Making a Line For What Content Not to Include

Are we talking about phallic-shaped creatures or phallic parts at this point? Phallic parts are definitely their own conversation. But honestly if auto-evo evolves a phallic-looking organism, there isn’t much we can realistically do about that. That would be pretty comedic in my opinion: imagine an environment which would create such a beast.

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make a creature that attacks anything phallic and it cannot evolve or die out

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Could you explain how you’d make a computer know what is phallic shaped? Is it that AI suggestion again? Some games can get away with knowing all possible disallowed shapes, but that obviously won’t work for Thrive.

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same way other games with no premade parts define what is a specific thing
having a set of parameters (likely easiest to have an AI write based on inputs {ex: 3d model of phallic object. obscene = true} if that works) that define what is a specific thing based on it’s 3d model and have code that says {if obscene = true} then {delete part from organism} is what i came up with using my beginner level knowledge of coding

You are vastly underestimating how hard that is. You can’t tell a computer “check if a thing looks like this”, unless you do the machine learning AI approach where you have thousands of good and bad examples to train the AI detector.

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what i said is more have an AI write the censorship program and tell it that something is phallic and show it more examples while rewarding it for getting it right and punishing it for getting it wrong until it knows what is or isn’t phallic while it writes the program

Making it like that seems way more complicated than necessary - and maintaining the punishment/reward seems like it would be a very arduous process, more so even than the setting up of a database

You just suggested that in order to make the AI we need to first make the AI. Without the AI we have no automatic way to know what’s bad and what’s good. This is why I outlined above that we need to crowdsource thousands of examples classified by humans in order to use that as learning material for the AI.

This is going nowhere. I won’t debate this topic further until you learn about how computers work in detail (by for example learning to program). I mean no offence specifically to you, it’s just a fact that basically all non-programmers are very terrible at knowing what’s easy and what’s extremely difficult to get a computer to do.

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in almost all cases to make a good ai you first need to make a much simpler ai

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Explain to me how that would work?

If you have a simple algorithm to mark images (or Thrive creatures or whatever) as either good or bad, and you run that on a bunch of things to get a big collection of good and bad things. After that if you use those collections of things to train an AI, the AI will not be any better than the original algorithm, because it only learned to do what the simple algorithm did.

So how does your idea work?

roughly how my idea works is you start with a very simple program writing AI. you tell it to give a specific output when something is obscene
you give the ai an input and mark it as obscene
if the AI doesn’t give that output you give it a random unpredictable input to punish it
if it gives that output you give it an orderly predictable input to reward it
then you have it process a list of obscene 3d models while punishing it for giving a wrong output and rewarding it for a correct output.
after that you have it process a list of non obscene 3d models and if it gives the output for an obscene input you punish it
after that you give it a list of 3d models that have varying levels of obscenity and continue to reward it for correct outputs while punishing it for incorrect ones und continue giving it inputs until it doesn’t give any wrong outputs for obscene shit and then have it write a program that does exactly what it does except unable to change it’s own code
or you use the same machine learning tactic that this video lists

You just described machine learning with extra steps that require user interaction. That’s the exact same end result than if you start with say 100 000 images categorized as good and bad by humans, and then just train the machine learning model on that.
You don’t need to explain back-propagation in simpler terms for me or using multiple learning phases, I can understand neural networks pretty well, though I’ve never tried to write one myself from scratch.

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Another point: Even if we have some magic algorithm that perfectly divides parts into obscene and not obscene, what do we do with that information? How will the actual censorship work?

Will the part simply be deleted from the body? Well that’s all well and good until some player adds a lip around their retractile proboscis and suddenly find themselves without the ability to eat

Perhaps the part will be impossible to view, yet still exist. While this solution won’t immediately destroy the player if they get a bit too phallic, it’ll still leave the creatures of Thrive littered with invisible poison cannons and the bug-reports littered with claims of random attacks from nowhere

We could also blur or pixellate the offending organ. This is the best option, but it’s still got it’s problems. For one, a blurred out phallus or other such organ likely won’t go down well with the rating boards. There’s also the matter that players will probably be interested in what that phallus actually is, and blurring it will only make approaching the obscene creature artifically risky

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Do you have a source on that information? I thought that censoring content by pixelating it would at least lower the age rating you get for the content?

The one thing I will add is spore had a feature that allowed you to delete other creatures if you really care.

I agree though, quite funny.

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i feel like if it is for an offensive organ/limb it should get changed to look like it is only for that purpose.
if it is only for reproduction it gets made invisible or to Match its surroundings.
if it is for both and it has other organs for those purposes it gets removed.
if it has only that organ for multiple purposes it gets made to look like it is for all it’s purposes other than reproduction

my guys
very simple solution here
If another creature’s part enters within a short distance of a creature, such as attacks or reproduction, you blur that area. This will censor gore and sex with very little effort. Yes, it might randomly censor other stuff, but that’s really not a big issue.
You are all welcome.

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Sorry if this is a dumb question, but what’s the point of censoring organs that may look phallic? I mean, you can build phallic structures in games like Minecraft or Terraria, and world generation can sometimes create things that look phallic, but those games’ age ratings are still for kids. And if the game is considered educational review teams might let it slide, right?

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at minimum a game would be pg 13 if there were detailed reproductive organs and it was educational but you could have different modes that were installed separately to the same location to have several different ratings

I don’t think so. It’s not like the organs would turn out like human ones. If they do, it could just be written off as chance. Spore is rated Everyone 10+ by ESRB, but it seems they didn’t take in the possibility of creatures with phallic parts or that are phallic in shape. The reason it isn’t Everyone is because of the combat, small amounts of blood, and creatures vomiting. SPORE - ESRB if you’re interested.

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