still so unlikely that youโd have better chances at praying to a god to teleport them there, even if gods donโt exist
So the fg would begin with some cell just miracleously clipping into the rooms, would the clipping rate then increase there?
the backrooms is canonically a lot less stable than the frontrooms(its name for the physical universe)
my interpretation of that is that itโs because itโs far enough away from the origin that floating point errors start happening a lot more
so yea
So is backrooms supposed to take place in a simulated world?
yeah, itโs gonna be simulated on my computer
this instance at least
Will we get to know how did such a simulation come to be?
also doing a different starting organism(probably just a bacterium that can digest cellulose fibers, since there is practically infinite carpet to eat, but it does mean that where youโll be ending up depends on which round you stop eating carpet in)
(the carpet will also have a plastic skeleton so it takes at least a few rounds for someone to make it stop being able to hold water, since theyโd have to deal with the fluorine in it)
oh and even if not enough people wanna do this fg we can reuse the code for pretty much any other evo game
Are the backrooms truly infinite or is there a limit to them?
they are as infinite as the Wide Ape is wide
that is, if you think of the biggest number you can possibly conceive of, even through abstractions like scientific notation, such as 10^100^100^100^100, it is wider
however, it does have boundaries
(at least, thatโs how my version is, idk how it is in canon)
Wouldnโt that make it omega units long or something?
oh i also decided that the first system i normally introduce is getting thrown out and replaced with something better
(ahem, the ascension perks system, imho it was hot garbage, iโm replacing it with something that makes power have a cost that isnโt time)
What will the new system be named?
In canon, the backrooms is a non-Euclidian space, meaning it basically folds in on itself. In other words, if you were to travel in a straight line, youโd eventually make it back to where you started without any turns.
Not quite the definition of non-euclidean. Euclideanness refers to behavior of parellel lines, as described in euclids 5th postulate:
In other words, does the angle of the lines change over distance, in a euclidean space the answer is No.
For instance, the 2d surface of a 3d sphere is non-euclidean, because 2 such lines would eventually converge; thus is non-euclidean.
In a hyperbolic surfarface, the opposite is true, the 2 lines would eventaully diverge, but is also non-euclidean.
But: The 2d surface of 3d torus (a donut), despite having a hole, is euclidean, since the 2 lines would remain parellel when extended, even though they wrap around to their start, finite spaces can be euclidean.
Something like pac-man, where going over one edge wraps you to the other side, is considered a torus topologically. If pacman were 3d but still wrapped, itโd just be on the surface of a hypertorus.
Non-euclidean is often misused to describe weird geometry, probably due to HP Lovecrafts novels.
Said weird geometry, is usually portals, which can make the surface locally non-euclidean since a line would become not parellel;
But, the space itself is not non-euclidean, since as long as you donโt cross a portal your lines will remain parellel.
Heck, portals can be completely euclidean in the โrealityโ, if they are just transporting you around a higher dimension and youโre just on the folded 3d surface, like how a ball embed in 3d space is euclidean but itโs surface is not.
Ironically real life isnโt euclidean either, since well space itself is, gravity makes it locally spherical, so travelling in a straight lime will cause you to converge toward the gravity well, like around a black hole.
My conclusion: I think non-euclidean is a poor descriptive word and I wish existential horror media like the backrooms would stop over-using it.
Btw pretty sure this fg is more or less ded
Come to think about. Has anyone thought about evolution in a hyperbolic space?
Life would have do deal with much more surface to volume ratio;
and navigation would be, difficult, to say the least.
Edit: and cosmically enforced speed limit, so if you go faster than your materials shear strength can take you explode into ribbons, canโt forget that.
Which is probably why we didnโt have a fg about this sort of life in a good while atleast
Would evolution in Fluidic Space be significantly different (like the Undine from Star Trek)?
What even is fluidic space?