These 2 posts kinda cover the topic, I think I saw something about the option to play as the parent or offspring in non-cellular stages.
You have a list of reasons why the child process exited with error code 3489660927.
Not without the Godot developers realizing that they should put breakpad into their engine to get native crash traces from users. Without that all we can do is try to get people to track down exactly what happened in the game when it crashed.
I hope everything will get better
- Aerobic respiration
- Chemosynthesis
- Iron
- Photosynthesis
- Fermentation
- Nitrogen fixation
[In construction… Checking the game for chemical balance…]
Question: how does the current system work?
What do you mean?
The atmospheric gas concentrations currently affect the max speed a process can run at.
N2: Decrease
O2: Decrease
CO2: Increase
N2: Decrease
O2: Decrease
CO2: Increase
N2: Decrease
O2: Decrease
CO2: Increase
By the way, here’s how I calculated proportions:
This is where my post was interrupted by a power outtage dammit.
My understanding that with gases it is (perhaps more) important the concentration of the thing that is reacting.
I don’t have time to read this, but maybe it says on this page something about that:
The reason nitrogen is going down is because you’re measuring the amount of nitrogen relative to the total mass of the atmosphere (in %).
The total mass of the atmosphere goes up, because you have more aerobic microbes than photosynthesisers, and CO2 is heavier than O2. You’re effectively pumping carbon into the atmosphere.
The absolute amount of nitrogen stays the same, but the relative to the entire atmosphere that value is less and less.
Could it be integrated into auto-evo? Sure. Most of the math you did isn’t even necessary for that; the amount of gas each process creates per timestep is unknown and must be assigned an arbitrary value. So we might as well ignore the molar mass entirely and just add/subtract a certain amount of mass to the atmosphere. I’ll try to combine it with the next update I have planned.
What stats will be in the Statistics Button. in the pause menu.
any way i can change my username here on the forum?
I think by clicking on your pfp on the top right of the screen, then going to uhhh PREFERENCES then you can easily change your Vanity name.
I think you can only change your username for 3 days after registering. After that it’s not changeable because it breaks @mentions
.
- from QuMingeyCrater to Biologicah
- from Lovat to LordLovat
Hey, I missed the donation campaign. Is there still a way for me to contribute to thrive and get my name in the credits?
You can join the Patreon: Revolutionary Games is creating Thrive - an open source game about evolution | Patreon
patrons will be listed in the credits as well (if they are currently a patron when the release is made)
You mean our username, right?
Patreon doesn’t have usernames. The “vanity” name is used if that is set, for many users they haven’t set that so then the first + last name field is used. From what I’ve seen everyone has been at least forced to provide their first name (though I see some people have “mistakenly” put their username in that field).
Can we become mold? Or be parasitic mushrooms?