Planet genesis

Round 4

@Cha @willow @aah31415 @AnthropocenianAge

The world

91% Complete…

The Fungus
It started slowly. A few deaths here and there, nothing out of the ordinary. It seemed harmless - just another simple infection, spreading slowly. But then, something changed. The disease spread quickly, killing creatures before they even noticed. Before long, it had spread across the entire planet - a Fungal Plague…

All creatures: -3 sustainable population.

Creatures
cha - Greater Ompard

@Cha

A large grazer, with complex mating rituals using ultraviolet plumage.

The Greater Ompard is struggling due to the disease, but still hanging on by a thread. It greatly increased it’s movement using hollow bones (+1 Movement), and a Unidirectional Air System (+1 movement).

Massive Herbivore (Foraging Level 5)

Stats:

  • Movement: 4*0.5 = 2

  • Strength: 1*1.5 = 2

  • Stealth: 2

  • Intelligence: 1 (Tier 0)

Feeds on: Vegetation

Hunted by:

Suited for: Plains, Forest

Population: 1.7

Sustainable population: 1.7 (+ 4.7 from food, -3 from the Fungus)

Distribution: Plains A = 1.1 , Forest A = 3.57

Mutations:
Stats:
  • Hollow bones (+1 Movement)

  • Unidirectional Air System (+1 movement)

*Throat sacs (+1 Movement)

*Ultraviolet vision (+1 Stealth)

  • Tusks (+1 Strength)

  • Nervous system (+1 Intelligence)

  • Legs (+1 Movement)

  • Eyes (+1 Stealth)

Size
  • Bigger size (Massive size)

  • Large plumage (Large size)

  • Medium Size

Diet

Longer neck (+1 Foraging)

  • Conical teeth (+1 Foraging)

  • Longer neck (+1 Foraging)

*Fermentation stomach (+1 foraging)

  • Herbivorous Diet

  • Longer Intestines (+1 Foraging)

Environmental Adaptions
  • Temperate Climate Adaption
Willow - Pecuarius falsalamandra - False Salamander

@willow

An amphibious reptile that looks like a salamander. Lays slimy eggs that can digest food.

Despite the plague, the False Salamander stil has a large population, due to its odd eggs. It gained pointy teeth (+1 Strength), and ditched sexual differentiation to lay more eggs(+0.25 food per humid, temperate or aquatic patch).

Medium Herbivore (Foraging Level 2)

Stats:

  • Movement: 3*1 = 5 (Swimming 2) (Climbing 1)

  • Strength: 1*1 = 2

  • Stealth: 1*1 = 1

  • Intelligence: 1 (Tier 0)

Feeds on: Vegetation,

Hunted by:

Suited for: Plains, Lake, Forest

Population: 9.69

Sustainable population: 9.69 (+ 12.69 from food, -3 from the Fungus)

Distribution: Plains A = 0.94 , Plains B = 1.6, Lake A = 2.75, Lake B = 2.75, Lake C = 2.75, Forest A = 1.9

Mutations:
Stats:
  • Pointy teeth (+1 Strength)

  • Sticky feet (+1 Movement, +1 Climbing)

  • Swimming tail (+1 Speed, +1 Swimming)

  • Swimming legs (+1 speed, + 1 Swimming)

  • Lung sacs (+1 speed)

  • Tusks (+1 Strength)

  • Nervous system (+1 Intelligence)

  • Legs (+1 Movement)

  • Eyes (+1 Stealth)

Size
  • Medium Size
Diet
  • Instinct to lay eggs on moss and algae (+1 Foraging)

  • Herbivorous Diet

  • Longer Intestines (+1 Foraging)

Environmental Adaptions
  • Temperate Climate Adaption
Egg
  • Ditch sexual different ion (+0.25 food per humid, temperate or aquatic patch.)

  • Ability to lay eggs in small pockets of water (+0.25 food in temperate humidity and+0.5 food in humid humidity)

  • Thin, sticky egg membrane + phagocytic eggs (+1 food in aquatic patches, slight chance of endosymbiosis)

aah31415 - Pecuarius Maxillaavis - Two-Headed Ompard

@aah31415

A duel-headed scavenger.

The plague hit the Duel-headed Ompard hard. It will go extinct in two rounds if it doesn’t gain more food. It also gained a longer neck (+1 Foraging), and a better heart for running.(+1 Movement)

Medium Herbivore/Scavenger (Foraging Level 7)

Stats:

  • Movement: 1*1 = 2

  • Strength: 1*1 = 1

  • Stealth: 1*1 = 1

  • Intelligence: 1 (Tier 1)

Feeds on: Vegetation, Scavenged Corpses
Hunted by:

Suited for: Plains

Population: 1

Sustainable population: (+ 2 from food, -3 from the Fungus)

Distribution: Plains A = 2

Mutations:
Stats:
  • Better heart (+1 Movement)

  • Tusks (+1 Strength)

  • Nervous system (+1 Intelligence)

  • Legs (+1 Movement)

  • Eyes (+1 Stealth)

Size
  • Medium Size
Diet
  • Longer neck (+1 Foraging)

  • Rudimentary grasping limbs (+1 Foraging)

  • Scavenging beak (+0.25 food per patch)

  • Grinding teeth (+1 Foraging)

  • Fermentation Stomach (+1 Foraging)

  • Different heads for scavenging (+0.5 food per patch)

  • Separate digestive tracts X 2 (+2 foraging)

  • Herbivorous Diet

  • Longer Intestines (+1 Foraging)

Environmental Adaptions
  • Temperate Climate Adaption
AnthropocenianAge - Precuarius taurum - Bull Ompard

@AnthropocenianAge

A stealthy, horned forager.

Despite the plague, the Bull Ompard is still very common, and is in no threat from the disease. To help with foraging, it gained a Ruminant Chamber to the left of the the main stomach (+1 Foraging), and a Longer Neck (+1 Foraging).

Medium Herbivore (Foraging Level 5)

Stats:

  • Movement: 4*1 = 4 (Swimming 1) (Mud walking 1)

  • Strength: 2*1 = 2

  • Stealth: 3

  • Intelligence: 1 (Tier 0)

Feeds on: Vegetation

Hunted by:

Suited for: Plains, Lake, Swamp.

Population: 10.1

Sustainable population: 10.1 (+ 13.1 from food, -3 from the Fungus)

Distribution: Plains = 1.1, Plains B = 2.8, Lake A = 1.4, Lake B = 1.4, Lake C = 1.4 Swamp A = 5

Mutations:
Stats:
  • Mud walking (+1 movement, +1 mud walking)

  • Webbed feet (+1 swimming, +1 Movement)

  • An extra tail to warn and communicate (+1 stealth)

  • An extra pair of legs (+1 Movement)

  • Eyes on the top of it’s head (+1 stealth)

  • Bull horns (+1 strength)

  • Tusks (+1 Strength)

  • Nervous system (+1 Intelligence)

  • Legs (+1 Movement)

  • Eyes (+1 Stealth)

Size
  • Medium Size
Diet
  • Longer Neck (+1 Foraging)

  • Ruminant Chamber to the left of the the main stomach (+1 Foraging)

  • More teeth (+1 Foraging)

  • Herbivore teeth (+1 Foraging)

  • Herbivorous Diet

  • Longer Intestines (+1 Foraging)

Environmental Adaptions
  • Temperate Climate Adaption
Patches

Key

Pale Green-Yellow: Plains

Light Grey: Cliffs

Light Green: Forest

Teal Green: Swamp

Light Blue: River

Blue: Lake

Yellow: Desert

Dark grey: Mountains

Dark green: Jungle

New patches
Explored patches
Plains A

Food: 4 Vegetation

Creatures: Greater Ompard (1.1), False Salamander (0.94), Two-Headed Ompard (2), Bull Ompard (1.1)

Plains B

Food: 4 Vegetation

Creatures: Bull Ompard (2.8), False salamander (1.6)

Lake A

Food: 2 Vegetation, 3 Fish (Meat)

Creatures: False Salamander (2.75), Bull Ompard (1.4)

Lake B

Food: 2 Vegetation, 3 Fish (Meat)

Creatures: False Salamander (2.75), Bull Ompard (1.4)

Summary

Food: 2 Vegetation, 3 Fish (Meat)

Creatures: False Salamander (2.75), Bull Ompard (1.4)

Swamp A

Food: 5 Vegetation

Bull Ompard (5)

Forest A

Food: 5 Vegetation

Greater Ompard (3.57), False Salamander (1.9)

Surprisingly, no creatures have evolved intelligence yet.

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