Thalassopocalypse

By “Islands Disasters” do you mean something like the continuation of the siberian traps?

I won’t spoil too much

I suppose that’s fair. By the way, will we still enter “triassic” after some 4-ish rounds or will whatever this period we are in now just continue indefinitely?

Round/Report 1

Report 1 - Round 1

Central Pangean Uplands - Trigonotarbids, Roaches, Moss, Springtails, Nematodes

“Himalayan” Uplands - Roaches, Ferns, Springtails

South African Karoo Highlands - Moss, Ferns, Nematodes

Siberian Traps Uplands - Trigonotarbids, Roaches, Ferns

Western Laurentian Belt - Moss, Springtails and Ferns

Eastern Australis Highlands - Uninhabited

Central Pangean Sea - Plankton, Conodonts, Archea

Western Laurentian Shelf - Archea, Plankton

Gondwanan Archipelago - Plankton, Conodonts, Lingula, Nematodes

Tethys Seaway - Plankton, Conodonts, Lingula

Karoo Basin Sea - Plankton

Open Ocean - Plankton, Archea

Trigonotarbids:

POP: 3

FA: 10

Roaches:

POP: 7

FA: 10

Conodonts:

POP: 5

FA: 10

Springtails:

POP: 7

FA: 10

Plankton:

POP: 10

Ferns:

POP: 10

Moss:

POP: 10

Lingula:

POP: 4

FA: 10

No major occurrences have happened to the biosphere

Make your first evolutions or moves now!

2 Likes

How long will you be willing to wait for procrastinating players?

3 days, a little more or a little less depending on how much their chosen genus influences the game world

So less if it’s insignificant?

1 Like

Only one move I would assume? or how much do we have. In terms of ability to change thing regarding the criter we have.

I think this also depends on if your creatures is smaller than a hamster specifically…

1 Like

I will evolve to have a little bit of stealth

(thread has 100 likes now)

1 Like

What exactly do you mean by stealth? Camo, the ability to sense past camo or both?

I mean to have some Camo.

I feel like the species list could have either player names or “NPC” be written next to the species so we know who controls what easily.

“One move” refers to being able to move around islands or the shallow seas if you’re aquatic. You can mutate one time per round but it costs 1 point. Being smaller than a hamster means that you get 2 points per round instead of one.

1 Like

By the way you shouldn’t doublepost.

2 Likes

Do we all get 2 BP?

If that is the case, then I mutate bifurcating spikes all over the body for defense. Move to Karoo Basin Sea.

1 Like

Evolve higher youngling survivability I guess.

1 Like

3mm longer for the legs, more brown-ish exoskeleton for camo.
Edit for evolutions: Slightly longer body because why not.

1 Like

Doesn’t that use up two BP? I thought we can only do 1 mutation per turn?

2 Likes

Can carnivoreous plants evolve in this fg?

3 Likes