I reworded it. I hope this is better…

What is Belgium?: Gives Players the ability to rename every object in the game as Belgium.
I reworded it. I hope this is better…
What is Belgium?: Gives Players the ability to rename every object in the game as Belgium.
Quantum Immortality: After going extinct continue in an alternative timeline (can be used once per run)
Mobius - Have the ability to make Mobius strips and Klein bottles for colonization.
Hubble’s Eye: Gain excellent eyesight
Does this include seeing every part of the Electromagnetic Spectrum?
Probably. Maybe you could customize how “strong” the perk is in some cases?
Probably
How?? Radio waves don’t just stop getting longer so you’d need an infinitely large detector to get a single pixel of sufficiently large wavelengths, and honestly you could make arbitrarily short wavelengths of you had enough energy, so the detection hardware would obviously need to be smaller than a fundemental particle. Let alone visualizing it. If you just mean ascended players could view any source of radiation if they choose too, ig I get it. View every kind of light the game is simulating, but if this is supposed to go on actual members of a species blessed with the perk I stop understanding it.
I originally meant the perk to be like giving the player species “space telescopes for eyes without making these eyes larger than regular ones”. Just a really sharp eyesight.
I would think such a godly being could just turn their own ability to see different wavelengths on and off on a whim.
Truesight: See EVERYTHING in a (value) distance around you, even if it’s behind an obstacle like a wall
Do you think this would give you some sort of warning if a creature is behind or next to you larger then the game normally would presubley? Also maybe some sort of button to see important things through walls or automatically filling in a mini-map out of line of sight?
I think all of this could be included within the truesight feature.