0.4.0 General Bug Fixing


#1

It has now been released:

This thread is for collecting similar issues with 0.4.0 in one place.


Bug that prevents me to play the game
0.4.0 hYPe thReAD!
Devblog #18: Thrive is Alive
(Xeno) #2

Bad news my thrive is not responding (i used the launcher and after starting the screen is black and is says thrive is not responding)


#3

Is that after you hit “new game”. If so then it is generating species before it starts, and that can take a while on slower computers.


(Xeno) #4

No im in the launcher i hit the button to start thrive 4.0 then the game screen appears but its black then after awhile it says thrive is not responding i’ll retry it and paste in the log some one please make a comment so i can pit in the rest of it


#5

#9

You should post the log on pastebin.com instead of doing many posts here.

Edit: the logs you posted still didn’t include the interesting parts (at least I didn’t see it)


(Xeno) #10

https://pastebin.com/HgzAHU19


#11

It looks like the game is probably crashing after everything is loaded and it should try to display the first frame.
The cause might be your graphics:

GL_VERSION = 3.3.0.0
GL_VENDOR = Intel
GL_RENDERER = Intel(R) HD Graphics 4000

If you have a discrete GPU you should try (for example in nvidia control panel) to set Thrive to be started on it, instead of using the integrated graphics.
For future reference that is error code: 3489660927 (if anyone searches that code hopefully this post shows up)


(Xeno) #12

Well this is what i get for using a laptop for 6 years


(Evolution4Weak) #13

My game just randomly crash, i used the launcher to launch the game
[ERROR] FileSystem: LoadDataDump: Failed to read file: ./EngineConf.conf


(He who abuses the search function) #14

I had this happen when clicking the reproduce button between dying and respawning once, but I haven’t been able to reproduce the bug.
Also, it’s very quiet, except for the “you got hit”- and the “you are ready to reproduce”-sound, and my log is filled with

these kinds of error messages

ERROR] Failed to create sound player

AudioManager: Failed to create Audio Source (Data/Sound/soundeffects/microbe-toxin-damage.ogg): Error creating audio source.

[ERROR] SoundDevice: Play2DSound: failed to create IAudioSource from file: Data/Sound/soundeffects/microbe-toxin-damage.ogg

[ERROR] Failed to create sound player

AudioManager: Failed to create Audio Source (Data/Sound/soundeffects/microbe-release-toxin.ogg): Error creating audio source.

[ERROR] SoundDevice: Play2DSound: failed to create IAudioSource from file: Data/Sound/soundeffects/microbe-release-toxin.ogg

[ERROR] Failed to create sound player

AudioManager: Failed to create Audio Source (Data/Sound/soundeffects/microbe-release-toxin.ogg): Error creating audio source.

[ERROR] SoundDevice: Play2DSound: failed to create IAudioSource from file: Data/Sound/soundeffects/microbe-release-toxin.ogg

[ERROR] Failed to create sound player

AudioManager: Failed to create Audio Source (Data/Sound/soundeffects/microbe-release-toxin.ogg): Error creating audio source.

[ERROR] SoundDevice: Play2DSound: failed to create IAudioSource from file: Data/Sound/soundeffects/microbe-release-toxin.ogg

[ERROR] Failed to create sound player

AudioManager: Failed to create Audio Source (Data/Sound/soundeffects/microbe-release-toxin.ogg): Error creating audio source.

[ERROR] SoundDevice: Play2DSound: failed to create IAudioSource from file: Data/Sound/soundeffects/microbe-release-toxin.ogg


#15

That’s just the first line of the output and isn’t anything to worry about. Please post the full log and the reported exit code.

That is a known issue. @Untrustedlife did some work on it to make it much rarer, but it does seem to happen every now and then. It is being tracked in this issue:

@Untrustedlife lowered the volume of all sounds based on their distance, so the game is much quieter (which I’m not sure I like). There will be probably future tweaks as well. Hopefully the audio player issue will be solved once this is done:


(Evolution4Weak) #16
Summary

Start of Leviathan log for leviathan version: 0.8.0.0
Writing to file “ThriveLog.txt”
------------------------TIME: 07:49:39 Friday 21.12.2018 (Central Standard Time)------------------------
[ERROR] FileSystem: LoadDataDump: Failed to read file: ./EngineConf.conf
[INFO] AppDefine: Detecting default audio device for creating default config
[INFO] AppDefine: default audio device is: OpenAL Soft on Realtek Digital Output (Realtek High Definition Audio)
[ERROR] FileSystem: LoadDataDump: Failed to read file: ./ThriveGame.conf
[ERROR] FileSystem: LoadDataDump: Failed to read file: ./ThriveKeybindings.conf
[INFO] Engine: Command line:
[WARNING] ConsoleInput: Stdin read failed, stopping input thread
[INFO] NetworkHandler: Fetching new master server list…
[INFO] NetworkHandler: no stored list of master servers, waiting for the update to finish
[INFO] NetworkHandler: running listening socket on port 55380
[ERROR] FileSystem: LoadDataDump: Failed to read file: ThrivePersist.txt
[INFO] FileSystem: found 477 files in Data folder with 24 different types of extensions
[INFO] FileSystem: vectors sorted and indexes created, took 0 micro seconds
[INFO] GameModuleLoader: detected following module files:
[INFO] ./Data/Scripts/microbe_stage/microbe_editor/microbe_editor.levgm which contains module “microbe_editor”
[INFO] ./Data/Scripts/microbe_stage/microbe_stage.levgm which contains module “microbe_stage”
[INFO] Detected audio devices:
[INFO] > OpenAL Soft on Realtek Digital Output (Realtek High Definition Audio)
[INFO] > OpenAL Soft on Speakers (Steam Streaming Microphone)
[INFO] > OpenAL Soft on Speakers (Steam Streaming Speakers)
[INFO] > OpenAL Soft on Dell S2716DG (NVIDIA High Definition Audio)
[INFO] > OpenAL Soft on Speakers (FaceRig Virtual Audio Driver)
[INFO] > OpenAL Soft on Headset Earphone (2- DUALSHOCK®4 USB Wireless Adaptor)
[INFO] End of devices
[INFO] SoundDevice: Initializing sound with device: OpenAL Soft on Realtek Digital Output (Realtek High Definition Audio)
[ERROR] Graphics: Init: no selected render system, invalid variable RenderSystemName, not found/wrong type
[INFO] Graphics: preferred rendering system: “OpenGL.*”
[INFO] SDL: display count: 1
[INFO] Display(0, Generic PnP Monitor): top left: (0, 0) size: 2560x1440
[INFO] ScopeTimer: Leviathan::ThreadingManager::MakeThreadsWorkWithOgre Stopped elapsed: 0 s (0 micro seconds)
[INFO] Graphics: Loading Ogre HLMS
[INFO] Graphics: Ogre HLMS loaded
[INFO] Engine init took 1544 ms
[INFO] ThriveCommon: loading main scripts
[INFO] ThriveGame: script loading succeeded
[INFO] Calling global setup script setupProcesses
[INFO] Finished calling the above setup script
[INFO] Calling global setup script setupOrganelles
[INFO] Finished calling the above setup script
[INFO] Finished calling script setup
[INFO] GuiManager: loading GUI: http://leviathan-local/Data/Scripts/gui/thrive_gui.html
[INFO] Engine successfully initialized
[INFO] Engine: PreFirstTick: everything fine to start running
TODO: this needs some property when a custom cursor is used
[ERROR] NetworkHandler: failed to update the master server list, using the old list
[INFO] CefApplication: sending extension to renderer process: ThriveJSInterface
[WARNING] [FFMPEG] [swscaler @ 000001511AD230E0] No accelerated colorspace conversion found from yuv420p to rgba.
[INFO] [FFMPEG] Input #0, matroska,webm, from ‘Data/Videos/intro.mkv’:
[INFO] [FFMPEG] Metadata:
[INFO] [FFMPEG] title : ThriveIntroNew
[INFO] [FFMPEG] DATE : 2018-09-12
[INFO] [FFMPEG] COMMENT :
[INFO] [FFMPEG] ARTIST :
[INFO] [FFMPEG] PUBLISHER :
[INFO] [FFMPEG] COPYRIGHT :
[INFO] [FFMPEG] ENCODER : Lavf58.12.100
[INFO] [FFMPEG] Duration: 00:00:12.55, start: 0.000000, bitrate: 1879 kb/s
[INFO] [FFMPEG] Stream #0:0: Video: vp9, yuv420p(tv), 1920x1080, SAR 1:1 DAR 16:9, 60 fps, 60 tbr, 1k tbn, 1k tbc (default)
[INFO] [FFMPEG] Metadata:
[INFO] [FFMPEG] ENCODER : Lavc58.18.100 libvpx-vp9
[INFO] [FFMPEG] DURATION : 00:00:12.551000000
[INFO] [FFMPEG] Stream #0:1: Audio: vorbis, 44100 Hz, stereo, fltp (default)
[INFO] [FFMPEG] Metadata:
[INFO] [FFMPEG] ENCODER : Lavc58.18.100 libvorbis
[INFO] [FFMPEG] DURATION : 00:00:12.516000000
[INFO] VideoPlayer: successfully opened all the ffmpeg streams for video file
[INFO] VideoPlayer: Created video texture: 1920x1080
[INFO] VideoPlayer: Starting audio playback from the video…
[INFO] Connecting to server at: localhost:53226
[INFO] Connection: opening connection to 127.0.0.1:53226
[INFO] Initiating disconnect from server
[INFO] Client: disconnected from server, reason: Disconnect by user
TODO: send disconnect reason to server
[INFO] Connection: disconnecting from 127.0.0.1:53226
[INFO] [FFMPEG] Input #0, matroska,webm, from ‘Data/Videos/MicrobeIntro.mkv’:
[INFO] [FFMPEG] Metadata:
[INFO] [FFMPEG] ENCODER : Lavf58.20.100
[INFO] [FFMPEG] Duration: 00:00:16.71, start: 0.000000, bitrate: 6189 kb/s
[INFO] [FFMPEG] Stream #0:0: Video: vp9, gbrp(pc, gbr/unknown/unknown), 1920x1080, 24 fps, 24 tbr, 1k tbn, 1k tbc (default)
[INFO] [FFMPEG] Metadata:
[INFO] [FFMPEG] ENCODER : Lavc58.18.100 libvpx-vp9
[INFO] [FFMPEG] DURATION : 00:00:16.710000000
[INFO] [FFMPEG] Stream #0:1(eng): Audio: vorbis, 48000 Hz, stereo, fltp (default)
[INFO] [FFMPEG] Metadata:
[INFO] [FFMPEG] HANDLER_NAME : #Mainconcept MP4 Sound Media Handler
[INFO] [FFMPEG] ENCODER : Lavc58.35.100 libvorbis
[INFO] [FFMPEG] DURATION : 00:00:16.643000000
[INFO] VideoPlayer: successfully opened all the ffmpeg streams for video file
[INFO] VideoPlayer: Created video texture: 1920x1080
[INFO] VideoPlayer: Starting audio playback from the video…
[INFO] Got start game message from GUI process
[INFO] New game started
[INFO] ThriveGame: startNewGame: Creating new cellstage world
[INFO] CompoundCloudSystem doing initial spawning
[INFO] Initializing a new compound cloud entity
[INFO] Initializing a new compound cloud entity
[INFO] Initializing a new compound cloud entity
[INFO] Initializing a new compound cloud entity
[INFO] Initializing a new compound cloud entity
[INFO] Initializing a new compound cloud entity
[INFO] Initializing a new compound cloud entity
[INFO] Initializing a new compound cloud entity
[INFO] Initializing a new compound cloud entity
[INFO] Calling world setup script setupScriptsForWorld
[INFO] created starter microbe “Default”, species entity = 27
[INFO] setupSpecies created 1 species
[INFO] TODO: hud
[INFO] DEBUG: positionOrganelles stringCode: NYhMVIMVVYVMFT
[INFO] DEBUG: positionOrganelles stringCode: NYhYFTF
[INFO] DEBUG: positionOrganelles stringCode: NYCTTV
[INFO] DEBUG: positionOrganelles stringCode: NYFIMTTFCHH
[INFO] DEBUG: positionOrganelles stringCode: NYFFMCHFIM
[INFO] DEBUG: positionOrganelles stringCode: NYFYCYYVYTHYYCHYVYYYTVFHYYYYYYYHYYF
[INFO] DEBUG: positionOrganelles stringCode: NYMFCmFFMFF
[INFO] DEBUG: positionOrganelles stringCode: yy
[INFO] DEBUG: positionOrganelles stringCode: mmm
[INFO] DEBUG: positionOrganelles stringCode: cc
[INFO] DEBUG: positionOrganelles stringCode: c
[INFO] setting up spawn information
[INFO] setting up free floating organelles
[INFO] setting up player species to spawn
[INFO] adding spawn player species: Default
[INFO] Finished calling setupScriptsForWorld
[INFO] Creating background item
[INFO] setting random biome
[INFO] Setting biome to: 2
[INFO] biomeCompounds.length = 4
[INFO] registering cloud: 0, density: 2e-05
[INFO] registering cloud: 2, density: 2e-05
[INFO] registering cloud: 3, density: 2e-05
[INFO] registering cloud: 5, density: 2e-05
[INFO] Diffuse Colours For Biome r:0.98g:0.7b:0.75
[INFO] specular Colours For Biome r:0.98g:0.7b:0.75
[INFO] Diffused Oxygen For Biome 0.21
[INFO] Diffused C02 For Biome 0.09
[INFO] Setting microbe background to: Background
[INFO] Destroying background item
[INFO] Creating background item
[INFO] Active player creature is now: 39
[INFO] Spawning a cell from player species: Default
[INFO] Spawning a cell from player species: Default
[INFO] Spawning a cell from player species: Default
[INFO] Model: chloroplast.mesh
[INFO] TODO: organelle unlock progress if cell: 190 is the player
[INFO] Model: chloroplast.mesh
[INFO] TODO: organelle unlock progress if cell: 190 is the player
[INFO] Model: chloroplast.mesh
[INFO] TODO: organelle unlock progress if cell: 190 is the player
[INFO] Spawning a cell from player species: Default
[INFO] Spawning a cell from player species: Default
[INFO] Spawning a cell from player species: Default
[INFO] Model: chloroplast.mesh
[INFO] TODO: organelle unlock progress if cell: 982 is the player
[INFO] Model: chloroplast.mesh
[INFO] TODO: organelle unlock progress if cell: 982 is the player
[INFO] Model: chloroplast.mesh
[INFO] TODO: organelle unlock progress if cell: 982 is the player
[INFO] Spawning a cell from player species: Default
[INFO] Model: chloroplast.mesh
[INFO] TODO: organelle unlock progress if cell: 39 is the player
[INFO] Model: chloroplast.mesh
[INFO] TODO: organelle unlock progress if cell: 39 is the player
[INFO] Spawning a cell from player species: Default
[INFO] Spawning a cell from player species: Default
[INFO] Model: chloroplast.mesh
[INFO] TODO: organelle unlock progress if cell: 39 is the player
[INFO] Spawning a cell from player species: Default
[INFO] Spawning a cell from player species: Default
[INFO] Spawning a cell from player species: Default
[INFO] Spawning a cell from player species: Default
[INFO] Model: chloroplast.mesh
[INFO] TODO: organelle unlock progress if cell: 1264 is the player
[INFO] Model: chloroplast.mesh
[INFO] TODO: organelle unlock progress if cell: 1264 is the player
[INFO] Ready to reproduce!
[INFO] Spawning a cell from player species: Default
[INFO] Spawning a cell from player species: Default
[INFO] Spawning a cell from player species: Default
[INFO] Spawning a cell from player species: Default
[INFO] Spawning a cell from player species: Default
[INFO] Spawning a cell from player species: Default
[INFO] Spawning a cell from player species: Default
[INFO] Spawning a cell from player species: Default
[INFO] Spawning a cell from player species: Default
[INFO] Spawning a cell from player species: Default
[INFO] Spawning a cell from player species: Default
[INFO] Spawning a cell from player species: Default
[INFO] Spawning a cell from player species: Default
[INFO] Spawning a cell from player species: Default
[INFO] Spawning a cell from player species: Default
[INFO] Model: chloroplast.mesh
[INFO] TODO: organelle unlock progress if cell: 2926 is the player
[INFO] Model: chloroplast.mesh
[INFO] TODO: organelle unlock progress if cell: 2926 is the player
[INFO] Model: chloroplast.mesh
[INFO] TODO: organelle unlock progress if cell: 2926 is the player
[INFO] Editor button pressed
[INFO] Entering MicrobeEditor
[INFO] ThriveGame: editorButtonClicked: Creating new microbe editor world
[INFO] Suspending microbe stage background sounds
[INFO] Destroying background item
[INFO] Creating background item
[INFO] Calling editor setup script onEditorEntry
[INFO] Running microbe editor script setup
TODO: lock locked organelles
[INFO] Edited species is Default
[INFO] Starting microbe editor with: 3 organelles in the microbe
[INFO] Selecting cytoplasm
[INFO] Editor action is now: cytoplasm
[INFO] Editor action is now: mitochondrion
[INFO] Placing organelle ‘mitochondrion’ at: 2, 0
[INFO] Editor action is now: nitrogenfixingplastid
[INFO] Editor action is now: chemoplast
[INFO] Placing organelle ‘chemoplast’ at: 0, 3
[INFO] Editor action is now: cytoplasm
[INFO] Placing organelle ‘cytoplasm’ at: 2, -2
[INFO] Editor action is now: oxytoxy
[INFO] Finish editing pressed
[INFO] MicrobeEditor: applying changes to player Species
[INFO] MicrobeEditor: updated organelles for species: Default
[INFO] Suspending microbe editor background sounds
[INFO] Resuming microbe stage background sounds
[INFO] Calling return from editor script, onReturnFromEditor
[INFO] Spawning a cell from player species: Default
TODO: the spawned cell from the player species from the editor split will never be despawned
[INFO] Spawning a cell from player species: Default
[INFO] Spawning a cell from player species: Default
[INFO] Spawning a cell from player species: Default
[INFO] Spawning a cell from player species: Default
[INFO] Spawning a cell from player species: Default
[INFO] Spawning a cell from player species: Default
[INFO] Spawning a cell from player species: Default
[INFO] Model: chloroplast.mesh
[INFO] TODO: organelle unlock progress if cell: 3191 is the player
[INFO] Model: chloroplast.mesh
[INFO] TODO: organelle unlock progress if cell: 3191 is the player
[INFO] Model: chloroplast.mesh
[INFO] TODO: organelle unlock progress if cell: 3191 is the player
[INFO] Model: chloroplast.mesh
[INFO] TODO: organelle unlock progress if cell: 3191 is the player
[INFO] Model: chloroplast.mesh
[INFO] TODO: organelle unlock progress if cell: 3191 is the player
[INFO] Model: chloroplast.mesh
[INFO] TODO: organelle unlock progress if cell: 3191 is the player
[INFO] Spawning a cell from player species: Default
[INFO] Spawning a cell from player species: Default
[INFO] Model: chloroplast.mesh
[INFO] TODO: organelle unlock progress if cell: 3965 is the player
[INFO] Model: chloroplast.mesh
[INFO] TODO: organelle unlock progress if cell: 3965 is the player
[INFO] Model: chloroplast.mesh
[INFO] TODO: organelle unlock progress if cell: 3965 is the player
[INFO] Model: chloroplast.mesh
[INFO] TODO: organelle unlock progress if cell: 3965 is the player
[INFO] Model: chloroplast.mesh
[INFO] TODO: organelle unlock progress if cell: 3965 is the player
[INFO] Model: chloroplast.mesh
[INFO] TODO: organelle unlock progress if cell: 3965 is the player
[INFO] Model: chloroplast.mesh
[INFO] TODO: organelle unlock progress if cell: 3965 is the player
[INFO] Model: chloroplast.mesh
[INFO] TODO: organelle unlock progress if cell: 3965 is the player
[INFO] Model: chloroplast.mesh
[INFO] TODO: organelle unlock progress if cell: 3965 is the player
[INFO] Model: chloroplast.mesh
[INFO] TODO: organelle unlock progress if cell: 3965 is the player
[INFO] Model: chloroplast.mesh
[INFO] TODO: organelle unlock progress if cell: 3965 is the player
[INFO] Model: chloroplast.mesh
[INFO] TODO: organelle unlock progress if cell: 3965 is the player
[INFO] Model: chloroplast.mesh
[INFO] TODO: organelle unlock progress if cell: 3965 is the player
[INFO] Model: chloroplast.mesh
[INFO] TODO: organelle unlock progress if cell: 3965 is the player
[INFO] Model: chloroplast.mesh
[INFO] TODO: organelle unlock progress if cell: 3965 is the player
[INFO] Model: chloroplast.mesh
[INFO] TODO: organelle unlock progress if cell: 3965 is the player
[INFO] Model: chloroplast.mesh
[INFO] TODO: organelle unlock progress if cell: 3965 is the player
[INFO] Model: chloroplast.mesh
[INFO] TODO: organelle unlock progress if cell: 3965 is the player
[INFO] Spawning a cell from player species: Default
[INFO] Ready to reproduce!
[INFO] Spawning a cell from player species: Default
[INFO] Editor button pressed
[INFO] Entering MicrobeEditor
[INFO] Suspending microbe stage background sounds
[INFO] Calling editor setup script onEditorEntry
[INFO] Running microbe editor script setup
[INFO] Edited species is Default
[INFO] Starting microbe editor with: 6 organelles in the microbe
[INFO] Editor action is now: nitrogenfixingplastid
[INFO] Placing organelle ‘nitrogenfixingplastid’ at: -1, 4
[INFO] Editor action is now: chemoplast
[INFO] Editor action is now: cytoplasm
[INFO] Placing organelle ‘cytoplasm’ at: 1, 2
[INFO] Placing organelle ‘cytoplasm’ at: 2, 1
[INFO] Finish editing pressed
[INFO] MicrobeEditor: applying changes to player Species
[INFO] MicrobeEditor: updated organelles for species: Default
[INFO] Suspending microbe editor background sounds
[INFO] Resuming microbe stage background sounds
[INFO] Calling return from editor script, onReturnFromEditor
[INFO] Spawning a cell from player species: Default
TODO: the spawned cell from the player species from the editor split will never be despawned
[INFO] Toxin Shoot pressed
[INFO] Toxin Shoot pressed
[INFO] Toxin Shoot pressed
[INFO] Toxin Shoot pressed
[INFO] Toxin Shoot pressed
[INFO] Toxin Shoot pressed
[INFO] Toxin Shoot pressed
[INFO] Toxin Shoot pressed
[INFO] Toxin Shoot pressed
[INFO] Toxin Shoot pressed
[INFO] Toxin Shoot pressed
[INFO] Toxin Shoot pressed
[INFO] Toxin Shoot pressed
[INFO] Toxin Shoot pressed
[INFO] Toxin Shoot pressed
[INFO] Toxin Shoot pressed
[INFO] Toxin Shoot pressed
[INFO] Toxin Shoot pressed
[INFO] Toxin Shoot pressed
[INFO] Toxin Shoot pressed
[INFO] Toxin Shoot pressed
[INFO] Toxin Shoot pressed
[INFO] Toxin Shoot pressed
[INFO] Toxin Shoot pressed
[INFO] Toxin Shoot pressed
[INFO] Toxin Shoot pressed
[INFO] Toxin Shoot pressed
[INFO] Toxin Shoot pressed
[INFO] Toxin Shoot pressed
[INFO] Toxin Shoot pressed
[INFO] Toxin Shoot pressed
[INFO] Toxin Shoot pressed
[INFO] Toxin Shoot pressed
[INFO] Toxin Shoot pressed
[INFO] Toxin Shoot pressed
[INFO] Toxin Shoot pressed
[INFO] Spawning a cell from player species: Default
[INFO] Spawning a cell from player species: Default
[INFO] Spawning a cell from player species: Default
[INFO] Toxin Shoot pressed
[INFO] Model: chloroplast.mesh
[INFO] TODO: organelle unlock progress if cell: 4791 is the player
[INFO] Spawning a cell from player species: Default
[INFO] Spawning a cell from player species: Default
[INFO] Processing Auto-evo Step
[INFO] Bacteria_7021 -710
[INFO] Species Bacteria_7021 went extinct
[INFO] Species Bacteria_7021 has been extinguished
[INFO] Bacteria_2095 1765
[INFO] Bacteria_3630 2201
[INFO] Bacteria_9383 960
[INFO] Species_4383 2959
[INFO] Species_4383 has been devestated by disease.
[INFO] Species_4383 population is now 2078
[INFO] Species_1966 2093
[INFO] Species_5352 1778
[INFO] Species_5352 has been devestated by disease.
[INFO] Species_5352 population is now 931
[INFO] Species_882 1431
[INFO] Species_1648 1784
[INFO] Species_8973 1008
[INFO] Species_357 814
[INFO] Spawning a cell from player species: Default
[INFO] Spawning a cell from player species: Default
[INFO] Spawning a cell from player species: Default
[INFO] Model: chloroplast.mesh
[INFO] TODO: organelle unlock progress if cell: 39 is the player
[INFO] Model: chloroplast.mesh
[INFO] TODO: organelle unlock progress if cell: 39 is the player
[INFO] Engulf mode pressed
[INFO] Spawning a cell from player species: Default
[INFO] Model: chloroplast.mesh
[INFO] TODO: organelle unlock progress if cell: 5612 is the player
[INFO] Model: chloroplast.mesh
[INFO] TODO: organelle unlock progress if cell: 5612 is the player
[INFO] Model: chloroplast.mesh
[INFO] TODO: organelle unlock progress if cell: 5612 is the player
[INFO] Model: chloroplast.mesh
[INFO] TODO: organelle unlock progress if cell: 6044 is the player
[INFO] Model: chloroplast.mesh
[INFO] TODO: organelle unlock progress if cell: 6044 is the player
[INFO] Spawning a cell from player species: Default
[INFO] Spawning a cell from player species: Default
[INFO] Spawning a cell from player species: Default
[INFO] Model: chloroplast.mesh
[INFO] TODO: organelle unlock progress if cell: 6330 is the player
[INFO] Model: chloroplast.mesh
[INFO] TODO: organelle unlock progress if cell: 6330 is the player
[INFO] Model: chloroplast.mesh
[INFO] TODO: organelle unlock progress if cell: 6330 is the player
[INFO] Spawning a cell from player species: Default
[INFO] Spawning a cell from player species: Default
[INFO] Spawning a cell from player species: Default
[INFO] Spawning a cell from player species: Default
[INFO] Model: chloroplast.mesh
[INFO] TODO: organelle unlock progress if cell: 6835 is the player
[INFO] Model: chloroplast.mesh
[INFO] TODO: organelle unlock progress if cell: 6835 is the player
[INFO] Model: chloroplast.mesh
[INFO] TODO: organelle unlock progress if cell: 6835 is the player
[INFO] Model: chloroplast.mesh
[INFO] TODO: organelle unlock progress if cell: 6835 is the player
[INFO] Model: chloroplast.mesh
[INFO] TODO: organelle unlock progress if cell: 6835 is the player
[INFO] Model: chloroplast.mesh
[INFO] TODO: organelle unlock progress if cell: 6835 is the player
[INFO] Model: chloroplast.mesh
[INFO] TODO: organelle unlock progress if cell: 6835 is the player
[INFO] Model: chloroplast.mesh
[INFO] TODO: organelle unlock progress if cell: 6835 is the player
[INFO] Model: chloroplast.mesh
[INFO] TODO: organelle unlock progress if cell: 6835 is the player
[INFO] Model: chloroplast.mesh
[INFO] TODO: organelle unlock progress if cell: 6835 is the player
[INFO] Model: chloroplast.mesh
[INFO] TODO: organelle unlock progress if cell: 6835 is the player
[INFO] Model: chloroplast.mesh
[INFO] TODO: organelle unlock progress if cell: 6835 is the player
[INFO] Model: chloroplast.mesh
[INFO] TODO: organelle unlock progress if cell: 6835 is the player
[INFO] Model: chloroplast.mesh
[INFO] TODO: organelle unlock progress if cell: 6835 is the player
[INFO] Model: chloroplast.mesh
[INFO] TODO: organelle unlock progress if cell: 6835 is the player
[INFO] Model: chloroplast.mesh
[INFO] TODO: organelle unlock progress if cell: 6835 is the player
[INFO] Model: chloroplast.mesh
[INFO] TODO: organelle unlock progress if cell: 6835 is the player
[INFO] Model: chloroplast.mesh
[INFO] TODO: organelle unlock progress if cell: 6835 is the player
[INFO] Model: chloroplast.mesh
[INFO] TODO: organelle unlock progress if cell: 6835 is the player
[INFO] Model: chloroplast.mesh
[INFO] TODO: organelle unlock progress if cell: 6835 is the player
[INFO] Model: chloroplast.mesh
[INFO] TODO: organelle unlock progress if cell: 6835 is the player
[INFO] Model: chloroplast.mesh
[INFO] TODO: organelle unlock progress if cell: 6835 is the player
[INFO] Model: chloroplast.mesh
[INFO] TODO: organelle unlock progress if cell: 6835 is the player
[INFO] Model: chloroplast.mesh
[INFO] TODO: organelle unlock progress if cell: 6835 is the player
[INFO] Model: chloroplast.mesh
[INFO] TODO: organelle unlock progress if cell: 6835 is the player
[INFO] Model: chloroplast.mesh
[INFO] TODO: organelle unlock progress if cell: 6835 is the player
[INFO] Model: chloroplast.mesh
[INFO] TODO: organelle unlock progress if cell: 6835 is the player
[INFO] Model: chloroplast.mesh
[INFO] TODO: organelle unlock progress if cell: 6835 is the player
[INFO] Model: chloroplast.mesh
[INFO] TODO: organelle unlock progress if cell: 6835 is the player
[INFO] Model: chloroplast.mesh
[INFO] TODO: organelle unlock progress if cell: 6835 is the player
[INFO] Model: chloroplast.mesh
[INFO] TODO: organelle unlock progress if cell: 6835 is the player
[INFO] Model: chloroplast.mesh
[INFO] TODO: organelle unlock progress if cell: 6835 is the player
[INFO] Model: chloroplast.mesh
[INFO] TODO: organelle unlock progress if cell: 6835 is the player
[INFO] Model: chloroplast.mesh
[INFO] TODO: organelle unlock progress if cell: 6835 is the player
[INFO] Model: chloroplast.mesh
[INFO] TODO: organelle unlock progress if cell: 6835 is the player
[INFO] Model: chloroplast.mesh
[INFO] TODO: organelle unlock progress if cell: 6835 is the player
[INFO] Model: chloroplast.mesh
[INFO] TODO: organelle unlock progress if cell: 6835 is the player
[INFO] Model: chloroplast.mesh
[INFO] TODO: organelle unlock progress if cell: 6835 is the player
[INFO] Spawning a cell from player species: Default
[INFO] Model: chloroplast.mesh
[INFO] TODO: organelle unlock progress if cell: 6901 is the player
[INFO] Model: chloroplast.mesh
[INFO] TODO: organelle unlock progress if cell: 6901 is the player
[INFO] Model: chloroplast.mesh
[INFO] TODO: organelle unlock progress if cell: 6901 is the player
[INFO] Model: chloroplast.mesh
[INFO] TODO: organelle unlock progress if cell: 6901 is the player
[INFO] Ready to reproduce!
[INFO] Editor button pressed
[INFO] Entering MicrobeEditor
[INFO] Suspending microbe stage background sounds
[INFO] Calling editor setup script onEditorEntry
[INFO] Running microbe editor script setup
[INFO] Edited species is Default
[INFO] Starting microbe editor with: 9 organelles in the microbe
[INFO] Editor action is now: chloroplast
[INFO] Editor action is now: flagellum
[INFO] Placing organelle ‘flagellum’ at: -1, 5
[INFO] Placing organelle ‘flagellum’ at: 1, 3
[INFO] Placing organelle ‘flagellum’ at: 2, 2
[INFO] Editor action is now: cytoplasm
[INFO] Placing organelle ‘cytoplasm’ at: -1, -2
[INFO] Finish editing pressed
[INFO] MicrobeEditor: applying changes to player Species
[INFO] MicrobeEditor: updated organelles for species: Default
[INFO] Suspending microbe editor background sounds
[INFO] Resuming microbe stage background sounds
[INFO] Calling return from editor script, onReturnFromEditor
[INFO] Spawning a cell from player species: Default
TODO: the spawned cell from the player species from the editor split will never be despawned
[INFO] Spawning a cell from player species: Default
[INFO] Spawning a cell from player species: Default
[INFO] Spawning a cell from player species: Default
[INFO] Spawning a cell from player species: Default
[INFO] Spawning a cell from player species: Default
[INFO] Processing Auto-evo Step
[INFO] Cambrian Explosion
[INFO] Bacteria_2095 1647
[INFO] Bacteria_3630 3853
[INFO] Bacteria_3630 is diversifying!
[INFO] Bacteria_3630 population is now 5331
[INFO] Bacteria_9383 -306
[INFO] Species Bacteria_9383 went extinct
[INFO] Species Bacteria_9383 has been extinguished
[INFO] Species_4383 4657
[INFO] Species_4383 is diversifying!
[INFO] Species_4383 population is now 5881
[INFO] Species_1966 4603
[INFO] Species_1966 is diversifying!
[INFO] Species_1966 population is now 5602
[INFO] Species_5352 1571
[INFO] Species_5352 has been devestated by disease.
[INFO] Species_5352 population is now 96
[INFO] Species Species_5352 went extinct
[INFO] Species Species_5352 has been extinguished
[INFO] Species_882 2905
[INFO] Species_1648 3018
[INFO] Species_8973 2390
[INFO] Species_8973 is diversifying!
[INFO] Species_8973 population is now 3098
[INFO] Species_357 1940
[INFO] Species_357 has been devestated by disease.
[INFO] Species_357 population is now 711
[INFO] Spawning a cell from player species: Default
[INFO] Spawning a cell from player species: Default


#17

That log doesn’t have any fatal errors in it. The exit code reported by the launcher, is currently the only useful piece of information in random crashing during gameplay.


(Evolution4Weak) #18

there was no exit code


#19

It’s not in the log. It’s reported by the launcher (or if you run the game in terminal or command prompt you can also view the exit code)


(Evolution4Weak) #20

the launcher said nothing


#21

The last line in the output display thing the launcher shows should be the exit code ( child process exited with code 0).


(Evolution4Weak) #22

i don’t see that it just show the launcher with news and dev forum,no output display thing


#23

You need to play thrive through the launcher to see the output and the exit code in the launcher.