Questions for the 0.6.1 release Thrivestream

Q1: Can gradient descent be used instead of mutations? (to find the optimum place to place an organelle, etc, if such optimisation problems appear in the future). This could be faster than evolution but still resulting in the same output.

Q2: How would the microscopic creatures interact with macroscopic creatures? Will I be able to play as the microbiome of a large creature, such as a symbiotic bioluminescent bacteria, and communicate with my host using means such as quorum sensing?

If yes, what do you think about presenting the different creatures the player can inhabit like a patch map, in addition to the current patches? Could this also be used for a gameplay similar to plauge.inc? (with the goal not being killing all your hosts, but that also being possible)

Q3: Do you think in multicellular and aware stages, all animals would have photosynthetic skin? Because it doesn’t have a disadvantage, it would only grant some free glucose. Do you think this would happen? If yes, do you think it should happen as often as it does? If no, how do you plan to prevent it?

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