Two quick questions (more like suggestions/ideas)
- When you were talking about being able to have some vacuoles connected based on what they contain, I immediately thought of the organelle upgrades. The idea is that you could upgrade the vacuole’s capacity, thus making it larger. That would solve the issue with having to distinguish between vacuoles used for different compounds. Might also be applied to toxin vacuoles, so that instead of having 10 toxin vacuoles, you just have a large one. Whaddayasay?
- As you were talking about some people picking thylakoids in places where there’s no light, I had another idea. What if an organelle gets unlocked once you come in contact with the thing it is supposed to process? So if you’ve never encountered iron, you won’t be able to get rusticyanin. Similarly, if you’ve never encountered sunlight, you wouldn’t be able to develop thylakoids. I think it would not only prevent some people from dying in the very first gen, but it also makes sense from the evolutionary perspective. Why would you evolve to process something you have never encountered? In my opinion, this would be a cool “unlock” system at least as a placeholder for now.
Let me know whether this should be posted somewhere else or whether this is a fine place for it.