
Turns record:
Turn 1- @TheForumGameMaster 's hiveling character named"mr.sus" will spawn in the fields at 0,0 coordinates (@Centarian please choose a starting location and coordinate and you will be playing tabaxi) (@GodOfKnowledge please choose a starting location and coordinate and you will be playing as a sapient ant race once you specify the full stats and I approve it)
Resource encounter for @Centarian: you either fight a rat for 10xp or take 5 wood