Survival in the Forum

Nah the journey of the only predator came to an end I shall follow it to the grave here

1 Like

What if Deus revives you? Do you want the species to become a NPC?

Then maybe i’ll come back I suppose

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Honestly I don’t think there is much time left until the game finishes, perhaps the end will come before it’s first anniversary lol.

@doomlightning and @fralegend015 I need your votes.

Mutation 1: Speed

Mutation 2: Deus creates a virus that will infect the mist, making organisms that are in covenant with him better at fighting against it.

2 Likes

if i either take control of or abandon the mist, can i join the covenant?

1 Like

Yes, you may do either of these actions and join the covenant.

  1. improve invisisblity
  2. develope counter vs the curser
1 Like

You have 1 more mutation to submit.


Round 31 - Year 2, Month 7

Users on the forum noticed that the Yuyimus species has seemingly gone extinct, however seeing that a strange form of Cogitandi species has been walking around the primitive shelters constructed by the Fabuloids, they have assumed that perhaps a similar distorted form of the Yuyimus species is residing somewhere in a similar shelther, for now hidden from the light of the forum’s sky


While the research on the “balancer” is still underway, it has been noticed that the mist entity has seemingly disappeared from the most active threads, going to the ones most devoid of both user and creature activity. As so, it hasn’t been targetting species this month, but who knows what is it preparing for


(The Mist regenerated 1 HP, up to the limit)

MIST STATUS:

  • 35/35 HP
  • LEVEL 3 - can take away 1 Mutation and 3 Conservation Points from 2 species EACH ROUND
  • Regenerates 4 HP / Round after it gets damaged
  • Has 2 Fiefs - D. Bontopius and D. Amplicoma; They give The Mist a tribute if it’s dealt more damage than it can regenerate, where 1 Conversation Point = 1 HP.

Species

NPC - Sapiepoda TeaKinges, “The Crawler” - HO

  • Medium Omnivore

Mutations: Education (+1 Stealth), Primitive Agriculture (+1 Strenght)

S. TeaKinges Civilization has been seen teaching it’s children various stuff, making the overall population stealthier as a result. Another major thing to note is the invention of agriculture, which is done in form of cutting off pieces of letter and planting them in fresh, free soil, where they eventually regrow into a full-sized letter, offering this species a new source of food.

Statistics:

  • Speed - 16/8
  • Stealth - 19*(2) = 38
  • Strenght - 24*(2.5) = 60 (Venom)
  • User Usefulness - 0 (1)

Distribution: Wilderness

Preys On: Vegetation, Paucipoda Narrenists, F. Spiritusvivi
Predated By: F. Spiritusvivi, Multipoda Cat-Bestiae, Paucipoda Narrenists

Mutation History
  • Respiratory System
  • Basic Tentacles (+2 Speed due to Respiratory System)
  • Grinding Teeth
  • Stronger Muscles (+1 Strenght)
  • Camouflage (+1 Stealth)
  • Jumping Limbs (+1 Speed)
  • Circulatory System
  • Omnivorous Diet
  • Digging Limbs (+1 Stealth)
  • Harder Skin (+1 Strenght)
  • Venom Glands (+1 Strenght)
  • Sharp Teeth (+1 Strenght)
  • Sound Antennae (+1 Stealth)
  • Extra Muscle Speed (+1 Speed)
  • Size Increase (Small Size)
  • Spiky Skin (+1 Strenght)
  • Simple brain
  • Stronger Digging Limbs (+1 Strenght)
  • Chemoreception (+1 Stealth)
  • Tunnel Digging (+1 Stealth)
  • More Speed (+1 Speed)
  • More Speed (+1 Speed)
  • More Speed (+1 Speed)
  • Harder Skin (+1 Strenght)
  • Better Camouflage (+1 Stealth)
  • Better Circulatory System
  • Improved Respiratory System (+1 Both Speed)
  • Gliding limbs (+1 Flying Speed)
  • Intermediate Brain (+1 Stealth)
  • Eusociality (+0.5 to Strenght Multiplier)
  • Improved Chemoreceptors (+1 Stealth)
  • Lighter Bodies (+1 Both Speed)
  • Medium Size
  • Photoreceptive Spots (+1 Stealth)
  • Heart (+1 Strenght)
  • Colonies (+1 Strenght)
  • Pinhole Eyes (+1 Stealth)
  • Air Sacks (+1 B Speed)
  • Echolocation (+1 Stealth)
  • Better Genetic Recombination (+0.5 M/R)
  • Population Detection (EE)
  • Stronger Legs (+1 W Speed)
  • Lensed Eyes (+1 Stealth)
  • Advanced Brain (+1 Stealth)
  • Warrior Caste (+1 Strenght)
  • Better Heart Chambers (+1 Strenght)
  • Interaction Limbs (+1 Strenght)
  • Better Lungs (+1 B Speed)
  • Syrinx (+1 Strenght)
  • Color Sight (+1 Stealth)
  • Sentient Brain (+1 Stealth)
  • Fire Usage (+1 Strenght)
  • Primitive Tools (+1 Strenght)
  • Better Tools (+1 Strenght)
  • Shamanism (+1 Strenght)
  • Better Tools (+1 Strenght)
  • Clothes (+1 Stealth)
  • Sorcerers (+1 Strenght)
  • Education (+1 Stealth)
  • Primitive Agriculture (+1 Strenght)

@doomlightning - Neodichorisare Cogitandi, “Divider” - UC+

  • Small Herbivore

Mutations: Better Camouflage (+1 Stealth), Anti-slice Skin (+1 Strenght)

Nd. Cogitandi has developed a better camouflage, which can adapt to it’s environment, making the creature nearly invisible. The skin of this species is also more resistant against cursor slashes, the primary method used by users to kill creatures.

Statistics:

  • Speed - 15
  • Stealth - 19*(2.5) = 47.5
  • Strenght - 20*(1.5) = 30 (Bitter, Poison)
  • User Usefulness - 1 (2)

Distribution: Wilderness

Preys On: Vegetation
Predated By: N/A

Mutation History
  • Segmentation
    ? Muscular Flaps (+2 speed due to Axial Respiratory System)
    ? Primitive Lungs (+1 Speed)
  • Siphon (+1 Speed)
  • Mantle (+1 Strenght)
    ? Flexible Bones (+1 Speed)
    ? Open Circulatory System (+1 Strenght)
  • Stylocone Tail / Evil Face (+1 Strenght)
  • Basic Brain
    ? Chemoreceptors (+1 Stealth)
  • Eyespots (+1 Stealth)
    ? Smell Cortex
    ? Rougher Skin (+1 Strenght)
  • Segmented Mantle Osteoderm (+1 Strenght)
  • Bitter Taste (+1 Strenght)
  • “Reflectors” (+1 Stealth)
  • Schooling
  • Physical imitation (+1 Stealth)
  • Nostrils (+1 Stealth)
  • Air Bags (+1 Speed)
  • Mental Rating
  • Size Increase (Small Size)
  • Better Circulatory System
  • K-type Reproduction
  • Better Syphon (+1 Speed)
  • Camouflage (+1 Stealth)
  • Sentinel Behaviour (+1 UU)
    ? Jaws (+1 Strenght)
  • Improved Respiratory System (+1 Speed)
  • Creative Thinking
  • Jaw Duplication (+1 Strenght)
    ? Venom Stinger (+1 Strenght)
  • Hands (+1 Strenght)
  • Motor Thinking (+1 Speed)
  • Creative Thinking (+1 Stealth)
  • More Endurance (+1 Speed)
  • Pallium (+1 Stealth)
  • Less Virtual Consumption (+1 Stealth)
  • Courtship Display (+1 Strenght)
  • Click Communication (+1 Stealth)
  • Long-term Memory (+1 Stealth)
  • Better Creative Thinking (+1 Stealth)
  • Better Tool Creation (+1 Strenght)
    ? Slimmer Shape (+1 Speed)
  • Altruism (+1 Stealth)
    ? Faster Muscles (+1 Speed)
    ? Thicker Skull (+1 Strenght)
  • Better Circulatory System (+1 Strenght)
  • Better Communication (+1 Stealth)
  • Metal Poison (+1 Strenght, Poison)
    ? Larger Brain (+1 Stealth, Tier-3 Brain)
  • Better Respiratory System (+1 Speed)
  • Better Circulatory System (+1 Strenght)
  • Better Tools (+1 Strenght)
  • More Brain Power (+1 Stealth, Tier-4 Brain)
  • Fire (+1 Strenght)
  • Better Camouflage (+1 Stealth)
  • Anti-slice Skin (+1 Strenght)

@CatSquared - Multipoda Cat-Bestiae, “Cat Beasts” - HO

  • Tiny Omnivore

Mutations: Speed (+1 B Speed), Larger Swarms (+1 Strenght)

M. Cat-Bestiae, after setting up a special anti-mist area, has became faster in movement both on posts and in the forum air. It’s swarms are now larger than before, albeit with the amount of individual cat-beasts swarming one enemy already it doesn’t increase their lethality that much.

Statistics:

  • Speed - 16/10
  • Stealth - 11*(3) = 33
  • Strenght - 25*(1.5) = 37.5 (Venom, Toxicity, Resistance to C. Venenatorum’s bitterness and spicyness)
  • User Usefulness - 0 (1)

Distribution: Wilderness, A-M Area 1

Preys On: Vegetation, S. TeaKinges, Paucipoda Narrenists, C. Venenatorum
Predated By: N/A

Mutation History
  • Respiratory System
  • Basic Tentacles (+2 Speed due to Respiratory System)
  • Grinding Teeth
  • Stronger Muscles (+1 Strenght)
  • Camouflage (+1 Stealth)
  • Jumping Limbs (+1 Speed)
  • Circulatory System
  • Omnivorous Diet
  • Digging Limbs (+1 Stealth)
  • Harder Skin (+1 Strenght)
  • Venom Glands (+1 Strenght)
  • Sharp Teeth (+1 Strenght)
  • Sound Antennae (+1 Stealth)
  • Extra Muscle Speed (+1 Speed)
  • Size Increase (Small Size)
  • Spiky Skin (+1 Strenght)
  • Simple brain
  • Stronger Digging Limbs (+1 Strenght)
  • Chemoreception (+1 Stealth)
  • Tunnel Digging (+1 Stealth)
  • Size Decrease (Tiny Size)
  • Letter Camouflage (+1 Stealth)
  • Faster Leg Muscles (+1 Speed)
  • Streamline Shape (+1 Speed)
  • Better Gnetic Recombination (+0.5 M/R)
  • Chemical Communication (+1 Stealth)
  • Swarm Behaviour (+0.5 to Strenght Multiplier)
  • Gliding Wings (+1 Flying Speed)
  • Toxicity (+1 Strenght)
  • Toxin Projectile (+1 Strenght)
  • Hydrogen Bladder (+1 Flying Speed)
  • Larger Wing Muscles (+1 F Speed)
  • Better Toxic Projectile (+1 Strenght)
  • Extra Wings (+1 F Speed)
  • Stronger Leg Muscles (+1 W Speed)
  • More Streamline Body (+1 B Speed)
  • Stronger Legs (+1 W Speed)
  • Even Stronger Legs (+1 W Speed)
  • More Strenght x 3 (+3 Strenght)
  • Immune System (+1 Strenght, +2 ILs before parasitic damage)
  • Resistance to D. Amplicoma’s bitterness (+1 Strenght)
  • More Advanced Camouflage (+1 Stealth)
  • Resistance to Dichorisare Amplicoma ’s spicyness (+1 Strenght)
  • More Strenght (+1 Strenght)
  • Even More Strenght (+1 Strenght)
  • Stronger Wings (+1 F Speed)
  • Even Stronger Wings (+1 F Speed)
  • Stronger Legs (+1 W Speed)
  • Larger Swarms (+1 Strenght)
  • Cybertraps (+1 Stealth)
  • Eusociality (+1 Strenght)
  • More Speed (+1 B Speed)
  • Faster Legs (+1 W Speed)
  • Anti-Mist Claws (+1 Strenght, Deals Extra 1 HP to TM)
  • Anti-Mist Armour (+1 Strenght, -2 Mist population damage)
  • Join the Covenant
  • Larger Swarms (+1 Strenght)
  • Anti-mist Ritual (-1 Mist damage in specified area)
  • Speed (+1 B Speed)
  • Larger Swarms (+1 Strenght)

NPC - Paucipoda Narrenists, “Darren” - OP+

  • Huge Omnivore

Mutations: Warning Calls (+0.5 to Stealth Multiplier), Larger (Huge Size)

M. Narrenists has developed the tendency to use it’s respiratory system to make loud, very low-frequency and far-reaching noises which are used to warn other of it’s kind when a danger is detected. The species has also increased in size a lot, making it the largest creature on the forum, roughly 1/3 of a post’s width long!

Statistics:

  • Speed - 21/9
  • Stealth - 12*(1.5) = 18
  • Strenght - 22*(3) = 66 (Venom)
  • User Usefulness - 2 (3)

Distribution: Wilderness

Preys On: Vegetation, F. Spiritusvivi, S. TeaKinges
Predated By: Multipoda Cat-Bestiae, S. TeaKinges, F. Spiritusvivi, D. Bontopius

Mutation History
  • Respiratory System
  • Basic Tentacles (+2 Speed due to Respiratory System)
  • Grinding Teeth
  • Stronger Muscles (+1 Strenght)
  • Camouflage (+1 Stealth)
  • Jumping Limbs (+1 Speed)
  • Circulatory System
  • Omnivorous Diet
  • Digging Limbs (+1 Stealth)
  • Harder Skin (+1 Strenght)
  • Venom Glands (+1 Strenght)
  • Sharp Teeth (+1 Strenght)
  • Sound Antennae (+1 Stealth)
  • Extra Muscle Speed (+1 Speed)
  • Size Increase (Small Size)
  • Spiky Skin (+1 Strenght)
  • Simple brain
  • Stronger Digging Limbs (+1 Strenght)
  • Chemoreception (+1 Stealth)
  • Tunnel Digging (+1 Stealth)
  • More Speed (+1 Speed)
  • More Speed (+1 Speed)
  • Horn (+1 Strenght)
  • Spam-eating behaviour (+1 UU)
  • Better Camouflage (+1 Stealth)
  • More Spikes (+1 Strenght)
  • Rear Spikes (+1 Strenght)
  • Faster Movement (+1 Speed)
  • Movement Claws (+1 Walking Speed)
  • Gliding Wings (+1 Flying Speed)
  • Stronger Jaw Muscles (+1 Strenght)
  • Better Digging Claws (+1 Stealth)
  • Sharper Teeth (+1 Strenght)
  • Stronger Leg Muscles (+1 W Speed)
  • Larger Wings (+1 F Speed)
  • Wing Spikes (+1 Strenght)
  • Tusks (+1 Strenght)
  • Stronger Skeleton (+1 Strenght)
  • Wrinkly Lungs (+1 B Speed)
  • Higher Fecundity (+0.5 M/R)
  • Population Observarion (EE)
  • Immune system (+1 Strenght, +2 ILs needed for parasitic damage)
  • Spike Poison (+1 Strenght)
  • Slender Body (+1 B Speed)
  • Faster Muscles (+1 B Speed)
  • More Energy Reserves (+1 B Speed)
  • More Coordinated Leg Musculature (+1 W Speed)
  • Better Circulatory System (+1 Strenght)
  • Intermediate Brain (+1 Stealth)
  • Better Respiratory System (+1 B Speed)
  • Better Temperature Tolerance (+1 Strenght)
  • Better Wings (+1 F Speed)
  • Better Circulatory System (+1 Strenght)
  • Advanced Brain (+1 Stealth)
  • Air Sacks (+1 B Speed)
  • Heart (+1 Strenght)
  • Larger (Medium Size)
  • Larger size (Large Size)
  • More camouflage (+1 Stealth)
  • Warning Calls (+0.5 to Stealth Multiplier)
  • Larger (Huge Size)

@Bontopia13 - Dichorisare Bontopius, “The Swarm” - HO

  • Medium Mist-Aligned Omnivore

Mutations: Advanced Brain (+1 Stealth)
MM: Dualism (+1 Stealth)

D. Bontopius’s brain grew larger, making this species able to think a lot faster than before.

Also I just noticed that you have the Intermediate Brain upgrade made twice
 I guess that the seconds one shall be brain refinement from now on.

The Mist has made this species be able to observe the cyberspace-world from the regular forum space, and vice versa, making it able to spy on foes which cannot see it by themself.

Statistics:

  • Speed - 15
  • Stealth - 16*(2) = 32
  • Strenght - 22*(2.5) = 55 (Bitter, Death Explosion, Venom)
  • User Usefulness - 2 (3)
    (+1 To every statistic calculation when comparing with a mist-attacking species)

Distribution: Wilderness, α-FP, ÎČ-FP, Îł-FP

Preys On: Vegetation, Paucipoda Narrenists, F. Spiritusvivi
Predated By: N/A

Mutation History
  • Segmentation
  • Annular Muscles (+2 speed due to Axial Respiratory System)
  • Axial Respiratory System
  • Siphon (+1 Speed)
  • Mantle (+1 Strenght)
  • Joints (+1 Speed)
  • Circulatory System
  • Stylocone Tail / Evil Face (+1 Strenght)
  • Basic Brain
  • Eyespots (+1 Stealth)
  • Compound eyes (+1 Stealth)
  • Memory Cortex
  • Countershading (+1 Stealth)
  • Segmented Mantle Osteoderm (+1 Strenght)
  • Bitter Taste (+1 Strenght)
  • “Reflectors” (+1 Stealth)
  • Schooling
  • Physical imitation (+1 Stealth)
  • Chemoreception (+1 Stealth)
  • Air Bags (+1 Speed)
  • Mental Rating
  • Size Increase (Small Size)
  • Swarm Intelligence (+0.5 to strenght multiplier)
  • Hiding Eggs
  • Better Camouflage (+1 Stealth)
  • Better Joints (+1 Speed)
  • Larger Abdomen (+1 Strenght)
  • 2 More Legs (+1 Speed)
  • Pheromone Communication (+1 Stealth)
  • More Genetic Recombination (+0.5 M/R)
  • Claws For Letters (+1 UU)
  • Higher Fertility (Extinction Evasion)
  • Death Explosion (+1 Strenght)
  • Partial Migration to α-FP (Spreads)
  • Lower Metabolism (+1 Stealth)
  • Scavanging (+1 Strenght)
  • Eusociality (+1 Strenght)
  • Better Eyes (+1 Stealth)
  • Better Circulatory System (+1 Strenght)
  • Size Increase (Medium Size)
  • Immune System (+1 Strenght, +2 ILs before parasitic damage)
  • Longer Legs (+1 Speed)
  • Intermediate Brain (+1 Stealth)
  • Backup Royality (+1 Stealth)
  • Omnivore Diet (+1 Strenght, Becomes An Omnivore)
  • Expand to Îł-FP (Spreads)
  • Hunt P. Narrenists (+1 Speed)
  • Longer Legs (+1 Speed)
  • Extra Leg Pair (+1 Speed)
  • Ally with The Mist (+1 Strenght)
  • Venom (+1 Strenght)
  • Sharper Mandibles (+1 Strenght)
  • MM: Emergency Tribute
  • Intermediate Brain Brain Refinement (+1 Stealth)
  • MM: Offensive Defense (Effects against Mist-attackers)
  • Better Lungs (+1 Speed)
  • Neurotoxin (+1 Strenght)
  • MM: Foray Helper (+1 Strenght, Species will ravage the targetted species alongside TM)
  • MM: Cyberspace Fighters (+1 Strenght, can attack cyberspacial entities)
  • Better Heart (+1 Strenght)
  • Parasite Egg (+1 Strenght)
  • MM: Cyberspace Warriors (+1 Strenght)
  • Advanced Brain (+1 Stealth)
    *MM: Dualism (+1 Stealth)

@fralegend015 - Fabuloid Spiritusvivi, “Archmage” - UC+

  • Small Omnivore

Mutations: Speed (+1 Speed), Mistdom Disruption Virus (When a Fief breaks off from The Mistdom, it instantly joins The Covenant and loses no conservation points)

F. Spiritusvivi is now faster at moving.

The Deus entity has managed to create a virus which will infect the links between The Mist and it’s Fiefs, making the latter ones better at fighting The Mist

Statistics:

  • Speed - 18
  • Stealth - 18*(2.5) = 45
  • Strenght - 20*(1.5) = 30 (Venom)
  • User Usefulness - 1 (2)

Distribution: Wilderness, A-M Area 1

Preys On: Vegetation, Paucipoda Narrenists, S. TeaKinges
Predated By: Paucipoda Narrenists, S. TeaKinges, D. Bontopius

Mutation History
  • Respiratory System
  • Basic Tentacles (+2 Speed due to Respiratory System)
  • Grinding Teeth
  • Stronger Muscles (+1 Strenght)
  • Camouflage (+1 Stealth)
  • Jumping Limbs (+1 Speed)
  • Circulatory System
  • Omnivorous Diet
  • Digging Limbs (+1 Stealth)
  • Harder Skin (+1 Strenght)
  • Venom Glands (+1 Strenght)
  • Sharp Teeth (+1 Strenght)
  • Sound Antennae (+1 Stealth)
  • Extra Muscle Speed (+1 Speed)
  • Size Increase (Small Size)
  • Spiky Skin (+1 Strenght)
  • Simple brain
  • Stronger Digging Limbs (+1 Strenght)
  • Chemoreception (+1 Stealth)
  • Tunnel Digging (+1 Stealth)
  • More Speed (+1 Speed)
  • More Speed (+1 Speed)
  • More Speed (+1 Speed)
  • Harder Skin (+1 Strenght)
  • Epigenetic Manipulation (+0.5 M/R)
  • Better Vascular System
  • Better Respiratory System (+1 Speed)
  • Limbs Location Change (+1 Speed)
  • Intermediate Brain (+1 Stealth)
  • Cybercognition (+1 Stealth)
  • Autokinesis (+1 Speed)
  • Netpulmonation (+1 Speed)
  • Cybercordis (+1 Strenght)
  • Cyber-Soul (+1 Stealth)
  • Telekinesis (+1 Strenght)
  • UIthurgy (+1 UU)
  • Spiritual Retention (+1 Stealth)
  • Hyperportal Creation (+1 Speed)
  • Telepathy (+1 Stealth)
  • Poltergeist (+1 Stealth)
  • Compound Spirituality (+1 Stealth)
  • Stronger Autokinesis (+1 Speed)
  • Pneuma (+1 Strenght)
  • Genesis (EE)
  • Suggestion (+1 UU to all other species)
  • Mist Distribution (+1 Strenght, If this species is attacked by The Mist, all other ones will also feel the effects)
  • Spirit Tendrils (+1 Strenght)
  • Metempsychosis (+1 Stealth)
  • Specialized Thinking Circuits (+1 Stealth)
  • Tendril Highways (+1 Speed)
  • Compounding (+1 Strenght)
  • Soul Cybersphere Specialization (+1 Strenght)
  • Deus (+1 Strenght)
  • Deus-to-Living Connection (+1 Stealth)
  • Unseen Travel (+1 Speed)
  • Cyber Immune System (+1 Strenght)
  • Revive D. Cogitandi
  • Covenant Alliance
  • Speed (+1 Speed)
  • Mistdom Disruption Virus (When a Fief breaks off from The Mistdom, it instantly joins The Covenant and loses no conservation points)

@willow - Cancrorum Venenatorum, “Venomous Wall Crab” - HO

  • Small Mist-Aligned Herbivore + Parasite

Mutations: Undo The Mist’s attempts of harming Deus (+1 Strenght)
MM: Better Connections (+1 Stealth)

C. Venenatorum has decided to put an end to The Mist’s parasitic cyberspace tendrils, making them all suddenly die.

(Rolled 4/6)

The Mist has seemingly accepted what has happened, and instead focused on making the connections between the various venomous wall crabs faster.

Statistics:

  • Speed - 17/6
  • Stealth - 15*(2.5) = 37.5
  • Strenght - 23/24*(2) = 46/48 (Bitter, Spicy)
  • User Usefulness - 0 (1)

Distribution: Wilderness

Preys On (+Parasite): Vegetation
Predated By: M. Cat-Bestiae

Mutation History
  • Segmentation
  • Annular Muscles (+2 speed due to Axial Respiratory System)
  • Axial Respiratory System
  • Siphon (+1 Speed)
  • Mantle (+1 Strenght)
  • Joints (+1 Speed)
  • Circulatory System
  • Stylocone Tail / Evil Face (+1 Strenght)
  • Basic Brain
  • Eyespots (+1 Stealth)
  • Compound eyes (+1 Stealth)
  • Memory Cortex
  • Countershading (+1 Stealth)
  • Segmented Mantle Osteoderm (+1 Strenght)
  • Bitter Taste (+1 Strenght)
  • “Reflectors” (+1 Stealth)
  • Schooling
  • Physical imitation (+1 Stealth)
  • Chemoreception (+1 Stealth)
  • Air Bags (+1 Speed)
  • Mental Rating
  • Size Increase (Small Size)
  • Closed Circulatory System
  • K-type Reproduction
  • Midsection Duplication (+1 Speed)
  • Setae (+1 Stealth)
  • Acid-Resistant Eggs
  • 12 Legs (+1 Speed)
  • RNA Editing (Extinction Evasion)
  • Rotator Leg Joint (+1 Speed)
  • Wings (+1 F Speed)
  • Castes (+0.5 to Strenght Multiplier)
  • Ameboid Larva Cells (+1 Strenght)
  • Possesion (+1 Strenght)
  • More and more plastic neurons (+1 Stealth)
  • UV equivalent usage (+1 Stealth)
  • Gamete dismantling (+1 Strenght)
  • Feature Theft (+0.5 M/R)
  • Spicy (+1 Strenght)
  • Cyberwater (+1 Strenght)
  • Spiciness Plates (+1 Strenght)
  • Better Leg Muscles (+1 W Speed)
  • Leg Bones (+1 W Speed)
  • Better Hydrokinesis (+1 F Speed)
  • Better Against Cybermagic (+1 Strenght / +2 Strenght against species with cybermagic)
  • Mind Tendril Communication (+1 Stealth)
  • Steal Photosynthesis (+1 Strenght)
  • Free Larva Improvements (+1 B Speed)
  • Ally with The Mist (+1 Strenght)
  • Water Storage (+1 Strenght)
  • Respiratory Wings (+1 B Speed)
  • MM: Emergency Tribute
  • Sacrifice Caste (+1 Stealth)
  • MM: Spiritual Infiltration
  • Mutations: Souls (+1 Strenght)
  • Soul Fusion (+1 Strenght)
  • MM: Spiritual Parasitism (+1 Strenght)
  • Mist Energy Draw (+1 B Speed)
  • MM: Cyberparasite Infiltration (+1 Stealth)
  • Soul Energy Gathering (+1 Stealth)
  • Energy Linker Cell (+1 B Speed)
  • MM: Cyberparasite Infection (+1 Strenght)
  • Undo The Mist’s attempts of harming Deus (+1 Strenght)
  • MM: Better Connections (+1 Stealth)

BIOMES:
Wilderness - All Species
α-FP - Dichorisare Bontopius
ÎČ-FP - Dichorisare Bontopius
Îł-FP - Dichorisare Bontopius
A-M Area 1 - M. Cat-Bestiae and F. Spiritusvivi

ORGANIZATIONS & GROUPS (from most friendly to most hostile):

  • CPO (Creature Park Organization) + CPO-RC (Creature Park Organization - Research Community)
  • FPG (Forum Protection Group)

BIOTA GROUPS:

  • “THE MISTDOM” - The Mist, Dichorisare Bontopius, C. Venenatorum
  • “THE COVENANT”- F Spiritusvivi, Deus, M. Cat-Bestiae
  • INDEPENDENT FORCES - S. TeaKinges
  • NON-ALIGNED - Nd. Cogitandi, P. Narrenists

ERA:
Early Period → Intermediate Period → Pax Multipoda → INTELLIGENCE RISE (present)


You’ll see soon what does The Mist have in it’s plans
 And I can assure you, it will be quite a step up in it’s development


1 Like

M1 Cancrorum Venenatorum souls which are ready to pass on are teleported to the lost, abandoned, and locked PM thread named “using cybermagic to overthrow the moderators”, after they say their goodbyes, where the ones that no longer want to exist are turned into unbreakable inanimate objects only impermeable to the dead and the ground like floorboards, floor tiles, walls, bridges between posts, I beams, wires, solar panels, computing devices, etc. and get wiped of their sentience, and the ones that want to continue existing regularly get the choice to reincarnate into any colony they want to and know the name of, or staying there, where they build stuff across the entire depth and height of the posts to inhabit them and aid the living colonies.

M2: cursor permeability; cursors pass harmlessly through all members of the species Cancrorum Venenatorum

1 Like

Mutation 1: Anti-Mist defense - Deus utilizes a process similiar to the mist banishment ritual in order to better defend himself and Covenant members from the Mist.

Mutation 2: Hyperuranio - Covenant souls pass through the hyperuranio before reincarnating, in it they receive knowledge from other souls or from Deus which they then can remember in their next life, making covenant species better at surviving and especially better at cyberspace and mist related things.

Mutation 3: Deus studies the cyberspace.

@TeaKing Join the covenant and you will get defense against the mist and knowledge about the world.

1 Like

S. TeaKinges is a NPC.

1 Like

am i intelligent now to make fire?

also im thinking about leaving the mist.

Nope, you need extra 1 brain tier to do that.

dang it.

M1: more eggs are placed inside the prey allowing the prey to not be wasted.
M2: they need more air so they got bigger and better lungs to help, especially the queen and king.

2 Likes

@doomlightning and @CatSquared I need your votes.

  1. more barin power pls
  2. improve skin aginst slice
1 Like
  1. Faster movement speed
  2. Faster movement speed
  3. Attack the mist
1 Like

You have three votes to submit, not two.


Round 32 - Year 2, Month 8

EVENT

With the mist disappearing from the forum for some time, the users started forming theories about the strange entity, especially as it constructed a cocoon around itself a few days after it’s voyage started. With some users reporting strange movements inside of this cocoon made from soil and, seemingly, whatever was making up the mist, people, and maybe even some of the creatures, started speculating that something large will happen soon and the present calmness is before the storm.

A few weeks later, it all started at once.

First, the shelter mist made for itself cracked in half, and from it emerged a new physical entity, pitch black in color, massive and long, with a large mouth on one of it’s ends. It slid across the posts, devouring any creature daring to stand in it’s way. It was so massive that the letters it squished were turned into white trails of pulp. It could also change it’s form from being physical to being cyberspacial. The users who first saw this being have called it as simply “The Mistworm”.

Then the soil below the limbs of all the critters started to shape, and from it came the remains of all the various species from the past, both presently extant and extinct. They came in many shapes - from rotting corpses of recently fallen creatures, to skeletons, all the way to moving “soil blobs”, remains of some of the first creatures, now far beyond recognition. They quickly started to form swarms of immense sizes, surrounding unfortunate enemies of the mistworm from all sides. Not only that, but all fallen corpses seem to rise up again as allies of the Mistworm after a while! It didn’t take long for the users to start calling them as “The Undead (Swarms)”.

The Mistworm summoned all the undead Yuyimus to itself. It merged all of them into one spherical mass with it’s power and spit out a part of itself at this object. The sphere fell apart into individual specimens of what appeared to be M. Yuyimus gone back from extinction, but in reality they all are under direct command of the worm.

As the mistworm ravages through the many threads of the forum and the undead swarms kill creatures and convert them into their ranks, the populations of all the species are no longer able to maintain the same level as before


“OP” is now the highest status a non-mist affiliated species can attain

The change of the mist also brings changes to it’s fiefs - the mist mutation no longer takes up a free mutation from a vasal of the worm, with these species instead experiencing their 2.5 free mutations like normal PLUS 1 mist mutation which is controlled by the mistworm


The mistworm entity also seems to be functioning differently now - instead of upgrading in spikes on events like this one, it now seems to evolve and command more gradually than before. This causes the mist developing mutations in a timeframe slower than any other forum species, but now it also has Mistworm Actions - these are commands the entity sends to it’s fiefs and allies, like the undead.

While not many users considered it seriously before, now with the danger that an entity like that can take over the forum, a new alliance of users has emerged from members of both CPO and FPG - “Mistworm Termination Council” or MwTC. Their only goal as an alliance is to destroy the Mistworm and it’s allies.

However, at the same time, a few users from the banned internet wizard alliance managed to strike a deal with the moderators, which gave them a second chance at becoming members of the forum at exchange of the returning users pledging not to talk about cybermagic in any way ever again. One of the returning members is ProsperLord12. This has been met with varied reactions from the remaining user community.

With all of this chaos happening in such a short span of time, the members of CPO-RC have decided that the Intelligence Rise era has ended with a violent event, starting a new era in history of the organisms on the forum, which has been named “CHAOS AGE”.

(M. Cat-Bestiae swarms have been seen slashing the mistworm
)
(Rolled 5/6, Mist lost 4 HP and regenerated 4 HP)

MISTWORM STATUS:

  • 35/40 HP
  • LEVEL 3 - can take away 1 Mutation and 3 Conservation Points from up to 2 species EACH ROUND (basing on Mistworm Action)
  • Regenerates 4 HP / Round after it gets damaged
  • Has 2 Fiefs - D. Bontopius and D. Amplicoma; They give The Mist a tribute if it’s dealt more damage than it can tolerate, where 1 Conversation Point = 1 HP.
  • Has undead swarms on it’s command.
  • Directly controls armies of M. Yuyimus brought back from extinction, can submit a tribute like a fief.
  • Develops a mutations once per two rounds.
  • Commands one action every round.
    Mistworm MA: Hunt M. Cat-Bestiae (damage)
    Undead MA: Hunt F. Spiritusvivi (damage)

Species

NPC - Sapiepoda TeaKinges, “The Crawler” - OP

  • Medium Omnivore

Mutations: Join the Covenant, Better Shoes (+1 W Speed), Running Techniques (+1 W Speed)

S. TeaKinges, having many of it’s sites destroyed by the mistworm’s forces, as a whole decided to join up forces with M. Cat-Bestiae, F. Spiritusvivi and the strange entity in order to fight back against the arosen danger. In order to stand an update from the AI cursors, new kinds of shoes were made and running techniques have been mastered, making the individuals a lot faster than before.

Statistics:

  • Speed - 18/8
  • Stealth - 20*(2) = 40
  • Strenght - 24*(2.5) = 60 (Venom)
  • User Usefulness - 0 (1)

Distribution: Wilderness

Preys On: Vegetation, Paucipoda Narrenists
Predated By: Paucipoda Narrenists

Mutation History
  • Respiratory System
  • Basic Tentacles (+2 Speed due to Respiratory System)
  • Grinding Teeth
  • Stronger Muscles (+1 Strenght)
  • Camouflage (+1 Stealth)
  • Jumping Limbs (+1 Speed)
  • Circulatory System
  • Omnivorous Diet
  • Digging Limbs (+1 Stealth)
  • Harder Skin (+1 Strenght)
  • Venom Glands (+1 Strenght)
  • Sharp Teeth (+1 Strenght)
  • Sound Antennae (+1 Stealth)
  • Extra Muscle Speed (+1 Speed)
  • Size Increase (Small Size)
  • Spiky Skin (+1 Strenght)
  • Simple brain
  • Stronger Digging Limbs (+1 Strenght)
  • Chemoreception (+1 Stealth)
  • Tunnel Digging (+1 Stealth)
  • More Speed (+1 Speed)
  • More Speed (+1 Speed)
  • More Speed (+1 Speed)
  • Harder Skin (+1 Strenght)
  • Better Camouflage (+1 Stealth)
  • Better Circulatory System
  • Improved Respiratory System (+1 Both Speed)
  • Gliding limbs (+1 Flying Speed)
  • Intermediate Brain (+1 Stealth)
  • Eusociality (+0.5 to Strenght Multiplier)
  • Improved Chemoreceptors (+1 Stealth)
  • Lighter Bodies (+1 Both Speed)
  • Medium Size
  • Photoreceptive Spots (+1 Stealth)
  • Heart (+1 Strenght)
  • Colonies (+1 Strenght)
  • Pinhole Eyes (+1 Stealth)
  • Air Sacks (+1 B Speed)
  • Echolocation (+1 Stealth)
  • Better Genetic Recombination (+0.5 M/R)
  • Population Detection (EE)
  • Stronger Legs (+1 W Speed)
  • Lensed Eyes (+1 Stealth)
  • Advanced Brain (+1 Stealth)
  • Warrior Caste (+1 Strenght)
  • Better Heart Chambers (+1 Strenght)
  • Interaction Limbs (+1 Strenght)
  • Better Lungs (+1 B Speed)
  • Syrinx (+1 Strenght)
  • Color Sight (+1 Stealth)
  • Sentient Brain (+1 Stealth)
  • Fire Usage (+1 Strenght)
  • Primitive Tools (+1 Strenght)
  • Better Tools (+1 Strenght)
  • Shamanism (+1 Strenght)
  • Better Tools (+1 Strenght)
  • Clothes (+1 Stealth)
  • Sorcerers (+1 Strenght)
  • Education (+1 Stealth)
  • Primitive Agriculture (+1 Strenght)
  • Join the Covenant
  • Better Shoes (+1 W Speed)
  • Running Techniques (+1 W Speed)

@doomlightning - Neodichorisare Cogitandi, “Divider” - NE-

  • Small Herbivore

Mutations: More Brain Power (+1 Stealth), Better Antislice Skin (+1 Speed)

Nd. Cogitandi has diverted the energy it doesn’t use when resting to it’s brain, making the species gain more brain power. Besides that, it’s skin is even better at evading slices, making the species a bit faster.

The revived species is in danger of going extinct again due to it’s slowness against the upgraded AI cursors.

Statistics:

  • Speed - 16
  • Stealth - 19*(2.5) = 47.5
  • Strenght - 20*(1.5) = 30 (Bitter, Poison)
  • User Usefulness - 1 (2)

Distribution: Wilderness

Preys On: Vegetation
Predated By: N/A

Mutation History
  • Segmentation
    ? Muscular Flaps (+2 speed due to Axial Respiratory System)
    ? Primitive Lungs (+1 Speed)
  • Siphon (+1 Speed)
  • Mantle (+1 Strenght)
    ? Flexible Bones (+1 Speed)
    ? Open Circulatory System (+1 Strenght)
  • Stylocone Tail / Evil Face (+1 Strenght)
  • Basic Brain
    ? Chemoreceptors (+1 Stealth)
  • Eyespots (+1 Stealth)
    ? Smell Cortex
    ? Rougher Skin (+1 Strenght)
  • Segmented Mantle Osteoderm (+1 Strenght)
  • Bitter Taste (+1 Strenght)
  • “Reflectors” (+1 Stealth)
  • Schooling
  • Physical imitation (+1 Stealth)
  • Nostrils (+1 Stealth)
  • Air Bags (+1 Speed)
  • Mental Rating
  • Size Increase (Small Size)
  • Better Circulatory System
  • K-type Reproduction
  • Better Syphon (+1 Speed)
  • Camouflage (+1 Stealth)
  • Sentinel Behaviour (+1 UU)
    ? Jaws (+1 Strenght)
  • Improved Respiratory System (+1 Speed)
  • Creative Thinking
  • Jaw Duplication (+1 Strenght)
    ? Venom Stinger (+1 Strenght)
  • Hands (+1 Strenght)
  • Motor Thinking (+1 Speed)
  • Creative Thinking (+1 Stealth)
  • More Endurance (+1 Speed)
  • Pallium (+1 Stealth)
  • Less Virtual Consumption (+1 Stealth)
  • Courtship Display (+1 Strenght)
  • Click Communication (+1 Stealth)
  • Long-term Memory (+1 Stealth)
  • Better Creative Thinking (+1 Stealth)
  • Better Tool Creation (+1 Strenght)
    ? Slimmer Shape (+1 Speed)
  • Altruism (+1 Stealth)
    ? Faster Muscles (+1 Speed)
    ? Thicker Skull (+1 Strenght)
  • Better Circulatory System (+1 Strenght)
  • Better Communication (+1 Stealth)
  • Metal Poison (+1 Strenght, Poison)
    ? Larger Brain (+1 Stealth, Tier-3 Brain)
  • Better Respiratory System (+1 Speed)
  • Better Circulatory System (+1 Strenght)
  • Better Tools (+1 Strenght)
  • More Brain Power (+1 Stealth, Tier-4 Brain)
  • Fire (+1 Strenght)
  • Better Camouflage (+1 Stealth)
  • Anti-slice Skin (+1 Strenght)
  • More Brain Power (+1 Stealth)
  • Better Antislice Skin (+1 Speed)

@CatSquared - Multipoda Cat-Bestiae, “Cat Beasts” - OP

  • Tiny Omnivore

Mutations: Faster X 2 (+2 W Speed), Attack the mistworm

M. Cat-Bestiae specimens have evolved to be a lot faster, being able to just evade the upgraded AI cursors. Besides that, the swarms have been seen chasing the mistworm and damaging it


Statistics:

  • Speed - 18/10
  • Stealth - 12*(3) = 36
  • Strenght - 25*(1.5) = 37.5 (Venom, Toxicity, Resistance to C. Venenatorum’s bitterness and spicyness)
  • User Usefulness - 0 (1)

Distribution: Wilderness, A-M Area 1

Preys On: Vegetation, Paucipoda Narrenists, C. Venenatorum
Predated By: N/A

Mutation History
  • Respiratory System
  • Basic Tentacles (+2 Speed due to Respiratory System)
  • Grinding Teeth
  • Stronger Muscles (+1 Strenght)
  • Camouflage (+1 Stealth)
  • Jumping Limbs (+1 Speed)
  • Circulatory System
  • Omnivorous Diet
  • Digging Limbs (+1 Stealth)
  • Harder Skin (+1 Strenght)
  • Venom Glands (+1 Strenght)
  • Sharp Teeth (+1 Strenght)
  • Sound Antennae (+1 Stealth)
  • Extra Muscle Speed (+1 Speed)
  • Size Increase (Small Size)
  • Spiky Skin (+1 Strenght)
  • Simple brain
  • Stronger Digging Limbs (+1 Strenght)
  • Chemoreception (+1 Stealth)
  • Tunnel Digging (+1 Stealth)
  • Size Decrease (Tiny Size)
  • Letter Camouflage (+1 Stealth)
  • Faster Leg Muscles (+1 Speed)
  • Streamline Shape (+1 Speed)
  • Better Gnetic Recombination (+0.5 M/R)
  • Chemical Communication (+1 Stealth)
  • Swarm Behaviour (+0.5 to Strenght Multiplier)
  • Gliding Wings (+1 Flying Speed)
  • Toxicity (+1 Strenght)
  • Toxin Projectile (+1 Strenght)
  • Hydrogen Bladder (+1 Flying Speed)
  • Larger Wing Muscles (+1 F Speed)
  • Better Toxic Projectile (+1 Strenght)
  • Extra Wings (+1 F Speed)
  • Stronger Leg Muscles (+1 W Speed)
  • More Streamline Body (+1 B Speed)
  • Stronger Legs (+1 W Speed)
  • Even Stronger Legs (+1 W Speed)
  • More Strenght x 3 (+3 Strenght)
  • Immune System (+1 Strenght, +2 ILs before parasitic damage)
  • Resistance to D. Amplicoma’s bitterness (+1 Strenght)
  • More Advanced Camouflage (+1 Stealth)
  • Resistance to Dichorisare Amplicoma ’s spicyness (+1 Strenght)
  • More Strenght (+1 Strenght)
  • Even More Strenght (+1 Strenght)
  • Stronger Wings (+1 F Speed)
  • Even Stronger Wings (+1 F Speed)
  • Stronger Legs (+1 W Speed)
  • Larger Swarms (+1 Strenght)
  • Cybertraps (+1 Stealth)
  • Eusociality (+1 Strenght)
  • More Speed (+1 B Speed)
  • Faster Legs (+1 W Speed)
  • Anti-Mist Claws (+1 Strenght, Deals Extra 1 HP to TM)
  • Anti-Mist Armour (+1 Strenght, -2 Mist population damage)
  • Join the Covenant
  • Larger Swarms (+1 Strenght)
  • Anti-mist Ritual (-1 Mist damage in specified area)
  • Speed (+1 B Speed)
  • Larger Swarms (+1 Strenght)
  • Faster X 2 (+2 Speed)

NPC - Paucipoda Narrenists, “Darren” - OP

  • Huge Omnivore

Mutations: Sentient Brain (+1 Stealth), Fire (+1 Strenght), Simple Tools (+1 Strenght)

M. Narrenists has became a sentient species, quickly discovering Fire and then simple tools, following in steps of S. TeaKinges and Nd. Cogitandi. It hasn’t shown affiliation to any sides of the biota’s conflict, atleast yet.

Statistics:

  • Speed - 21/9
  • Stealth - 13*(1.5) = 19.5
  • Strenght - 24*(3) = 72 (Venom)
  • User Usefulness - 2 (3)

Distribution: Wilderness

Preys On: Vegetation, F. Spiritusvivi, S. TeaKinges
Predated By: Multipoda Cat-Bestiae, S. TeaKinges, F. Spiritusvivi, D. Bontopius

Mutation History
  • Respiratory System
  • Basic Tentacles (+2 Speed due to Respiratory System)
  • Grinding Teeth
  • Stronger Muscles (+1 Strenght)
  • Camouflage (+1 Stealth)
  • Jumping Limbs (+1 Speed)
  • Circulatory System
  • Omnivorous Diet
  • Digging Limbs (+1 Stealth)
  • Harder Skin (+1 Strenght)
  • Venom Glands (+1 Strenght)
  • Sharp Teeth (+1 Strenght)
  • Sound Antennae (+1 Stealth)
  • Extra Muscle Speed (+1 Speed)
  • Size Increase (Small Size)
  • Spiky Skin (+1 Strenght)
  • Simple brain
  • Stronger Digging Limbs (+1 Strenght)
  • Chemoreception (+1 Stealth)
  • Tunnel Digging (+1 Stealth)
  • More Speed (+1 Speed)
  • More Speed (+1 Speed)
  • Horn (+1 Strenght)
  • Spam-eating behaviour (+1 UU)
  • Better Camouflage (+1 Stealth)
  • More Spikes (+1 Strenght)
  • Rear Spikes (+1 Strenght)
  • Faster Movement (+1 Speed)
  • Movement Claws (+1 Walking Speed)
  • Gliding Wings (+1 Flying Speed)
  • Stronger Jaw Muscles (+1 Strenght)
  • Better Digging Claws (+1 Stealth)
  • Sharper Teeth (+1 Strenght)
  • Stronger Leg Muscles (+1 W Speed)
  • Larger Wings (+1 F Speed)
  • Wing Spikes (+1 Strenght)
  • Tusks (+1 Strenght)
  • Stronger Skeleton (+1 Strenght)
  • Wrinkly Lungs (+1 B Speed)
  • Higher Fecundity (+0.5 M/R)
  • Population Observarion (EE)
  • Immune system (+1 Strenght, +2 ILs needed for parasitic damage)
  • Spike Poison (+1 Strenght)
  • Slender Body (+1 B Speed)
  • Faster Muscles (+1 B Speed)
  • More Energy Reserves (+1 B Speed)
  • More Coordinated Leg Musculature (+1 W Speed)
  • Better Circulatory System (+1 Strenght)
  • Intermediate Brain (+1 Stealth)
  • Better Respiratory System (+1 B Speed)
  • Better Temperature Tolerance (+1 Strenght)
  • Better Wings (+1 F Speed)
  • Better Circulatory System (+1 Strenght)
  • Advanced Brain (+1 Stealth)
  • Air Sacks (+1 B Speed)
  • Heart (+1 Strenght)
  • Larger (Medium Size)
  • Larger size (Large Size)
  • More camouflage (+1 Stealth)
  • Warning Calls (+0.5 to Stealth Multiplier)
  • Larger (Huge Size)
  • Sentient Brain (+1 Stealth)
  • Fire (+1 Strenght)
  • Simple Tools (+1 Strenght)

@Bontopia13 - Dichorisare Bontopius, “The Swarm” - UC

  • Medium Mist-Aligned Omnivore

Mutations: More Offspring (+1 Strenght), Better Lungs (+1 Speed)
MM: Faster Muscles (+1 Speed)
MA: Evade The Cursors (-2 Cursor Damage)

D. Bontopius specimens lay more eggs inside prey, making it’s hives count more members as a result. Lungs of this species have also become better, supplementing especially the bodies of the larger castes with forum’s air.

The Mistworm noticed that this species will suffer from effects of AI cursor update, so it ordered this species to evolve to be faster and evade the cursors, making a lot of it’s members miss death.

Statistics:

  • Speed - 17
  • Stealth - 16*(2) = 32
  • Strenght - 23*(2.5) = 57.5 (Bitter, Death Explosion, Venom)
  • User Usefulness - 2 (3)
    (+1 To every statistic calculation when comparing with a mist-attacking species)

Distribution: Wilderness, α-FP, ÎČ-FP, Îł-FP

Preys On: Vegetation, Paucipoda Narrenists, F. Spiritusvivi
Predated By: N/A

Mutation History
  • Segmentation
  • Annular Muscles (+2 speed due to Axial Respiratory System)
  • Axial Respiratory System
  • Siphon (+1 Speed)
  • Mantle (+1 Strenght)
  • Joints (+1 Speed)
  • Circulatory System
  • Stylocone Tail / Evil Face (+1 Strenght)
  • Basic Brain
  • Eyespots (+1 Stealth)
  • Compound eyes (+1 Stealth)
  • Memory Cortex
  • Countershading (+1 Stealth)
  • Segmented Mantle Osteoderm (+1 Strenght)
  • Bitter Taste (+1 Strenght)
  • “Reflectors” (+1 Stealth)
  • Schooling
  • Physical imitation (+1 Stealth)
  • Chemoreception (+1 Stealth)
  • Air Bags (+1 Speed)
  • Mental Rating
  • Size Increase (Small Size)
  • Swarm Intelligence (+0.5 to strenght multiplier)
  • Hiding Eggs
  • Better Camouflage (+1 Stealth)
  • Better Joints (+1 Speed)
  • Larger Abdomen (+1 Strenght)
  • 2 More Legs (+1 Speed)
  • Pheromone Communication (+1 Stealth)
  • More Genetic Recombination (+0.5 M/R)
  • Claws For Letters (+1 UU)
  • Higher Fertility (Extinction Evasion)
  • Death Explosion (+1 Strenght)
  • Partial Migration to α-FP (Spreads)
  • Lower Metabolism (+1 Stealth)
  • Scavanging (+1 Strenght)
  • Eusociality (+1 Strenght)
  • Better Eyes (+1 Stealth)
  • Better Circulatory System (+1 Strenght)
  • Size Increase (Medium Size)
  • Immune System (+1 Strenght, +2 ILs before parasitic damage)
  • Longer Legs (+1 Speed)
  • Intermediate Brain (+1 Stealth)
  • Backup Royality (+1 Stealth)
  • Omnivore Diet (+1 Strenght, Becomes An Omnivore)
  • Expand to Îł-FP (Spreads)
  • Hunt P. Narrenists (+1 Speed)
  • Longer Legs (+1 Speed)
  • Extra Leg Pair (+1 Speed)
  • Ally with The Mist (+1 Strenght)
  • Venom (+1 Strenght)
  • Sharper Mandibles (+1 Strenght)
  • MM: Emergency Tribute
  • Intermediate Brain Brain Refinement (+1 Stealth)
  • MM: Offensive Defense (Effects against Mist-attackers)
  • Better Lungs (+1 Speed)
  • Neurotoxin (+1 Strenght)
  • MM: Foray Helper (+1 Strenght, Species will ravage the targetted species alongside TM)
  • MM: Cyberspace Fighters (+1 Strenght, can attack cyberspacial entities)
  • Better Heart (+1 Strenght)
  • Parasite Egg (+1 Strenght)
  • MM: Cyberspace Warriors (+1 Strenght)
  • Advanced Brain (+1 Stealth)
    *MM: Dualism (+1 Stealth)
  • More Offspring (+1 Strenght)
  • Better Lungs (+1 Speed)
  • MM: Faster Muscles (+1 Speed)

@fralegend015 - Fabuloid Spiritusvivi, “Archmage” - UC/OP

  • Small Omnivore

Mutations: Anti-mistworm Defense (-1 Mistworm Action damage to all Covenant members), Hyperuranio (+1 Stealth to all Covenant members), Study The Cyberspace

F. Spiritusvivi’s Deus entity has deployed anti-mistworm defenses on itself and other members of the covenant, providing protection against the mistworm if it itself or it’s allies attack. It also made a special space known as the Hyperuranio, where souls about to reincarnate get data about various mistworm and cyberspace-related things.
Deus also studied the Cyberspace again, finding out some interesting things about it - for instance, the mistworm always has a small part of itself in both physical and cyberspacial dimensions.

Statistics:

  • Speed - 18
  • Stealth - 19*(2.5) = 47.5
  • Strenght - 20*(1.5) = 30 (Venom)
  • User Usefulness - 1 (2)

Distribution: Wilderness, A-M Area 1

Preys On: Vegetation, Paucipoda Narrenists
Predated By: Paucipoda Narrenists,D. Bontopius

Mutation History
  • Respiratory System
  • Basic Tentacles (+2 Speed due to Respiratory System)
  • Grinding Teeth
  • Stronger Muscles (+1 Strenght)
  • Camouflage (+1 Stealth)
  • Jumping Limbs (+1 Speed)
  • Circulatory System
  • Omnivorous Diet
  • Digging Limbs (+1 Stealth)
  • Harder Skin (+1 Strenght)
  • Venom Glands (+1 Strenght)
  • Sharp Teeth (+1 Strenght)
  • Sound Antennae (+1 Stealth)
  • Extra Muscle Speed (+1 Speed)
  • Size Increase (Small Size)
  • Spiky Skin (+1 Strenght)
  • Simple brain
  • Stronger Digging Limbs (+1 Strenght)
  • Chemoreception (+1 Stealth)
  • Tunnel Digging (+1 Stealth)
  • More Speed (+1 Speed)
  • More Speed (+1 Speed)
  • More Speed (+1 Speed)
  • Harder Skin (+1 Strenght)
  • Epigenetic Manipulation (+0.5 M/R)
  • Better Vascular System
  • Better Respiratory System (+1 Speed)
  • Limbs Location Change (+1 Speed)
  • Intermediate Brain (+1 Stealth)
  • Cybercognition (+1 Stealth)
  • Autokinesis (+1 Speed)
  • Netpulmonation (+1 Speed)
  • Cybercordis (+1 Strenght)
  • Cyber-Soul (+1 Stealth)
  • Telekinesis (+1 Strenght)
  • UIthurgy (+1 UU)
  • Spiritual Retention (+1 Stealth)
  • Hyperportal Creation (+1 Speed)
  • Telepathy (+1 Stealth)
  • Poltergeist (+1 Stealth)
  • Compound Spirituality (+1 Stealth)
  • Stronger Autokinesis (+1 Speed)
  • Pneuma (+1 Strenght)
  • Genesis (EE)
  • Suggestion (+1 UU to all other species)
  • Mist Distribution (+1 Strenght, If this species is attacked by The Mist, all other ones will also feel the effects)
  • Spirit Tendrils (+1 Strenght)
  • Metempsychosis (+1 Stealth)
  • Specialized Thinking Circuits (+1 Stealth)
  • Tendril Highways (+1 Speed)
  • Compounding (+1 Strenght)
  • Soul Cybersphere Specialization (+1 Strenght)
  • Deus (+1 Strenght)
  • Deus-to-Living Connection (+1 Stealth)
  • Unseen Travel (+1 Speed)
  • Cyber Immune System (+1 Strenght)
  • Revive D. Cogitandi
  • Covenant Alliance
  • Speed (+1 Speed)
  • Mistdom Disruption Virus (When a Fief breaks off from The Mistdom, it instantly joins The Covenant and loses no conservation points)
  • Anti-mistworm Defense (-1 Mistworm Action damage to all Covenant members)
  • Hyperuranio (+1 Stealth to all Covenant members)

@willow - Cancrorum Venenatorum, “Venomous Wall Crab” - HO

  • Small Mist-Aligned Herbivore + Parasite

Mutations: Secret Colony Network (+1 Strenght), Cursor Permeability (+1 Stealth)
MM: Speed (+1 B Speed)
MA: Split off loyal tendrils

C. Venenatorum has converted a long-forgotten PM into a base of operation where individuals are sent to colonies in need of reinforcement. Cursors now also may pass thru the critters if they are fast enough, but if they’re slow they may still push the creatures of the posts.
The Mistworm made this fief faster, and like the other one, the goal was to prevent damage from the AI cursors. The Mistworm also split off some tendrils which are now loyal to it.

Statistics:

  • Speed - 18/7
  • Stealth - 16*(2.5) = 40
  • Strenght - 24/25*(2) = 48/50 (Bitter, Spicy)
  • User Usefulness - 0 (1)

Distribution: Wilderness

Preys On (+Parasite): Vegetation
Predated By: M. Cat-Bestiae

Mutation History
  • Segmentation
  • Annular Muscles (+2 speed due to Axial Respiratory System)
  • Axial Respiratory System
  • Siphon (+1 Speed)
  • Mantle (+1 Strenght)
  • Joints (+1 Speed)
  • Circulatory System
  • Stylocone Tail / Evil Face (+1 Strenght)
  • Basic Brain
  • Eyespots (+1 Stealth)
  • Compound eyes (+1 Stealth)
  • Memory Cortex
  • Countershading (+1 Stealth)
  • Segmented Mantle Osteoderm (+1 Strenght)
  • Bitter Taste (+1 Strenght)
  • “Reflectors” (+1 Stealth)
  • Schooling
  • Physical imitation (+1 Stealth)
  • Chemoreception (+1 Stealth)
  • Air Bags (+1 Speed)
  • Mental Rating
  • Size Increase (Small Size)
  • Closed Circulatory System
  • K-type Reproduction
  • Midsection Duplication (+1 Speed)
  • Setae (+1 Stealth)
  • Acid-Resistant Eggs
  • 12 Legs (+1 Speed)
  • RNA Editing (Extinction Evasion)
  • Rotator Leg Joint (+1 Speed)
  • Wings (+1 F Speed)
  • Castes (+0.5 to Strenght Multiplier)
  • Ameboid Larva Cells (+1 Strenght)
  • Possesion (+1 Strenght)
  • More and more plastic neurons (+1 Stealth)
  • UV equivalent usage (+1 Stealth)
  • Gamete dismantling (+1 Strenght)
  • Feature Theft (+0.5 M/R)
  • Spicy (+1 Strenght)
  • Cyberwater (+1 Strenght)
  • Spiciness Plates (+1 Strenght)
  • Better Leg Muscles (+1 W Speed)
  • Leg Bones (+1 W Speed)
  • Better Hydrokinesis (+1 F Speed)
  • Better Against Cybermagic (+1 Strenght / +2 Strenght against species with cybermagic)
  • Mind Tendril Communication (+1 Stealth)
  • Steal Photosynthesis (+1 Strenght)
  • Free Larva Improvements (+1 B Speed)
  • Ally with The Mist (+1 Strenght)
  • Water Storage (+1 Strenght)
  • Respiratory Wings (+1 B Speed)
  • MM: Emergency Tribute
  • Sacrifice Caste (+1 Stealth)
  • MM: Spiritual Infiltration
  • Mutations: Souls (+1 Strenght)
  • Soul Fusion (+1 Strenght)
  • MM: Spiritual Parasitism (+1 Strenght)
  • Mist Energy Draw (+1 B Speed)
  • MM: Cyberparasite Infiltration (+1 Stealth)
  • Soul Energy Gathering (+1 Stealth)
  • Energy Linker Cell (+1 B Speed)
  • MM: Cyberparasite Infection (+1 Strenght)
  • Undo The Mist’s attempts of harming Deus (+1 Strenght)
  • MM: Better Connections (+1 Stealth)
  • Secret Colony Network (+1 Strenght)
  • Cursor Permeability (+1 Stealth)
  • MM: Speed (+1 B Speed)

The Mistworm - Multipoda Yuyimus, “Centipede” - NE-

  • Medium Mist-Controlled Omnivore

Mutations: More Offspring (+0.5 M/R), Faster (+1 Speed), Omnivore
MA: Hide in Shelters (blocks population decline but cannot regenerate population)

M. Yuyimus has been brought back from the dead, but instead of being an independent carnivore like before now it’s under total control from the Mistworm. It commanded the species to produce more offspring and become faster than before in order to evade the cursors. It was turned into an Omnivore to eat various letters around the shelters to which it was commanded to go and hide in.

Statistics:

  • Speed - 17
  • Stealth - 13*(2) = 26
  • Strenght - 26*(2) = 52 (Paralitic Venom, Anti-toxin for Multipoda Cat-Bestiae, Bitter Resistance)
  • User Usefulness - 0 (1)

Distribution: Wilderness

Preys On: Vegetation
Predated By: N/A

Mutation History
  • Respiratory System
  • Basic Tentacles (+2 Speed due to Respiratory System)
  • Grinding Teeth
  • Stronger Muscles (+1 Strenght)
  • Camouflage (+1 Stealth)
  • Jumping Limbs (+1 Speed)
  • Circulatory System
  • Omnivorous Diet
  • Digging Limbs (+1 Stealth)
  • Harder Skin (+1 Strenght)
  • Venom Glands (+1 Strenght)
  • Sharp Teeth (+1 Strenght)
  • Sound Antennae (+1 Stealth)
  • Extra Muscle Speed (+1 Speed)
  • Size Increase (Small Size)
  • Spiky Skin (+1 Strenght)
  • Simple brain
  • Stronger Digging Limbs (+1 Strenght)
  • Carnivoreous Diet
  • Better Camouflage (+1 Stealth)
  • Claws (+1 Strenght)
  • Stronger Leg Muscles (+1 Speed)
  • Heart
  • Stronger Jaw Muscles (+1 Strenght)
  • Better Leg Muscles (+1 Speed)
  • Longer Legs (+1 Speed)
  • Biparental Care
  • Pinhole Eyes (+1 Stealth)
  • Better Respiratory System (+1 Speed)
  • Lensed Eyes (+1 Stealth)
  • Mimic M. TeaKingeses Appearance (+1 Stealth)
  • Colour Vision (+1 Stealth)
  • Mimic M. TeaKingeses Aggresion (+1 Strenght)
  • Anti-toxins against Multipoda Cat-Bestiae (+1 Strenght)
  • Sensory Cortexes (+1 Stealth)
  • Letter Ambush (+1 Stealth)
  • Reinforced Skeleton (+1 Strenght)
  • Plating (+1 Strenght)
  • Centuarism (+1 Speed)
  • Restrainting Limbs (+1 Strenght)
  • Paralitic Venom (+1 Strenght)
  • Pair Hunting (+1 Strenght)
  • Immune System (+1 Strenght, +2 ILs needed for parasitic damage)
  • Slender Build (+1 Speed)
  • Family Hunting (+1 Strenght)
  • Ultraviolet-seeing Eyes (+1 Stealth)
  • Bitterness Resistance (+1 Strenght, Ignores Level 1 Bitterness)
  • Serrated Teeth (+1 Strenght)
  • Airsacks (+1 Speed)
  • Better Muscle Attatching (+1 Speed)
  • Better Circulatory System (+1 Strenght)
  • Serrated Teeth (+1 Strenght)
  • Larger size (Medium Size)
  • Stronger Leg Muscles (+1 Speed)
  • Expand to α-FP (Spreads)
  • Better Heart (+1 Strenght)
  • Larger Families (+1 Strenght)
  • More Offspring (+0.5 M/R)
  • Faster (+1 Speed)
  • Omnivore

BIOMES:
Wilderness - All Species
α-FP - Dichorisare Bontopius
ÎČ-FP - Dichorisare Bontopius
Îł-FP - Dichorisare Bontopius
A-M Area 1 - M. Cat-Bestiae and F. Spiritusvivi

ORGANIZATIONS & GROUPS (from most friendly to most hostile):

  • CPO (Creature Park Organization) + CPO-RC (Creature Park Organization - Research Community)
  • MwTC (Mistworm Termination Council)
  • FPG (Forum Protection Group)

BIOTA GROUPS:

  • “THE MISTDOM” - The Mistworm, Dichorisare Bontopius, C. Venenatorum, The Undead Swarms, M. Yuyimus
  • “THE COVENANT”- F. Spiritusvivi, Deus, M. Cat-Bestiae, S. TeaKinges
  • INDEPENDENT FORCES - P. Narrenists
  • NON-ALIGNED - Nd. Cogitandi

ERA:
Early Period → Intermediate Period → Pax Multipoda → Intelligence Rise → CHAOS AGE (present)

3 Likes

M1: cloaking: non-mist aligned individuals can harbor dead Cancrorum Venenatorum souls(enough to fully cover the creature’s skin and go a few inches deep) to make the mistworm think the individual is an ally, but unable to control the species. Cloaked individuals can use the water bending of the Cancrorum souls with practice, but they need to eat more or pull energy out of ‘leaf’ souls, if they have any.

M2: better lungs

1 Like