Chimera World War (THRIVE'S ZOOMAGEUO MAGNUS EVO TOURNIMAT REMMORTAL BREAKDANCE showdown I think. part II)

a reinforced one at that, but soon it’ll only be if you can collect it before the workers and warriors get to it.

ill buy an extra mutation

M1: a new gland appears in their mouths that lets them release a gaseous anesthetic that lulls all creatures to sleep (time to turn the forests into a buffet, hopefully)
M2: (if doom wants to be cheeky about this and not let me conquer the forests with my anesthetic gas™ then I’ll use this mutation to further improve its effects, otherwise I’ll just improve my digestive capabilities)

B: death lizards now tolerate members of their own species more

2 Likes

no…
because they are no animals.

:dotted_line_face:


anyway, I have started to work on the next round..
its will be the last one for a week or so ( I have Colonoscopy next week, so I won’t exactly be able to work for the next 4 days)

1 Like

ok, so if i want things from algae i’ll need mutations and actions to get them, got it.

I’m sorry if I’ve hurt your feelings. I just genuinely can’t see it.

u cant do that…
that not a behave that possible right now
find other b pls

wh- hu- but-
ok.
Behavior: Create more secure colony structures.

2 Likes

Round 7 - Rise of Kiroza

Event: Volcanic Upraising

that during the period of the approaching collision between the two continents, volcanic activity began to arise more and in an unknown place, a new island was formed, also known as Kiroza. A relatively modern island that thanks to one factor, the island is first settled, albeit in the sea, by a group of simple pioneers, but because of the nature of the island, who is known for such a long time the island will survive.

On the Mariya continent, a river/beach plant became extinct but no ecological change was caused (50 points for me). Powers have continued to play in action there as the climate gets warmer and warmer. The presence of a new predator changes the rules of the game: the splitting of the Feild Dodo species has created a new predator whose strategy is pursuit, unlike the other predators of the continent that use ambush, giving it the initial advantage.

On the Mao continent, the presence of a major arms race and a more extreme climate change have already resulted in the extinction of a key plant in the tundra that is already affecting life there and very soon, at this rate, an ecological collapse may happen in the future at this rate. On the one hand: the spread of parasites and the constant war of many factors such as the colonies and the fall of large species to them one by one. In water, the ecology is more stable with minor developments.

On the new island, the only pioneer in evolutionary/mental development is the creation of gateways that allow for a faster transition of species. There are currently 3 species present that are all related to Psychoaugurs (10 points) other than that, nothing special.

Know battles

Mariya:

Among the fields at the sparse border of the forest, Arginion small ear gather plants for them. Among the bushes, Death Dragon has already set traps for himself and is waiting for at least one of them to catch on. After waiting for a while, one of them was caught and he started pulling out his sharp tongue to try to deliver the final blow. He hasn’t eaten in days. Gently approach before pouncing on the prey to kill it. The rest of the group fled to other traps that were scattered. While starting to eat, out of the whispers, a new serious competitor moans: Faleken, just took advantage of the traps and stole some of your prey. He was not satisfied and began attacking the giant bird with his tongue, but Faleken has a secret weapon: his speed. He managed to dodge and with the help of his beak, he pecks the death dragon, but his shield protects him. Eventually, both sides retreated after the bird managed to steal some of the prey. Ultimately, this is the dragon’s loss for the day.

(10 points for the death dragon)


Mao:

Titanomantis scouts set out to collect Grass-eater tarantulas that had died after a prolonged struggle with them and brought with them to their nest. Unbeknownst to them, they are on the way to an ancient battle for a long time: the Mixotrophic salamant.

The salamanders began to attack the rangers with agility, even though they are much larger than the Titanomantis, they fight back no less. It is a battle between defense and attack, but the salamanders know that against a whole swarm they will not be able to cope, so they gathered as many as they could and left the place. At the end of the day, the salamanders won, but not knowing that some of the mantises contained parasites.

(10 points for Titanomantis, 5 points for salamanders)

Kiroza:

none

It seems that the next rounds will be more exciting as the big event is called in 3 rounds from now.

Just remember that the next round won’t be until next week.

See you soon.

Chimera that belong to players:

Eusocial Titanomantis

User: @Nigel

Points: 57

Original animals: Chinese mantis | Titanomyra | Mantis shrimp (wild cards use:0)

Distribution: Mao (Forests, grasslands)

Status: NT

Food Web Placement: Secondary consumer / Omnivorous

Reproduction rate: S

Stats

Size: ~16.4 Cm (Small) (Avr)

Strength: S+

Defense: C-

Agility: F-

Stealth: G+

Stamina: F

Health: D-

Intelligence: F-

Features:

Eusocial (Titanomyra)

Centaurism (Chinese mantis)

Smashers (Mantis shrimp)

Tetrodotoxin (Takifugu)

Counters:

Open respiratory system

Slow speed

Short term memory

behavior

This chimera, the queen, is the matriarch of the future colony. It is divided into 3 castes:

Royals,

Soldiers,

and Workers.

Each have distinct roles in the colony - The queen produces all of the population, and keeps the colony very will stocked with new young. The Soldiers are the more combative class, as they have more pronounced punching appendages. They can pack a huge punch! The workers are the best at gathering. When workers are in danger, soldiers will come to back them up. While the queen is largely stationary, she is capable of combat, and due to her larger size than soldiers, she is decent, however soldiers are more efficient at combat, due to their numbers.

2.5 milon years:

Workers bring out extra corpses they collect near to their colony, while soldiers hide amongst the trees. When animal(s) come by, drop from the trees and swarm them.

This has realistic possibility to develop, since they would probably notice that when they leave corpses outside the nest, and simultaneously have soldiers in the trees above the corpse, its beneficial. (removed - 7.5)

5 million:

Attack Mixotrophic salament colonies not by rushing into the holes made in fungi, but rather digesting the base of their colonies, causing them to fall over. Then, in the confusion, rush in.

7.5 million:

The titanomantis no longer bait out prey. Instead, they are passive to all other titanomantis, including those from other colonies. Colonies can at times merge together when under pressures, pooling their resources to launch all out attacks on large threats.

10 million:

Feast on any amorphus horror thats beached, and see if feeding it a titanomantis makes it a bit woozy

12.5 mill:

The immune systems of titanomantis can detect practically any single celled organism in their body. When this happens, they quickly secrete a pheromone that is detected by the hive that they are infected with something. When this happens, they are sentenced to death by amorphous horror (basically).

15:

decimate the delectable parts of trees in High Titanomantis territory more ferociously. Stripping them bare, like locusts.

17.5:

Create more secure colony structures.

Basic Info

The species looks to be similar to that of a chinese mantis, however has features from the mantis shrimp. Namely, the scythe appendages. These have morphed into what looks to be a firsts of a mantis shrimp, except green and the outside is spikey, resulting in swift hard impacts with an additional spikey kick.

The Royal caste (Which includes the queen- that’s all) is by far larger than the Soldier caste (by roughly 2x), which is in turn larger than the worker class (roughly 2x again)

However, the queen, after settling, gradually becomes a more stationary being - primarily focus on bearing young. The abdomen of the queen gradually gets larger during this period in order to keep up with the growing population needs of the colony, however the queen never becomes FULLY unable to move - they have many appendages due to the DNA from beings with many, after all.

History

More lysosomes in the digestive system

Some lysosomes evolve Cellulase and Chitinase to digest the local plants and fungus.

Larger size, especially in queens.

Even more size, ESPECIALLY in queens.

Tetrodotoxin Immunity

More complex and effective immune and neurological systems to be difficult to be manipulated.

longer and more complex digestive track

Stronger punches to even crack the bones of queen mixotrough salament, allowing the reaching of the delectable insides.

Psychoaugurs

User: @fralegend015

Points: 18

Original animals: Giant Octopus | Crow | Sperm whale (wild cards use:0)

Distribution: Mariya (shallow sea)

Status: VU

Food Web Placement: Secondary consumer / Omnivores

Reproduction rate: E

Stats

Size: ~ 3.2 m (Large)

Strength: F-

Defense: E

Agility: E+

Stealth: G+ (assistent)

Stamina: E

Health: D

Intelligence: SSS (limit boundary)

Psyonics: C (Object minipulachen, spacetime, very short portal)

Features:

Giant Octopus for its brain structure, confering it an high level of intelligence.

Crow for its neuronal density, which is most likely one of the highest of all animal species.

Sperm whale for their brain size, which is the biggest of all animals.

Counters:

fragile

weak

bare

behavior

Mind over Science - Psychoaugurs will obsessively study reality in order to find out ways to manipulate it to their will, mainly with the usage of tools.

Mind over war - Psychoaugurs will occasionally extend their obsessive studies to other matters, mainly belligerent matters, such as how to most efficently kill one’s enemies or how to successfully wage large scale wars for long periods of time. (Short version: They study warfare and martial arts)

Mind over society - Psychoaugurs will ammass themselves in titanic congregations with the sole goal of furthering their own studies, the political scene of these societies tend to be rather uneventfull and straightforward though, this is because psychoaugurs’ obsession over preparing makes them not care about politics, seeing them as inferior. (Short version: They create societies.)

2.5 milon years:

Psychoaugur societies become capable of growing larger and more organized; forming power structures that while differing from eachother in their specifics, all share an highly religious aspect, be it prophet-kings or Oracles that hold immense social leverage. All societies have strangely similiar religions in which they worship the mind and utilize the a singular purple eye to symbolize it.

5 million years:

Psychoaugurs become engrossed with psyonics, studying them and finding new ways to apply them to reality, these studies aren’t simply out of curiosity, for every psychoaugur has a “voice” ordering them to study and prepare for the day of the ascent (although nobody knows what that means). This means that they use psyonics in everything and use a wide array of psyonic skills and techniques.

7.5 million years:

Psychoaugur societies develop agricolture, farming every plant they have access to for food.

10 mill:

Mind over automation - psychoaugurs will use psyonic constructs to automate facets of their life and work, so that they can have more time to spend studying their psyonics.

12.5 mill:

Psychoaugurs stop fighting eachother and instead merge their resources togheter in order to survive and focus their war effort against the sole wombats because they think they are invaders and evil and demons.

15:

Crusade or something like that (hyperaggrasive)

17.5:

Psychoaugurs start insert psyonic constructs inside of living organisms in order to take control of them, namely, Amorphous horrors, which they use as beasts of war against the psychoamstrams.

throught the use of portals travelers have reached places. about a weird island that not inhabitave before that sounded by volcano and luck of life. possible for them as a sementary and refruse

Basic Info

Sea creatures that breathe oxygen lay eggs. They have a relatively large body with many arms on it. Their minds are the most complex of any chimera that exists on the planet. You can say that they are equal to humans or even beyond. There is evidence that they are able to fight against each other and are quite aggressive creatures. They fight mainly against themselves and because they are marine creatures, what keeps them from advancing to an advanced technological level is the fire. Despite this, they are undoubtedly one of the most dangerous, but other than that, their bodies are very weak. At least their minds manage to hold out in the empty sea.

History

The neurons become capable of forming more synapses, making them smarter.

using Remmortal rule, they given the “psyonics"

Psychoaugurs become capable of utilizing psyonics.

Psychoaugurs become omnivores.

Smaller size.

Psychoaugurs gain a natural proficency for telekinesis, allowing them to use it to exert a strong force to a single object or weaker forces to severeal objects at the same time.

Psychoaugur psyonic abilities grow horizontally, meaning that they gain access to a vast array of skills that make them highly adaptable.

Psychoaugurs become capable of binding psyonic constructs to phisical objects, psyonic constructs can be programmed to use psyonics, for example they can be made to use telekinesis to move objects or telepathy to transmit preprogrammed messages. Psyonic constructs need to be maintaned regurlarly by a psychoaugur in order to continue working (how much time it can spend in between maintenance sessions depends on what it’s trying to do).

Smaller size

Psyonic assisted anatomy to counter the effects of the other low stats

Stronger psyonics

Psyonic spacetime manipulation

Psyonic portals created by bending spacetime that allow instantaneous travel between two far away points.

Death Dragon

User: @TeaKing

Points: 53

Original animals: Komodo Dragon| Pangolin| Chameleon (wild cards use:0)

Distribution: Mariya (Rain forests, grasslands, forest, swamps)

Status: NT

Food Web Placement: Tertiary consumer

Reproduction rate: B

Stats

Size: ~1.68 m (Mid)

Strength: SS+

Defense: B+

Agility: E-

Stealth: S-

Stamina: F+

Health: D

Intelligence: E-

Features:

From the Komodo Dragon, we take its venomous and extremely deadly bite

From the Pangolin, its durable and protective keratin scales

From the Chameleon, it’s long and sticky tongue

Counters:

Slow speed

Poikilotherm (from the Komodo dragon)

Short-term memory (chameleon)

behavior

Being solitary ambush hunters, The Death Lizards are a force to be reckoned with. They spend their days sitting still in one spot, patiently waiting for a suitable prey to appear, and when it does, they launch their sticky tongues at it and begin pulling it towards them until it reaches biting distance, where its fate gets sealed as the Lizard delivers a deadly bite, after which they let the prey hopelessly run away until it collapses from blood loss, and that’s when the reptile claims it’s prize.

2.5 milon years:

prioritize being slow and sneaky while approaching and stalking prey to reduce the chances of getting (spotted)

5 million years:

sets traps around by spitting out its saliva across its territory

7.5 Millon years:

the death lizard becomes hyper aggressive and attacks other creatures even if it doesn’t need to eat

10 mill:

the lizards start trying to cover themselves with lots of leaves, twigs, and other plant matter in order to hide their presence from prey

12.5 mill:

as an evolution of the previous behaviour, the dragon start making temporary burrows, or “lairs” to rest in whilst waiting for prey

15:

expand my species range

17.5:

death lizards now tolerate members of their own species more

Basic Info

like in the behaver, they are ambush predetors.

History

simple camouflage to blend in with the grass and leaves

sets traps around by spitting out its saliva across its territory

the death lizard evolves a slimmer, longer and stronger tail to use like a whip when dealing with prey or other dangerous creatures

the lizard grows in size

its gluey saliva develops a sweet and appetizing smell to attract prey into ingesting it, either causing them to get stuck in the process, or make them choke to death and provide a fresh corpse for the lizard to devour

a sharp pointy spike appears at the end of their Chameleon tongues that allows them to pierce their prey and thus directly inject it with their venom from afar

enhanced muscular strength in the tongue to make it quicker and pack a bigger punch when launched at prey

a new gland appears in their mouths that lets them release a gaseous anesthetic that lulls all creatures to sleep and improve it

Mixotrophic salamant

User: @willow

Points: 8

Original animals: yellow spotted salamander | Fire ants | Sea sponge(wild cards use:0)

Distribution: Mao (Forests, grasslands)

Status: NT

Food Web Placement: Secondary consumer / Mixotrophic

Reproduction rate: A

Stats

Size: ~73 Cm (Small - Mid) (Avr)

Strength: D

Defense: S+ (pseudo-infection)

Agility: E+

Stealth: D+

Stamina: E+

Health: B+

Intelligence: D+

Features:

Algae Endosymbiot (yellow spotted salamander)

Eusociality (fire ants)

Smeboid body cells (sea sponge)

extremely dense bones (Blainville’s beaked whale)

Counters:

Weak skin

weak indivial

High metabolsem demend

behavior

the mixotrophic salamant is an animal that can perform some level of photosynthesis, having yellow spots on its body but having chloroplasts outside of those spots as well, just full of melanin as well as chlorophyll. they are eusocial and thus if one is attacked the whole colony will either flee or attack. due to their ability to photosynthesize they typically sleep on the huge champagne fungus. they have three castes listed below:

worker: the smallest of them all, they gather food(mostly insects, leaves, and berries) and bring it back to the colony to feed themselves and the rest of the colony, they do all the colony’s thinking, and they fill the same role as the drones of a beehive but don’t die afterwards.

soldier: the second smallest but also second largest of the salamants, they have scales of chitinous armor, some of which are modified to use as teeth and slightly flexible spikes for defending the colony. they have accelerated cellular movement when injured so they can get back up faster and continue defending the colony.

queen: the largest of the castes, they have slightly wrinkly skin to catch more light and lay their eggs in spots designated by the workers based on how much energy they’ll get from the light sources around them and how likely they are to be found by predators. they are heavily guarded by the soldiers and they sleep in the gills of the huge champagne fungi if they can, if not they sleep in an area designated by the workers based on how well they can defend it.

2.5 milon years:

staying away from known titanomantis hunting and nesting sites, but fiercely defending their own nesting, hunting, swimming, and drinking sites

5 million years:

Four queens

7.5 million years:

when infected by a waxozech, a salamant will fuse the cells around the waxozech and digest most of its cells while keeping its gonad cells intact to produce more waxozechs. upon digestion of the waxozech its gonad cells will be moved through the circulatory system to two separate glands in the mouth of the salamant where they will exist with the sole purpose of being used to produce waxozechs inside bite wounds on threats and/or large prey

10 mill:

integration of body cells, symbiote cells, and the whole brain into anything that eats it (for mind control) facilitated by having completely motile body cells, leaving the hard parts of the bones and exoskeleton behind to regrow them as armor plates on their new host.

12.5 mill:

salamants will now intentionally possess organisms including but not limited to: amorphous horrors, sharshan horseheads, eachother, Falling fleshyleaves, Dakhm Mulerin, Jabalerin, and Forested champagne for purposes like hiding, fighting back, aiding a meatsuit and bringing it back to the colony to use for resource acquisition, getting rid of parasites that won’t digest, evading death when severely wounded, moving through the organism to set up an ambush for any prey that pass through the area, clearing dead brain cells, and many more.

15:

salamants will empty out an eye of photoreceptors cells, move enough melanocytes to cover the inside in dense melanin, and fill the melanin-filled eye with UV bioluminescence cells when finished with a hunt to cook the dead prey with light. salamants made of two or more salamants will keep one eye in UV lightbulb mode at all times to use as a weapon, a firestarter, and a cooking implement. Salamants that grew up fused, however, will invert the lens on their UV eye to make the light focused into a point at the right distance instead of spread across the entire field of vision that eye would have when photoreceptors.

17.5:

queens now possess sessile organisms and well armored animals for defense, grow gills on their surface to supply themselves with extra oxygen while inside organisms without lungs, and grow their eggs on hairs when the thing they’re possessing is underwater, and in pits full of water when it’s not if it doesn’t move, but if it does move, the queen salamants will just hijack what’s there to reproduce.

Basic Info
History

increase of size and armor thickness in warrior caste

cell re-specialization(from the sponge) to allow gill regrowth and increase of chloroplast count in areas hit by more light faster, and to allow colonies who get a lot of physical damage to make bone scales under their chitin armor

salamant cells are able to fuse and separate at will. because of this salamants can choose whether to keep a parasite or digest it inside their cells. due to this a new caste has diverged from the queen caste: it eats microscopic algae with its legs and, if the chloroplasts in it are better than their chloroplasts, steals them, stabilizes them, and puts them in an egg before reproducing, this allows rapid improvement of the species’ photosynthesis.

increased cell motility, and, as a result of natural selection favoring those who survive, increased cancer resistance.

increased shapeshifting ability (despecialization of hard tissue cells and storage of original form data in DNA included) to allow moving the entire body into and/or out of a predator without having to regenerate hard tissue cells as well as to allow salamants to combine into larger, stronger salamants. due to the increased shapeshifting ability they are no longer restricted to possessing organisms with soft tissues as their brain cells can remember their old connections.

body cells actively transfer DNA between eachother and ones that don’t get destroyed, isolated, or their DNA forcefully taken from them to be corrected and redistributed. this extends to the cells of organisms currently being possessed and parasites.

pseudo-infection

communication via purple bioluminescence organelles and photoreceptors specifically for purple light

to allow populating more area, egg cells are now twice as big and always produce twins, which fuse into one salamant upon growing big enough to touch eachother, doubling average size, strength, intelligence, health, and bone count within the species; but decreasing average stealth and agility due to twice as much weight

5 Likes
Waxozech

User: @aah31415

Points: 25

Original animals: Parasitoid Wasp | Myxozoa | Leech (wild cards use:0)

Distribution: Mao (Shallow sea, forests, grasslands, tundra)

Status: VU

Food Web Placement: Parasite / secondary consumer

Reproduction rate: SSS

Stats

Size: 300 micm - 3Cm (Tiny - Small)

Strength: G-

Defense: G (immunty system)

Agility: B-

Stealth: S

Stamina: E

Health: G-

Intelligence: E-

infiltration: D- (parasitic brain)

Features:

Flying

In-Host Infection

Painless Cutting

Counters:

Weak

Full parasite

Basic instins

behavior

Inmortui is a Parasitic animal which requires hosts to survive. In it’s adult form, it looks like a strange hybrid of a leech and a small parasitoid wasp, being able to survive both abovewater and underwater. When it finds a suitable host, it injects a bunch of single-celled myxozoa-like organisms into it, without causing pain thanks to leech parts of it. The juvinile form, made up from the myxozoa-like organisms, infects the host, and thanks to having a long incubation period, the host has the chance to infect many other potential hosts. As the juvinile cells divide and the host becomes weaker, it eventually dies, at which point the myxozoa form comes together into various clumps in host’s corpse, forming a larva which feeds on the surrounding flesh. After it amassed enough resources, the larva turns into a new leech-wasp, which can infect many other animals. A single corpse can produce hundreds if not thousands of adult Inmortui.

Inmortui can infect any animal, if they can inject the juviniles into their flesh and if the animal’s immunity system doesn’t immedietly supress the infection.

2.5 milon years:

Myxozoa-form, when infesting an organism, will change the creature’s behaviour, “pacifying” the creature towards Larva and Adults, by not attacking those forms. On the other side, the adults will not try to infest organisms that are calm towards them.

5 million years:

Myxozoa-Form now has more control over infected one’s (from now on I will call those “Zombies”) nervous system, making them do stuff that infect others which haven’t been infested.

7.5 million years:

Adults will now communicate with eachother in a swarm-like way, spreading information about location of predators, hosts, other dangers, etc.\

10 mill:

Myxozoa-form will now adapt to it’s host, growing in ways that hurt it’s structure less while retaining the larva production rate aswell as gaining more control over the brain and expand to various glands, hormonal and not.

12.5 mill:

Myxozoa-form now manipulates the hormones and other bodily functions of the zombies for them to be more efficient and for them to have more offspring than ever.

15:

Specific Breeds will diverge from various converted species (now called Domains). Those Breeds collectively will be specialized for nearly everything - from infesting a specific species to being “live steaks” for other zombies to eat. All The Domains + Waxozech species proper will from now on be called “The Waxozech Empire”.

Strategical Thinking develops in The Waxozech Empire (including both adults and the various Domains and Breeds), with the various breeds being assigned to do stuff for which they’re best adapted, and the swarm as a whole being able to play more strategically against the unconverted kin, at least basically for now.

17.5:

Start using host brains as “supercomputers” (meaning that zombies are now a lot better at doing their part in Waxozech Empire), greatly boosting intelligence.

Basic Info
History

Make the Adults and the Larva poisonous, meaning that they can no longer be eaten without a proper adaptation to counter the toxin.

Ovipositor on the adult form becomes a lot sharper, allowing them to cut thru tougher surface tissues in order to infect the flesh (whilish still not causing the pain due to anti-pain leech proteins), meaning the infecting no longer relies on the digestive system.

Waxozech is no longer a lethal parasite, and now, when in juvinile/zombie stage, it will grow larvas in amount that is still “healthy” for the host/zombie, release them thru the skin during the night and larvas using pain extinguishers to keep the host/zombie calm. This means that zombies can now last a lot longer and produce a lot more larvas during their lifetime and maybe even reproduce, creating more zombies.

Waxozech adults develop a bioluminescent organ in their body, which glows in ultraviolet light, they also expand their sight range to ultraviolet, meaning that they can communicate with each other better and with less interuption.

Myxozoa/Juvinile - form is now more resistant to environmental damage (such as acids), meaning that eating zombies or infested corpses poses an extreme risk of being infected yourself.

Certain cell clusters of Myxozoa-form will turn into ultraviolet-bioluminescent patches, whilist other clusters will turn into photoreceptive tissue in eyes, their counterparts, or in other areas if an organism is blind, that can see the ultraviolet light, allowing the zombies to communicate with each other and adult forms more easily and adults can give them data, for instance on the location of Uninfected.

Zombies now reproduce asexually and their genetic recombination is heavily boosted, meaning that they are capable of quickly giving birth to a lot of children with highly varied mutations.

All forms of Waxozech and their hosts now have a better immune system, countering non-waxozech infections and parasites.

Amorphous horror

User: @UndyingHazard

Points: 84

Original animals: Giant Siphonophore | Planarian flatworm | Tyrannosaurus rex (wild cards use:0)

Distribution: Mao (shallow sea), Mariya shallow seas, Open ocean , Deep sea

Status: VU

Food Web Placement: Tertiary consumer

Reproduction rate: G

Stats

Size: ~21m (Very giant)

Strength: A-

Defense: A+

Agility: E+

Stealth: A-

Stamina: E-

Health: SS

Intelligence: F

Features:

Siphonophore Colonial organism (Giant Siphonophore)

Regeneration factor (Planarian flatworm)

Powerful jaws (Tyrannosaurus rex)

Counters:

Soft bodied

simple-minded

weak vision

behavior

The amorphous horror is a colonial organism that lives in the deep sea, though it migrates to shallower waters at night to hunt for prey. They are opportunistic predators feeding on both living prey and carrion, using the powerful jaws and stings of there feeding zooids to incapacitate prey and rend flesh and bone into bite sized chunks. This horror of the deep reproduces asexually, either by releasing gametes into the water when in close proximity to another of there kind or by regenerating from a fragment of tissue. These organisms are not very intelligent and have little instinctive drives other than eat, reproduce, and go to the surface at night. There soft bodies are damaged somewhat easily, and they cannot survive on land for very long

Basic Info

The species largely resembles it’s base organism the giant siphonophore, but with a larger wider frame giving it a more amorphous, vaguely flatworm-like appearance. Being a colonial organism, it consists of multiple zooids, the feeding zooids have powerful jaws from there T-rex ancestry used to grapple and injure prey, and rip chunks of flesh into pieces big enough to swallow. The entire organism is covered in simple eyes that can detect movement, color, and basic shapes. The entire organism is translucent, but with an almost ghostly blue glow of bioluminescence.

2.5 milon years:

Simple land hunting behavior, some individuals hang out closer to shore where they may snag land dwelling organisms.

5 million years:

plays dead when washed up on the beach to also help lure in prey.

7.5 million years:

Investigation behavior; if it detects something of interest hiding in a burrow or rock crevice, it will investigate it in an attempt to get it out.

10 mill:

Return to the ocean after a successful feeding session on land to rest.

12.5 mill:

deep sea trawling; the amorphous horror will drag its grappling zooids and feeding zooids through the muck to stir up edible matter.

15:

Change color to match your surroundings when hunting, and when attacking prey; change colors rapidly in vibrant flashes to confuse and stun them.

17.5:

Nocturnal, to hopefully lessen the strain of competition.

History

Simple land hunting behavior, some individuals hang out closer to shore where they may snag land dwelling organisms.

Lure zooids that produce a strong scent and bear a resemblance to chunks of meat or fruit to lure prey

Grappling zooids, tentacle-like zooids strong enough to enable movement on land, though they are also used to grab and walk along the seafloor.

The ability to enter a low metabolic state when food is scarce so energy is not wasted.

Swimming zooids for more active underwater movement, so we can hopefully spread out a little more.

The ability to change color to match surroundings for camouflage using chromatophores.

A sense of hearing to better detect surroundings

Sun anoceros

User: @Cha

Points: 114

Original animals: Sun conure| Silky anteater | Black rhinoceros (wild cards use:0)

Distribution: Mariya (Rain forests, grasslands), Mao (forests)

Status: LC

Food Web Placement: Secondary consumer / Omnivore

Reproduction rate: A

Stats

Size: ~57 Cm (small-Mid)

Strength: B+

Defense: C+

Agility:A-

Stealth: E-

Stamina: D+

Health: D-

Intelligence: C+

Features:

Wings (Sun conure)

sharp frontal claws(Silky anteater)

Horns (Black rhinoceros)

Counters:

Fragile

Clumsy flying

Low sense of smell

behavior

A nocturnal flier that clings to a surface using its claws or legs, eating energy dense food when possible over energy poor food it’s quite small only reaching slightly larger of a sun conure or a silky anbelgiumer in size.

2.5 milon years:

The Sun anoceros on the grasslands when trees are far away or not in the near vicitny they spend times in Fields dodo herds acting as look outs where they eat on parasites to the Fields dodo, with care due to their sharp claws might hurt the dodo if not careful all this for the return off being allowed to rest on them and safety.

5 million years:

Wider forging habitats where they spend their time eating on the local food and when mating session arrives they fly back to the rainforest or grassland to nest safely

7.5 million years:

Communal nesting offering greater protection for the young of the species and the nests themself as adults give warnings of dangers in the vicinty or acting as guard for other nests though of course there is slackers that does steal from other nests when their being built however when finished they rarely steal from.

10 mill:

A dedicated look out for a group of foraging Sun anoceros and it’s herd they follow if they are with one with the return being that they may eat in safety when its their turn.

12.5 mill:

Forming basic breeding colonies with the near edge nests being the worse off ones while also acting as guards for the inner nests

15 mill:

behaviour eating various plants that might contain non-toxic material for them but is toxic to possible parasties intending to infect them allowing an indiviual a longer and healthier life without parasites in them or at least deadly parasites.

17.5:

communal preening partners or a group off Suns anoceros will help preening each other of parasites in hard to reach spaces that cannot be reached by their beak normally or the animal they help clean parasites off for a meal.

Basic Info

It take on the look of a sun concure with its head having the horns of a black rhinoceros and on its tips of the wings it anchors itself alongside its feet with a sharp claw from the silky anbelgiumer it is still covered in it’s bright plumage of feathers used for mating during its mating session where the feathers actually becomes flushed with blood making them brighter only for it to calm down in later seasons.

History

Warning calls to alert fellow Sun anoceros about danger or alert nearby creatures.

Larger size to try and drive off the death lizard if a mating pair decides nesting in the grasslands without tree to support them was a good idea

increased bite force in the beak to crush seeds to access nutirents

better/larger airsacks to help it maintain itself in the air longer.

Double fovea

Sharper claws to fight off other flying predators.

Slightly larger processing power for more precsion on movements

Rhyinsopde

User: @Doomlightning

Points: 31

Original animals: |Raphus cucullatus| Embasaurus (wild card) | Arctic hare (wild card) (wild cards use: 2)

Distribution: Mariya (grasslands, forests)

Status: NT

Food Web Placement: Primary consumer / herbivore

Reproduction rate: S

Stats

Size: ~1.57 M’ (Mid - large)

Strength: D

Defense: C+ (poisione immunity)

Agility: S-

Stealth: D

Stamina: A-

Health: C+

Intelligence: F+

Features:

Robust skull (Raphus cucullatus)

Crop milk (Raphus cucullatus |wild card add)

Developed sense of smell (Raphus cucullatus |wild card add)

Strong hind limbs (Embasaurus)

Long digestive system (Arctic hare)

Counters:

Fragile

Inability to chew

Inability to perform complex operations

behavior

Digging: they dig to find roots and tubers if any.

moves in flocks

Possessing a type K strategy, they watch over the eggs and ensure the integrity of the offspring.

2.5 milon years:

They move in an orderly manner: the young are deep inside the pack, the adults are outside, allowing them to better watch predators

5 millions years:

Migratory movement makes it possible to search for food throughout the year on the move.

7.5 millions years:

Sentinel behavior

Alert calls in case there is a predator around

10 mill:

Movement of a herd in grazing, in any case of danger, to flee

12.5 mill:

Lek mating behave

15:

stronger beaks

17.5:

comoflase

Basic Info

A theropod-like chimaera, with a large, robust beak and teeth. I usually live in groups with members of their own species and move together. They have very strong legs capable of running quickly, but they are not particularly strong following this. They have small wing-like forelimbs that are used mainly as courtship and signaling tools. They have excellent senses that allow them to find their food.

History

Legs are more adapted to running, makes them taller and run better.

becomes larger, making it harder for predators to catch them.

Their eyes move to the sides, to see better against predators

Stronger airbags allow them to run longer.

A more developed sense of smell

it would be longer tail feathers to help manuever better.

There is a hump of fat and water that allows them to survive longer without food.

more robust legs

poisone immunity

4 Likes

NPC list:

Mariya continent

Plants
Forest Fruity herb

Original animals: |Gnetum latifolium| Gonatozygon | Grass

Distribution: Mariya Forest, Grasslands

Status: LC

Food Web Placement: Producer

Reproduction rate: S

Size: ~ 8 CM (small)

Features:

Herbaceous: If the roots are not torn out, it can regrow even if all the leaves are gone (Grass)

Soft stem (Gnetum latifolium)

Asexual reproduction: Does not require sexual reproduction to spread (Gonatozygon)

General info:

A chimeric herbaceous species that is able to spread the fastest, bears fruits during sexual reproduction. Very durable.

Change

Annual herbage instead of perennial, allows faster development and faster reproduction

become abit smaller to maintain on forests

Desert Fruity herb

Original animals: |Gnetum latifolium| Gonatozygon | Grass

Distribution: Mariya desert, Grasslands/savana

Status: CE

Food Web Placement: Producer

Reproduction rate: S

Size: ~ 10 CM (small)

Features:

Herbaceous: If the roots are not torn out, it can regrow even if all the leaves are gone (Grass)

Soft stem (Gnetum latifolium)

Asexual reproduction: Does not require sexual reproduction to spread (Gonatozygon)

General info:

A chimeric herbaceous species that is able to spread the fastest, bears fruits during sexual reproduction. Very durable.

Change

A plant more resistant to dry conditions

prepesuse faster

Noble horseheads

Original animals: Horsetails | Cooksonia | Bennettitales

Distribution: Mariya costals, rivers

Status: LC

Food Web Placement: Producer

Reproduction rate: Mid

Size: 32 CM - 1.6 M (small - Mid)

Features:

Sandpaper texture (Horsetails)

Salt Resistant (Cooksonia)

Cone (Bennettitales)

General info:

A strange shrub that produces large spore fruits with cellulose scales on them to protect them. Able to spread by internal root nodules. Mostly common water source, salty or fresh. Extremely tough to eat.

Change

Produces its spores at higher points on the stem, so it is not only taller, but also increases the chance that its offspring will survive.

Become more robast

Evergreen Meatwater

Original animals: Pertica | Hornwort | Dacrydium balansae

Distribution: Mariya Forests, Rainforest

Status: LC

Food Web Placement: Producer

Reproduction rate: B

Size: up to 30 m (Very Giant)

Features:

Scarred trunk (Pertica)

Water absorption leaves (Hornwort)

Fleshy leaves(Dacrydium balansae)

General info:

A very tall chimeric species, with surprising properties of drought resistance with its fleshy leaves, fast growth ability and special leaves that are able to absorb water. It has fruits that contain spores. Has soft edible leaves and contains a lot of water.

Change

More Giants

Increasing the rate of vegetation permanently in order to compete with others

grows faster

Dry Meatwater trees

Original animals: Pertica | Hornwort | Dacrydium balansae

Distribution: Mariya Savana, forest

Status: NT

Food Web Placement: Producer

Reproduction rate: A

Size: up to 13 m (Giant)

Features:

Scarred trunk (Pertica)

Water absorption leaves (Hornwort)

Fleshy leaves(Dacrydium balansae)

General info:

A very tall chimeric species, with surprising properties of drought resistance with its fleshy leaves, fast growth ability and special leaves that are able to absorb water. It has fruits that contain spores. Has soft edible leaves and contains a lot of water.

Change

More Giants

have undergone adaptation against dryness

smaller in size

Underass plato

Original animals: Green algae | Marimo | Zostera marina

Distribution: Mariya Sallow Sea/Oceans

Status: NT

Food Web Placement: Producer

Reproduction rate: SS

Size: (Small - Mid)

Features:

Rapid growth rate (green algae)

Underwater bloom (Zostera marina)

Shperic balls (Marimo)

General info:

A spherical plant that grows in ground sediments. They are known to divide and multiply rapidly and once a year, bloom and produce underwater flowers. Very soft to eat.

Change

Due to pressure and inability to adapt to the new situation, they increased their reproductive capacity

Creators prostrate themselves to increase their light capacity.

PD- Underass plato

Original animals: Green algae | Marimo | Zostera marina

Distribution: Mariya Sallow Sea/Oceans

Status: NT

Food Web Placement: Producer

Reproduction rate: SS

Size: (Small - Mid)

Features:

Rapid growth rate (green algae)

Underwater bloom (Zostera marina)

Shperic balls (Marimo)

General info:

A spherical plant that grows in ground sediments. They are known to divide and multiply rapidly and once a year, bloom and produce underwater flowers. Very soft to eat.

Change

Due to pressure and inability to adapt to the new situation, they increased their reproductive capacity

Creators prostrate themselves to increase their light capacity.

These are a partially domesticated version

Thorny Scarass

Original animals: arborescent lycophytes | Macroneuropteris scheuchzeri |Wanderrie grass

Distribution: Mariya

Status: NT

Food Web Placement: Producer

Reproduction rate: B

Size: (Mid)

Features:

scaly trunk (arborescent lycophytes)

Spore seeds(Macroneuropteris scheuchzeri )

C4 assimilation (Wanderrie grass)

General info:

A grass-fern with a relatively low rattling stem. They are even more efficient plants because of the C4 photosynthesis that allows them to survive in colder or hotter places. Admittedly, they pollinate other living things and produce strange spore seeds. The leaves are soft to eat, the stem is not.

Change

became spiky, reducing the possibility of being eaten.

become bitter

Cyxass

Original animals: arborescent lycophytes | Macroneuropteris scheuchzeri |Wanderrie grass

Distribution: Mariya

Status: NT

Food Web Placement: Producer

Reproduction rate: C

Size: (Mid-large)

Features:

scaly trunk (arborescent lycophytes)

Spore seeds(Macroneuropteris scheuchzeri )

C4 assimilation (Wanderrie grass)

General info:

A grass-fern with a relatively low rattling stem. They are even more efficient plants because of the C4 photosynthesis that allows them to survive in colder or hotter places. Admittedly, they pollinate other living things and produce strange spore seeds. The leaves are soft to eat, the stem is not.

Change

became larger, making it resemble a small palm tree

Become togher

Animals
Tree-dewller Milliphid

Original animals: Apheloria belgiumiensis | Aphids | Sottyxerxes

Distribution: Mariya Forests, Grasslands, Savana

Status: LC

Food Web Placement: Primary consumers

Reproduction rate: SS

Stats

Size: ~4 mm (Tiny)

Strength: G

Defense: G

Agility: E- (gliding)

Stealth: F+

Stamina: F

Health: G

Intelligence: G+

Features:

Spermatophore (Apheloria belgiumiensis)

Secondary pregnancy (Aphids)

Armored calcium plaques (Sottyxerxes)

Counters:

Exoskeleton

Passive respiratory system

Blind

Change

They have become arboreal and spend more time eating leaves of trees

They learn to navigate in the woods better by gliding

Wooden Milliphid

Original animals: Apheloria belgiumiensis | Aphids | Sottyxerxes

Distribution: Mariya Forests, Grasslands, Savana

Status: LC

Food Web Placement: Primary consumers

Reproduction rate: SS

Stats

Size: ~5 mm (Tiny)

Strength: G

Defense: G

Agility: F-

Stealth: F+

Stamina: F

Health: G

Intelligence: G+

Features:

Spermatophore (Apheloria belgiumiensis)

Secondary pregnancy (Aphids)

Armored calcium plaques (Sottyxerxes)

Counters:

Exoskeleton

Passive respiratory system

Blind

Change

They have become arboreal and spend more time eating leaves of trees

Learn to digest a tree and live in it

Thorny Milliphid

Original animals: Apheloria belgiumiensis | Aphids | Sottyxerxes

Distribution: Mariya

Status: LC

Food Web Placement: Primary consumers

Reproduction rate: SS

Stats

Size: ~5 mm (Tiny)

Strength: G+

Defense: E-

Agility: F-

Stealth: F+

Stamina: F

Health: G

Intelligence: G+

Features:

Spermatophore (Apheloria belgiumiensis)

Secondary pregnancy (Aphids)

Armored calcium plaques (Sottyxerxes)

Counters:

Exoskeleton

Passive respiratory system

Blind

Change

Thorns have grown that make it difficult to eat

become toxic

Jumpers Murine mule

Original animals: Burro | House Mouse | Domesticated Horse

Distribution: Mariya Grasslands, Forests

Status: NT

Food Web Placement: Primary consumers

Reproduction rate: B

Stats

Size: ~ 0.60 CM (Small-Mid)

Strength: F

Defense: G

Agility: A+

Stealth: D-

Stamina: D

Health: E-

Intelligence: D

Features:

Running muscles (Domesticated Horse)

Vegetarian digestive system (Burro)

Rodent teeth (house mouse)

Counters:

Poor visibility

Weak climber

Weak skin

Change

It is small as a result of competition. It also hangs around herds of fields dodo as an added defense.

With fast reflexes, their legs are able to move to greater distances in case of danger

became smaller

become faster

Arginion small ear

Original animals: Burro | House Mouse | Domesticated Horse

Distribution: Mariya Deasers

Status: NT

Food Web Placement: Primary consumers

Reproduction rate: B

Stats

Size: ~ 0.43 CM (Small-Mid)

Strength: E

Defense: G-

Agility: B+

Stealth: B

Stamina: C-

Health: F+

Intelligence: D

Features:

Running muscles (Domesticated Horse)

Vegetarian digestive system (Burro)

Rodent teeth (house mouse)

Counters:

Poor visibility

Weak climber

Weak skin

Change

It is small as a result of competition. It also hangs around herds of fields dodo as an added defense.

Adaptation to desert conditions - smaller body and greater endurance in extreme conditions

Better vision

better comeflace

Fairy Wombat

Original animals: Goose | Eudimorphodon | common wombat

Distribution: Mariya Rain foresst

Status: LC

Food Web Placement: Secondary consumer / Omnivore

Reproduction rate: A

Stats

Size: 43.68 cm’ (Small - Mid)

Strength: F+

Defense: G

Agility: B+

Stealth: D-

Stamina: E+

Health: F-

Intelligence: E+

Features:

Fly (Goose)

Pocket (Wombat)

Light teeth (Eudimorphodon)

Counters:

fragile

bad sense of smell

weak scratch force

Change

Better sight

Minimize itself to save more energy

Becoming small for adaptation to life in dense forests

Fake glass shell

Original animals: striped paper bubble| Cuttlefish | four-handed box jellyfish

Distribution: Mariya Sallows seas

Status: LC

Food Web Placement: Feeder fillter

Reproduction rate: SSS

Stats

Size: 21 Cm (small)

Strength: E-

Defense: D-

Agility: F-

Stealth: E

Stamina: F

Health: F+

Intelligence: E-

Features:

Nematocysts (Jellyfish)

Shell (striped paper bubble)

tentacles (Cuttlefish)

Counters:

Slow metabolism

Jawless

Bad swimmer

Change

The use of the radula as a filter instead of as a filter to prevent competition for food that is dwindling

faster pred

plankton have a higher change to survive

Giant Swimming worm

Original animals: Spoon worm | Zhongxiniscus | Catenulida

Distribution: Swallow seas, open oceans

Status: LC

Food Web Placement: Filter feeders

Reproduction rate: S

Stats

Size: 1.5 m (Mid)

Strength: D

Defense: C-

Agility: E-

Stealth: F

Stamina: G+

Health: F+

Intelligence: G+

Features:

Spine (Zhongxiniscus)

Asexual reproduction (Catenulida)

Prostomium (Spoon worm)

Counters:

lacks a respiratory system

eyeless

jawless

Change

Following a lack of competition and also a tremendous source of food, they quintupled in size. They also began to become more common in the open ocean

they bigger

became even bigger

Psy immunity

Shellfish crusher worm

Original animals: Spoon worm | Zhongxiniscus | Catenulida

Distribution: Swallow seas, open oceans

Status: NT

Food Web Placement: Carnivore

Reproduction rate: SS

Stats

Size: 59 Cm ( Mid)

Strength: D+

Defense: E

Agility: F+

Stealth: E-

Stamina: G+

Health: F+

Intelligence: G+

Features:

Spine (Zhongxiniscus)

Asexual reproduction (Catenulida)

Prostomium (Spoon worm)

Counters:

lacks a respiratory system

eyeless

jawless

Change

Following a lack of competition and also a tremendous source of food, they quintupled in size. They also began to become more common in the open ocean

they bigger

A mouth structure is able to secrete a substance that dissolves shells, opening a new niche for it

The Death Croc

Original animals: Komodo Dragon| Pangolin| Chameleon (wild cards use:0)

Distribution: Mariya ( Grassland, Rivers)

Status: VU

Food Web Placement: Tertiary consumer

Reproduction rate: B

Stats

Size: ~1.4 m (Mid)

Strength: A+

Defense: B

Agility: E

Stealth: B-

Stamina: F+

Health: D

Intelligence: F

Features:

From the Komodo Dragon, we take its venomous and extremely deadly bite

From the Pangolin, its durable and protective keratin scales

From the Chameleon, it’s long and sticky tongue

Counters:

Slow speed

Poikilotherm (from the Komodo dragon)

Short-term memory (chameleon)

behavior

Being solitary ambush hunters, The Death Lizards are a force to be reckoned with. They spend their days sitting still in one spot, patiently waiting for a suitable prey to appear, and when it does, they launch their sticky tongues at it and begin pulling it towards them until it reaches biting distance, where its fate gets sealed as the Lizard delivers a deadly bite, after which they let the prey hopelessly run away until it collapses from blood loss, and that’s when the reptile claims it’s prize.

2.5 milon years:

prioritize being slow and sneaky while approaching and stalking prey to reduce the chances of getting (spotted)

5 million years:

Started swimming more in the water and lurking in water wells

17.5:

start to active presot

Basic Info

like in the behaver, they are ambush predetors.

History

simple camouflage to blend in with the grass and leaves

Stronger teeth

Better jaws

have a stronger leg to launch on others

Psychoamstrams

Original animals: Giant Octopus | Crow | Sperm whale (wild cards use:0)

Distribution: Mariya (shallow sea)

Status: Vu

Food Web Placement: Secondary consumer / Omnivores

Reproduction rate: F

Stats

Size: ~ 4 m (Large)

Strength: E-

Defense: D-

Agility: D-

Stealth: G-

Stamina: E

Health: D

Intelligence: SSS (limit boundary)

Psyonics: D- (Object minipulachen)

Features:

Giant Octopus for its brain structure, confering it an high level of intelligence.

Crow for its neuronal density, which is most likely one of the highest of all animal species.

Sperm whale for their brain size, which is the biggest of all animals.

Counters:

fragile

weak

bare

behavior

Mind over Science - Psychoaugurs will obsessively study reality in order to find out ways to manipulate it to their will, mainly with the usage of tools.

Mind over war - Psychoaugurs will occasionally extend their obsessive studies to other matters, mainly belligerent matters, such as how to most efficently kill one’s enemies or how to successfully wage large scale wars for long periods of time. (Short version: They study warfare and martial arts)

Mind over society - Psychoaugurs will ammass themselves in titanic congregations with the sole goal of furthering their own studies, the political scene of these societies tend to be rather uneventfull and straightforward though, this is because psychoaugurs’ obsession over preparing makes them not care about politics, seeing them as inferior. (Short version: They create societies.)

2.5 milon years:

Psychoaugur societies become capable of growing larger and more organized; forming power structures that while differing from eachother in their specifics, all share an highly religious aspect, be it prophet-kings or Oracles that hold immense social leverage. All societies have strangely similiar religions in which they worship the mind and utilize the a singular purple eye to symbolize it.

5 million years:

Psychoaugurs become engrossed with psyonics, studying them and finding new ways to apply them to reality, these studies aren’t simply out of curiosity, for every psychoaugur has a “voice” ordering them to study and prepare for the day of the ascent (although nobody knows what that means). This means that they use psyonics in everything and use a wide array of psyonic skills and techniques.

7.5 million years:

Psychoaugur societies develop agricolture, farming every plant they have access to for food.

10 mill:

Mind over automation - psychoaugurs will use psyonic constructs to automate facets of their life and work, so that they can have more time to spend studying their psyonics.

12.5 mill:

Those who resisted began to try to explore the wilder side of nature and create societies around them.

15:

They started moving in the dark

17.5

psy immunity

Basic Info

Sea creatures that breathe oxygen lay eggs. They have a relatively large body with many arms on it. Their minds are the most complex of any chimera that exists on the planet. You can say that they are equal to humans or even beyond. There is evidence that they are able to fight against each other and are quite aggressive creatures. They fight mainly against themselves and because they are marine creatures, what keeps them from advancing to an advanced technological level is the fire. Despite this, they are undoubtedly one of the most dangerous, but other than that, their bodies are very weak. At least their minds manage to hold out in the empty sea.

History

The neurons become capable of forming more synapses, making them smarter.

using Remmortal rule, they given the “psyonics"

Psychoaugurs become capable of utilizing psyonics.

Psychoaugurs become omnivores.

Smaller size.

Psychoaugurs gain a natural proficency for telekinesis, allowing them to use it to exert a strong force to a single object or weaker forces to severeal objects at the same time.

Psychoaugur psyonic abilities grow horizontally, meaning that they gain access to a vast array of skills that make them highly adaptable.

Psychoaugurs become capable of binding psyonic constructs to phisical objects, psyonic constructs can be programmed to use psyonics, for example they can be made to use telekinesis to move objects or telepathy to transmit preprogrammed messages. Psyonic constructs need to be maintaned regurlarly by a psychoaugur in order to continue working (how much time it can spend in between maintenance sessions depends on what it’s trying to do).

They have more developed and stronger arms

Psy immunity

Moon anoceros

Original animals: Sun conure| Silky anteater | Black rhinoceros (wild cards use:0)

Distribution: Mariya (Rain forests, grasslands)

Status: NT

Food Web Placement: Secondary consumer / Omnivore

Reproduction rate: A

Stats

Size: ~57 Cm (small-Mid)

Strength: B-

Defense: C

Agility:A-

Stealth: E-

Stamina: D+

Health: D-

Intelligence: C-

Features:

Wings (Sun conure)

sharp frontal claws(Silky anteater)

Horns (Black rhinoceros)

Counters:

Fragile

Clumsy flying

Low sense of smell

behavior

A nocturnal flier that clings to a surface using its claws or legs, eating energy dense food when possible over energy poor food it’s quite small only reaching slightly larger of a sun conure or a silky anbelgiumer in size.

2.5 milon years:

The Sun anoceros on the grasslands when trees are far away or not in the near vicitny they spend times in Fields dodo herds acting as look outs where they eat on parasites to the Fields dodo, with care due to their sharp claws might hurt the dodo if not careful all this for the return off being allowed to rest on them and safety.

5 million years:

Wider forging habitats where they spend their time eating on the local food and when mating session arrives they fly back to the rainforest or grassland to nest safely

7.5 million years:

Communal nesting offering greater protection for the young of the species and the nests themself as adults give warnings of dangers in the vicinty or acting as guard for other nests though of course there is slackers that does steal from other nests when their being built however when finished they rarely steal from.

10 mill:

A dedicated look out for a group of foraging Sun anoceros and it’s herd they follow if they are with one with the return being that they may eat in safety when its their turn.

12.5 mill:

Their color turned white and they became nocturnal

Basic Info

It take on the look of a sun concure with its head having the horns of a black rhinoceros and on its tips of the wings it anchors itself alongside its feet with a sharp claw from the silky anbelgiumer it is still covered in it’s bright plumage of feathers used for mating during its mating session where the feathers actually becomes flushed with blood making them brighter only for it to calm down in later seasons.

History

Warning calls to alert fellow Sun anoceros about danger or alert nearby creatures.

Larger size to try and drive off the death lizard if a mating pair decides nesting in the grasslands without tree to support them was a good idea

increased bite force in the beak to crush seeds to access nutirents

better/larger airsacks to help it maintain itself in the air longer.

Double fovea

Developed night vision

Faleken

Original animals: |Raphus cucullatus| Embasaurus (wild card) | Arctic hare (wild card) (wild cards use: 2)

Distribution: Mariya (grasslands, forests)

Status: VU

Food Web Placement: Primary consumer / Omnavore

Reproduction rate: S

Stats

Size: ~1.93 M’ (Mid - large)

Strength: C-

Defense: D+

Agility: A+

Stealth: D

Stamina: A-

Health: C+

Intelligence: F+

Features:

Robust skull (Raphus cucullatus)

Crop milk (Raphus cucullatus |wild card add)

Developed sense of smell (Raphus cucullatus |wild card add)

Strong hind limbs (Embasaurus)

Long digestive system (Arctic hare)

Counters:

Fragile

Inability to chew

Inability to perform complex operations

behavior

Digging: they dig to find roots and tubers if any.

moves in flocks

Possessing a type K strategy, they watch over the eggs and ensure the integrity of the offspring.

2.5 milon years:

They move in an orderly manner: the young are deep inside the pack, the adults are outside, allowing them to better watch predators

5 millions years:

Migratory movement makes it possible to search for food throughout the year on the move.

7.5 millions years:

Sentinel behavior

Alert calls in case there is a predator around

10 mill:

Movement of a herd in grazing, in any case of danger, to flee

12.5 mill:

Lek mating behave

15:

stronger beaks

17.5:

become more of a carvaore

Basic Info

A theropod-like chimaera, with a large, robust beak and teeth. I usually live in groups with members of their own species and move together. They have very strong legs capable of running quickly, but they are not particularly strong following this. They have small wing-like forelimbs that are used mainly as courtship and signaling tools. They have excellent senses that allow them to find their food.

History

Legs are more adapted to running, makes them taller and run better.

becomes larger, making it harder for predators to catch them.

Their eyes move to the sides, to see better against predators

Stronger airbags allow them to run longer.

A more developed sense of smell

it would be longer tail feathers to help manuever better.

There is a hump of fat and water that allows them to survive longer without food.

better visone

Fungi
Forest Hampagne

Original animals: Agaricus bisporus| Armillaria mellea |Prototaxites

Distribution: Mariya jungles

Status: LC

Food Web Placement: Decomposers / Secondary consumer

Reproduction rate: A

Size: 8m (Giant)

Features:

Strain tolerance (Agaricus bisporus)

bioluminescence (Armillaria mellea)

Cellulose stem roots (Prototaxites)

General info:

A very important mushroom for symbiosis with fasts and illuminates the world with its glow in the dark when, in the breeding season, it grows a huge trunk from the ground, waking up the night. Soft to eat.

Change

became bigger

Able to transfer minerals through its roots to the environment, increasing the symbiotic survival capacity of the plants, especially the trees around it.

Savana Hampagne

Original animals: Agaricus bisporus| Armillaria mellea |Prototaxites

Distribution: Mariya Savana

Status: LC

Food Web Placement: Decomposers / Secondary consumer

Reproduction rate: A

Size: 4m (Giant)

Features:

Strain tolerance (Agaricus bisporus)

bioluminescence (Armillaria mellea)

Cellulose stem roots (Prototaxites)

General info:

A very important mushroom for symbiosis with fasts and illuminates the world with its glow in the dark when, in the breeding season, it grows a huge trunk from the ground, waking up the night. Soft to eat.

Change

became bigger

Became smaller and wider in order to reduce the amount of water coming out of it.

3 Likes

part 1

[details=“Mao continent”]

Plants
Forest Mao Frub

Original animals: |Gnetum latifolium| Gonatozygon | Grass

Distribution: Mao Forests

Status: LC

Food Web Placement: Producer

Reproduction rate: A

Size: ~ 9 CM (small)

Features:

Herbaceous: If the roots are not torn out, it can regrow even if all the leaves are gone (Grass)

Soft stem (Gnetum latifolium)

Asexual reproduction: Does not require sexual reproduction to spread (Gonatozygon)

General info:

A chimeric herbaceous species that is able to spread the fastest, bears fruits during sexual reproduction. Very durable.

Change

Due to pressure from predators, part of the splitting point of the roots sank underground, allowing them to grow back even after its leaves are torn off, increasing their survival.

Adapted to the low light environment of the forest, allows him access in the forests

Bitter Frub

Original animals: |Gnetum latifolium| Gonatozygon | Grass

Distribution: Mao Grasslands, forests

Status: LC

Food Web Placement: Producer

Reproduction rate: A

Size: ~ 9 CM (small)

Features:

Herbaceous: If the roots are not torn out, it can regrow even if all the leaves are gone (Grass)

Soft stem (Gnetum latifolium)

Asexual reproduction: Does not require sexual reproduction to spread (Gonatozygon)

General info:

A chimeric herbaceous species that is able to spread the fastest, bears fruits during sexual reproduction. Very durable.

Change

Due to pressure from predators, part of the splitting point of the roots sank underground, allowing them to grow back even after its leaves are torn off, increasing their survival.

Releases toxins that target insects

Sharshan Horsehead

Original animals: Horsetails | Cooksonia | Bennettitales

Distribution: Mao Rivers, Beach

Status: LC

Food Web Placement: Producer

Reproduction rate: Mid-higher

Size: 20 CM - 1.1 M (small - Mid)

Features:

Sandpaper texture (Horsetails)

Salt Resistant (Cooksonia)

Cone (Bennettitales)

General info:

A strange shrub that produces large spore fruits with cellulose scales on them to protect them. Able to spread by internal root nodules. Mostly common water source, salty or fresh. Extremely tough to eat.

Change

Branches of stems throughout the river allow access to minerals that do not exist in its surroundings, adapted also on the beaches

faster grows

Underwater Headhorns

Original animals: Horsetails | Cooksonia | Bennettitales

Distribution: Mao Sallows Seas

Status: LC

Food Web Placement: Producer

Reproduction rate: Mid

Size: 20 CM - 1.1 M (small - Mid)

Features:

Sandpaper texture (Horsetails)

Salt Resistant (Cooksonia)

Cone (Bennettitales)

General info:

A strange shrub that produces large spore fruits with cellulose scales on them to protect them. Able to spread by internal root nodules. Mostly common water source, salty or fresh. Extremely tough to eat.

Change

Suitable for submarines

Falling fleshyleaves

Original animals: Pertica | Hornwort | Dacrydium balansae

Distribution: Mao Deciduous forests

Status: LC

Food Web Placement: Producer

Reproduction rate: C

Size: up to 18 m (Giant)

Features:

Scarred trunk (Pertica)

Water absorption leaves (Hornwort)

Fleshy leaves(Dacrydium balansae)

General info:

A very tall chimeric species, with surprising properties of drought resistance with its fleshy leaves, fast growth ability and special leaves that are able to absorb water. It has fruits that contain spores. Has soft edible leaves and contains a lot of water.

Change

Leaves fall in winter

Dwarfs watermeat

Original animals: Pertica | Hornwort | Dacrydium balansae

Distribution: Mao Deciduous forests

Status: VU

Food Web Placement: Producer

Reproduction rate: B

Size: up to 9 m (Giant)

Features:

Scarred trunk (Pertica)

Water absorption leaves (Hornwort)

Fleshy leaves(Dacrydium balansae)

General info:

A very tall chimeric species, with surprising properties of drought resistance with its fleshy leaves, fast growth ability and special leaves that are able to absorb water. It has fruits that contain spores. Has soft edible leaves and contains a lot of water.

Change

made himself small

adapt to warmer clomets

Fruity grassy marine

Original animals: Green algae | Marimo | Zostera marina

Distribution: Mao Sallow Sea/Oceans

Status: LC

Food Web Placement: Producer

Reproduction rate: SS

Size: (Small)

Features:

Rapid growth rate (green algae)

Underwater bloom (Zostera marina)

Shperic balls (Marimo)

General info:

A spherical plant that grows in ground sediments. They are known to divide and multiply rapidly and once a year, bloom and produce underwater flowers. Very soft to eat.

Change

Smaller to reproduce faster

produce fruity balls that increase the desires of predators to eat them instead of the plant body itself, increasing the chance of its survival

Glrass

Original animals: Green algae | Marimo | Zostera marina

Distribution: Mao Sallow Sea/Oceans

Status: LC

Food Web Placement: Producer

Reproduction rate: S

Size: (Small)

Features:

Rapid growth rate (green algae)

Underwater bloom (Zostera marina)

Shperic balls (Marimo)

General info:

A spherical plant that grows in ground sediments. They are known to divide and multiply rapidly and once a year, bloom and produce underwater flowers. Very soft to eat.

Change

Smaller to reproduce faster

Sticks to surfaces, which increases their survival by avoiding being eaten.

They produce sticky mucus that keeps predators away

Flaton grass

Original animals: Green algae | Marimo | Zostera marina

Distribution: Mao Sallow Sea/Oceans

Status: LC

Food Web Placement: Producer

Reproduction rate: S

Size: (Tiny)

Features:

Rapid growth rate (green algae)

Underwater bloom (Zostera marina)

Shperic balls (Marimo)

General info:

A spherical plant that grows in ground sediments. They are known to divide and multiply rapidly and once a year, bloom and produce underwater flowers. Very soft to eat.

Change

Smaller to reproduce faster

Sticks to surfaces, which increases their survival by avoiding being eaten.

becume flat

Tundra Scale Grass

Original animals: arborescent lycophytes | Macroneuropteris scheuchzeri |Wanderrie grass

Distribution: Mao Tundra, fall forest

Status: CE

Food Web Placement: Producer

Reproduction rate: B

Size: (Mid)

Features:

scaly trunk (arborescent lycophytes)

Spore seeds(Macroneuropteris scheuchzeri )

C4 assimilation (Wanderrie grass)

General info:

A grass-fern with a relatively low rattling stem. They are even more efficient plants because of the C4 photosynthesis that allows them to survive in colder or hotter places. Admittedly, they pollinate other living things and produce strange spore seeds. The leaves are soft to eat, the stem is not.

Change

They have adapted to a colder environment, far from crazy people and are located mainly in the mountains, which manages to save them

This plant uses antifreeze agents that allow it to survive in more hostile colder places

adapt to more warmer climets

[details=“Animals”]

Dakhm Mulerin

Original animals: Burro | House Mouse | Domesticated Horse

Distribution: Mao Grasslands, Forests

Status: NT

Food Web Placement: Primary consumers

Reproduction rate: B

Stats

Size: ~ 2.04 CM (Large)

Strength: D+

Defense: E-

Agility: C+

Stealth: E

Stamina: D+

Health: D-

Intelligence: D+

Features:

Running muscles (Domesticated Horse)

Vegetarian digestive system (Burro)

Rodent teeth (house mouse)

Counters:

Poor visibility

Weak climber

Weak skin

Change

Without significant predators, they grew, allowing them wider access to different types of food.

Due to the lack of significant predators, the size of this species is twice as large

Start to grow horns

Jabalerin

Original animals: Burro | House Mouse | Domesticated Horse

Distribution: Mao Grasslands, Mountain, Tundra

Status: CE

Food Web Placement: Primary consumers

Reproduction rate: B

Stats

Size: ~ 1.1 CM (Mid)

Strength: E

Defense: F-

Agility: B+

Stealth: E+

Stamina: D+

Health: E-

Intelligence: D

Features:

Running muscles (Domesticated Horse)

Vegetarian digestive system (Burro)

Rodent teeth (house mouse)

Counters:

Poor visibility

Weak climber

Weak skin

Change

Without significant predators, they grew, allowing them wider access to different types of food.

A body adapted to mountainous and cold environments, a place where there are no predators at all, but the difficulties in the place do not allow for a larger size.

more robust legs

Fisherman Fombat

Original animals: Goose | Eudimorphodon | common wombat

Distribution: Mao coasts

Status: CE

Food Web Placement: Secondary consumer / Carnivore

Reproduction rate: B

Stats

Size: 78 m’ (Small - Mid)

Strength: E

Defense: G

Agility: B

Stealth: E

Stamina: E+

Health: F+

Intelligence: E

Features:

Fly (Goose)

Pocket (Wombat)

Light teeth (Eudimorphodon)

Counters:

fragile

bad sense of smell

weak scratch force

Change

Their diet made them more carnivorous. Although they are still unable to devour prey larger than insects by themselves, they are still able to eat fresh carrion when possible.

Min specialized in catching small marine creatures from the air or from washing up

smaller

Bat wombat

Original animals: Goose | Eudimorphodon | common wombat

Distribution: Mao forest, grasslands, tundra

Status: LC

Food Web Placement: Secondary consumer / Carnavore

Reproduction rate: B

Stats

Size: 1.27 m’ (Mid)

Strength: D-

Defense: F-

Agility: B+

Stealth: E-

Stamina: E+

Health: E-

Intelligence: E+

Features:

Fly (Goose)

Pocket (Wombat)

Light teeth (Eudimorphodon)

Counters:

fragile

bad sense of smell

weak scratch force

Change

Their diet made them more carnivorous. Although they are still unable to devour prey larger than insects by themselves, they are still able to eat fresh carrion when possible.

Become the super predator, hunting small creatures alone or scavengers.

Toxin immunity

Sliced snail

Original animals: striped paper bubble| Cuttlefish | four-handed box jellyfish

Distribution: Mao Sallows seas

Status: LC

Food Web Placement: Primary consumers

Reproduction rate: S

Stats

Size: 48 Cm (small)

Strength: E+

Defense: D

Agility: G+

Stealth: F+

Stamina: F

Health: F+

Intelligence: E-

Features:

Nematocysts (Jellyfish)

Shell (striped paper bubble)

tentacles (Cuttlefish)

Counters:

Slow metabolism

Jawless

Bad swimmer

Change

Became larger, able to shred more types of plants and also an occasional scavenger

Alien Sea-Angel

Original animals: striped paper bubble| Cuttlefish | four-handed box jellyfish

Distribution: Mao Sallows seas

Status: LC

Food Web Placement: Fillter feeder / carnivore

Reproduction rate: SS

Stats

Size: 18 Cm (small)

Strength: E-

Defense: D-

Agility: E-

Stealth: E

Stamina: F

Health: F+

Intelligence: E-

Features:

Nematocysts (Jellyfish)

Shell (striped paper bubble)

tentacles (Cuttlefish)

Counters:

Slow metabolism

Jawless

Bad swimmer

Change

Created a type of sails that allow it to detach from the bottom and feed on plankton instead

Grass-eater tarantula

Original animals: Red knee tarantula | Woodlouse | Red land crab

Distribution: Mao grasslands, forests

Status: LC

Food Web Placement: Primary consumers / Omnivore

Reproduction rate: SSS

Stats

Size: 1.4 cm (Small)

Strength: F-

Defense: F-

Agility: D-

Stealth: D

Stamina: F+

Health: G-

Intelligence: G+

Features:

Cellulose Eater (Woodlouse)

Urticating hairs (Red knee tarantula)

Pliers (Red land crab)

Counters:

Slow

cannibals

Jawless

Change

Due to great pressure from small predators and less from the air, they developed a better camouflage for themselves, which allows them to survive better

Adapting to life on the tops, allows him to survive better, but now hangs on a tree

They started moving on grasses following their disappearance and filling a niche

They began to detect enemy movements and warn the rest of their presence.

Treeflyertrantulanto

Original animals: Red knee tarantula | Woodlouse | Red land crab

Distribution: Mao

Status: NT

Food Web Placement: Primary consumers / Omnivore

Reproduction rate: SSS

Stats

Size: 3.2 cm (Small)

Strength: F

Defense: F

Agility: D- (gliding)

Stealth: E+

Stamina: F+

Health: G+

Intelligence: G+

Features:

Cellulose Eater (Woodlouse)

Urticating hairs (Red knee tarantula)

Pliers (Red land crab)

Counters:

Slow

cannibals

Jawless

Change

Due to great pressure from small predators and less from the air, they developed a better camouflage for themselves, which allows them to survive better

Adapting to life on the tops, allows him to survive better, but now hangs on a tree

They began to guard the offspring, increasing their survival

Giant Alsidudat

Original animals: Spoon worm | Zhongxiniscus | Catenulida

Distribution: Mao Swallow seas, Open oceans

Status: CE

Food Web Placement: Hovebot

Reproduction rate: SSS

Stats

Size: 26 Cm ( Small - Mid)

Strength: F

Defense: F+

Agility: E

Stealth: F+

Stamina: F-

Health: F

Intelligence: G+

Features:

Spine (Zhongxiniscus)

Asexual reproduction (Catenulida)

Prostomium (Spoon worm)

Counters:

lacks a respiratory system

eyeless

jawless

Change

Became larger following the expansion of its food distribution, allowing it to grow larger

even faster breething

River Swimworm

Original animals: Spoon worm | Zhongxiniscus | Catenulida

Distribution: Mao and Mariya Rivers

Status: LC

Food Web Placement: Filter feeders

Reproduction rate: SS

Stats

Size: 11 Cm ( Small)

Strength: G+

Defense: F-

Agility: F+

Stealth: E-

Stamina: G+

Health: F-

Intelligence: G+

Features:

Spine (Zhongxiniscus)

Asexual reproduction (Catenulida)

Prostomium (Spoon worm)

Counters:

lacks a respiratory system

eyeless

jawless

Change

Adapted to fresh water.

Mountainous Mixomant

Original animals: yellow spotted salamander | Fire ants | Sea sponge(wild cards use:0)

Distribution: Mao Mountants

Status: CE

Food Web Placement: Secondary consumer / Mixotrophic

Reproduction rate: S

Stats

Size: ~24 Cm (Small - Mid) (Avr)

Strength: E-

Defense: C+

Agility: C+

Stealth: C+

Stamina: E

Health: C-

Intelligence: D+

Features:

Algae Endosymbiot (yellow spotted salamander)

Eusociality (fire ants)

Smeboid body cells (sea sponge)

Counters:

Weak skin

weak indivial

High metabolsem demend

behavior

the mixotrophic salamant is an animal that can perform some level of photosynthesis, having yellow spots on its body but having chloroplasts outside of those spots as well, just full of melanin as well as chlorophyll. they are eusocial and thus if one is attacked the whole colony will either flee or attack. due to their ability to photosynthesize they typically sleep on the huge champagne fungus. they have three castes listed below:

worker: the smallest of them all, they gather food(mostly insects, leaves, and berries) and bring it back to the colony to feed themselves and the rest of the colony, they do all the colony’s thinking, and they fill the same role as the drones of a beehive but don’t die afterwards.

soldier: the second smallest but also second largest of the salamants, they have scales of chitinous armor, some of which are modified to use as teeth and slightly flexible spikes for defending the colony. they have accelerated cellular movement when injured so they can get back up faster and continue defending the colony.

queen: the largest of the castes, they have slightly wrinkly skin to catch more light and lay their eggs in spots designated by the workers based on how much energy they’ll get from the light sources around them and how likely they are to be found by predators. they are heavily guarded by the soldiers and they sleep in the gills of the huge champagne fungi if they can, if not they sleep in an area designated by the workers based on how well they can defend it.

2.5 milon years:

staying away from known titanomantis hunting and nesting sites, but fiercely defending their own nesting, hunting, swimming, and drinking sites

5 million years:

Four queens

7.5 million years:

when infected by a waxozech, a salamant will fuse the cells around the waxozech and digest most of its cells while keeping its gonad cells intact to produce more waxozechs. upon digestion of the waxozech its gonad cells will be moved through the circulatory system to two separate glands in the mouth of the salamant where they will exist with the sole purpose of being used to produce waxozechs inside bite wounds on threats and/or large prey

10 mill:

They began to establish colonies inside caves instead

Basic Info
History

increase of size and armor thickness in warrior caste

cell re-specialization(from the sponge) to allow gill regrowth and increase of chloroplast count in areas hit by more light faster, and to allow colonies who get a lot of physical damage to make bone scales under their chitin armor

salamant cells are able to fuse and separate at will. because of this salamants can choose whether to keep a parasite or digest it inside their cells. due to this a new caste has diverged from the queen caste: it eats microscopic algae with its legs and, if the chloroplasts in it are better than their chloroplasts, steals them, stabilizes them, and puts them in an egg before reproducing, this allows rapid improvement of the species’ photosynthesis.

Their bodies became smaller and adapted to cold and warm environments, in the process of becoming warm-blooded (mesothermic)

High Titanomantis

Original animals: Chinese mantis | Titanomyra | Mantis shrimp (wild cards use:0)

Distribution: Mao (Forests, grasslands)

Status: LC

Food Web Placement: Secondary consumer / Carnavore

Reproduction rate: S

Stats

Size: ~12.7 Cm (Small) (Avr)

Strength: S-

Defense: C-

Agility: F+

Stealth: G+

Stamina: E-

Health: D-

Intelligence: F-

Features:

Eusocial (Titanomyra)

Centaurism (Chinese mantis)

Smashers (Mantis shrimp)

Tetrodotoxin (Takifugu)

Counters:

Open respiratory system

Slow speed

Short term memory

behavior

This chimera, the queen, is the matriarch of the future colony. It is divided into 3 castes:

Royals,

Soldiers,

and Workers.

Each have distinct roles in the colony - The queen produces all of the population, and keeps the colony very will stocked with new young. The Soldiers are the more combative class, as they have more pronounced punching appendages. They can pack a huge punch! The workers are the best at gathering. When workers are in danger, soldiers will come to back them up. While the queen is largely stationary, she is capable of combat, and due to her larger size than soldiers, she is decent, however soldiers are more efficient at combat, due to their numbers.

2.5 milon years:

Workers bring out extra corpses they collect near to their colony, while soldiers hide amongst the trees. When animal(s) come by, drop from the trees and swarm them.

This has realistic possibility to develop, since they would probably notice that when they leave corpses outside the nest, and simultaneously have soldiers in the trees above the corpse, its beneficial. (removed - 7.5)

5 million:

Attack Mixotrophic salament colonies not by rushing into the holes made in fungi, but rather digesting the base of their colonies, causing them to fall over. Then, in the confusion, rush in.

7.5 million:

The titanomantis no longer bait out prey. Instead, they are passive to all other titanomantis, including those from other colonies. Colonies can at times merge together when under pressures, pooling their resources to launch all out attacks on large threats.

10 million:

Feast on any amorphus horror thats beached, and see if feeding it a titanomantis makes it a bit woozy

12.5 mill:

Moved to make nests inside tops

15:

They began to use mushroom farming to supplement their food, much like the leafcutter ants, improving their chances of survival in the trees.

17.5

improve farming and more deffencise

Basic Info

The species looks to be similar to that of a chinese mantis, however has features from the mantis shrimp. Namely, the scythe appendages. These have morphed into what looks to be a firsts of a mantis shrimp, except green and the outside is spikey, resulting in swift hard impacts with an additional spikey kick.

The Royal caste (Which includes the queen- that’s all) is by far larger than the Soldier caste (by roughly 2x), which is in turn larger than the worker class (roughly 2x again)

However, the queen, after settling, gradually becomes a more stationary being - primarily focus on bearing young. The abdomen of the queen gradually gets larger during this period in order to keep up with the growing population needs of the colony, however the queen never becomes FULLY unable to move - they have many appendages due to the DNA from beings with many, after all.

History

More lysosomes in the digestive system

Some lysosomes evolve Cellulase and Chitinase to digest the local plants and fungus.

Larger size, especially in queens.

Even more size, ESPECIALLY in queens.

Tetrodotoxin Immunity

Air bags

3 Likes
The walking terror

Original animals: Giant Siphonophore | Planarian flatworm | Tyrannosaurus rex (wild cards use:0)

Distribution: Mao (shallow sea), Coast

Status: VU

Food Web Placement: Tertiary consumer

Reproduction rate: G

Stats

Size: ~18m (Very giant)

Strength: A-

Defense: A+

Agility: E

Stealth: B-

Stamina: E-

Health: SS

Intelligence: G+

Features:

Siphonophore Colonial organism (Giant Siphonophore)

Regeneration factor (Planarian flatworm)

Powerful jaws (Tyrannosaurus rex)

Counters:

Soft bodied

simple-minded

weak vision

behavior

The amorphous horror is a colonial organism that lives in the deep sea, though it migrates to shallower waters at night to hunt for prey. They are opportunistic predators feeding on both living prey and carrion, using the powerful jaws and stings of there feeding zooids to incapacitate prey and rend flesh and bone into bite sized chunks. This horror of the deep reproduces asexually, either by releasing gametes into the water when in close proximity to another of there kind or by regenerating from a fragment of tissue. These organisms are not very intelligent and have little instinctive drives other than eat, reproduce, and go to the surface at night. There soft bodies are damaged somewhat easily, and they cannot survive on land for very long

Basic Info

The species largely resembles it’s base organism the giant siphonophore, but with a larger wider frame giving it a more amorphous, vaguely flatworm-like appearance. Being a colonial organism, it consists of multiple zooids, the feeding zooids have powerful jaws from there T-rex ancestry used to grapple and injure prey, and rip chunks of flesh into pieces big enough to swallow. The entire organism is covered in simple eyes that can detect movement, color, and basic shapes. The entire organism is translucent, but with an almost ghostly blue glow of bioluminescence.

2.5 milon years:

Simple land hunting behavior, some individuals hang out closer to shore where they may snag land dwelling organisms.

5 million years:

plays dead when washed up on the beach to also help lure in prey.

7.5 million years:

Investigation behavior; if it detects something of interest hiding in a burrow or rock crevice, it will investigate it in an attempt to get it out.

10 mill:

Return to the ocean after a successful feeding session on land to rest.

12.5 mill:

Digging in the ground for the purpose of hunting on the lands

History

Simple land hunting behavior, some individuals hang out closer to shore where they may snag land dwelling organisms.

Lure zooids that produce a strong scent and bear a resemblance to chunks of meat or fruit to lure prey

Grappling zooids, tentacle-like zooids strong enough to enable movement on land, though they are also used to grab and walk along the seafloor.

The ability to enter a low metabolic state when food is scarce so energy is not wasted.

A thicker layer of mucus to prevent water loss on land

Hcalhypartorn

Original animals: Parasitoid Wasp | Myxozoa | Leech (wild cards use:0)

Distribution: Mao (Shallow sea, forests, grasslands, tundra)

Status: NT

Food Web Placement: Parasite / secondary consumer

Reproduction rate: S

Stats

Size: 300 micm - 3Cm (Tiny - Small)

Strength: G+

Defense: G+

Agility: -B-

Stealth: S

Stamina: E

Health: F

Intelligence: F-

infiltration: F-

Features:

Flying

In-Host Infection

Painless Cutting

Counters:

Weak

Full parasite

Basic instins

behavior

Inmortui is a Parasitic animal which requires hosts to survive. In it’s adult form, it looks like a strange hybrid of a leech and a small parasitoid wasp, being able to survive both abovewater and underwater. When it finds a suitable host, it injects a bunch of single-celled myxozoa-like organisms into it, without causing pain thanks to leech parts of it. The juvinile form, made up from the myxozoa-like organisms, infects the host, and thanks to having a long incubation period, the host has the chance to infect many other potential hosts. As the juvinile cells divide and the host becomes weaker, it eventually dies, at which point the myxozoa form comes together into various clumps in host’s corpse, forming a larva which feeds on the surrounding flesh. After it amassed enough resources, the larva turns into a new leech-wasp, which can infect many other animals. A single corpse can produce hundreds if not thousands of adult Inmortui.

Inmortui can infect any animal, if they can inject the juviniles into their flesh and if the animal’s immunity system doesn’t immedietly supress the infection.

2.5 milon years:

Myxozoa-form, when infesting an organism, will change the creature’s behaviour, “pacifying” the creature towards Larva and Adults, by not attacking those forms. On the other side, the adults will not try to infest organisms that are calm towards them.

5 million years:

Myxozoa-Form now has more control over infected one’s (from now on I will call those “Zombies”) nervous system, making them do stuff that infect others which haven’t been infested.

7.5 million years:

Adults will now communicate with eachother in a swarm-like way, spreading information about location of predators, hosts, other dangers, etc.\

10 mill:

Myxozoa-form will now adapt to it’s host, growing in ways that hurt it’s structure less while retaining the larva production rate aswell as gaining more control over the brain and expand to various glands, hormonal and not.

12.5 mill:

Myxozoa-form now manipulates the hormones and other bodily functions of the zombies for them to be more efficient and for them to have more offspring than ever.

15:

These diverged, began to create mechanisms to take over other parasites, including his family causing hyperparasites

17.5:

A control router allows him to bend mechanisms by controlling the creature itself and eat the parasite instead.

Basic Info
History

Make the Adults and the Larva poisonous, meaning that they can no longer be eaten without a proper adaptation to counter the toxin.

Ovipositor on the adult form becomes a lot sharper, allowing them to cut thru tougher surface tissues in order to infect the flesh (whilish still not causing the pain due to anti-pain leech proteins), meaning the infecting no longer relies on the digestive system.

Waxozech is no longer a lethal parasite, and now, when in juvinile/zombie stage, it will grow larvas in amount that is still “healthy” for the host/zombie, release them thru the skin during the night and larvas using pain extinguishers to keep the host/zombie calm. This means that zombies can now last a lot longer and produce a lot more larvas during their lifetime and maybe even reproduce, creating more zombies.

Waxozech adults develop a bioluminescent organ in their body, which glows in ultraviolet light, they also expand their sight range to ultraviolet, meaning that they can communicate with each other better and with less interuption.

Myxozoa/Juvinile - form is now more resistant to environmental damage (such as acids), meaning that eating zombies or infested corpses poses an extreme risk of being infected yourself.

Certain cell clusters of Myxozoa-form will turn into ultraviolet-bioluminescent patches, whilist other clusters will turn into photoreceptive tissue in eyes, their counterparts, or in other areas if an organism is blind, that can see the ultraviolet light, allowing the zombies to communicate with each other and adult forms more easily and adults can give them data, for instance on the location of Uninfected.

Sole Wombat

Original animals: Goose | Eudimorphodon | common wombat

Distribution: Mao Coast

Status: LC

Food Web Placement: Secondary consumer / Carnivore

Reproduction rate: B

Stats

Size: 60 cm’ (Small - Mid)

Strength: E

Defense: F-

Agility: A-

Stealth: E-

Stamina: D-

Health: F+

Intelligence: E

Features:

Fly (Goose)

Pocket (Wombat)

Light teeth (Eudimorphodon)

Counters:

fragile

bad sense of smell

weak scratch force

Change

Better sight

Minimize itself to save more energy

Adaptation to a more aquatic life form in exchange for giving up flight

[/details]

Fungi
Forested hampagne

Original animals: Agaricus bisporus| Armillaria mellea |Prototaxites

Distribution: Mao forests

Status: LC

Food Web Placement: Decomposers / Secondary consumer

Reproduction rate: A

Size: 10m (Giant)

Features:

Strain tolerance (Agaricus bisporus)

bioluminescence (Armillaria mellea)

Cellulose stem roots (Prototaxites)

General info:

A very important mushroom for symbiosis with fasts and illuminates the world with its glow in the dark when, in the breeding season, it grows a huge trunk from the ground, waking up the night. Soft to eat.

Change

Due to the presence of people living inside it, its size has increased

Adapted to forest life. Also more suitable for Salandra population and more symbiotic with them

Lavachagne

Original animals: Agaricus bisporus| Armillaria mellea |Prototaxites

Distribution: Mao Tundra and mountants

Status: VU

Food Web Placement: Decomposers / Secondary consumer

Reproduction rate: A

Size: 6m (Large)

Features:

Strain tolerance (Agaricus bisporus)

bioluminescence (Armillaria mellea)

Cellulose stem roots (Prototaxites)

General info:

A very important mushroom for symbiosis with fasts and illuminates the world with its glow in the dark when, in the breeding season, it grows a huge trunk from the ground, waking up the night. Soft to eat.

Change

Due to the presence of people living inside it, its size has increased

More adapted to mountain life

Able to break rocks, extract minerals and fuse them into their symbiote.

Degrader gnenidner

Original animals: Agaricus bisporus| Armillaria mellea |Prototaxites

Distribution: Mao Tundra and mountants

Status: NT

Food Web Placement: Decomposers / Secondary consumer

Reproduction rate: A

Size: ~3mm (tiny)

Features:

Strain tolerance (Agaricus bisporus)

bioluminescence (Armillaria mellea)

Cellulose stem roots (Prototaxites)

General info:

A very important mushroom for symbiosis with fasts and illuminates the world with its glow in the dark when, in the breeding season, it grows a huge trunk from the ground, waking up the night. Soft to eat.

Change

Due to the presence of people living inside it, its size has increased

More adapted to mountain life

This species has lost the ability to grow, becoming dependent on growth by the Titanamensis

[/details]

Kiroza Island

Plants
PD- Underass plato

Original animals: Green algae | Marimo | Zostera marina

Distribution: Kiroza Sallow Sea

Status: NT

Food Web Placement: Producer

Reproduction rate: SS

Size: (Small - Mid)

Features:

Rapid growth rate (green algae)

Underwater bloom (Zostera marina)

Shperic balls (Marimo)

General info:

A spherical plant that grows in ground sediments. They are known to divide and multiply rapidly and once a year, bloom and produce underwater flowers. Very soft to eat.

Change

Due to pressure and inability to adapt to the new situation, they increased their reproductive capacity

Creators prostrate themselves to increase their light capacity.

These are a partially domesticated version

Animals
Sliced snail

Original animals: striped paper bubble| Cuttlefish | four-handed box jellyfish

Distribution: Kiroza Sallows seas

Status: LC

Food Web Placement: Primary consumers

Reproduction rate: S

Stats

Size: 48 Cm (small)

Strength: E+

Defense: D

Agility: G+

Stealth: F+

Stamina: F

Health: F+

Intelligence: E-

Features:

Nematocysts (Jellyfish)

Shell (striped paper bubble)

tentacles (Cuttlefish)

Counters:

Slow metabolism

Jawless

Bad swimmer

Change

Became larger, able to shred more types of plants and also an occasional scavenger

Fungi
3 Likes



I don’t know why this is still happening


MUTATION: Expand the possibilities of infecting various organisms, such as plants, protists and fungi. This means that ecosystems form, which have infested elements from the bottom to the top.

BEHAVIOUR: Better Intelligence and Better Strategies.

Yeah same it is not there.

1 Like

yap, tthAT did some me its there, but no there as the same time, so I don’t know what happen there

1 Like

mutation: larger kidneys and livers

behavior: queens start producing specific patterns of purple and UV when they start starving to call the entire colony to them, but unless all four queens are starving the colony will just feed the queen who is starving. once the entire colony has surrounded the queens the workers and warriors will shed their armor in preparation for combining into four separate blobs of freshly de-specialized skin and exoskeleton cells, organs, and bones so they can uproot the queens before combining into one blob, and using the organisms the queens were inhabiting as bones, and, if they had leaves, the leaves will be severed and moved to the surface of the blob as it positions the trunks, bones, muscles, tendons, and ligaments to be able to support the colony-temporarily-turned-colonial-organism.
in this state the colony has DRASTICALLY higher intelligence, strength, health, and stamina; but until the shed exoskeletons of the colony are eaten and made into one giant chitin and bone exoskeleton defense is decreased, however it joins the drastically risen stats afterwards; agility tanks unless the colony has been in voltron mode for a few days or weeks due to simply not being used to the structure; stealth tanks due to being big and not having adaptations to be stealthy.
due to the food demands of the entire colony being stuffed into one skin the colony will eat everything it can find during famine mode, including whole titanomantises, colonies of other mixomant species, and just about anything else they can fit in their giant mouth, dealing with poison by putting their kidneys and livers around the source of poison, and by being big.

Actually if someone can see the pic take a picture of it and post it for the lads who can’t see?

1 Like

thankfully i dont use poison

also, we do a bit of trolling by carrying parasites

1 Like

I don’t recall you having that feature?

its just im practically immune to you, so anything that eats me eats you, thus infecting them.