I have started a topic called “Let’s figure out Thrive 0.4.0 guys”. Its purpose was to test different builds and to find the most overpowered strats, new ways to play and to find holes in the game balance.
And finding loops in balance of the game was really easy.
Right now, Thrive is definitely most fun and most complex when you’re taking your time with the playthrough and auto-evo has time to catch up. This wasy Thrive just feels right, and I really want to play more of it.
But the most efficient strategies involve reductionism - if you choose to not evolve, you can complete the game in around 10 minutes, and this is broken. Also that means that the beginning of the game is really easy, and, by evolving, you make the game harder for yourself. I feel like that is not right.
Another problem is organelle atp cost / organelle efficiency. Most organelles are just not worth it, especially flagellas that cost 7 atp/sec and gives you less than 10% of your current speed and nitrogen fixing plastide(nfp), which is only useful when you are playing really slow.
So, in order to somewhat fix that issues, I proposed some ideas in the topic mentioned before. But ideas worth nothing, so, in order to show what I mean, I’ve decided to make my own mod, which kinda balances things out.
So, let me present to you Thrive 0.4.0b (b stands for “lowskill”).
To play with my mod, download the archive and unpack it.
After that, go to “your Thrive location”/bin/Data and change your Scripts folder with unpacked one.
I only tweaked some numbers.
Amount of resources needed to dublicate nucleus increased from 2 to 10
That change makes the game much longer for smaller cells, while being relatively miniscule for big ones.
Base movement speed decreased to 1.5
Flagella is twice as strong now
These changes make flagellas much more useful, and, since you want to have flagella now, you have to make up for increased ATP costs. If you choose to ignore flagellas, be prepared to defend from faster predators. Avoiding projectiles will also be harder without flagella.
P.S for some reason, in the editor, it still shows that your initial speed is 2. That is not the case, however.
NFP is twice as efficient now
Just because huge buffs were needed.