Radiostrocity

Joining the tower cult Helping with the tower shouldn’t be too hard to do…


@willow

6

1

@CatSquared

6 4 4

@Centarian

(Boosts Nigel’s Action and Mutation)

@Nigel

4(3+1) 8(5+1+1+1)

Round 38 - 12:00, May 4th, 2000

Round Summary

Alarmed by the rapid progress the ants’ have made and their suspected influence looming over Nicaragua, multiple countries across the world have imposed restrictions on how much the newrisen sapients can just grasp for…

The Organism Report

TO managed to have it’s neurons evolve many types of logicgate organelles, which should be much aid at computing… But they weren’t when TO didn’t notice a large branch falling on it just after the mutation has solidified (+100 ME, -50 H, @willow please submit a minor mutation related to neurons).
The ant would also evolve an even better sense of architecture, being able to design constructions in a tiny amount of time (Tower action rolls improved). Following this much useful mutation, it would go and heighen the tower even more, now reaching some 950 meters high into the sky - nearly just how tall it’s fundaments allow it to stay stabilized. Up there, stronger winds roar, which will surely make any more height increases require way more stabilization efforts (+400 R, +100 Tower Height).

Influence Report

Amidst countries imposing restrictions on the ant kin, TO would go and send messages to the leaders of those nations, pledging to them that the antlings don’t intent to do anything bad to humanity (4/6 chance that restrictions don’t go into life, yet). TO would then go on and spread and strenghten it’s influence within the home country of Nicaragua, which resulted in a large increase the nest has on the state (+200 I)…

RESULTS

+100 ME, -50 H, TARs improved, +400 R, Extra Tower Height, +200 I

TO Statistics
ARMOUR - 475
HEALTH - 7803/7803
STRENGTH - 6866
RESOURCES - 1536/1536 (-125 R from mutations, used 200 R to regenerate 600 E) [+2375 R in hiding]
ENERGY - 4250/4350 (-375 E from actions)
SIZE - ~5M
PASSIVES: (1.5XSM)H/R, (1.5XSM)R/R
Other Statistics
HUMAN KNOWLEDGE - 3
POLITICAL POWER TIER - COUNTRY INFLUENCER
INFLUENCE - COUNTRY-LEVEL
HUMAN POPULATION ~ 6099999999
COUNTRY POPULATION ~ 5100000
KILLS - 1 PERSON (TO - 1, NON-TO - 0)
INCOME - 725 | MONEY - 25950
KNOWLEDGE: Electric Animals, Boats, Better Boats, Bit Better Boats, Electricity, Magnet Stuff, Small Boat Upgrade, Superior Boats, Cellular Metabolism, Fiber Optics Mastery
TOWER HEIGHT = ~950 Meters (+100 meters since last round, stability secured up to 1000 meters)
SCOUT PRODUCTION: 2X4Q AT R39, 1X2Q AT R39, 1X4Q at R40, 1X5Q AT R40

INCOMING CHANGES
6 HOURS - 10 X NEW USA COLONIES 4
12 HOURS -
18 HOURS -
24 HOURS -
30 HOURS -
36 HOURS -
40 HOURS - INDIA COLONY 4
Mutations

Defensive M
Offensive M
Mobility M
Utility M

Tower Action Improvement (100% chance that tower-related actions get boosted by 1 point)
Test Organ (Rolls of “1” no longer possible on mutation votes, gives every mutation extra ((1/4XSM)R))
Extra Tower Action Improvement (100% chance that tower-related actions get boosted by a 2nd point)
Extra Extra Tower Action Improvement (1/6 chance that tower-related actions get boosted by a 3rd point)

Brain/Sensory M

Neuron Gene Cleanup
Light-Based Neuron Type
Logicgate Neuron Organelles

Body-wide M

Sulferreducens Genes: Electricity, Nanowires, Reduction of sulfur and metal
Mitochondrion Electricity Usage

Caste M

Tiny Winged Caste
Alternator Caste
GP Caste

Miscellaneous M

For mutations prior to Round 25, look here.

World Map
TO location: South of Reserva Natural Sierra Quirragua, near Matiguas, Central Nicaragua

Notable Influence:
-Nicaragua (host country, country-scale influence)
-Honduras (colony country, no real influence)
-Costa Rica (colony country, no real influence)
-Panama (colony country, no real influence)
-USA (colony country, no real influence)
-Brazil (colony country, no real influence)
-France (colony country, no real influence)
-Egypt (colony country, no real influence)

(Removed not to take up forum space)

(Green = Colonies Only, Orange = Regional Influence, Red = Country-Scale Influence, Pink = Light Restrictions)
Colonies: 3, 6, 5, 2, 3, 4, 3, 2, 3, 3, 2, 6 (R/R - 650, Money/R - 1300)

Miscellaneous

Some countries have finally started taking action against the spread of the antling glory…
Light Restrictions will make it nigh impossible to sneak an antling colony into a country.


Anybody can join this forum game, it’s very easy!