I wonder how many players use opengl and how many vulcanβ¦
Or players who both, which probably arenβt very common.
Why would they switch it regularly enough to be considered of both?
Perhaps using an old laptop with Opengl, but have a desktop with a Vulkan capable GPU?
Then why wouldnβt they just set it to vulcan once and for all?
Maybe because OpenGL Mode gives slightly smoother gameplay?
So theyβd switch between the two depending on what exactly they are doing with Thrive I suppose?
No GPU released before 2012 has Vulkan support, I think the Radeon HD 7000 series is the oldest. OpenGL 3 support required for Thrive OpenGL mode is in hardware starting from around 2006
We may never be sure such players actually (still) exist unless we made a pollβ¦
That would be good to have in a poll, hopefully we will do one before Thrive 1.0 release to see if we need to focus more on OpenGL support/testing along with other gameplay based balancing questions.
So it must come soon since 1.0 is only like 2.5 months away now.
The thing that you turn on in the options of the luncher? If thatβs the case then I use it yeah.
I wonder if thereβs anyone who could 100% viably use vulcan but chooses to use opengl anywaysβ¦
What are your computer specs if you would want to share? Specifically, what CPU and GPU do you have? You could also post your Microbe Benchmark results here, that would be helpful.
I could only guess it would be an accident, as Vulcan is almost certainly always faster. Unless they were ideologically bound to use older APIsβ¦
So none such people exist then most likely.
this laptop isnβt too good.
Benchmark results for CloudBenchmark v1
Cloud spawn score: 17
Absorber score: 16.353
Many spawners score: 15.176
Cloud sim multiplier before under 60 FPS: 1
Stress test spawners: 2
Stress test average FPS: 16.238
Stress test min FPS: 15
Total test duration: 103.6s
CPU: Intel(R) Core(TM) i3-2350M CPU @ 2.30GHz (used tasks: 2, native: 1, sim threads: True)
GPU: ANGLE (Intel, Intel(R) HD Graphics 3000 (0x00000116) Direct3D11 vs_4_1 ps_4_1, D3D11-9.17.10.4459)
OS: Windows
nothing too good here either. and if it can show a number lower than 1fps it would for the microbe bench mark, it literally canβt go through the first stage T-T
luckily this isnβt my normal PC, I do have an ok desktop. But God is this thing old.
also, I donβt know if this is the lowest end laptop tested thus far, not too savvy when it comes to PCs.
also this is with everything I know lowered as much as possible except the resolution which is set at 60%
Perfect, and I think that might take the crown for the lowest end computer anyone has said they play Thrive on. Do you like playing on that computer? Do you have an acceptable experience with Thrive on it, or were you just trying to see if it would run?
I think I might have a retired office laptop that has a similar CPU that I could use as the new lowest end hardware for reference testing, might try that out.
Oh, and how much RAM do you have on that computer?
Abraham said it would show a number below 1 fps with Thriveβ¦
It sounded like he actually used the computer to play Thrive, but maybe I misinterpreted what he was saying? I think the microbe benchmark could get below 1fps, but the actual gameplay could be at least tolerable.
When I play Thrive, I regularly get 6-5 fps. So that is my lowest tolerable threshold for playing a game.
