Will multicellular be open world or patch map based?

There’s a separate thread talking about the player running out of time:

but tl;dr; my opinion:

We’ll need to handle it carefully, and I’m of the opinion now that at least on easy mode we need to waive any time limits so that the game doesn’t end before the player manages to complete it (again at least on easy difficulty, and even on medium I think the time limit needs to be very generous).

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