I was thinking why not go for a 3 dimensional movement along the x,y,z axis, but a static unchanging camera for the multicellular stage, whereas for macroscopic, a 3dimensional camera movement is allowed. Similarly to The Outterfly Theory by haunting-spore279. This can be a bridge gap between the both stages. You can further divide it by making the start of multicellular be the same as cell stage, but as you progress it become what I suggested, and then finally macroscopic stage 3d camera movement. Or do this all in macroscopic.
Welcome to the forum, @Meglomaniac.
I dont think the multicellular stage should have a 3 dimensional movement system. This is because you are meant to be in the same enviroment as other bacteria, you can see them and interact with other bacterias, even if they dont have a nucleus. Also, welcome to the forum, @Meglomaniac
you can still do that with a 3 dimensional movement, they would be on their own plane but you can still interact with and see them. All that would be different is that you and other multicellular organism can travel up and down. That why I pointed to The outterfly theory as a inspiration for how it would work. But based on comment, you don’t seem to deny that it could work for macroscopic… am i right? Also thanks for your warm welcome, glad to be here.
If im not flat out wrong, macroscopic stage is meant to be 3d. So yeah. I assume that the current stages that we have are 2.5d just because of simplicity.
I will just say that an intermediate between the 2d microbe/multicellular and 3d macroscopic/aware has been scrapped multiple years ago now
Welcome to the forum @Meglomaniac !
Can I ask, why? Shouldn’t there be a bridge between the stage. As I have heard that they were planning on a making a bridge between aware and tribal stage, where your control of singular player would gradually decrease until you can only command and control your tribe mate.
Probably because it would be a nightmare to implement and also since it would delay our move into macroscopic/aware even further in which stages we expect to get a major popularity boom that could secure the dev team’s long term planning
I understand, however i don’t think that multicellular is a stage which can stand on it own. As the content would mostly be recycled of cell stage. I always though that thrive is a game, where even if there is only one stage which you love, the content and variety behind it, mean you can play it forever. If it the same as cell stage, plus extra stuff there, it should be just part of cell stage. It. Am i wrong?
This is the state of it because it wasn’t made much fleshed out before this point, in the upcoming months it should be expected to gain it’s own fair share of gameplay variety that will give it it’s own personality.
The thrive team seem to want to end this stage in a year, so i doubt much changes would be implemented, based on their past record. But i do understand that they are in a better position now, don’t know how much that will affect the rate at which they develop feature.
It was said multicellular is supposed to get some powerful weapons somewhat akin to those found on larger lifeforms for it’s distinction if I recall correctly…
If i have to predict maybe photoreceptor for sight or hair cell for hearing. Other than that, i don’t recall anything which can affect the gameplay that much
I think nematocyst is rather certain to be implemented for multicellular
I mean based on limited research, it just a perforator pilus. Like a cell fully designed for offensive capability. Which in multicellular stage would be an organelle. It could literally be a upgrade for the base one in cellular stage, with something like sticky pilus. should i research more?
I think it’s rather like a better version of the injectosome. And it would probably be more customizable than the said pilus variant.
No, cause its a one time use, so its need to be rebuilt, unlike injectosome which could be use as long as you have enough oxytoxy. I don’t know what kind of customization it could allow?
Maybe it would allow to inject different kinds of toxin?
Shouldn’t these toxin already be introduced in cellular stage? I mean that also goes for photoreceptor. Also have you checked the gameplay i wanted from thrive multicellular stage( the outterfly theory)?
Maybe injectosome not having this customizability is a fault or a purposeful lack of a feature, which lack could be filled in by the nematocyst instead.
I think it was said photoreception won’t be added until macroscopic.
Yeah, seems similar to some of the concepts for “multicellular intermediate”. Not going to make it much more appealing to the developers.