Progress Updates

I see. I suppose some people might still try to use this as a way to cheese the game by having the night pass faster for example, by clicking the 2x button the moment it turns itself off…

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When is the β€œcontext-based hints system” going to be tackled?

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  • Tolerance edits to separate sliders no longer combine into a single undo step

This is a great change! It was annoying to have to change all the tolerances again after hitting the β€œundo” step.

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Is there a reason outreach members don’t have any kind of β€œIntroduction” post linked to their name in the PU that mentions them?

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They didn’t post anything yet, so there wasn’t anything to link. Once they post something, I’ll post their introduction on the corresponding week

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I see. I hope this mention of them in this PU won’t be the only time we ever hear of them in this forum…

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Does one get damaged by H2S even when it’s very diluted and/or does the damage increase the more H2S is where your cell is at?

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The final update to the Microbe Stage is looking to be rather feature packed.

So it seems 0.9.0.0 won’t happen, then…

Also, this is great!

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The milestones list on github still has 0.8.4 as the update being worked on…

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True. I wonder what Microscopic content (besides terrain) could be added post 0.8.4.0? Maybe the nematocyst?

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Perhaps also land patches for microbes to inhabit when advanced life develops on the surface?

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Like rivers and lakes/ponds?

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That, and perhaps some other stuff like swamps

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The Wild Update, but better!

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Well for Thrive that is, not MC…

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Where will the terrain chunks spawn in?

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