sessile
- Bubble resistant: Survive air bubbles appearing in your xylem at least once*
- Strawberry: Evolve a straw so that animals can drink your nectar and seeds
- Nature’s permenant ship: As a tree species in a mangrove forest, shed so many leaves or organic material that a swimming “ground” layer appears
- Soil coral: Be an animal that has symbiotic plants in it and be the primary producer in a land where there is soil, not rocks
- Land coral: As a photosynthesiser on land, build calcium carbonate structures
- Flying coral: Be a sessile sky whale
- Mouth of the sea: Be a creature that has roots on sea floor, grows above the sea surface and catches flying creatures for consumption
- Phivore: Live in a region where a river and a sea or two rivers meet, make energy from their ph difference
- Osmivore: Live in a region where a freshwater river meets a saltwater sea, and make energy from the hydrostatic pressure difference
- Living castle: Be a colonial organism that is sessile but (some or all) its members can move if they seperate from the main meatball
- Autotrophic civil engineer: As a plant, cover all of your patch with a root infrastructure
- Walking palm[1]: As a plant, move (very slowly) by changing which roots your trunk is connected to. Also reproduce by getting pregnant, move away from your offspring after it is planted[2]
- Plant mushroom reversal: As a photosynthesiser, make a symbiosis with a creature which acts as roots. Later, evolve roots yourself, but loose your photosynthesising capability. Become the symbiont root of a photosynthetic creature that evolved from your previous symbiont root. Or vice verca
- Thermal photosynthesiser: Use sunlight to heat water* and do thermosynthesis
awakening
- [your species’s genus name] economicus: Create a species that makes zero donations to charity and only does rational decisions following the supply and demand rule (aware? awakening? society?)
- Paleo luddite*: Make a composite flint sword
- Helicopter bow: Make a bola that is attached to an arrow and launched wit a bow
- Dimond sword: Make a makwawitl using diamonds
- Gunditjmaran storytelling*: Orally pass a story from one generation to the next for 37000 years (awakening)
- Paleo firefighter: Stop a wildfire in awakening stage
- Grappling worm: Use a species as a grapling hook (aware/awakening)
- Troopnest: Build a military camp in awakening stage
- Brewarrina traps: Make a passive income for collecting food (awakening)
- Bear grylls tactic*: After exiting a cold lake, dry yourself with snow (aware/awakening)
- Deersuit: As a creature without horns, add the horns of another species to yourself (aware/awakening)
- I like it dry: Discover dry cleaning before soap(awakening/society/industrial)
- Blade brake: Do blade brake* (aware/awakening)
- Brainwall: Build a great firewall of china in awakening, that is possible because your species has evolved telepathy (wifi)
- Epic victory: Defeat a hibernating balloon epic in awakening
- Calabash: Use a fruit as a bucket, barrel or a chest
- Flooder: Sabotage a rivaling tribes burrow/city by digging a channel that lets water flow towards there (aware/awakening/society/industrial)
- Firnasian: Gain the ability to glide in the awakening or society stage
farming
- Bloody fields: Have strong kidneys and be able to drink sea water. No water scarcity for you, your crops on the other hand, can’t use sea water, so water them with your blood or milk (not urine or sweat because they are salty too)
- Atlantean bread[3]: Use a crop that was first domesticated in a sunken continent as your staple crop (society)
- Domestic on the surface: To create farms, instead of planting crops, graft domesticated species to existing wild plants (society)
- Mysterious maple syrup: Extract nutrients from a continent you haven’t discovered (the trees on your farms are connected to other trees via roots that are under the sea bed)
- Master cultivator*: Bring together previously isolated agricultural systems, enabling multiple cropping and extended growing seasons
technology
- Architectural forge: Use the waste heat that appears as a construction substance like cement hardens for smelting metals
- Blow me a metal: Make a smelter powered by the wind*
- Bantu development[4]: Get to the iron age before the bronze age
- Eelpower: Build an electric device using an electricity generating creature
- Who needs that many pages: Enter space stage while still using cuneiform and stone/clay/wooden tablets
- Cold fire twirling: Make a de facto refrigirator by covering the food with wet clothes, spinning them and putting the cooled food inside an insulator, repeating every so often for extended storage
- If life gives you a sour fruit, build a mecha: Build a mecha which carries cars one by one if the trafic jamms
- Faunic tradition[5]: Unlock communication with all the species in your planet (awakening/society)
- Reject the sun: Use 0% of the suns energy, directly(farming) or indirectly(fossil fuel). You can use chemosynthesis or geothermal.(society/industrial)
- Swarm master: Spawn an insectcloud and make it move in a spesific direction
- Militech: Build a city using a swarm
- Air hack: In a world where wireless electricity is used by planes, hack the air and force military planes to land (industrial)
- Droneworld: Discover quadcopters before helicopters
- Skyscraping mother of hell: Construct and use a 500 meter high siege tower
- Biologic skynet: Build supercomputers from neuron cells and reach singularity with not so good consequences
- Circuit superiority: Play as robots and justify making experiments on animals because they have no souls
- Walkie talkie breathie: As a robotic civ, use living creatures for radio or internet
- Big belgiuming sword: Design and use a weapon that is heavier than your species and it is swinged
- Horsepunk: Build a railroad infrastructure for horse powered trains
- Pontoon train: Make a floating train track
- Glider city: Use planes for public and cargo transport which don’t have powered flight, they are gliders launched with catapults or trebulchets
- Kite city: Build a kite city, staying in the air due to wind and tethered to the surface
- Reverse archimedes screw: Build a screw propelled ship[6]
- SS Bitcoin: Make computers from a high melting point material and mine bitcoin, due to the high amount of waste heat generated they can have a leiderfrost effect by boiling water, use them to build a ship/hovercraft
- Anti atlantis weapon[7]: Use leiderfrost effect to hit submerged cities or submarines with kinetic weapons
- Wonkaland: Your flying cars enter houses from above (removing the need for doors) and can also be used like elevators
- Caveman elevator: Use a rock on a geyser as an elevator (awakening/society)
- Operation guzheng*: Slice a ship going through a marine chokepoint by using nanotechnology
- Harpolysis: Launch harpoons from your vehicles and hit another vehicle, pull it from different sides and divide it in half or more
- Trainisation**: Take a vehicle that looks like it was designed by dahir inşaat from thrivepedia and turn it into a train in vehicle editor
- Spanish catapult*: While trying to siege a city, your catapult fires straight up and destroys itself
- English catapult*: Don’t accept your enemies surrender because you want to try using your new machine which hasn’t been completed yet
- Catapultship: Make a catapult powered ship, throw mass backwards
- Catapultship: Harpoon version: Always throw the same mass backwards, after it hits the water and slows down, fish it back up and throw it again. Maximum speed is not very high with this but at least it doesn’t suffer from the rocket equation
- Milking gravity: Place a piston on the sea and power your ac hydraulic grid using the tides
- Submarine gills: Build a splashing station* for the oxygen needs of your submarine or underwater city
- Deadly cauldron: Domesticate a nessie and use it on a land war. It is carried in a wheeled aquarium and it bites (or ramms with its horns) targets that are close enough.
- Hoopmobile: Don’t invent the wheel, but use hoopsnakes for the same purpose
- Gecko housing: Be able to climb walls and design apartment blocks with doors for high floors existing at the same height as those floors (society/industrial)
- Von neuman train: Make a train that builds its tracks as it goes
- Tamed branches: Build an ideal road for brachiation
- Mobile ground: Operate a train that is as long as its traintract
- Chainception: Design the chainsaw described by willow*
- Wot*: Spin a cannon through which projectiles are fired fast enough so that the vehicle becomes a helicopter
- Air smelting: In a planet without lands or rafts, become a bird, and discover metalurgy
- Fluidic economy: Build a bill philips machine* in society stage (and unlock economy editor)
- Without the college debt*: Make a biologic computer in society stage
- Mirror in black: Invent computers but keep them a top secret, your population doesn’t have acces to it. Keep it that way until you invent quantum computers.
- Anti wheel: Enter space stage without ever having used a wheel or a rotating part in tech editor
- Sauropod catapult: Make a catapult by streching a body part of a creature such as its neck or tail
- Storm powered: Use ligthnings for more than 50% of the power in the powergrid for at least a year
- Brain farm: Make a brain farm, grow a sessile species and collect the neuros it produces (biopunk carbon valley)
- Slapsgiving: Cook food by slapping
- Gunpower: Accelerate something to 1% the speed of light using gunpowder (society)
- All the contribution was from me: Do an industrial revolution using only the modified versions of your species’s organs
- Kleptoplastic engine: Make a biopunk engine and feed it organelles instead of gasoline (industrial)
- Kleptofactory: As a species that constantly needs to get new organelles with kleptoplasty in order to survive, advance in genetic engineering and build a factory in industrial stage for mass producing organelles, the previous method was getting it by consuming other creatures or having an organelle pet
government, ideologies, religion, culture
- Mutually assured law: You dont have a police force. Your population agrees not to commit crimes. Your species is able to explode like a creeper, so if a burglar enters your house and you wake up, either he agrees your request of politely leaving or you explode, killing both of you. The social order is preserved the same way the cold war remained cold. In terms of gameplay consequences, there is no policing cost but if it is a time of scarcity and people have to steal in order to feed themselves, the population decreases.
- Argument by sacrifice: Have a system where when a social group sues another group, the side which makes the most human sacrifices is seen as the correct side and their demands are met
- Populus vult regem: Write an anarco monarchist manifesto which becomes more popular than all the other ideology manifestos
- Landlord oligarchy: Make it so that people vote proportional to the land area they own
- Gracchian democratisation: Remove landlord oligarchy, making the people who live in apartment blocks equal to the ones in suburbania
- 'Ey ceaser thats sus: As a politician, the time you declared as the beginning of the next year means that you’d have more time in office
- Close your eyes and see the truth: Chose darkness as the symbol of your philosophy/religion, which embraces “knowledge” as a core tenant
- May luck run through you like the spirit of the buffalo[8]: Have animism as your religion and an extensive gambling economy at the same time.
- Gandalf the lord: (secret achievement) In the ten commandment editor, place the word “pass” after the phrase “thou shall not”[9], granting the followers of your religion 25% combat bonus when fighting epics.
- Anti posthumanism: Make the commandment “thou shall not disfigure the human soul[10]” in 10 commandment editor (industrial/space)
- R’amen: Design an unironic pastifarian religion
- The heretic is always unimaginative: Use an argument you used to defeat a religion/ideology in your planet on an alien religion/ideology with the same success
- First column becomes the fifth column: Your government is viewed less favorably by your public than the goverment of the country you are at war with
- Cheerful outlook[11]: Reduce the anxious or avoident attachment styles in your population down to zero percent (society/industrial)
- Dance floor politics*: Bring all the feudal nobility to the capital to party meanwhile you fill the goverment jobs with people who don’t have secondary regional loyalties
- Royal dynastic family tree inheritance chicanery: Do some royal dynastic family tree inheritance chicanery
- There’s still time for a son! Madam, you have to undress: Make an heirless noble create an offspring in deathbed
- To the ballroom, post haste! *: Your monarch goes to a party while a lot of peasents were dying
- Ceramony diversity: Have a ceramonial king. And a ceramonial senate. Be a de facto oligarchy.
- The people must be the enemies of the people*: Support democracy and massacre rebelling civilians
- Micromanaging democracy: Have a system where there are 10 or more elections per election. A different election for the central bank, a different one for the ministry of agriculture, etc…
- Democracy diversity: Get all the achivements for democracies at least once, not necessarily all in the same game
- Democratic dynasty: Get selected to rule a country for 4 generations without any schenenigans
- Pirate technocracy: Agree that the one who plunders the most becomes the king
- Physical exam: Use a rite of passage like a central exam
- Kill em with kindness: Play as the lower classes and serve and worship your oppressors so good that they grow bored of life and binge drink into mass suicide
- Weakened overlord: As a deskilled country, have a skilled colony you exploit
- Help! Help! I am being repressed!: Play as an anarco syndicalist commune and send back the king or the tax collecter that entered your land empty handed
- Bureaucracy auction: Have more than one burecracy and make them compete for being the most efficient (society/industrial/space)
- Reverse party lines: Have an election where the representatives of the two most popular parties each voted more for the other parties candidates
- Representception: Have a system where the people elect representatives, those representatives elect the representative representatives and those representative representatives elect the prime minister
- Forced representative democracy: Put quotas to the parliment which says that politicians, before they were elected, must have had the same percentage of jobs as the people they rule over, so if everyone is a farmer craftsmen can’t be elected
- Technofeudalism: Have your capitalistic economy be divided between an oligopoly of tech companies
- The binitarian god’s kingdom on earth: Solve a succession crisis in a heredetary but reencarnative monarchy by saying that the supreme sprit has reencarnated as two people at the same time
- Grand title*: Your ruler gains 49 different titles all of which have a meaning in your planet
- Title buildup: Your ruler gets titles from both the parents, the same title can be get from both of them, in the end, end up having 10 kilobytes of title (space stage)
- Titleocracy: Have an unequal democracy where people votes proportional to the length of their titles (everyone is a royal baby after all)
- Agustus castro: Unite he workers of the globe under the leadership of one man
- Crusader ping pong: Convert a crusading army to your own religion and send them back to their original lands for crusading
- Survivalist: Have a survivalist culture
- Kings hate this simple trick: As a clergy, own 100% of the land in your planet property sense, but less than 10% of it politicsvise, so own a land without needing to govern it
- Election against past: Have a system where a law made can only be changed or removed with a higher percentage of vote
- Startup communism: Have an economic system where all the companies have a fixed limited lifespan, they innovate as much as they can and then negociate their selling price to the goverment
- Following the book: Don’t have the legislative branch, only have the executive and juditionary branches for 500 years
- Oral banking tradition: Have a barter economy where the exchange of different goods or services don’t have to be at the same time, but its not just "i owe you one"s, the price of evertything is kept track of in the minds of the people (awakening/society)
- But who will till the soil?: Have an egaliterian society for non slaves
- Second coming of christ: Awaken your prophet from a 2000 year long hibernation
- The high crusade*: After the spaceship of a communist alien civ lands on your feudal medieval planet for conquering it, defeat it and take the spaceship, conquer its space empire instead
- Resource egaliterianism: Take a decision in your united nations that the profits of underground resources in your planet should be distributed equally to all everyone, through a universal basic income. And enforce this decision.
- Island of sark: Have a senate that has 6% the population or more
- We’re still gonna organise but in a cool way: Make a union of egoists
- neo-neo-neo[insert your ideology’s name]ism: Reform your ideology 3 times
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that’s not walking palm does, but I stil wanted to use that name ↩︎
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so that it can get light ↩︎
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or doggerlandean bread ↩︎
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“In Sub-Saharan Africa, where there was no continent-wide universal Bronze Age, the use of iron immediately succeeded the use of stone” Iron Age - Wikipedia ↩︎
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or zootradition, like zooplankton, but i fear that may also be understood as zoo tradition ↩︎
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this has nothing to do with confusingly similar named “screw propeller”, what i mean is a “screw propelled vehicle” that goes on water ↩︎
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like anti tank weapon ↩︎
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and click enter. Don’t specify “that mountain over there” ↩︎
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like in dune ↩︎