Reviving the let's code Thrive stream

It’s been asked about every now and then when there would be another live coding stream by me (or a stream where people can just chat to me about Thrive code), and I think it would be a nice opportunity to maybe have at least one such stream before / during the 1.0 release.

So I’m asking now beforehand when interested people might be able to show up. All times in the poll are in UTC Time!

Sorry, the original poll didn’t work for some reason so I remade it.

See remade poll: Reviving the let's code Thrive stream - #4 by hhyyrylainen


This poll is especially for @handy based on this recent thread: Thrive developers formation videos

7 Likes

It appears we’re unable to vote in this poll?

3 Likes

Thursday 11th of December, 8:00 am , UTC

Looks perfect

3 Likes

I hoped it was just me, pretty weird. So let’s try a poll again:

When would be a good coding stream time?
  • Wednesday December 10th at 8:00 (AM)
  • Wednesday December 10th at 12:00 (midday)
  • Wednesday December 10th at 15:00
  • Thursday December 11th at 8:00 (AM)
  • Thursday December 11th at 12:00 (midday)
  • Saturday December 13th at 19:00 (this would need to be less than a two hour stream)
  • Wednesday December 17th at 8:00 (AM) (this would coincide with the 1.0 release so would be more like a release hang out)
  • Wednesday December 17th at 13:00
  • Other (please comment)
0 voters
2 Likes

later is better in my opinion since some people have jobs/school that end after 12:00

2 Likes

On the other hand this is UTC time so for some other times could be when they will be free and such a late time could be when the are asleep instead.

3 Likes

Looks like Thursday the 11th is currently winning.
It might be even doable to like do a part one stream earlier that day and then do a second part later in the day as that time seems a bit more popular.

2 Likes

so what is the timezone?

2 Likes

This has been stated here:

3 Likes

Ahhh my bad
i didnt see it

3 Likes

Stream is now scheduled:

Assuming I don’t get super tired, I’ll continue the stream after a break so that the most popular poll time option also gets covered.

4 Likes

The currently used Godot version is 4.5 .NET;is this still true?

3 Likes

Yes, the setup instructions are up to date at this time, like they are most of the time (I rarely forget to update them when we swap Godot versions).

4 Likes

dotnet-sdk-9.0, not dotnet-sdk-10.0?

3 Likes

It’s said “a newer version may also work”.

3 Likes

there is no need to let anything to chance ,debugging unexpected version uncompatibility could be a nightmare for the unnassuming

3 Likes

You mean it’s better to have one defined version of a tool than have to deal with problems when other version of the tool are also allowed?

2 Likes

I mean, dotnet is really good with different versions so even if you have the wrong one it’ll tell you on build you are missing a specific SDK version. And yes we are still on dotnet 9 as it took a while for everything to get the new version and now I don’t want to upgrade to 10 for the 1.0 release just in case something goes wrong.

You can install all the versions you want, for example I have:

3.1.424 [/usr/lib64/dotnet/sdk]
6.0.135 [/usr/lib64/dotnet/sdk]
7.0.118 [/usr/lib64/dotnet/sdk]
8.0.122 [/usr/lib64/dotnet/sdk]
9.0.112 [/usr/lib64/dotnet/sdk]
10.0.100 [/usr/lib64/dotnet/sdk]

So whatever a C# project specifies the dotnet tool will automatically pick that one as I just have all of them installed.

3 Likes

what is wrong in this section , I did not understand a thing after installing Visual studio building tools, what should I do?

this is enough?

2 Likes

I do not use Visual Studio or Visual Studio Code (or even Windows really) so I depend 100% on someone else writing those instructions. And it’s been a couple of years since anyone has touched them. If you can figure out what should be done now, you can suggest better wording for that section.

5 Likes