@JustaDumbThriver @aah31415 @CatSquared @Cha @doomlightning @Rocketsgobrrrr
Turn 7
Turn 7 Summary:
675 million years later after the formation of the Phyade I system, life appears to be thriving in Treerilia. The Cablevenian Tidepool and the Cablevenian Estuary had 10 organisms located in each biome. Out of the two biomes, the Cablevenian Tidepool appears to have the most interactions.
Thrivium Lithus (Mutant 6), formerly Thrivium phytus, still endures after several million years. Being a simple organism of Cytoplasm and Thylakoids seems to be working. A fellow member of this species died because it ran out of Glucose at night. Fortunately, the same thing was not observed to happen again. Besides that, Thrivium Lithus ran into a swarm of itself, which only it slow it down from getting resources. Getting swarmed next to a Large Iron chunk is never fun for anyone.
Phytocavum bowtia (Ecotype 45) had a second Cytoplasm, giving it a bowtie like appearance. Like other organisms in the Cablvenian Tidepool would find out, predation pressure has increased significantly. And with night falling, it could not risk moving too much. Otherwise, this bowtie organism would run out of Glucose and die. Just as Phyade I started to rise, giving hope to the one befallen in darkness, Phytocavum bowtia became engulfed by Phaüs roundabouti (Ecotype 38). Phytocavum bowtie died and became extinct from predation in roundabout way.
Phytocavum rustae (Ecotype 46) was the only organism in the Cablevenian Tidepool to have Rusticyanin. By having an additional source of ATP besides glucose, it was less likely to die. If it was not for the fact that Phytocavum rustae had to escape predation from so many organism, including the toxic Garlabius Eta (Mutant 12). Try as it might, the predation pressure was too much, and it became engulfed. Phytocavum rustae has gone extinct due to predation.
Phytium responsiva (Ecotype 36) had more responsive behavior, but its small size came with disadvantages. Unfortunately, being one of the smallest organisms meant everything was trying to eat you. And in Phytium responsiva’s case, even Phytocavum bowtia (Ecotype 45) was attempting to eat this tiny organism. However, it was Macro phaüs (Mutant 10) that finally dealt the death blow, capturing this responsive organism as a meal for itself. Phytium responsive became eaten to extinction by a large microscopic organism.
Chrysium phyto (Species 8), having a Thylakoid in addition to Proteorhodopsin, seemed to prosper. Although, like other organisms with Proteorhodopsin, it took some damage due to having insufficient ATP at night. This did not kill Chrysium phyto, but it was a hindrance. It took at least 7 days for it get enough resources for division.
Macro activo (Mutant 16) had very high active behavior compared to the other organisms in Treerilia. Unfortunately, it would be tested by Garlabius Eta (Mutant 12). Macro activo somehow managed to dodge a majority of the attacks from the first pack, but another group of Garlabius Eta was on its way. And then a third group. And a fourth group. Macro activo continued to avoid the attacks as best as it could, but its valiant effort was for naught. Macro activo was hunted to extinction by a predator organism.
Macro phaüs (Mutant 10) was the few organisms that had two Proteorhodopsins. It was also attempting to do endosymbiosis. But Macro phaüs picked the wrong target for endosymbiosis at the wrong time. With night falling, the organism could not move properly. A pack of Garlabius Eta (Mutant 12) constantly fired its Cytotoxin at the larger organism, and Macro phaüs attempted to flee the scene with no luck. It second life was no different, meeting its doom from fired toxins. Cha has become extinct due to being killed by fired Cytotoxins.
Phaüs roundabouti (Ecotype 38) is the only organism within the Phaüs species that has a different reproduction order. In this case, the Hydrogenase and Cytoplasm switched their reproduction order times, which helped the organism move more during the night. Since Phaüs roundabouti was a relatively large organism, it took much longer for it to gather resourced needed for reproduction. At least 10 days. You could say it had to do it in a…roundabout way.
Phaüs rombi (Ecotype 39) lost the chemoreceptor, giving it higher ATP balance. Even though it came into contact with other organisms, they were not big enough to engulf the organism, nor had any toxins. Phaüs rombi’s larger size, like other larger organisms, meant it took quite a bit of time for it to divide, over one week. Since it was among larger organisms, more resources in the environment were being taken away, so there long periods without finding any resources.
Garlabius Eta (Mutant 12) had the highest opportunism of any organism. Even higher than its fellow Garlabius Delta organism. If it had interacted with any organism its turn, it would have begun attacking any nearby organism immediately with its Cytotoxin. Perhaps Garlabius Eta thought itself immune to poison hazards, and one its members went right into a poison cloud, taking damage. It is not the organism’s fault that AI cells ignore environmental hazards. Another issue was high intraspecific competition due to its very opportunistic behavior, with a lot of blocking and swarming within Garlabius Eta.
Now going back to the land of Bananas, there some interesting organisms over there. However, they all had to deal with 10% increased osmoregulation cost, 10% slower bioprocess speed, and over 1/3 less health.
Phytocavum Grasso (Ecotype 48) was a cave dwelling organism, but it magically became teleported to the Banana Biome. Perhaps the Banana Biome mistook its Banana-esque appearance for something that should belong in the Banana Biome. Regardless, it attempted to endosymbiositize Coccupsidownu verticus (Species 15), but came across Garlabius Delta (Species 7). Maybe luck was on its side, as Phytocavum Grasso avoided every Cytotoxin fired at it. Unfortunately, other organisms were also attempting to get Coccupsidownu verticus. And eventually, luck ran out. Getting swarmed and surround by other organisms, aah31415 became extinct by the microbial equivalent of a Cytotoxin firing squad.
Florusidowna thermus (Subspecies 40) also had a thermosynthase. Unlike Coccupsidownu thermo , it did not encounter the unfixable lag damage bug. Instead, Florusidowna thermus simply ran into a terrible temperature gradient that made in unable to generate ATP. Sometimes, you just get a bad spawn in life. Florusidowna thermos has gone extinct due to being unable to generate enough ATP via heat gradients.
Coccupsidownu verticus (Species 15) had a Cytoplasm and a Thylakoids, but the organelles were positioned in such a way that the organism was vertically straight. It initially had trouble on the first night in the Banana Biome, dying from running out of Glucose. However, the Banana-shaped Phyade I, which only appears that way in the Banana biome, saved it from a grisly fate. From then on, it was mostly uneventful, save for the few times it ran into the unsolvable lag damage bug.
Phytochrysium aphobi (Mutant 19) was another organism without any fear. It would have to face fear itself when surrounded by Garlabius Delta. It seems this daredevil organism was not meant to live, as Phytochrysium aphobi was pelted with Cytotoxin. Phytochrysium aphobi faced fear and lost to a Cytotoxin predator.
Phytochrysium cystar (Mutant 20) was the only organism to evolve a Mucocyst. If it had interacted with any predators, the Mucocyst could have shielded the organism from engulfment. However, Phytochrysium cystar did not have enough ATP balance in the Banana Biome. The strange thing is that it did in the Cablevenian Tidepool, where it originated from. Due to this improper ATP balance, and not the unfixable lag damage bug, Phytochrysium cystar died and became extinct.
Macro ferritus (Mutant 15) was the other organism that evolved Rusticyanin. However, it could not eat Phytocavum Grasso (Ecotype 48), or Florusidowna thermus (Subspecies 40. Worse still, Macro ferritus found clouds of Glucose, but no Iron chunks. Eventually, at the last second, it did find a tiny cloud of Iron. Yet this was insufficient to survive. [u]Macro ferritus became extinct from a lack of ATP due to no Iron Chunks.[/u]
Garlabius Delta (Species 7) is more opportunistic than most organisms, but it is not the organism with the most opportunistic behavior. When combined with having the unfixable lag damage bug, it makes for an interesting organism. Garlabius Delta had no other oraganisms to interact with, which may be a blessing, or a curse. It encountered a lot of Hydrogen Sulfide in its Estuary journey, but not much Ammonia for quite some time.
Within the other highly crowded biome, the Cablevenian Estuary, there was not much interactions to be had despite the high number of organisms. Like in the Banana Biome, organisms had to deal with punishingly high osmoregulation cost, slower bioprocess speeds, and far less health than normal. The Estuary was even tougher to adapt to than the runic Banana Biome.
Responsivum therma (Subspecies 43) was one of the two organisms in the Cablevenian Estuary to have Thermosynthase. Its more responsive behavior, coupled with its ability to make Glucose via Photosynthesis from Thylakoids, meant it did not linger for long to gather resources. However, like organisms before it, Responsivum therma had the unfixable lag damage bug afflicting it. Another issue was the lack of Ammonia, a tale as old as time. But this tale did not end with a sad ending, eventually Responsivum therma managed to live.
Coccupsidownu thermio (Species 12) was one of the few organisms that had Thermosynthase. Unlike Responsivum therma, this species could not produce enough ATP to live in the Estuary. Why? Despite having a similar constitution to Florusidowna thermus, the odd place in which the organelles were placed appears to make the game appear just not like it. It appeared to be another severe case of the unfixable lag damage bug. Due to divine and player voting intervention, it became Coccupsidownu thermoxio , evolving 15% Oxygen tolerance.
Coccupsidownu apaz (Species 11) was the smallest organism in the Cablevenian Estuary. Being only a single hex of Thylakoids meant that it was fast. However, Coccupsidownu apaz barely had enough ATP storage, so it almost constantly was plagued by the unfixable damage bug due to improper tolerances. This did not kill the organism, but its’ slightly more aggressive behavior meant it took more risks with finding resources, nearly dying due to a poison cloud hazard.
Thrivum Lux (Ecotype 29) had more focused behavior. This unfortunately led to one member dying at night by taking too many risks with moving around. Although this led to a setback, Thrivum Lux found a large resource cloud in the shape of the Starfleet insignia that nearly gave it all the resources it needed for division. Later on, it found another cloud of resources that sadly was not in the shape of anything.
Lux Duo (Subspecies 41) was similar to its ancestor, Thrivum Lux. However, the major difference was this subspecies had evolved a non-engulfable membrane. Specifically, Lux Duo had evolved Cellulose, effectively becoming a prokaryotic Plant. Additional advantages were that this lowered the osmoregulation cost and gave extra health, countering some of the penalties incurred due to improper tolerances. Of course, major disadvantages was that Lux Duo was slower in speed and resource absorption compared to other organisms of similar sizes. This slower speed was not an issue, as it now had enough excess ATP storage for sprinting.
Heregamblerobacterkoinos archea (Mutant 8) was very slow moving, due to not having positive ATP balance when not moving. Like all organisms descended from it, this organism has a different reproduction order. However, this did not help, and the effective sessility was a bad thing, due to the bigger Macro orthophyta (Mutant 16.5). Heregamblerobacterkoinos archea was able to eat some smaller organisms, but it was unable to runaway from its predators. Once, it tried, only to die from moving due to lack of ATP balance. The second life, Heregamblerobacterkoinos archea once again came across its nemesis and could not escape this time. Heregamblerobacterkoinos archea became extinct due to being too slow to escape engulfment from a predatory organism.
Archea cellulosu (Ecotype 41) was similar to slayed sister, except for one. It cannot be unengulfed due to having a Cellulose membrane. Like, Lux Duo, this new membrane gave Archea cellulosu some advantages that outweighted the disadvantages. Such being able to move without taking damage. It took a very long time, due to the annoying habit of larger species attempt to eat it despite being un-engulfable, but Archea cellulosu survived.
Heregamblerobacterachea proto (Ecotype 44) had evolved to have no fear. Unfortunately, that include no fear of death. One member of this ecotype decided to not care about death and yolo’d itself out of existance in its search for Glucose. It did not help that the organism without fear constantly got the unfixable lag damage bug. Painfully, Heregamblerobacterachea proto inched its way across the Estuary to get the resources it needed for division. It is no exaggeration to say with the constant health being lost, it was kind of barely alive with 10% of its health left.
Chrysos Macro (Species 5) continued to live after splitting off from the original Primum thrivium species. Having a Hydrogenase helped it to survive the night when no light existed to power Proteorhodopsin. Like other light eaters this round, it suffered the loss of an individual. Chrysos Macro managed to avoid a posion cloud hazard hidden within a gigantic Phosphate cloud, but it could not avoid the unfixable damage bug at night. This did not mean it died.
Macro orthophyta (Mutant 16.5), like Chrysium phyto (Species 8), had a Thylakoid. Its’ more round shape made it have slower forward movement. Macro orthophyta was able to get some of the smaller organisms, Thrivum Lux (Ecotype 29), which helped to speed up the resource gathering. Other than being occasionally blocked by it fellow members, nothing else of note came up.
Inside the Cablevenian Underwater cave, Upsidownus Florus (Ecotype 28) was like Thrivium Lithus, except its reproduction order of organelles was reproduced. However, this new reproduction order did not help it to survive, dying next two Cubic Sulfur chunks without finding any Ammonia or Phosphate. In the second life within the Underwater cave, Upsidownus Florus came across a large group of its fellow Upsidownus coccus. Later, it ran out of Glucose just within distance of a giant Phosphate Chunk, and within the distance of another Cubic Sulfur chunk. The third life, Upsidownus Florus came too close to a Radiation chunk, but it was not the Radiation damage that killed it. Strangely enough, it ran out of Glucose after finding Phosphate again next to a Cubic Suflur chunk. Are Cubic Sulfur chunks cursed now? Apparently so, since Upsidownus Florus came upon another gang of Upsidownus coccus next to another Sulfur Cube chunk, heralding the light eater’s final and inevitable doom within the eternal darkness of the underwater underworld. Upsidownus Florus has become extinct due to running out of resources caused by a curse from Sulfur Cubes.
Upsidownus coccus (Subspecies 30,31,33) was only a single hex of Thylakoids. And in a place with no light, it would be difficult for it to survive. It did not help that it ran into the unfixable lag damage bug almost every minute. And then, Upsidownus coccus accidentally went too close to a Radiation chunk. While it was able to find some clouds of Glucose, Ammonia, and Phosphate for the time being, time was not on its side. Eventually, next to a Large Iron chunk, the organism died. Fortunately, Upsidownus coccus had another life. It nearly died, but came across clouds of Glucose and Hydrogen Sulfide. Again, it nearly died, but came across another cloud of resources. Somehow, luck was on its side, and it barely managed to divide at the end. Even the gamemaster was surprised that it lived.
….Even more suprising, another meteor shower graces the Treerilia-Xanrillon binary. Only star dust settles over the still nascent planet and its precious phenomena of life.
List of Inhabited Biomes:
Cablevenian Tidepool
Players:
Thrivium Lithus (Mutant 6) – Rocketsgobrrrr, Chrysium phyto (Species 8), Phaüs roundabouti (Ecotype 38), Phaüs rombi (Ecotype 39), and Delta opportunae (Mutant 12).
Biome: Tidepool
0-10m below sea level
Physical Conditions
Temperature: 23 degrees Celsius, Pressure: 150 kPa, Light: 100% lux (100% lux at noon)
Atmospheric Gases
Oxygen: 0.7%, Nitrogen: 60.10%, Carbon Dioxide: 14.28%, Other Gases: 24.9%
Compounds
Hydrogen Sulfide: 0%, Ammonia: 16%, Glucose: 5%, Phosphate: 20.006%, Iron: 2.401%, Radiation: 0%
Banana Biome
Players:
Coccupsidownu verticus (Species 15), and Garlabius Delta (Species 7).
Biome: Coastal
0-200m below sea level
Physical Conditions
Temperature: 17 degrees Celsius, Pressure: 1082 kPa, Light: 100% lux (100% lux at noon)
Atmospheric Gases
Oxygen: 0.5%, Nitrogen: 59.80%, Carbon Dioxide: 13.60%, Other Gases: 26.08%
Compounds
Hydrogen Sulfide: 0, Ammonia: 10.8%, Glucose: 4.5%, Phosphate: 13.509%, Iron: 0.301%, Radiation: 0%
Cablevenian Estuary
Players:
Responsivum therma (Subspecies 43), Coccupsidownu thermio (Species 12), Coccupsidownu apaz (Species 11), Thrivum Lux (Ecotype 29), Lux duo (Subspecies 41) – Cat Squared*, Archea cellulosu* (Ecotype 41), Heregamblerobacterachea proto (Ecotype 44) – JustaDumbThriver, Chrysos Macro (Species 5), and Macro orthophyta (Mutant 16.5).
Biome: Estuary
0-200m below sea level
Physical Conditions
Temperature: 17 degrees Celsius, Pressure: 1082 kPa, Light: 100% lux (100% lux at noon)
Atmospheric Gases
Oxygen: 0.3%, Nitrogen: 59.25%, Carbon Dioxide: 13.74%, Other Gases: 26.7%
Compounds
Hydrogen Sulfide: 0.771%, Ammonia: 12%, Glucose: 5%, Phosphate: 15.094%, Iron: 3.001%, Radiation: 0%
Cablevenian Underwater cave
Players:
Upsidownus coccus (Subspecies 30,31,33).
Biome: Underwater cave
0-10m below sea level
Physical Conditions
Temperature: 23 degrees Celsius, Pressure: 150 kPa, Light: 0% lux (0% lux at noon)
Atmospheric Gases
Oxygen: 0.15%, Nitrogen: 61.0%, Carbon Dioxide: 15.23%, Other Gases: 23.2%
Compounds
Hydrogen Sulfide: 8.076%, Ammonia: 12%, Glucose: 5%, Phosphate: 20.155%, Iron: 6.002%, Radiation: 0.25%