Here’s your quick run down of how to play this:
I give you a handful of choices and set a poll for these choices. the most voted choice is picked and the story follows that path. Pretty simple.
You can propose an alternative choice but it will only be accepted if I deem it “in character” and if enough people second your choice
Lets get on with character creation: this will dictate the kind of choices the character can make during the campaign. it comes down to 4 major character traits:
- Strength
- Dexterity
- Intelligence
- Psyche
these 4 traits will effect the choices that can be made as well as alter how easily certain checks/locks are bypassed. It may sound complicated and or intimidating but ignore it. just pick whatever you want/think sounds cool and deal with the consequences of your decisions later during the campaign:
here are the personalities you can choose from:
Average Joe
Very balanced, Not particularly bad at anything, but also not particularly good at anything.
STR +++
DEX +++
INT +++
PSY +++
Physical
Very physical. As dumb as they get, but gets things done.
STR +++++
DEX ++++
INT +
PSY ++
Sensitive
Very psychological. Knows how people work and think, but is also a bit unstable.
STR ++++
DEX ++
INT +
PSY +++++
Intelligent
Very intelligent. great at piecing together things, but not good with people.
STR ++
DEX ++++
INT ++++++
PSY +
- Average Joe
- Physical
- Sensitive
- Intelligent
0 voters
you should have about 1 day (ish, may be less because I might close the poll before the countdown completes) to complete the poll. Pick wisely because after a character type is chosen we’re stuck with them for the rest of the game.
Once we have a character to use I’ll just put them in the world and we can begin.
This is one of those games where you can just hop in or stop playing whenever.
I don’t want to make you feel obligated/pressure you into having to write a response while we all wait or anything like that.