" Auto-evo now uses all threads when the game is waiting on it"
May someone please explain to my what this means? Im just curious.
Also, I really like the multicellular editor, and how you may be able to click on individual cells/cell groups to change cell uses/functions.
Cant wait!
Basically, most computers have multiple cores that do computations in parallel, and a thread is one of those cores being used.
So if thrive is taking a long time, it will use more threads.
That explanation is basically true. I got tired of waiting 10 seconds for the freebuild editor to run auto-evo before starting. This was caused by the population simulation algorithm being made more computationally intensive.
So I changed things so that when the loading screen is shown, auto-evo uses all available executor threads the game uses for various tasks. This cuts down the 10 seconds down to 2 on my computer.
They are all pretty quiet but all of the three play fine for me.
i think it be good if these progress updates were linked/posted on the steam news page too
A new release is happening next week, which will be posted as Steam news. I don’t want to take on quite a bit of extra work if there’s not really any benefit to it.
(The new release just happened this week.)
Hey buckly I heard of this cool new game I found, apparently it simulates evolution. And its called thrive. What is Thrive you may ask? Well…
Thrive is a free, open-source game about the evolution of life.
From the lowly tidepools of your home planet, you will rise to cosmic dominance. At every step, powerful creation tools and deep simulation mechanics will aid your species’ development. Revolutionary Games is the open-source team of dedicated volunteers aiming to make Thrive a reality.
Our team seeks to accomplish two major goals: create engaging, compelling gameplay that respects our players’ intelligence, and remain as accurate as possible in our depiction of known scientific theory without compromising the former.
I think its pretty cool and you should seriously check it out.
3d-shaped cells!
This looks great! Looking forward to having more possible systems to include within the cell