The multicellular stage is going to feature specialized cells, right? As in you being able to edit each cell in your colony, but you can add new parts specifically to that cell (like nerve cell parts/axons, or cnidae/"stinging cell organelle"s to make your cells into “nerve cells”, “stinging/attack cells”, “muscle cells”, etc?
I really hope so lol, Multicellular stage is gonna be sick
Specialized cells will come about in the early multicellular stage. But it won’t be until the later multicellular stage where the player switches to placing tissue (instead of individual cells) that nerves and muscles make their appearance. So early on specialization will be like (this is just my opinion) having a cell type for energy generation, defense / offense, and for getting food.
Well it makes your cell bigger so it is slower in microbe movement. The special logic for it doing anything whatsoever is in the macroscopic (late multicellular) stage. So it cannot do anything else except make your cell bigger (and thus more mass, so less speed) in the microbe stage.
Here’s the only place in the code where myofibril is specially handled, it is calculated as the total muscle power for late multicellular species class, meaning it cannot affect anything in microbe stage whatsoever:
4 Likes
aah31415
(The maker of SitF, Radiostrocity, The Lifenote and TGBing; The Second Ascended...; And just maybe a security warning come alive...?)
14
Oh, I thought it worked in early multicellular too…