Pangea Reformation (Forum Game)

u didnt eat anything

Then why did I steal the carcass?

Edit: @GodOfKnowledge how much biomass will it give me? Also, Can I do 2 actions in a single round?

lol cannibalism!

I just really want to have that title skill “Kin Eater”

2 Likes

Vote: eat the carcass (do I get some special skill for cannibalism or eating something that is rotten? Because this fits both) and then go back using stealth to jump at the spine lizard’s neck and lock on it with my jaws to kill it and then eat it.

Biomass: use any biomass that I gain from the carcass to increase Jaws

1 Like

Vote: MORE (get more sp)

Biomass: +1 Beak, +1 Stomach, +1 Legs

1 Like

@PositiveTower I need your vote

He already posted his vote

1 Like

Real quick, does your creature remember it’s past lives?

1 Like

And…can it gain a skill that allows it to keep (it and) a designated skill upon death?

1 Like

Round 6

“Bench Scornfair”

                                      Sponk
Clawed Centipede

Profile - Centarian - Thrive Community Forum
Action- Alived, succ(1)

Biomass - 1
Sp - 1

You have been alived.

Stats

[Species - Clawed Centipede (infant)
Level- 1

Might- 5
Toughness - 3
Cunning- 1
Will- 1

HP- 15 (15)
MP- 0

Skill- Claw Usage Lv.1

Mutations- Legs +0, Claws +0, Carapace +0, Mandibles +0, Nerves +0

Biomass - 1

Skill points - 1]

Skill Point Shop

Skill points can be used to enhance or gain new skills-
1Sp - Stealth
1Sp - Claw Snap
1Sp- Dig
3Sp - Exoskeleton Usage

Twin-Tailed Bird

Profile - TwilightWings21 - Thrive Community Forum
Action- Level. succ (16)

Biomass - 2
Sp - 3

Your dominance knows no bounds, you drop out of the nest and ditch solid ground, who needs land anyway, you fly away, you are your flock.

A sky rat takes you on,

11 = 11

Mutual respect is formed from your equal power, you are now friends, taking on the dungeon.

Stats

[Species - Twin-Tailed Bird (Hatchling)
Level- 4

Might- 3
Toughness - 2
Cunning- 5
Will- 4 (+1)

HP- 10
MP- 0

Skill- Beak Usage Lv.4, Reminiscence (Lv.1), Stealth Lv.2, Cooperation Lv.1

Mutations- Legs +1, Talons+1, Feathers +1, Beak +1, Stomach +1

Biomass - 3
Skill points - 3

Skill Point Shop

Skill points can be used to enhance or gain new skills-

1Sp - Cooperation (Acquired)
1Sp - Stealth (Bought)
1Sp - Talon Grab
3Sp - Flight (Acquired)

Wolf Dragon

Profile - fralegend015 - Thrive Community Forum
Action- eat the carcass (do I get some special skill for cannibalism or eating something rotten? Because this fits both) and then go back using stealth to jump at the spine lizard’s neck and lock on it with my jaws to kill it and then eat it., succ(16)

Biomass - 3
Sp - 0

You use the biomass you acquired to increase the power of your Jaw, your teeth get sharper and longer, transforming into deadly weapons, and you use your stealth to sneak up on the lizard,

2<18

The being sees it coming, its previous experiences allowed it to gain another level, and that empowered it, you are no match.

You have died.

Stats

[Species - Wolf Dragon (Dead)
Level- 1

Might- 7
Toughness - 4
Cunning- 1
Will- 3 (+2)

HP- 10
MP- 0

Skill- Tail Usage Lv.1, Reminiscence Lv.2, Stealth Lv.3

Mutations- Legs +0, Claws +0, Fur +0, Jaw +2, Tail +0

Biomass - 0

Skill points - 0

Skill Point Shop

Skill points can be used to enhance or gain new skills-

1Sp - Stealth (Bought)
1Sp - Tail Whip
3Sp - Fire Paws

Hive Queen

Profile - doomlightning - Thrive Community Forum
try to hunt some very small prey to give some biomass. use stealth to make the change better. (20)

You leave the hive and look towards a fairly large wolf dragon, your stinger would be able to injure it enough if you used it correctly,

19>15

You place your stinger into its eye, the wolf howls in rage as its tail starts sweeping wildly, it slowly stops. You dig in.

Worker Design 001 costs 3 Biomass each.

Biomass- 7
Sp - 2

Stats

[Species - Hive Queen (infant)
Level- 2

Might- 2
Toughness - 1
Cunning- 5
Will- 5

HP- 10
MP- 0

Skill- Brood Designer Lv.2, Teach Lv.1, Stealth Lv.4

Max stat points- 10

Mutations- Legs +1, Claws +0, Carapace +1, Proboscus +0, Brood Maker+3

Biomass - 7

Skill points - 2

Worker Design 001

[Species - Hive Worker 001 (1)
Level- 1

Cost- 3 Biomass

Might- 2
Toughness - 3
Cunning- 1
Will- 1

HP- 10
MP- 0

Skills-

Mutations- Legs +0, Claws +1, Carapace +0, Proboscus +0, Wings +1

Biomass - 0

Skill points - 0

Skill Point Shop

Skill points can be used to enhance or gain new skills-

1Sp - Teach (Bought)
1Sp - Stealth (Bought)
1Sp - Stinger Usage

Spine Lizard

Profile - aah31415 - Thrive Community Forum
Action- Hunt land animals that drink water, fal(4)

Biomass - 12
Sp - 3

Your newly gained biomass does wonders for your strength, the life energy and atp make your cells multiply, and the mana density between your cells increases, allowing for tougher scales. You are ready to stalk the prey. A large crocodile lizard, of a scale at the 13-meter long mark, eyes you as a meal,

16>8

The large figure rushes towards you, in the myth of this, your subconscious activates, a spine on the front of your head fills with mana, and the primal instinct causes a large strain on your body, as if, you surpassed your limits. The spine shoots out nearing 20 meters/second, it hits the large creature’s eye, It, angrily rams towards your immediate location, you dodge by sticking to the wall, with its left vision gone, it cannot see you on the ceiling of the cavern. You jump down, impaling the creature with your sharp spines.

Power courses through you, and you can evolve.

Stats

[Species - Spine Lizard (Hatchling)
Level- 5

Might- 3
Toughness - 7
Cunning- 2
Will- 2 (+1)

HP- 45
MP- 0

Skill- Spine Usage Lv.4, Reminiscence Lv.1, Swim Lv.5 (Needs Enlightenment), Wall Grip Lv.2, Spine Shot Lv.1, Stealth Lv.1

Mutations- Legs +1, Claws +0, Scales +2, Jaw +2, Spines+2

Biomass - 12

Skill points - 3

Skill Point Shop

Skill points can be used to enhance or gain new skills-

1Sp - Stealth (Bought)
1Sp - Wall Grip (Bought)
3Sp - Spine Shot (Acquired)

Evolve

You may wait and max out your biomass upgrades for 150% stat growth,

Spine Lizard (Adult) (Common)

Spike Lizard (Infant) (Common)

Aquatic Spike Lizard (Rare)

Ant Hatchling

Profile - Null - Thrive Community Forum
Action- Improve Colony. Succ(14)

Biomass - 5
Sp - 3

You look for a way to serve the colony further, the fence and trenches allowed for a rapid expansion from tens of workers to hundreds, they can build the fences and trenches by instinct alone, the queen designed them that way. you look for a way to maximize the biomass gained via consuming nutrients, you start to dissect a large, boar creature, your claw was cleaned off before the operation, which helps with the stench. you hurriedly open up the stomach of the creature, and take out all the organs, leaving you with the skeleton and muscle.

CRACK!

The large crack startled you, looking around, a large cloud originating in the mountain Reagan started a blazing inferno on the fence, right next to the colony food pile.

Nonononononononono!

This food pile was essential to the colony’s growth, you quickly douse the majority of the flames, and inspect the damage. you take a bite.

[+1 Biomass]

Did you always get this much?

Chomp Chomp!

You quickly stop the colony from dousing the flames, binding a slanted hut from stone, you kindle this power.

This is the future.

You know it.

Stats

[Species - Ant (Hatchling)
Level- 4

Might- 3
Toughness - 2
Cunning- 5
Will- 3

HP- 10
MP- 0

Skill- Dig Lv.5 (needs enlightenment), Tunnel sense Lv.5 (Needs enlightenment),

Mutations- Legs +2, Claws +1, Carapace +2, Mandables +1, Acid Gland +2

Biomass - 2

Skill points - 2

Skill Point Shop

Skill points can be used to enhance or gain new skills-

1Sp - Stealth (Bought)
1Sp - Tunnel sense (Bought)
2Sp - Creativity
3Sp - Crushing Mandible (Active)

Buff Otter

Profile - Nigel - Thrive Community Forum
Action- Try to find others of my kind, while tossing some rocks for practice. fal (1)

Biomass - 4
Sp - 1

You look into the power of the rock, it keeps you warm in the night and helps deflect the swirling rain. You gather the boys. And start researching the properties of the common dungeon rock. It deflects damage, but is brittle, yet deflects the rain. You carve a large rock vest to wear, its weight is comparable to that of a boulder, but the wisdom of the rock feels closer. The boys make vests and decorate them with legends of the great rock god, more join in, and a cult starts upon rocks, rocks, and more rocks.

Those puny INSECTS dare to break OUR ROCKS!!

Stats

[Species - Buff Otter (Infant)
Level- 4

Might- 5
Toughness - 3
Cunning- 2
Will- 3

HP- 10
MP- 0

Skill- Punch Lv.2 (Active), Reminiscence Lv.1, Throw Lv.1, Fortification Lv.1
Mutations- Legs +0, Claws +2, Fur +0, Jaw +0, Skeleton +0

Biomass - 4

Skill points - 1

Skill Point Shop

Skill points can be used to enhance or gain new skills-

1Sp - Toss (Created)
1Sp - Stealth
1Sp - Stomp (Active)
2Sp - Fortifications. (Active) (able to use rocks to build fortifications, increasing my defensive ability when I attack basically) (Created)
3Sp - Ram (Active)

Lightning Gorilla

Profile - SupaChimp - Thrive Community Forum
Action- use the army to gain a lot of biomass, fall (20)

Biomass - 7
Sp - 3

A large whirlwind is created as you rapidly bulk up, your frame exceeds that of common sense, 6 meters tall. And still growing, stopping at 7 meters, you dwarf the 2-meter lightning chimps. your strength means that you can tear the wolf that caused you trouble, in half.

your large steps cause the rocks to tremble, and the chimps run away with fear.

Crack!

A barge surge of electricity surges into the sky, striking a certain anthill.

The army cowers in fear of your power. Thinking that their leader turned into a savage.

Stats

[Species - Lightning Gorrilla(Unmature)
Level- 1

Might- 7
Toughness - 4
Cunning- 1
Will- 1

HP- 10
MP- 0

Skill- Lightning Strike Lv.1, Stealth Lv.1, Dodge

Mutations- Legs +1, Claws +1, Fur +0, Jaw +0, Muscles +4

Biomass - 3

Skill points - 1

Skill Point Shop

Skill points can be used to enhance or gain new skills-

1Sp - Stealth (Bought)
1Sp - Dodge (Bought)
3Sp - Lightning Burst (Active)

Tunnel Worm

Profile - PositiveTower - Thrive Community Forum
Action- Dig, succ (11)

Biomass - 7
Sp - 1

You Dig deeper and deeper until you hit a beadrock-like layer, it will take at least Dig Lv.5 and teeth +5 to break through.

Stats

[Species - Tunnel Worm (Immature)
Level-3

Might- 3
Toughness - 6
Cunning- 5
Will- 1

HP- 30
MP- 0

Skill- Dig Lv.5, Bite Lv.1

Mutations- Stomach +0, Carapace +0, Teeth +2, Brain +1, Earth Mana Organ +1

Biomass - 5

Skill points - 2

Skill Point Shop

Skill points can be used to enhance or gain new skills-

1Sp - Stealth
1Sp - Dodge
2Sp - Bite (Bought)

@Centarian @TwilightWings21 @aah31415 @SupaChimp @doomlightning @Null @Nigel @fralegend015 @PositiveTower

For those that died, you have to respawn.

Spend 1 biomass on Claws.

Spend 1 SP on Dig.

Try and increase biomass by dragging things underground where they will be unable to struggle and where I can easily kill and consume them.

1 Like

Spend 5 biomass on teeth
Dig up but dig towards small living creatures

1 Like

Um, how we evolve? We just say evolution we have in evolution tab?

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Yes, but if you get +5 on all of your biomass upgrades you get 150% the stats, so its better in the long run

So we can wait with evolution?

1 Like

I’ll let yall in on a secret, at +5 you can choose an additional upgrade,

Claws +5 → Sharp Claws +5

Well then, I’ll have:
Action: attack more drinking animals
Biomass- legs +3, claws +2 scales +2, Jaw +3, spines +2
Sp - spine shot lv 2

1 Like

Wait i need to fix that
Fixed

1 Like

it doesnt work like that,

+3 legs would cost 2+3 biomass, +4 claws would cost 1+2+3+4 biomass ect