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Hello once more! Here are some of my… uh, burning questions.
I have seen Multicellular being split into two: Multicellular and Macroscopic in the forums while glancing over it. What does this mean going forward in terms of how the stages are planned, i.e. version numbering, game design planning and focus? How are you going to market this? (Probably gonna be a FAQ at this point, must get there first)
What are your plans of outreach once you reached 1.0? Certainly the current Steam trailer needs to be updated to reflect this obviously.
9 Likes
aah31415
(The maker of SitF, Radiostrocity, The Lifenote and TGBing; The Second Ascended...; And just maybe a security warning come alive...?)
4
What do you think of the remaining roadmap? (As in, how difficult will it be to implement)
What are the first features you will/want to tackle after 1.0.0’s release? (or what are the first features you want to work on in the multicellular stage when it’s development period starts)
Whenever we get the planet generator, will we get pre-made planets and potentially modding tools for pre-making planets with more precision alongside normal generation toolsand would this mean the classic map might come back in some form?
When we hit 1.0.0 will we get another version of that through all the versions video we had years ago that I mentioned in discord once that needed to be done again?
When macroscopic organisms and aware stage are implemented, how will this affect the creation of those creatures? Specifically, are we still going to need to create cells for them?
The development for the game as of late has felt extremely fast, with new benchmark versions coming out every two months or so. Do you have anything to say on the matter?
2 Likes
tabat
(hhyyrylainen cultist. Waiting for ping from someone.)
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Do you think translators should translate terms like miche? The problem is that such terms are difficult to translate into some languages and we [Weblate contributors] have to “invent” our own translations.
What are your hopes for Thrive development in the near future?
1.Is the thermosynthase UI final/have you considered other routes for depicting it?
2.Are there any plans for a storage rework? (for example allocatable storage, rather than storage applying the full amount to all compounds you use even a little bit)