Lets figure out Thrive 0.4.1 guys

Lets get started

Lets start with my initial impressions.
First of all, great job fixing the loading screens.
Soo, I’ve started the game with a single hex of cytoplasm. The first thing I’ve noticed is that you can zoom out really far away. But you are so tiny you can barely even see yourself if you zoom out really far.
It is kinda hard to see the clouds when you zoom in if you are not accustomed to it and the controls are a bit wonky when you’re so small, due to your cursor being too close to the cell. But overall, everything looks and feels good.
I was really surprised when I saw eukaryotic cells, because I thought that everyone starts as a single hex of cytoplasm now.
For my first run, I’ve decided to stick with the prokaryotic cell. As always, I went for cytoplasm. And cytoplasm costs an arm and a leg nowadays.

Having some kind of a progress bar to a next evolution would be really nice.
Also, this happened to me after death, dont want if that’s intended.
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There were three eukaryotic species in my playthrough, and two of them weren’t able to keep up with the osmoregulation costs, so they were dying immediately. But, for some reason, they managed to not get extinct somehow and they survived until generation 11 (I stopped the run afterwards). Of course, I was able to capitalize off of that. For the whole game I was just following these guys and ate their corpses. And their AI is not smart at all. The problem was that they were dying out of starvation only because they were constantly moving. Well, some of them acquired an ability to stop, but they saw me as an easy prey, so I baited them to chase me and die.

When I closed the game, those guys were almost extinct, so the only eukaryotic species left was a huge cell that got everything. Well, everybody knows about organelle gluttony at that point, so I’ll not address that.

By the way, iron respiration on prokaryotes is so slow that it is unbearable.
I don’t know why, but I had a feeling that I have cheesed the game, because that is not supposed to happen.
Either cells have to stop when they run out of ATP, or Auto-Evo should be faster, so these poor guys could go extinct quicker.

Another thing I have noticed is that population of player species is dependant only on player’s actions. The problem with that is simple - PC’s cells could increase their population exponentially - the more of them exists, the more they can reproduce. Player’s cell, on the other hand is very limited in that sense. I think that can severely hurt plant gameplay, or strategies that involve fast reproduction.

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