Rathalos
(Rathalos)
May 23, 2026, 11:15pm
2
Before we get the time to take a look, could you elaborate?
Like, the bars are full and turned white but you canāt press the button?
If you have a save from before it happened, does it consistently happen again?
3 Likes
Yes the bars are full and white and it doesnāt let me enter; its only after waiting awhile do I hear the sound and Iām able to enter the editor.
yes
edit: oh you said before my bad
4 Likes
Rathalos
(Rathalos)
May 23, 2026, 11:26pm
4
Okay, that pre-problem save is especially helpful, so could yo upload that one please? (unless you already did, then ignore)
3 Likes
I donāt but it should happen if you enter the editor and fill the reproduction bars again.
4 Likes
I think this is an instance of this bug:
opened 08:02AM - 05 Dec 22 UTC
difficult
programming
bug
C#
stage:multicellular
which leads to a situation where the reproduction bars turn white before the pla⦠yer being actually ready to reproduce.
Here's a save showing the problem:
[before_makro.zip](https://github.com/Revolutionary-Games/Thrive/files/10151916/before_makro.zip)
I had a quick look and was only able to confirm that the total used compounds for reproduction (in the save the player is just covering the budding cost) are higher than the calculated full body plan cost. I can't think of anything right now that would explain the discrepancy. The reporting player said that they hadn't lost any cells so the problem is likely somewhere else than the progress rewinding that happens on losing a cell.
I was able to confirm that the save does nicely showcase the bug so thanks for the save. Iāve also attached it to the issue.
4 Likes
I found the problem in the given save (it was related to using sporulation as it was apparently forgotten to adjust the total needed compounds calculation for it), and hereās a fix:
master ā multicellular_growth_calculation
opened 12:20PM - 17 Jul 26 UTC
**Brief Description of What This PR Does**
Turns out sporulation didn't calcula⦠te the total needed resources correctly leading to the display not working. Also added tests
Will merge this soon for BOTD
**Related Issues**
closes #3908
**Progress Checklist**
Note: before starting this checklist the PR should be marked as non-draft.
- [x] PR author has checked that this PR works as intended and doesn't
break existing features:
https://wiki.revolutionarygamesstudio.com/wiki/Testing_Checklist
(this is important as to not waste the time of Thrive team
members reviewing this PR). This includes **gameplay** testing by the PR author.
- [ ] Initial code review passed (this and further items should not be checked by the PR author)
- [ ] Functionality is confirmed working by another person (see above checklist link)
- [ ] Final code review is passed and code conforms to the
[styleguide](https://github.com/Revolutionary-Games/Thrive/blob/master/doc/style_guide.md).
Before merging all CI jobs should finish on this PR without errors, if
there are automatically detected style issues they should be fixed by
the PR author. Merging must follow our
[styleguide](https://github.com/Revolutionary-Games/Thrive/blob/master/doc/style_guide.md#git).
I know Iām double posting but as Iāve said before I will double post if Iāve spent a lot of effort implementing a new PR to make a post about.
2 Likes