Questions for the 0.9.0 release Thrivestream

Time for the usual thread for asking your pre-stream questions to be answered during the livestream (maximum of 2 questions per person, please). We’ll answer as many questions as we have time for during the stream while also taking questions from the live chat (and answering the priority questions first). There is a limit per person to ensure that everyone will get their questions answered in case many people are interested in asking questions. We do occasionally get a lot of questions asked. VIP patrons can ask more questions in this thread.

Watch the stream here:

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  1. How are you feeling about this last stretch of time left before 1.0.0?
  2. Do you have any fears that 1.0.0 might, even if just barely, be delayed into 2026?
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Since 1.0.0 is soon, how many players might it attract?

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I ain’t coming late to ask my questions >:D

  1. It is likely wishful thinking but I will say this one because why not. If you were to be greeted with an interview with a high-profile gaming channel or news outlet with the release of 1.0.0 for Thrive specifically and you were asked about Thrive and its future, how would you react to being allowed to have an interview or an article about the release of 1.0? What would you tell them about how far the game has come? Does it feel like something that had come against all odds or will it be all about function?

  2. With Multicellular coming up, I think its time for a detour question (a fun question at that! it can’t always be about the game’s future and patches always) appropriate for this period: Which would be your favourite Ediacaran or early Paleozoic animal (up to the Silurian period)? Bonus points if its an Anomalocaris.

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  1. In comparison to your initial plans/vision for the first stage of the game, would you say it is aligned to what the microbial stage is coming along to be? or maybe it’s better? Or you have grown to realize that your initial design was unfavorable?
  2. Do you plan to attract more players in some way or another or let the community keep growing naturally?
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Which ideas not yet listed on the dev release roadmap wiki page do you think should be implemented for enhancing the game for full release? Such as adding the nematocyst?

What are the plans for new graphic effects being added to the game going forward, and will some of these planned graphic effects need to be disabled for higher performance?

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  1. Have you already decided on how bioluminescent vacuole will work? 1.0.0 is coming soon, so you really need to polish everything up…yk?
  2. How do you plan on getting more audience for this project?
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  1. How do you feel about finally seeing the near end of the microbial stage?
  2. How will this achievement affect the rest of Thrive’s development? (besides the obvious of moving onto the next stages)
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could a 0.10.0 release happen?

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How finance is doing?

Are the income stable enough this days?

For me as long as those questions are positive no matter how long it takes thrive will thrive eventually

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  1. When might the roadmap for Multicellular eventually come out?
  2. What was everyone’s favorite thing about Microbe Stage since t’s almost finished now?
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  1. No financial improvements yet?
  2. Most in the community is thinking about 1.0.0, but how many releases do you think there will be for the 0.9.x versions?
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How much will the cell structure affect the later stages of the game? (after multicellular)

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