Maybe autoevo classifies by default but you can change around its classifications?
I think that would be to much work for it.
Then we can have one or the other ig
- player
- autoevo
It would be way, way too much work for 99.9% of all players to have to manually label regions in the evolutionary tree. So the option of the player needing to label it might as well be discarded as the average player would not have the patience to do it. If you want some customization of labelling stuff it would have to be purely optional, and at that point it would be an optional feature that doesnโt need prioritization of development resources.
And pretty sure even autoevo labelling is rather far out there in terms of the weight/importance of items on the roadmap at the moment
It would be optional for the players they could just not do it and leave their trees a mess if they donโt care, @hhyyrylainen. Also yโall can do it after you polish the multicellular stage, although I would prefer it now sence my tree is unreadable
You donโt need to ping the person while replying to them at the same time most usually.
Also the dev team needs to really lock onto macroscopic dev above all in the coming months/years to secure its funding, so no time is to be spared for minor stuff like evo tree adjustements
Aw. After the macro stage is playable? Maybe Iโll just have to join the team and fix it myselfโฆ if only I could code in C#โฆ
The macro stage is very much not playable, thatโs the main thing the dev team will be trying to tackle really, at least early on
I think this could easily wait until Awakened. Mind you, I would not mind having it in late Macroscopic or Aware, but it can wait. It is definitely not something that should take priority over Multicellular features and balancing, or over the core features of Macroscopic.
Yeah I also think it can wait until the end of evo stage development, alongside some other enhancements to those stagesโฆ
So like when they polish the assended stage
No, when they are done with the first 4.5 stages, which are focused on the evolution, they may polish all of them overall before moving on to strategy stage development
Evolution: Microbe, Multicellular, Macroscopic, Aware
Hybrid: Awakened
Social: Social, Industrial, Space (your Solar System (Early Space), Galactic (Late Space))
Endgame: Ascended
I think Awakened and Galactic will both see some Evo-stage improvement (Awakened we will still be dealing with Earth-like, and in Late Space/Galactic someone will add things for theoretical life on less Earth-like planets).
Space/Galactic split is not confirmed yet iirc, it may come later on, but not soon Iโd think
Wouldnโt the use of CRISPR and other genetic engineering techniques still allow modification of Playerโs organisms in the later strategy stages?
Yeah, Iโm pretty sure full genetic modifications and makeover will be possible in later parts of space stage
Can we just get back to the topic? I really need this taxonomy thing
Yeah but the devs may have more important stuff to work on atm rather than upgrade this one specific aspect of the game
The first think I learn after python will be GD scriptโฆ