Ask your questions to be answered during the stream here (maximum of 3 questions per person). We’ll answer as many questions as we have time for during the stream.
You can watch the stream on Youtube:
Ask your questions to be answered during the stream here (maximum of 3 questions per person). We’ll answer as many questions as we have time for during the stream.
You can watch the stream on Youtube:
• is the behaviour and membrane rework still planned?
• what upgrades for Organelles are planned and when?
• where do you think will Thrive be at the end of the year in terms of progress
What do you think about hydraulic erosion? Can it be simulated during the game or can a pre simulated world be loaded for the player?
There will be burrowing animals, right? How will we be able to edit the terrain? Will it be made out of voxels?
Will it be possible to design a non lawk krebs cycle?
I need to hear the devs’ opinions and thoughts about ‘ancestors that stick around’[1]
Additional question:
Basically a concept of an ancestor to the players species remaining in game and evolving on it’s own, without the players involvement ↩︎
What are your plans with endosymbiosis at the moment?
How many full-time developers, do you think, will be developing thrive when it becomes “complete” (if it becomes complete, that is).
Are you good with current microbe-to-multicellular stage transition or do you want to make it smoother?
What are the plans for microbe stage content for 6.4
What was the hardest part of making the new prototypes
Which prototype is y’all’s favorite
While I understand this maybe too far ahead in the future, I was curious if viruses would be playable in a post ascension gate run. After going through the ascension gate could you then play as a virus on an ai species?
What is the biggest feature you want to implement before thrive 1.0?
What is, in your opinion, most effective method of increasing outreach in the most immediate future, not counting just talking about it and showing it to your friends?
How do you plan to handle saves from older versions when proper planet generation will make an appearance in Thrive?
How current patch map system in microbe stage and future planets will work with each other?
Is it planned to keep radiotrophy (if it will appear in a game of course) in later stages after microbe/early multicellular, or radiation will be a bad thing for species in any cases?
Hello again! I hope you’re all doing well! Here’s a few questions for the Thrivestream:
Do you have any stage/stages of Thrive that you’re most looking forward to working on in the future (even if it might be a long way away)?
Are there any features/reworks planned for the future that you find to be really intimidating to actually be able to turn from concept into reality? (For example, something like future auto-evo changes or procedual world generation.)
Do you have any favourite animals?
Welcome to the forums, @Mr_ESN!
This topic was automatically closed after 4 days. New replies are no longer allowed.