a reinforced one at that, but soon it’ll only be if you can collect it before the workers and warriors get to it.
ill buy an extra mutation
M1: a new gland appears in their mouths that lets them release a gaseous anesthetic that lulls all creatures to sleep (time to turn the forests into a buffet, hopefully)
M2: (if doom wants to be cheeky about this and not let me conquer the forests with my anesthetic gas™ then I’ll use this mutation to further improve its effects, otherwise I’ll just improve my digestive capabilities)
B: death lizards now tolerate members of their own species more
no…
because they are no animals.
![]()
anyway, I have started to work on the next round..
its will be the last one for a week or so ( I have Colonoscopy next week, so I won’t exactly be able to work for the next 4 days)
ok, so if i want things from algae i’ll need mutations and actions to get them, got it.
I’m sorry if I’ve hurt your feelings. I just genuinely can’t see it.
u cant do that…
that not a behave that possible right now
find other b pls
wh- hu- but-
ok.
Behavior: Create more secure colony structures.
Round 7 - Rise of Kiroza
Event: Volcanic Upraising
that during the period of the approaching collision between the two continents, volcanic activity began to arise more and in an unknown place, a new island was formed, also known as Kiroza. A relatively modern island that thanks to one factor, the island is first settled, albeit in the sea, by a group of simple pioneers, but because of the nature of the island, who is known for such a long time the island will survive.
On the Mariya continent, a river/beach plant became extinct but no ecological change was caused (50 points for me). Powers have continued to play in action there as the climate gets warmer and warmer. The presence of a new predator changes the rules of the game: the splitting of the Feild Dodo species has created a new predator whose strategy is pursuit, unlike the other predators of the continent that use ambush, giving it the initial advantage.
On the Mao continent, the presence of a major arms race and a more extreme climate change have already resulted in the extinction of a key plant in the tundra that is already affecting life there and very soon, at this rate, an ecological collapse may happen in the future at this rate. On the one hand: the spread of parasites and the constant war of many factors such as the colonies and the fall of large species to them one by one. In water, the ecology is more stable with minor developments.
On the new island, the only pioneer in evolutionary/mental development is the creation of gateways that allow for a faster transition of species. There are currently 3 species present that are all related to Psychoaugurs (10 points) other than that, nothing special.
Know battles
Mariya:
Among the fields at the sparse border of the forest, Arginion small ear gather plants for them. Among the bushes, Death Dragon has already set traps for himself and is waiting for at least one of them to catch on. After waiting for a while, one of them was caught and he started pulling out his sharp tongue to try to deliver the final blow. He hasn’t eaten in days. Gently approach before pouncing on the prey to kill it. The rest of the group fled to other traps that were scattered. While starting to eat, out of the whispers, a new serious competitor moans: Faleken, just took advantage of the traps and stole some of your prey. He was not satisfied and began attacking the giant bird with his tongue, but Faleken has a secret weapon: his speed. He managed to dodge and with the help of his beak, he pecks the death dragon, but his shield protects him. Eventually, both sides retreated after the bird managed to steal some of the prey. Ultimately, this is the dragon’s loss for the day.
(10 points for the death dragon)
Mao:
Titanomantis scouts set out to collect Grass-eater tarantulas that had died after a prolonged struggle with them and brought with them to their nest. Unbeknownst to them, they are on the way to an ancient battle for a long time: the Mixotrophic salamant.
The salamanders began to attack the rangers with agility, even though they are much larger than the Titanomantis, they fight back no less. It is a battle between defense and attack, but the salamanders know that against a whole swarm they will not be able to cope, so they gathered as many as they could and left the place. At the end of the day, the salamanders won, but not knowing that some of the mantises contained parasites.
(10 points for Titanomantis, 5 points for salamanders)
—
Kiroza:
none
—
It seems that the next rounds will be more exciting as the big event is called in 3 rounds from now.
Just remember that the next round won’t be until next week.
See you soon.
Chimera that belong to players:
Eusocial Titanomantis
User: @Nigel
Points: 57
Original animals: Chinese mantis | Titanomyra | Mantis shrimp (wild cards use:0)
Distribution: Mao (Forests, grasslands)
Status: NT
Food Web Placement: Secondary consumer / Omnivorous
Reproduction rate: S
Stats
Size: ~16.4 Cm (Small) (Avr)
Strength: S+
Defense: C-
Agility: F-
Stealth: G+
Stamina: F
Health: D-
Intelligence: F-
Features:
Eusocial (Titanomyra)
Centaurism (Chinese mantis)
Smashers (Mantis shrimp)
Tetrodotoxin (Takifugu)
Counters:
Open respiratory system
Slow speed
Short term memory
behavior
This chimera, the queen, is the matriarch of the future colony. It is divided into 3 castes:
Royals,
Soldiers,
and Workers.
Each have distinct roles in the colony - The queen produces all of the population, and keeps the colony very will stocked with new young. The Soldiers are the more combative class, as they have more pronounced punching appendages. They can pack a huge punch! The workers are the best at gathering. When workers are in danger, soldiers will come to back them up. While the queen is largely stationary, she is capable of combat, and due to her larger size than soldiers, she is decent, however soldiers are more efficient at combat, due to their numbers.
2.5 milon years:
Workers bring out extra corpses they collect near to their colony, while soldiers hide amongst the trees. When animal(s) come by, drop from the trees and swarm them.
This has realistic possibility to develop, since they would probably notice that when they leave corpses outside the nest, and simultaneously have soldiers in the trees above the corpse, its beneficial. (removed - 7.5)
5 million:
Attack Mixotrophic salament colonies not by rushing into the holes made in fungi, but rather digesting the base of their colonies, causing them to fall over. Then, in the confusion, rush in.
7.5 million:
The titanomantis no longer bait out prey. Instead, they are passive to all other titanomantis, including those from other colonies. Colonies can at times merge together when under pressures, pooling their resources to launch all out attacks on large threats.
10 million:
Feast on any amorphus horror thats beached, and see if feeding it a titanomantis makes it a bit woozy
12.5 mill:
The immune systems of titanomantis can detect practically any single celled organism in their body. When this happens, they quickly secrete a pheromone that is detected by the hive that they are infected with something. When this happens, they are sentenced to death by amorphous horror (basically).
15:
decimate the delectable parts of trees in High Titanomantis territory more ferociously. Stripping them bare, like locusts.
17.5:
Create more secure colony structures.
Basic Info
The species looks to be similar to that of a chinese mantis, however has features from the mantis shrimp. Namely, the scythe appendages. These have morphed into what looks to be a firsts of a mantis shrimp, except green and the outside is spikey, resulting in swift hard impacts with an additional spikey kick.
The Royal caste (Which includes the queen- that’s all) is by far larger than the Soldier caste (by roughly 2x), which is in turn larger than the worker class (roughly 2x again)
However, the queen, after settling, gradually becomes a more stationary being - primarily focus on bearing young. The abdomen of the queen gradually gets larger during this period in order to keep up with the growing population needs of the colony, however the queen never becomes FULLY unable to move - they have many appendages due to the DNA from beings with many, after all.
History
More lysosomes in the digestive system
Some lysosomes evolve Cellulase and Chitinase to digest the local plants and fungus.
Larger size, especially in queens.
Even more size, ESPECIALLY in queens.
Tetrodotoxin Immunity
More complex and effective immune and neurological systems to be difficult to be manipulated.
longer and more complex digestive track
Stronger punches to even crack the bones of queen mixotrough salament, allowing the reaching of the delectable insides.
Psychoaugurs
User: @fralegend015
Points: 18
Original animals: Giant Octopus | Crow | Sperm whale (wild cards use:0)
Distribution: Mariya (shallow sea)
Status: VU
Food Web Placement: Secondary consumer / Omnivores
Reproduction rate: E
Stats
Size: ~ 3.2 m (Large)
Strength: F-
Defense: E
Agility: E+
Stealth: G+ (assistent)
Stamina: E
Health: D
Intelligence: SSS (limit boundary)
Psyonics: C (Object minipulachen, spacetime, very short portal)
Features:
Giant Octopus for its brain structure, confering it an high level of intelligence.
Crow for its neuronal density, which is most likely one of the highest of all animal species.
Sperm whale for their brain size, which is the biggest of all animals.
Counters:
fragile
weak
bare
behavior
Mind over Science - Psychoaugurs will obsessively study reality in order to find out ways to manipulate it to their will, mainly with the usage of tools.
Mind over war - Psychoaugurs will occasionally extend their obsessive studies to other matters, mainly belligerent matters, such as how to most efficently kill one’s enemies or how to successfully wage large scale wars for long periods of time. (Short version: They study warfare and martial arts)
Mind over society - Psychoaugurs will ammass themselves in titanic congregations with the sole goal of furthering their own studies, the political scene of these societies tend to be rather uneventfull and straightforward though, this is because psychoaugurs’ obsession over preparing makes them not care about politics, seeing them as inferior. (Short version: They create societies.)
2.5 milon years:
Psychoaugur societies become capable of growing larger and more organized; forming power structures that while differing from eachother in their specifics, all share an highly religious aspect, be it prophet-kings or Oracles that hold immense social leverage. All societies have strangely similiar religions in which they worship the mind and utilize the a singular purple eye to symbolize it.
5 million years:
Psychoaugurs become engrossed with psyonics, studying them and finding new ways to apply them to reality, these studies aren’t simply out of curiosity, for every psychoaugur has a “voice” ordering them to study and prepare for the day of the ascent (although nobody knows what that means). This means that they use psyonics in everything and use a wide array of psyonic skills and techniques.
7.5 million years:
Psychoaugur societies develop agricolture, farming every plant they have access to for food.
10 mill:
Mind over automation - psychoaugurs will use psyonic constructs to automate facets of their life and work, so that they can have more time to spend studying their psyonics.
12.5 mill:
Psychoaugurs stop fighting eachother and instead merge their resources togheter in order to survive and focus their war effort against the sole wombats because they think they are invaders and evil and demons.
15:
Crusade or something like that (hyperaggrasive)
17.5:
Psychoaugurs start insert psyonic constructs inside of living organisms in order to take control of them, namely, Amorphous horrors, which they use as beasts of war against the psychoamstrams.
throught the use of portals travelers have reached places. about a weird island that not inhabitave before that sounded by volcano and luck of life. possible for them as a sementary and refruse
Basic Info
Sea creatures that breathe oxygen lay eggs. They have a relatively large body with many arms on it. Their minds are the most complex of any chimera that exists on the planet. You can say that they are equal to humans or even beyond. There is evidence that they are able to fight against each other and are quite aggressive creatures. They fight mainly against themselves and because they are marine creatures, what keeps them from advancing to an advanced technological level is the fire. Despite this, they are undoubtedly one of the most dangerous, but other than that, their bodies are very weak. At least their minds manage to hold out in the empty sea.
History
The neurons become capable of forming more synapses, making them smarter.
using Remmortal rule, they given the “psyonics"
Psychoaugurs become capable of utilizing psyonics.
Psychoaugurs become omnivores.
Smaller size.
Psychoaugurs gain a natural proficency for telekinesis, allowing them to use it to exert a strong force to a single object or weaker forces to severeal objects at the same time.
Psychoaugur psyonic abilities grow horizontally, meaning that they gain access to a vast array of skills that make them highly adaptable.
Psychoaugurs become capable of binding psyonic constructs to phisical objects, psyonic constructs can be programmed to use psyonics, for example they can be made to use telekinesis to move objects or telepathy to transmit preprogrammed messages. Psyonic constructs need to be maintaned regurlarly by a psychoaugur in order to continue working (how much time it can spend in between maintenance sessions depends on what it’s trying to do).
Smaller size
Psyonic assisted anatomy to counter the effects of the other low stats
Stronger psyonics
Psyonic spacetime manipulation
Psyonic portals created by bending spacetime that allow instantaneous travel between two far away points.
Death Dragon
User: @TeaKing
Points: 53
Original animals: Komodo Dragon| Pangolin| Chameleon (wild cards use:0)
Distribution: Mariya (Rain forests, grasslands, forest, swamps)
Status: NT
Food Web Placement: Tertiary consumer
Reproduction rate: B
Stats
Size: ~1.68 m (Mid)
Strength: SS+
Defense: B+
Agility: E-
Stealth: S-
Stamina: F+
Health: D
Intelligence: E-
Features:
From the Komodo Dragon, we take its venomous and extremely deadly bite
From the Pangolin, its durable and protective keratin scales
From the Chameleon, it’s long and sticky tongue
Counters:
Slow speed
Poikilotherm (from the Komodo dragon)
Short-term memory (chameleon)
behavior
Being solitary ambush hunters, The Death Lizards are a force to be reckoned with. They spend their days sitting still in one spot, patiently waiting for a suitable prey to appear, and when it does, they launch their sticky tongues at it and begin pulling it towards them until it reaches biting distance, where its fate gets sealed as the Lizard delivers a deadly bite, after which they let the prey hopelessly run away until it collapses from blood loss, and that’s when the reptile claims it’s prize.
2.5 milon years:
prioritize being slow and sneaky while approaching and stalking prey to reduce the chances of getting (spotted)
5 million years:
sets traps around by spitting out its saliva across its territory
7.5 Millon years:
the death lizard becomes hyper aggressive and attacks other creatures even if it doesn’t need to eat
10 mill:
the lizards start trying to cover themselves with lots of leaves, twigs, and other plant matter in order to hide their presence from prey
12.5 mill:
as an evolution of the previous behaviour, the dragon start making temporary burrows, or “lairs” to rest in whilst waiting for prey
15:
expand my species range
17.5:
death lizards now tolerate members of their own species more
Basic Info
like in the behaver, they are ambush predetors.
History
simple camouflage to blend in with the grass and leaves
sets traps around by spitting out its saliva across its territory
the death lizard evolves a slimmer, longer and stronger tail to use like a whip when dealing with prey or other dangerous creatures
the lizard grows in size
its gluey saliva develops a sweet and appetizing smell to attract prey into ingesting it, either causing them to get stuck in the process, or make them choke to death and provide a fresh corpse for the lizard to devour
a sharp pointy spike appears at the end of their Chameleon tongues that allows them to pierce their prey and thus directly inject it with their venom from afar
enhanced muscular strength in the tongue to make it quicker and pack a bigger punch when launched at prey
a new gland appears in their mouths that lets them release a gaseous anesthetic that lulls all creatures to sleep and improve it
Mixotrophic salamant
User: @willow
Points: 8
Original animals: yellow spotted salamander | Fire ants | Sea sponge(wild cards use:0)
Distribution: Mao (Forests, grasslands)
Status: NT
Food Web Placement: Secondary consumer / Mixotrophic
Reproduction rate: A
Stats
Size: ~73 Cm (Small - Mid) (Avr)
Strength: D
Defense: S+ (pseudo-infection)
Agility: E+
Stealth: D+
Stamina: E+
Health: B+
Intelligence: D+
Features:
Algae Endosymbiot (yellow spotted salamander)
Eusociality (fire ants)
Smeboid body cells (sea sponge)
extremely dense bones (Blainville’s beaked whale)
Counters:
Weak skin
weak indivial
High metabolsem demend
behavior
the mixotrophic salamant is an animal that can perform some level of photosynthesis, having yellow spots on its body but having chloroplasts outside of those spots as well, just full of melanin as well as chlorophyll. they are eusocial and thus if one is attacked the whole colony will either flee or attack. due to their ability to photosynthesize they typically sleep on the huge champagne fungus. they have three castes listed below:
worker: the smallest of them all, they gather food(mostly insects, leaves, and berries) and bring it back to the colony to feed themselves and the rest of the colony, they do all the colony’s thinking, and they fill the same role as the drones of a beehive but don’t die afterwards.
soldier: the second smallest but also second largest of the salamants, they have scales of chitinous armor, some of which are modified to use as teeth and slightly flexible spikes for defending the colony. they have accelerated cellular movement when injured so they can get back up faster and continue defending the colony.
queen: the largest of the castes, they have slightly wrinkly skin to catch more light and lay their eggs in spots designated by the workers based on how much energy they’ll get from the light sources around them and how likely they are to be found by predators. they are heavily guarded by the soldiers and they sleep in the gills of the huge champagne fungi if they can, if not they sleep in an area designated by the workers based on how well they can defend it.
2.5 milon years:
staying away from known titanomantis hunting and nesting sites, but fiercely defending their own nesting, hunting, swimming, and drinking sites
5 million years:
Four queens
7.5 million years:
when infected by a waxozech, a salamant will fuse the cells around the waxozech and digest most of its cells while keeping its gonad cells intact to produce more waxozechs. upon digestion of the waxozech its gonad cells will be moved through the circulatory system to two separate glands in the mouth of the salamant where they will exist with the sole purpose of being used to produce waxozechs inside bite wounds on threats and/or large prey
10 mill:
integration of body cells, symbiote cells, and the whole brain into anything that eats it (for mind control) facilitated by having completely motile body cells, leaving the hard parts of the bones and exoskeleton behind to regrow them as armor plates on their new host.
12.5 mill:
salamants will now intentionally possess organisms including but not limited to: amorphous horrors, sharshan horseheads, eachother, Falling fleshyleaves, Dakhm Mulerin, Jabalerin, and Forested champagne for purposes like hiding, fighting back, aiding a meatsuit and bringing it back to the colony to use for resource acquisition, getting rid of parasites that won’t digest, evading death when severely wounded, moving through the organism to set up an ambush for any prey that pass through the area, clearing dead brain cells, and many more.
15:
salamants will empty out an eye of photoreceptors cells, move enough melanocytes to cover the inside in dense melanin, and fill the melanin-filled eye with UV bioluminescence cells when finished with a hunt to cook the dead prey with light. salamants made of two or more salamants will keep one eye in UV lightbulb mode at all times to use as a weapon, a firestarter, and a cooking implement. Salamants that grew up fused, however, will invert the lens on their UV eye to make the light focused into a point at the right distance instead of spread across the entire field of vision that eye would have when photoreceptors.
17.5:
queens now possess sessile organisms and well armored animals for defense, grow gills on their surface to supply themselves with extra oxygen while inside organisms without lungs, and grow their eggs on hairs when the thing they’re possessing is underwater, and in pits full of water when it’s not if it doesn’t move, but if it does move, the queen salamants will just hijack what’s there to reproduce.
Basic Info
History
increase of size and armor thickness in warrior caste
cell re-specialization(from the sponge) to allow gill regrowth and increase of chloroplast count in areas hit by more light faster, and to allow colonies who get a lot of physical damage to make bone scales under their chitin armor
salamant cells are able to fuse and separate at will. because of this salamants can choose whether to keep a parasite or digest it inside their cells. due to this a new caste has diverged from the queen caste: it eats microscopic algae with its legs and, if the chloroplasts in it are better than their chloroplasts, steals them, stabilizes them, and puts them in an egg before reproducing, this allows rapid improvement of the species’ photosynthesis.
increased cell motility, and, as a result of natural selection favoring those who survive, increased cancer resistance.
increased shapeshifting ability (despecialization of hard tissue cells and storage of original form data in DNA included) to allow moving the entire body into and/or out of a predator without having to regenerate hard tissue cells as well as to allow salamants to combine into larger, stronger salamants. due to the increased shapeshifting ability they are no longer restricted to possessing organisms with soft tissues as their brain cells can remember their old connections.
body cells actively transfer DNA between eachother and ones that don’t get destroyed, isolated, or their DNA forcefully taken from them to be corrected and redistributed. this extends to the cells of organisms currently being possessed and parasites.
pseudo-infection
communication via purple bioluminescence organelles and photoreceptors specifically for purple light
to allow populating more area, egg cells are now twice as big and always produce twins, which fuse into one salamant upon growing big enough to touch eachother, doubling average size, strength, intelligence, health, and bone count within the species; but decreasing average stealth and agility due to twice as much weight
Waxozech
User: @aah31415
Points: 25
Original animals: Parasitoid Wasp | Myxozoa | Leech (wild cards use:0)
Distribution: Mao (Shallow sea, forests, grasslands, tundra)
Status: VU
Food Web Placement: Parasite / secondary consumer
Reproduction rate: SSS
Stats
Size: 300 micm - 3Cm (Tiny - Small)
Strength: G-
Defense: G (immunty system)
Agility: B-
Stealth: S
Stamina: E
Health: G-
Intelligence: E-
infiltration: D- (parasitic brain)
Features:
Flying
In-Host Infection
Painless Cutting
Counters:
Weak
Full parasite
Basic instins
behavior
Inmortui is a Parasitic animal which requires hosts to survive. In it’s adult form, it looks like a strange hybrid of a leech and a small parasitoid wasp, being able to survive both abovewater and underwater. When it finds a suitable host, it injects a bunch of single-celled myxozoa-like organisms into it, without causing pain thanks to leech parts of it. The juvinile form, made up from the myxozoa-like organisms, infects the host, and thanks to having a long incubation period, the host has the chance to infect many other potential hosts. As the juvinile cells divide and the host becomes weaker, it eventually dies, at which point the myxozoa form comes together into various clumps in host’s corpse, forming a larva which feeds on the surrounding flesh. After it amassed enough resources, the larva turns into a new leech-wasp, which can infect many other animals. A single corpse can produce hundreds if not thousands of adult Inmortui.
Inmortui can infect any animal, if they can inject the juviniles into their flesh and if the animal’s immunity system doesn’t immedietly supress the infection.
2.5 milon years:
Myxozoa-form, when infesting an organism, will change the creature’s behaviour, “pacifying” the creature towards Larva and Adults, by not attacking those forms. On the other side, the adults will not try to infest organisms that are calm towards them.
5 million years:
Myxozoa-Form now has more control over infected one’s (from now on I will call those “Zombies”) nervous system, making them do stuff that infect others which haven’t been infested.
7.5 million years:
Adults will now communicate with eachother in a swarm-like way, spreading information about location of predators, hosts, other dangers, etc.\
10 mill:
Myxozoa-form will now adapt to it’s host, growing in ways that hurt it’s structure less while retaining the larva production rate aswell as gaining more control over the brain and expand to various glands, hormonal and not.
12.5 mill:
Myxozoa-form now manipulates the hormones and other bodily functions of the zombies for them to be more efficient and for them to have more offspring than ever.
15:
Specific Breeds will diverge from various converted species (now called Domains). Those Breeds collectively will be specialized for nearly everything - from infesting a specific species to being “live steaks” for other zombies to eat. All The Domains + Waxozech species proper will from now on be called “The Waxozech Empire”.
Strategical Thinking develops in The Waxozech Empire (including both adults and the various Domains and Breeds), with the various breeds being assigned to do stuff for which they’re best adapted, and the swarm as a whole being able to play more strategically against the unconverted kin, at least basically for now.
17.5:
Start using host brains as “supercomputers” (meaning that zombies are now a lot better at doing their part in Waxozech Empire), greatly boosting intelligence.
Basic Info
History
Make the Adults and the Larva poisonous, meaning that they can no longer be eaten without a proper adaptation to counter the toxin.
Ovipositor on the adult form becomes a lot sharper, allowing them to cut thru tougher surface tissues in order to infect the flesh (whilish still not causing the pain due to anti-pain leech proteins), meaning the infecting no longer relies on the digestive system.
Waxozech is no longer a lethal parasite, and now, when in juvinile/zombie stage, it will grow larvas in amount that is still “healthy” for the host/zombie, release them thru the skin during the night and larvas using pain extinguishers to keep the host/zombie calm. This means that zombies can now last a lot longer and produce a lot more larvas during their lifetime and maybe even reproduce, creating more zombies.
Waxozech adults develop a bioluminescent organ in their body, which glows in ultraviolet light, they also expand their sight range to ultraviolet, meaning that they can communicate with each other better and with less interuption.
Myxozoa/Juvinile - form is now more resistant to environmental damage (such as acids), meaning that eating zombies or infested corpses poses an extreme risk of being infected yourself.
Certain cell clusters of Myxozoa-form will turn into ultraviolet-bioluminescent patches, whilist other clusters will turn into photoreceptive tissue in eyes, their counterparts, or in other areas if an organism is blind, that can see the ultraviolet light, allowing the zombies to communicate with each other and adult forms more easily and adults can give them data, for instance on the location of Uninfected.
Zombies now reproduce asexually and their genetic recombination is heavily boosted, meaning that they are capable of quickly giving birth to a lot of children with highly varied mutations.
All forms of Waxozech and their hosts now have a better immune system, countering non-waxozech infections and parasites.
Amorphous horror
User: @UndyingHazard
Points: 84
Original animals: Giant Siphonophore | Planarian flatworm | Tyrannosaurus rex (wild cards use:0)
Distribution: Mao (shallow sea), Mariya shallow seas, Open ocean , Deep sea
Status: VU
Food Web Placement: Tertiary consumer
Reproduction rate: G
Stats
Size: ~21m (Very giant)
Strength: A-
Defense: A+
Agility: E+
Stealth: A-
Stamina: E-
Health: SS
Intelligence: F
Features:
Siphonophore Colonial organism (Giant Siphonophore)
Regeneration factor (Planarian flatworm)
Powerful jaws (Tyrannosaurus rex)
Counters:
Soft bodied
simple-minded
weak vision
behavior
The amorphous horror is a colonial organism that lives in the deep sea, though it migrates to shallower waters at night to hunt for prey. They are opportunistic predators feeding on both living prey and carrion, using the powerful jaws and stings of there feeding zooids to incapacitate prey and rend flesh and bone into bite sized chunks. This horror of the deep reproduces asexually, either by releasing gametes into the water when in close proximity to another of there kind or by regenerating from a fragment of tissue. These organisms are not very intelligent and have little instinctive drives other than eat, reproduce, and go to the surface at night. There soft bodies are damaged somewhat easily, and they cannot survive on land for very long
Basic Info
The species largely resembles it’s base organism the giant siphonophore, but with a larger wider frame giving it a more amorphous, vaguely flatworm-like appearance. Being a colonial organism, it consists of multiple zooids, the feeding zooids have powerful jaws from there T-rex ancestry used to grapple and injure prey, and rip chunks of flesh into pieces big enough to swallow. The entire organism is covered in simple eyes that can detect movement, color, and basic shapes. The entire organism is translucent, but with an almost ghostly blue glow of bioluminescence.
2.5 milon years:
Simple land hunting behavior, some individuals hang out closer to shore where they may snag land dwelling organisms.
5 million years:
plays dead when washed up on the beach to also help lure in prey.
7.5 million years:
Investigation behavior; if it detects something of interest hiding in a burrow or rock crevice, it will investigate it in an attempt to get it out.
10 mill:
Return to the ocean after a successful feeding session on land to rest.
12.5 mill:
deep sea trawling; the amorphous horror will drag its grappling zooids and feeding zooids through the muck to stir up edible matter.
15:
Change color to match your surroundings when hunting, and when attacking prey; change colors rapidly in vibrant flashes to confuse and stun them.
17.5:
Nocturnal, to hopefully lessen the strain of competition.
History
Simple land hunting behavior, some individuals hang out closer to shore where they may snag land dwelling organisms.
Lure zooids that produce a strong scent and bear a resemblance to chunks of meat or fruit to lure prey
Grappling zooids, tentacle-like zooids strong enough to enable movement on land, though they are also used to grab and walk along the seafloor.
The ability to enter a low metabolic state when food is scarce so energy is not wasted.
Swimming zooids for more active underwater movement, so we can hopefully spread out a little more.
The ability to change color to match surroundings for camouflage using chromatophores.
A sense of hearing to better detect surroundings
Sun anoceros
User: @Cha
Points: 114
Original animals: Sun conure| Silky anteater | Black rhinoceros (wild cards use:0)
Distribution: Mariya (Rain forests, grasslands), Mao (forests)
Status: LC
Food Web Placement: Secondary consumer / Omnivore
Reproduction rate: A
Stats
Size: ~57 Cm (small-Mid)
Strength: B+
Defense: C+
Agility:A-
Stealth: E-
Stamina: D+
Health: D-
Intelligence: C+
Features:
Wings (Sun conure)
sharp frontal claws(Silky anteater)
Horns (Black rhinoceros)
Counters:
Fragile
Clumsy flying
Low sense of smell
behavior
A nocturnal flier that clings to a surface using its claws or legs, eating energy dense food when possible over energy poor food it’s quite small only reaching slightly larger of a sun conure or a silky anbelgiumer in size.
2.5 milon years:
The Sun anoceros on the grasslands when trees are far away or not in the near vicitny they spend times in Fields dodo herds acting as look outs where they eat on parasites to the Fields dodo, with care due to their sharp claws might hurt the dodo if not careful all this for the return off being allowed to rest on them and safety.
5 million years:
Wider forging habitats where they spend their time eating on the local food and when mating session arrives they fly back to the rainforest or grassland to nest safely
7.5 million years:
Communal nesting offering greater protection for the young of the species and the nests themself as adults give warnings of dangers in the vicinty or acting as guard for other nests though of course there is slackers that does steal from other nests when their being built however when finished they rarely steal from.
10 mill:
A dedicated look out for a group of foraging Sun anoceros and it’s herd they follow if they are with one with the return being that they may eat in safety when its their turn.
12.5 mill:
Forming basic breeding colonies with the near edge nests being the worse off ones while also acting as guards for the inner nests
15 mill:
behaviour eating various plants that might contain non-toxic material for them but is toxic to possible parasties intending to infect them allowing an indiviual a longer and healthier life without parasites in them or at least deadly parasites.
17.5:
communal preening partners or a group off Suns anoceros will help preening each other of parasites in hard to reach spaces that cannot be reached by their beak normally or the animal they help clean parasites off for a meal.
Basic Info
It take on the look of a sun concure with its head having the horns of a black rhinoceros and on its tips of the wings it anchors itself alongside its feet with a sharp claw from the silky anbelgiumer it is still covered in it’s bright plumage of feathers used for mating during its mating session where the feathers actually becomes flushed with blood making them brighter only for it to calm down in later seasons.
History
Warning calls to alert fellow Sun anoceros about danger or alert nearby creatures.
Larger size to try and drive off the death lizard if a mating pair decides nesting in the grasslands without tree to support them was a good idea
increased bite force in the beak to crush seeds to access nutirents
better/larger airsacks to help it maintain itself in the air longer.
Double fovea
Sharper claws to fight off other flying predators.
Slightly larger processing power for more precsion on movements
Rhyinsopde
User: @Doomlightning
Points: 31
Original animals: |Raphus cucullatus| Embasaurus (wild card) | Arctic hare (wild card) (wild cards use: 2)
Distribution: Mariya (grasslands, forests)
Status: NT
Food Web Placement: Primary consumer / herbivore
Reproduction rate: S
Stats
Size: ~1.57 M’ (Mid - large)
Strength: D
Defense: C+ (poisione immunity)
Agility: S-
Stealth: D
Stamina: A-
Health: C+
Intelligence: F+
Features:
Robust skull (Raphus cucullatus)
Crop milk (Raphus cucullatus |wild card add)
Developed sense of smell (Raphus cucullatus |wild card add)
Strong hind limbs (Embasaurus)
Long digestive system (Arctic hare)
Counters:
Fragile
Inability to chew
Inability to perform complex operations
behavior
Digging: they dig to find roots and tubers if any.
moves in flocks
Possessing a type K strategy, they watch over the eggs and ensure the integrity of the offspring.
2.5 milon years:
They move in an orderly manner: the young are deep inside the pack, the adults are outside, allowing them to better watch predators
5 millions years:
Migratory movement makes it possible to search for food throughout the year on the move.
7.5 millions years:
Sentinel behavior
Alert calls in case there is a predator around
10 mill:
Movement of a herd in grazing, in any case of danger, to flee
12.5 mill:
Lek mating behave
15:
stronger beaks
17.5:
comoflase
Basic Info
A theropod-like chimaera, with a large, robust beak and teeth. I usually live in groups with members of their own species and move together. They have very strong legs capable of running quickly, but they are not particularly strong following this. They have small wing-like forelimbs that are used mainly as courtship and signaling tools. They have excellent senses that allow them to find their food.
History
Legs are more adapted to running, makes them taller and run better.
becomes larger, making it harder for predators to catch them.
Their eyes move to the sides, to see better against predators
Stronger airbags allow them to run longer.
A more developed sense of smell
it would be longer tail feathers to help manuever better.
There is a hump of fat and water that allows them to survive longer without food.
more robust legs
poisone immunity
NPC list:
Mariya continent
Plants
Forest Fruity herb
Original animals: |Gnetum latifolium| Gonatozygon | Grass
Distribution: Mariya Forest, Grasslands
Status: LC
Food Web Placement: Producer
Reproduction rate: S
Size: ~ 8 CM (small)
Features:
Herbaceous: If the roots are not torn out, it can regrow even if all the leaves are gone (Grass)
Soft stem (Gnetum latifolium)
Asexual reproduction: Does not require sexual reproduction to spread (Gonatozygon)
General info:
A chimeric herbaceous species that is able to spread the fastest, bears fruits during sexual reproduction. Very durable.
Change
Annual herbage instead of perennial, allows faster development and faster reproduction
become abit smaller to maintain on forests
Desert Fruity herb
Original animals: |Gnetum latifolium| Gonatozygon | Grass
Distribution: Mariya desert, Grasslands/savana
Status: CE
Food Web Placement: Producer
Reproduction rate: S
Size: ~ 10 CM (small)
Features:
Herbaceous: If the roots are not torn out, it can regrow even if all the leaves are gone (Grass)
Soft stem (Gnetum latifolium)
Asexual reproduction: Does not require sexual reproduction to spread (Gonatozygon)
General info:
A chimeric herbaceous species that is able to spread the fastest, bears fruits during sexual reproduction. Very durable.
Change
A plant more resistant to dry conditions
prepesuse faster
Noble horseheads
Original animals: Horsetails | Cooksonia | Bennettitales
Distribution: Mariya costals, rivers
Status: LC
Food Web Placement: Producer
Reproduction rate: Mid
Size: 32 CM - 1.6 M (small - Mid)
Features:
Sandpaper texture (Horsetails)
Salt Resistant (Cooksonia)
Cone (Bennettitales)
General info:
A strange shrub that produces large spore fruits with cellulose scales on them to protect them. Able to spread by internal root nodules. Mostly common water source, salty or fresh. Extremely tough to eat.
Change
Produces its spores at higher points on the stem, so it is not only taller, but also increases the chance that its offspring will survive.
Become more robast
Evergreen Meatwater
Original animals: Pertica | Hornwort | Dacrydium balansae
Distribution: Mariya Forests, Rainforest
Status: LC
Food Web Placement: Producer
Reproduction rate: B
Size: up to 30 m (Very Giant)
Features:
Scarred trunk (Pertica)
Water absorption leaves (Hornwort)
Fleshy leaves(Dacrydium balansae)
General info:
A very tall chimeric species, with surprising properties of drought resistance with its fleshy leaves, fast growth ability and special leaves that are able to absorb water. It has fruits that contain spores. Has soft edible leaves and contains a lot of water.
Change
More Giants
Increasing the rate of vegetation permanently in order to compete with others
grows faster
Dry Meatwater trees
Original animals: Pertica | Hornwort | Dacrydium balansae
Distribution: Mariya Savana, forest
Status: NT
Food Web Placement: Producer
Reproduction rate: A
Size: up to 13 m (Giant)
Features:
Scarred trunk (Pertica)
Water absorption leaves (Hornwort)
Fleshy leaves(Dacrydium balansae)
General info:
A very tall chimeric species, with surprising properties of drought resistance with its fleshy leaves, fast growth ability and special leaves that are able to absorb water. It has fruits that contain spores. Has soft edible leaves and contains a lot of water.
Change
More Giants
have undergone adaptation against dryness
smaller in size
Underass plato
Original animals: Green algae | Marimo | Zostera marina
Distribution: Mariya Sallow Sea/Oceans
Status: NT
Food Web Placement: Producer
Reproduction rate: SS
Size: (Small - Mid)
Features:
Rapid growth rate (green algae)
Underwater bloom (Zostera marina)
Shperic balls (Marimo)
General info:
A spherical plant that grows in ground sediments. They are known to divide and multiply rapidly and once a year, bloom and produce underwater flowers. Very soft to eat.
Change
Due to pressure and inability to adapt to the new situation, they increased their reproductive capacity
Creators prostrate themselves to increase their light capacity.
PD- Underass plato
Original animals: Green algae | Marimo | Zostera marina
Distribution: Mariya Sallow Sea/Oceans
Status: NT
Food Web Placement: Producer
Reproduction rate: SS
Size: (Small - Mid)
Features:
Rapid growth rate (green algae)
Underwater bloom (Zostera marina)
Shperic balls (Marimo)
General info:
A spherical plant that grows in ground sediments. They are known to divide and multiply rapidly and once a year, bloom and produce underwater flowers. Very soft to eat.
Change
Due to pressure and inability to adapt to the new situation, they increased their reproductive capacity
Creators prostrate themselves to increase their light capacity.
These are a partially domesticated version
Thorny Scarass
Original animals: arborescent lycophytes | Macroneuropteris scheuchzeri |Wanderrie grass
Distribution: Mariya
Status: NT
Food Web Placement: Producer
Reproduction rate: B
Size: (Mid)
Features:
scaly trunk (arborescent lycophytes)
Spore seeds(Macroneuropteris scheuchzeri )
C4 assimilation (Wanderrie grass)
General info:
A grass-fern with a relatively low rattling stem. They are even more efficient plants because of the C4 photosynthesis that allows them to survive in colder or hotter places. Admittedly, they pollinate other living things and produce strange spore seeds. The leaves are soft to eat, the stem is not.
Change
became spiky, reducing the possibility of being eaten.
become bitter
Cyxass
Original animals: arborescent lycophytes | Macroneuropteris scheuchzeri |Wanderrie grass
Distribution: Mariya
Status: NT
Food Web Placement: Producer
Reproduction rate: C
Size: (Mid-large)
Features:
scaly trunk (arborescent lycophytes)
Spore seeds(Macroneuropteris scheuchzeri )
C4 assimilation (Wanderrie grass)
General info:
A grass-fern with a relatively low rattling stem. They are even more efficient plants because of the C4 photosynthesis that allows them to survive in colder or hotter places. Admittedly, they pollinate other living things and produce strange spore seeds. The leaves are soft to eat, the stem is not.
Change
became larger, making it resemble a small palm tree
Become togher
Animals
Tree-dewller Milliphid
Original animals: Apheloria belgiumiensis | Aphids | Sottyxerxes
Distribution: Mariya Forests, Grasslands, Savana
Status: LC
Food Web Placement: Primary consumers
Reproduction rate: SS
Stats
Size: ~4 mm (Tiny)
Strength: G
Defense: G
Agility: E- (gliding)
Stealth: F+
Stamina: F
Health: G
Intelligence: G+
Features:
Spermatophore (Apheloria belgiumiensis)
Secondary pregnancy (Aphids)
Armored calcium plaques (Sottyxerxes)
Counters:
Exoskeleton
Passive respiratory system
Blind
Change
They have become arboreal and spend more time eating leaves of trees
They learn to navigate in the woods better by gliding
Wooden Milliphid
Original animals: Apheloria belgiumiensis | Aphids | Sottyxerxes
Distribution: Mariya Forests, Grasslands, Savana
Status: LC
Food Web Placement: Primary consumers
Reproduction rate: SS
Stats
Size: ~5 mm (Tiny)
Strength: G
Defense: G
Agility: F-
Stealth: F+
Stamina: F
Health: G
Intelligence: G+
Features:
Spermatophore (Apheloria belgiumiensis)
Secondary pregnancy (Aphids)
Armored calcium plaques (Sottyxerxes)
Counters:
Exoskeleton
Passive respiratory system
Blind
Change
They have become arboreal and spend more time eating leaves of trees
Learn to digest a tree and live in it
Thorny Milliphid
Original animals: Apheloria belgiumiensis | Aphids | Sottyxerxes
Distribution: Mariya
Status: LC
Food Web Placement: Primary consumers
Reproduction rate: SS
Stats
Size: ~5 mm (Tiny)
Strength: G+
Defense: E-
Agility: F-
Stealth: F+
Stamina: F
Health: G
Intelligence: G+
Features:
Spermatophore (Apheloria belgiumiensis)
Secondary pregnancy (Aphids)
Armored calcium plaques (Sottyxerxes)
Counters:
Exoskeleton
Passive respiratory system
Blind
Change
Thorns have grown that make it difficult to eat
become toxic
Jumpers Murine mule
Original animals: Burro | House Mouse | Domesticated Horse
Distribution: Mariya Grasslands, Forests
Status: NT
Food Web Placement: Primary consumers
Reproduction rate: B
Stats
Size: ~ 0.60 CM (Small-Mid)
Strength: F
Defense: G
Agility: A+
Stealth: D-
Stamina: D
Health: E-
Intelligence: D
Features:
Running muscles (Domesticated Horse)
Vegetarian digestive system (Burro)
Rodent teeth (house mouse)
Counters:
Poor visibility
Weak climber
Weak skin
Change
It is small as a result of competition. It also hangs around herds of fields dodo as an added defense.
With fast reflexes, their legs are able to move to greater distances in case of danger
became smaller
become faster
Arginion small ear
Original animals: Burro | House Mouse | Domesticated Horse
Distribution: Mariya Deasers
Status: NT
Food Web Placement: Primary consumers
Reproduction rate: B
Stats
Size: ~ 0.43 CM (Small-Mid)
Strength: E
Defense: G-
Agility: B+
Stealth: B
Stamina: C-
Health: F+
Intelligence: D
Features:
Running muscles (Domesticated Horse)
Vegetarian digestive system (Burro)
Rodent teeth (house mouse)
Counters:
Poor visibility
Weak climber
Weak skin
Change
It is small as a result of competition. It also hangs around herds of fields dodo as an added defense.
Adaptation to desert conditions - smaller body and greater endurance in extreme conditions
Better vision
better comeflace
Fairy Wombat
Original animals: Goose | Eudimorphodon | common wombat
Distribution: Mariya Rain foresst
Status: LC
Food Web Placement: Secondary consumer / Omnivore
Reproduction rate: A
Stats
Size: 43.68 cm’ (Small - Mid)
Strength: F+
Defense: G
Agility: B+
Stealth: D-
Stamina: E+
Health: F-
Intelligence: E+
Features:
Fly (Goose)
Pocket (Wombat)
Light teeth (Eudimorphodon)
Counters:
fragile
bad sense of smell
weak scratch force
Change
Better sight
Minimize itself to save more energy
Becoming small for adaptation to life in dense forests
Fake glass shell
Original animals: striped paper bubble| Cuttlefish | four-handed box jellyfish
Distribution: Mariya Sallows seas
Status: LC
Food Web Placement: Feeder fillter
Reproduction rate: SSS
Stats
Size: 21 Cm (small)
Strength: E-
Defense: D-
Agility: F-
Stealth: E
Stamina: F
Health: F+
Intelligence: E-
Features:
Nematocysts (Jellyfish)
Shell (striped paper bubble)
tentacles (Cuttlefish)
Counters:
Slow metabolism
Jawless
Bad swimmer
Change
The use of the radula as a filter instead of as a filter to prevent competition for food that is dwindling
faster pred
plankton have a higher change to survive
Giant Swimming worm
Original animals: Spoon worm | Zhongxiniscus | Catenulida
Distribution: Swallow seas, open oceans
Status: LC
Food Web Placement: Filter feeders
Reproduction rate: S
Stats
Size: 1.5 m (Mid)
Strength: D
Defense: C-
Agility: E-
Stealth: F
Stamina: G+
Health: F+
Intelligence: G+
Features:
Spine (Zhongxiniscus)
Asexual reproduction (Catenulida)
Prostomium (Spoon worm)
Counters:
lacks a respiratory system
eyeless
jawless
Change
Following a lack of competition and also a tremendous source of food, they quintupled in size. They also began to become more common in the open ocean
they bigger
became even bigger
Psy immunity
Shellfish crusher worm
Original animals: Spoon worm | Zhongxiniscus | Catenulida
Distribution: Swallow seas, open oceans
Status: NT
Food Web Placement: Carnivore
Reproduction rate: SS
Stats
Size: 59 Cm ( Mid)
Strength: D+
Defense: E
Agility: F+
Stealth: E-
Stamina: G+
Health: F+
Intelligence: G+
Features:
Spine (Zhongxiniscus)
Asexual reproduction (Catenulida)
Prostomium (Spoon worm)
Counters:
lacks a respiratory system
eyeless
jawless
Change
Following a lack of competition and also a tremendous source of food, they quintupled in size. They also began to become more common in the open ocean
they bigger
A mouth structure is able to secrete a substance that dissolves shells, opening a new niche for it
The Death Croc
Original animals: Komodo Dragon| Pangolin| Chameleon (wild cards use:0)
Distribution: Mariya ( Grassland, Rivers)
Status: VU
Food Web Placement: Tertiary consumer
Reproduction rate: B
Stats
Size: ~1.4 m (Mid)
Strength: A+
Defense: B
Agility: E
Stealth: B-
Stamina: F+
Health: D
Intelligence: F
Features:
From the Komodo Dragon, we take its venomous and extremely deadly bite
From the Pangolin, its durable and protective keratin scales
From the Chameleon, it’s long and sticky tongue
Counters:
Slow speed
Poikilotherm (from the Komodo dragon)
Short-term memory (chameleon)
behavior
Being solitary ambush hunters, The Death Lizards are a force to be reckoned with. They spend their days sitting still in one spot, patiently waiting for a suitable prey to appear, and when it does, they launch their sticky tongues at it and begin pulling it towards them until it reaches biting distance, where its fate gets sealed as the Lizard delivers a deadly bite, after which they let the prey hopelessly run away until it collapses from blood loss, and that’s when the reptile claims it’s prize.
2.5 milon years:
prioritize being slow and sneaky while approaching and stalking prey to reduce the chances of getting (spotted)
5 million years:
Started swimming more in the water and lurking in water wells
17.5:
start to active presot
Basic Info
like in the behaver, they are ambush predetors.
History
simple camouflage to blend in with the grass and leaves
Stronger teeth
Better jaws
have a stronger leg to launch on others
Psychoamstrams
Original animals: Giant Octopus | Crow | Sperm whale (wild cards use:0)
Distribution: Mariya (shallow sea)
Status: Vu
Food Web Placement: Secondary consumer / Omnivores
Reproduction rate: F
Stats
Size: ~ 4 m (Large)
Strength: E-
Defense: D-
Agility: D-
Stealth: G-
Stamina: E
Health: D
Intelligence: SSS (limit boundary)
Psyonics: D- (Object minipulachen)
Features:
Giant Octopus for its brain structure, confering it an high level of intelligence.
Crow for its neuronal density, which is most likely one of the highest of all animal species.
Sperm whale for their brain size, which is the biggest of all animals.
Counters:
fragile
weak
bare
behavior
Mind over Science - Psychoaugurs will obsessively study reality in order to find out ways to manipulate it to their will, mainly with the usage of tools.
Mind over war - Psychoaugurs will occasionally extend their obsessive studies to other matters, mainly belligerent matters, such as how to most efficently kill one’s enemies or how to successfully wage large scale wars for long periods of time. (Short version: They study warfare and martial arts)
Mind over society - Psychoaugurs will ammass themselves in titanic congregations with the sole goal of furthering their own studies, the political scene of these societies tend to be rather uneventfull and straightforward though, this is because psychoaugurs’ obsession over preparing makes them not care about politics, seeing them as inferior. (Short version: They create societies.)
2.5 milon years:
Psychoaugur societies become capable of growing larger and more organized; forming power structures that while differing from eachother in their specifics, all share an highly religious aspect, be it prophet-kings or Oracles that hold immense social leverage. All societies have strangely similiar religions in which they worship the mind and utilize the a singular purple eye to symbolize it.
5 million years:
Psychoaugurs become engrossed with psyonics, studying them and finding new ways to apply them to reality, these studies aren’t simply out of curiosity, for every psychoaugur has a “voice” ordering them to study and prepare for the day of the ascent (although nobody knows what that means). This means that they use psyonics in everything and use a wide array of psyonic skills and techniques.
7.5 million years:
Psychoaugur societies develop agricolture, farming every plant they have access to for food.
10 mill:
Mind over automation - psychoaugurs will use psyonic constructs to automate facets of their life and work, so that they can have more time to spend studying their psyonics.
12.5 mill:
Those who resisted began to try to explore the wilder side of nature and create societies around them.
15:
They started moving in the dark
17.5
psy immunity
Basic Info
Sea creatures that breathe oxygen lay eggs. They have a relatively large body with many arms on it. Their minds are the most complex of any chimera that exists on the planet. You can say that they are equal to humans or even beyond. There is evidence that they are able to fight against each other and are quite aggressive creatures. They fight mainly against themselves and because they are marine creatures, what keeps them from advancing to an advanced technological level is the fire. Despite this, they are undoubtedly one of the most dangerous, but other than that, their bodies are very weak. At least their minds manage to hold out in the empty sea.
History
The neurons become capable of forming more synapses, making them smarter.
using Remmortal rule, they given the “psyonics"
Psychoaugurs become capable of utilizing psyonics.
Psychoaugurs become omnivores.
Smaller size.
Psychoaugurs gain a natural proficency for telekinesis, allowing them to use it to exert a strong force to a single object or weaker forces to severeal objects at the same time.
Psychoaugur psyonic abilities grow horizontally, meaning that they gain access to a vast array of skills that make them highly adaptable.
Psychoaugurs become capable of binding psyonic constructs to phisical objects, psyonic constructs can be programmed to use psyonics, for example they can be made to use telekinesis to move objects or telepathy to transmit preprogrammed messages. Psyonic constructs need to be maintaned regurlarly by a psychoaugur in order to continue working (how much time it can spend in between maintenance sessions depends on what it’s trying to do).
They have more developed and stronger arms
Psy immunity
Moon anoceros
Original animals: Sun conure| Silky anteater | Black rhinoceros (wild cards use:0)
Distribution: Mariya (Rain forests, grasslands)
Status: NT
Food Web Placement: Secondary consumer / Omnivore
Reproduction rate: A
Stats
Size: ~57 Cm (small-Mid)
Strength: B-
Defense: C
Agility:A-
Stealth: E-
Stamina: D+
Health: D-
Intelligence: C-
Features:
Wings (Sun conure)
sharp frontal claws(Silky anteater)
Horns (Black rhinoceros)
Counters:
Fragile
Clumsy flying
Low sense of smell
behavior
A nocturnal flier that clings to a surface using its claws or legs, eating energy dense food when possible over energy poor food it’s quite small only reaching slightly larger of a sun conure or a silky anbelgiumer in size.
2.5 milon years:
The Sun anoceros on the grasslands when trees are far away or not in the near vicitny they spend times in Fields dodo herds acting as look outs where they eat on parasites to the Fields dodo, with care due to their sharp claws might hurt the dodo if not careful all this for the return off being allowed to rest on them and safety.
5 million years:
Wider forging habitats where they spend their time eating on the local food and when mating session arrives they fly back to the rainforest or grassland to nest safely
7.5 million years:
Communal nesting offering greater protection for the young of the species and the nests themself as adults give warnings of dangers in the vicinty or acting as guard for other nests though of course there is slackers that does steal from other nests when their being built however when finished they rarely steal from.
10 mill:
A dedicated look out for a group of foraging Sun anoceros and it’s herd they follow if they are with one with the return being that they may eat in safety when its their turn.
12.5 mill:
Their color turned white and they became nocturnal
Basic Info
It take on the look of a sun concure with its head having the horns of a black rhinoceros and on its tips of the wings it anchors itself alongside its feet with a sharp claw from the silky anbelgiumer it is still covered in it’s bright plumage of feathers used for mating during its mating session where the feathers actually becomes flushed with blood making them brighter only for it to calm down in later seasons.
History
Warning calls to alert fellow Sun anoceros about danger or alert nearby creatures.
Larger size to try and drive off the death lizard if a mating pair decides nesting in the grasslands without tree to support them was a good idea
increased bite force in the beak to crush seeds to access nutirents
better/larger airsacks to help it maintain itself in the air longer.
Double fovea
Developed night vision
Faleken
Original animals: |Raphus cucullatus| Embasaurus (wild card) | Arctic hare (wild card) (wild cards use: 2)
Distribution: Mariya (grasslands, forests)
Status: VU
Food Web Placement: Primary consumer / Omnavore
Reproduction rate: S
Stats
Size: ~1.93 M’ (Mid - large)
Strength: C-
Defense: D+
Agility: A+
Stealth: D
Stamina: A-
Health: C+
Intelligence: F+
Features:
Robust skull (Raphus cucullatus)
Crop milk (Raphus cucullatus |wild card add)
Developed sense of smell (Raphus cucullatus |wild card add)
Strong hind limbs (Embasaurus)
Long digestive system (Arctic hare)
Counters:
Fragile
Inability to chew
Inability to perform complex operations
behavior
Digging: they dig to find roots and tubers if any.
moves in flocks
Possessing a type K strategy, they watch over the eggs and ensure the integrity of the offspring.
2.5 milon years:
They move in an orderly manner: the young are deep inside the pack, the adults are outside, allowing them to better watch predators
5 millions years:
Migratory movement makes it possible to search for food throughout the year on the move.
7.5 millions years:
Sentinel behavior
Alert calls in case there is a predator around
10 mill:
Movement of a herd in grazing, in any case of danger, to flee
12.5 mill:
Lek mating behave
15:
stronger beaks
17.5:
become more of a carvaore
Basic Info
A theropod-like chimaera, with a large, robust beak and teeth. I usually live in groups with members of their own species and move together. They have very strong legs capable of running quickly, but they are not particularly strong following this. They have small wing-like forelimbs that are used mainly as courtship and signaling tools. They have excellent senses that allow them to find their food.
History
Legs are more adapted to running, makes them taller and run better.
becomes larger, making it harder for predators to catch them.
Their eyes move to the sides, to see better against predators
Stronger airbags allow them to run longer.
A more developed sense of smell
it would be longer tail feathers to help manuever better.
There is a hump of fat and water that allows them to survive longer without food.
better visone
Fungi
Forest Hampagne
Original animals: Agaricus bisporus| Armillaria mellea |Prototaxites
Distribution: Mariya jungles
Status: LC
Food Web Placement: Decomposers / Secondary consumer
Reproduction rate: A
Size: 8m (Giant)
Features:
Strain tolerance (Agaricus bisporus)
bioluminescence (Armillaria mellea)
Cellulose stem roots (Prototaxites)
General info:
A very important mushroom for symbiosis with fasts and illuminates the world with its glow in the dark when, in the breeding season, it grows a huge trunk from the ground, waking up the night. Soft to eat.
Change
became bigger
Able to transfer minerals through its roots to the environment, increasing the symbiotic survival capacity of the plants, especially the trees around it.
Savana Hampagne
Original animals: Agaricus bisporus| Armillaria mellea |Prototaxites
Distribution: Mariya Savana
Status: LC
Food Web Placement: Decomposers / Secondary consumer
Reproduction rate: A
Size: 4m (Giant)
Features:
Strain tolerance (Agaricus bisporus)
bioluminescence (Armillaria mellea)
Cellulose stem roots (Prototaxites)
General info:
A very important mushroom for symbiosis with fasts and illuminates the world with its glow in the dark when, in the breeding season, it grows a huge trunk from the ground, waking up the night. Soft to eat.
Change
became bigger
Became smaller and wider in order to reduce the amount of water coming out of it.
part 1
[details=“Mao continent”]
Plants
Forest Mao Frub
Original animals: |Gnetum latifolium| Gonatozygon | Grass
Distribution: Mao Forests
Status: LC
Food Web Placement: Producer
Reproduction rate: A
Size: ~ 9 CM (small)
Features:
Herbaceous: If the roots are not torn out, it can regrow even if all the leaves are gone (Grass)
Soft stem (Gnetum latifolium)
Asexual reproduction: Does not require sexual reproduction to spread (Gonatozygon)
General info:
A chimeric herbaceous species that is able to spread the fastest, bears fruits during sexual reproduction. Very durable.
Change
Due to pressure from predators, part of the splitting point of the roots sank underground, allowing them to grow back even after its leaves are torn off, increasing their survival.
Adapted to the low light environment of the forest, allows him access in the forests
Bitter Frub
Original animals: |Gnetum latifolium| Gonatozygon | Grass
Distribution: Mao Grasslands, forests
Status: LC
Food Web Placement: Producer
Reproduction rate: A
Size: ~ 9 CM (small)
Features:
Herbaceous: If the roots are not torn out, it can regrow even if all the leaves are gone (Grass)
Soft stem (Gnetum latifolium)
Asexual reproduction: Does not require sexual reproduction to spread (Gonatozygon)
General info:
A chimeric herbaceous species that is able to spread the fastest, bears fruits during sexual reproduction. Very durable.
Change
Due to pressure from predators, part of the splitting point of the roots sank underground, allowing them to grow back even after its leaves are torn off, increasing their survival.
Releases toxins that target insects
Sharshan Horsehead
Original animals: Horsetails | Cooksonia | Bennettitales
Distribution: Mao Rivers, Beach
Status: LC
Food Web Placement: Producer
Reproduction rate: Mid-higher
Size: 20 CM - 1.1 M (small - Mid)
Features:
Sandpaper texture (Horsetails)
Salt Resistant (Cooksonia)
Cone (Bennettitales)
General info:
A strange shrub that produces large spore fruits with cellulose scales on them to protect them. Able to spread by internal root nodules. Mostly common water source, salty or fresh. Extremely tough to eat.
Change
Branches of stems throughout the river allow access to minerals that do not exist in its surroundings, adapted also on the beaches
faster grows
Underwater Headhorns
Original animals: Horsetails | Cooksonia | Bennettitales
Distribution: Mao Sallows Seas
Status: LC
Food Web Placement: Producer
Reproduction rate: Mid
Size: 20 CM - 1.1 M (small - Mid)
Features:
Sandpaper texture (Horsetails)
Salt Resistant (Cooksonia)
Cone (Bennettitales)
General info:
A strange shrub that produces large spore fruits with cellulose scales on them to protect them. Able to spread by internal root nodules. Mostly common water source, salty or fresh. Extremely tough to eat.
Change
Suitable for submarines
Falling fleshyleaves
Original animals: Pertica | Hornwort | Dacrydium balansae
Distribution: Mao Deciduous forests
Status: LC
Food Web Placement: Producer
Reproduction rate: C
Size: up to 18 m (Giant)
Features:
Scarred trunk (Pertica)
Water absorption leaves (Hornwort)
Fleshy leaves(Dacrydium balansae)
General info:
A very tall chimeric species, with surprising properties of drought resistance with its fleshy leaves, fast growth ability and special leaves that are able to absorb water. It has fruits that contain spores. Has soft edible leaves and contains a lot of water.
Change
Leaves fall in winter
Dwarfs watermeat
Original animals: Pertica | Hornwort | Dacrydium balansae
Distribution: Mao Deciduous forests
Status: VU
Food Web Placement: Producer
Reproduction rate: B
Size: up to 9 m (Giant)
Features:
Scarred trunk (Pertica)
Water absorption leaves (Hornwort)
Fleshy leaves(Dacrydium balansae)
General info:
A very tall chimeric species, with surprising properties of drought resistance with its fleshy leaves, fast growth ability and special leaves that are able to absorb water. It has fruits that contain spores. Has soft edible leaves and contains a lot of water.
Change
made himself small
adapt to warmer clomets
Fruity grassy marine
Original animals: Green algae | Marimo | Zostera marina
Distribution: Mao Sallow Sea/Oceans
Status: LC
Food Web Placement: Producer
Reproduction rate: SS
Size: (Small)
Features:
Rapid growth rate (green algae)
Underwater bloom (Zostera marina)
Shperic balls (Marimo)
General info:
A spherical plant that grows in ground sediments. They are known to divide and multiply rapidly and once a year, bloom and produce underwater flowers. Very soft to eat.
Change
Smaller to reproduce faster
produce fruity balls that increase the desires of predators to eat them instead of the plant body itself, increasing the chance of its survival
Glrass
Original animals: Green algae | Marimo | Zostera marina
Distribution: Mao Sallow Sea/Oceans
Status: LC
Food Web Placement: Producer
Reproduction rate: S
Size: (Small)
Features:
Rapid growth rate (green algae)
Underwater bloom (Zostera marina)
Shperic balls (Marimo)
General info:
A spherical plant that grows in ground sediments. They are known to divide and multiply rapidly and once a year, bloom and produce underwater flowers. Very soft to eat.
Change
Smaller to reproduce faster
Sticks to surfaces, which increases their survival by avoiding being eaten.
They produce sticky mucus that keeps predators away
Flaton grass
Original animals: Green algae | Marimo | Zostera marina
Distribution: Mao Sallow Sea/Oceans
Status: LC
Food Web Placement: Producer
Reproduction rate: S
Size: (Tiny)
Features:
Rapid growth rate (green algae)
Underwater bloom (Zostera marina)
Shperic balls (Marimo)
General info:
A spherical plant that grows in ground sediments. They are known to divide and multiply rapidly and once a year, bloom and produce underwater flowers. Very soft to eat.
Change
Smaller to reproduce faster
Sticks to surfaces, which increases their survival by avoiding being eaten.
becume flat
Tundra Scale Grass
Original animals: arborescent lycophytes | Macroneuropteris scheuchzeri |Wanderrie grass
Distribution: Mao Tundra, fall forest
Status: CE
Food Web Placement: Producer
Reproduction rate: B
Size: (Mid)
Features:
scaly trunk (arborescent lycophytes)
Spore seeds(Macroneuropteris scheuchzeri )
C4 assimilation (Wanderrie grass)
General info:
A grass-fern with a relatively low rattling stem. They are even more efficient plants because of the C4 photosynthesis that allows them to survive in colder or hotter places. Admittedly, they pollinate other living things and produce strange spore seeds. The leaves are soft to eat, the stem is not.
Change
They have adapted to a colder environment, far from crazy people and are located mainly in the mountains, which manages to save them
This plant uses antifreeze agents that allow it to survive in more hostile colder places
adapt to more warmer climets
[details=“Animals”]
Dakhm Mulerin
Original animals: Burro | House Mouse | Domesticated Horse
Distribution: Mao Grasslands, Forests
Status: NT
Food Web Placement: Primary consumers
Reproduction rate: B
Stats
Size: ~ 2.04 CM (Large)
Strength: D+
Defense: E-
Agility: C+
Stealth: E
Stamina: D+
Health: D-
Intelligence: D+
Features:
Running muscles (Domesticated Horse)
Vegetarian digestive system (Burro)
Rodent teeth (house mouse)
Counters:
Poor visibility
Weak climber
Weak skin
Change
Without significant predators, they grew, allowing them wider access to different types of food.
Due to the lack of significant predators, the size of this species is twice as large
Start to grow horns
Jabalerin
Original animals: Burro | House Mouse | Domesticated Horse
Distribution: Mao Grasslands, Mountain, Tundra
Status: CE
Food Web Placement: Primary consumers
Reproduction rate: B
Stats
Size: ~ 1.1 CM (Mid)
Strength: E
Defense: F-
Agility: B+
Stealth: E+
Stamina: D+
Health: E-
Intelligence: D
Features:
Running muscles (Domesticated Horse)
Vegetarian digestive system (Burro)
Rodent teeth (house mouse)
Counters:
Poor visibility
Weak climber
Weak skin
Change
Without significant predators, they grew, allowing them wider access to different types of food.
A body adapted to mountainous and cold environments, a place where there are no predators at all, but the difficulties in the place do not allow for a larger size.
more robust legs
Fisherman Fombat
Original animals: Goose | Eudimorphodon | common wombat
Distribution: Mao coasts
Status: CE
Food Web Placement: Secondary consumer / Carnivore
Reproduction rate: B
Stats
Size: 78 m’ (Small - Mid)
Strength: E
Defense: G
Agility: B
Stealth: E
Stamina: E+
Health: F+
Intelligence: E
Features:
Fly (Goose)
Pocket (Wombat)
Light teeth (Eudimorphodon)
Counters:
fragile
bad sense of smell
weak scratch force
Change
Their diet made them more carnivorous. Although they are still unable to devour prey larger than insects by themselves, they are still able to eat fresh carrion when possible.
Min specialized in catching small marine creatures from the air or from washing up
smaller
Bat wombat
Original animals: Goose | Eudimorphodon | common wombat
Distribution: Mao forest, grasslands, tundra
Status: LC
Food Web Placement: Secondary consumer / Carnavore
Reproduction rate: B
Stats
Size: 1.27 m’ (Mid)
Strength: D-
Defense: F-
Agility: B+
Stealth: E-
Stamina: E+
Health: E-
Intelligence: E+
Features:
Fly (Goose)
Pocket (Wombat)
Light teeth (Eudimorphodon)
Counters:
fragile
bad sense of smell
weak scratch force
Change
Their diet made them more carnivorous. Although they are still unable to devour prey larger than insects by themselves, they are still able to eat fresh carrion when possible.
Become the super predator, hunting small creatures alone or scavengers.
Toxin immunity
Sliced snail
Original animals: striped paper bubble| Cuttlefish | four-handed box jellyfish
Distribution: Mao Sallows seas
Status: LC
Food Web Placement: Primary consumers
Reproduction rate: S
Stats
Size: 48 Cm (small)
Strength: E+
Defense: D
Agility: G+
Stealth: F+
Stamina: F
Health: F+
Intelligence: E-
Features:
Nematocysts (Jellyfish)
Shell (striped paper bubble)
tentacles (Cuttlefish)
Counters:
Slow metabolism
Jawless
Bad swimmer
Change
Became larger, able to shred more types of plants and also an occasional scavenger
Alien Sea-Angel
Original animals: striped paper bubble| Cuttlefish | four-handed box jellyfish
Distribution: Mao Sallows seas
Status: LC
Food Web Placement: Fillter feeder / carnivore
Reproduction rate: SS
Stats
Size: 18 Cm (small)
Strength: E-
Defense: D-
Agility: E-
Stealth: E
Stamina: F
Health: F+
Intelligence: E-
Features:
Nematocysts (Jellyfish)
Shell (striped paper bubble)
tentacles (Cuttlefish)
Counters:
Slow metabolism
Jawless
Bad swimmer
Change
Created a type of sails that allow it to detach from the bottom and feed on plankton instead
Grass-eater tarantula
Original animals: Red knee tarantula | Woodlouse | Red land crab
Distribution: Mao grasslands, forests
Status: LC
Food Web Placement: Primary consumers / Omnivore
Reproduction rate: SSS
Stats
Size: 1.4 cm (Small)
Strength: F-
Defense: F-
Agility: D-
Stealth: D
Stamina: F+
Health: G-
Intelligence: G+
Features:
Cellulose Eater (Woodlouse)
Urticating hairs (Red knee tarantula)
Pliers (Red land crab)
Counters:
Slow
cannibals
Jawless
Change
Due to great pressure from small predators and less from the air, they developed a better camouflage for themselves, which allows them to survive better
Adapting to life on the tops, allows him to survive better, but now hangs on a tree
They started moving on grasses following their disappearance and filling a niche
They began to detect enemy movements and warn the rest of their presence.
Treeflyertrantulanto
Original animals: Red knee tarantula | Woodlouse | Red land crab
Distribution: Mao
Status: NT
Food Web Placement: Primary consumers / Omnivore
Reproduction rate: SSS
Stats
Size: 3.2 cm (Small)
Strength: F
Defense: F
Agility: D- (gliding)
Stealth: E+
Stamina: F+
Health: G+
Intelligence: G+
Features:
Cellulose Eater (Woodlouse)
Urticating hairs (Red knee tarantula)
Pliers (Red land crab)
Counters:
Slow
cannibals
Jawless
Change
Due to great pressure from small predators and less from the air, they developed a better camouflage for themselves, which allows them to survive better
Adapting to life on the tops, allows him to survive better, but now hangs on a tree
They began to guard the offspring, increasing their survival
Giant Alsidudat
Original animals: Spoon worm | Zhongxiniscus | Catenulida
Distribution: Mao Swallow seas, Open oceans
Status: CE
Food Web Placement: Hovebot
Reproduction rate: SSS
Stats
Size: 26 Cm ( Small - Mid)
Strength: F
Defense: F+
Agility: E
Stealth: F+
Stamina: F-
Health: F
Intelligence: G+
Features:
Spine (Zhongxiniscus)
Asexual reproduction (Catenulida)
Prostomium (Spoon worm)
Counters:
lacks a respiratory system
eyeless
jawless
Change
Became larger following the expansion of its food distribution, allowing it to grow larger
even faster breething
River Swimworm
Original animals: Spoon worm | Zhongxiniscus | Catenulida
Distribution: Mao and Mariya Rivers
Status: LC
Food Web Placement: Filter feeders
Reproduction rate: SS
Stats
Size: 11 Cm ( Small)
Strength: G+
Defense: F-
Agility: F+
Stealth: E-
Stamina: G+
Health: F-
Intelligence: G+
Features:
Spine (Zhongxiniscus)
Asexual reproduction (Catenulida)
Prostomium (Spoon worm)
Counters:
lacks a respiratory system
eyeless
jawless
Change
Adapted to fresh water.
Mountainous Mixomant
Original animals: yellow spotted salamander | Fire ants | Sea sponge(wild cards use:0)
Distribution: Mao Mountants
Status: CE
Food Web Placement: Secondary consumer / Mixotrophic
Reproduction rate: S
Stats
Size: ~24 Cm (Small - Mid) (Avr)
Strength: E-
Defense: C+
Agility: C+
Stealth: C+
Stamina: E
Health: C-
Intelligence: D+
Features:
Algae Endosymbiot (yellow spotted salamander)
Eusociality (fire ants)
Smeboid body cells (sea sponge)
Counters:
Weak skin
weak indivial
High metabolsem demend
behavior
the mixotrophic salamant is an animal that can perform some level of photosynthesis, having yellow spots on its body but having chloroplasts outside of those spots as well, just full of melanin as well as chlorophyll. they are eusocial and thus if one is attacked the whole colony will either flee or attack. due to their ability to photosynthesize they typically sleep on the huge champagne fungus. they have three castes listed below:
worker: the smallest of them all, they gather food(mostly insects, leaves, and berries) and bring it back to the colony to feed themselves and the rest of the colony, they do all the colony’s thinking, and they fill the same role as the drones of a beehive but don’t die afterwards.
soldier: the second smallest but also second largest of the salamants, they have scales of chitinous armor, some of which are modified to use as teeth and slightly flexible spikes for defending the colony. they have accelerated cellular movement when injured so they can get back up faster and continue defending the colony.
queen: the largest of the castes, they have slightly wrinkly skin to catch more light and lay their eggs in spots designated by the workers based on how much energy they’ll get from the light sources around them and how likely they are to be found by predators. they are heavily guarded by the soldiers and they sleep in the gills of the huge champagne fungi if they can, if not they sleep in an area designated by the workers based on how well they can defend it.
2.5 milon years:
staying away from known titanomantis hunting and nesting sites, but fiercely defending their own nesting, hunting, swimming, and drinking sites
5 million years:
Four queens
7.5 million years:
when infected by a waxozech, a salamant will fuse the cells around the waxozech and digest most of its cells while keeping its gonad cells intact to produce more waxozechs. upon digestion of the waxozech its gonad cells will be moved through the circulatory system to two separate glands in the mouth of the salamant where they will exist with the sole purpose of being used to produce waxozechs inside bite wounds on threats and/or large prey
10 mill:
They began to establish colonies inside caves instead
Basic Info
History
increase of size and armor thickness in warrior caste
cell re-specialization(from the sponge) to allow gill regrowth and increase of chloroplast count in areas hit by more light faster, and to allow colonies who get a lot of physical damage to make bone scales under their chitin armor
salamant cells are able to fuse and separate at will. because of this salamants can choose whether to keep a parasite or digest it inside their cells. due to this a new caste has diverged from the queen caste: it eats microscopic algae with its legs and, if the chloroplasts in it are better than their chloroplasts, steals them, stabilizes them, and puts them in an egg before reproducing, this allows rapid improvement of the species’ photosynthesis.
Their bodies became smaller and adapted to cold and warm environments, in the process of becoming warm-blooded (mesothermic)
High Titanomantis
Original animals: Chinese mantis | Titanomyra | Mantis shrimp (wild cards use:0)
Distribution: Mao (Forests, grasslands)
Status: LC
Food Web Placement: Secondary consumer / Carnavore
Reproduction rate: S
Stats
Size: ~12.7 Cm (Small) (Avr)
Strength: S-
Defense: C-
Agility: F+
Stealth: G+
Stamina: E-
Health: D-
Intelligence: F-
Features:
Eusocial (Titanomyra)
Centaurism (Chinese mantis)
Smashers (Mantis shrimp)
Tetrodotoxin (Takifugu)
Counters:
Open respiratory system
Slow speed
Short term memory
behavior
This chimera, the queen, is the matriarch of the future colony. It is divided into 3 castes:
Royals,
Soldiers,
and Workers.
Each have distinct roles in the colony - The queen produces all of the population, and keeps the colony very will stocked with new young. The Soldiers are the more combative class, as they have more pronounced punching appendages. They can pack a huge punch! The workers are the best at gathering. When workers are in danger, soldiers will come to back them up. While the queen is largely stationary, she is capable of combat, and due to her larger size than soldiers, she is decent, however soldiers are more efficient at combat, due to their numbers.
2.5 milon years:
Workers bring out extra corpses they collect near to their colony, while soldiers hide amongst the trees. When animal(s) come by, drop from the trees and swarm them.
This has realistic possibility to develop, since they would probably notice that when they leave corpses outside the nest, and simultaneously have soldiers in the trees above the corpse, its beneficial. (removed - 7.5)
5 million:
Attack Mixotrophic salament colonies not by rushing into the holes made in fungi, but rather digesting the base of their colonies, causing them to fall over. Then, in the confusion, rush in.
7.5 million:
The titanomantis no longer bait out prey. Instead, they are passive to all other titanomantis, including those from other colonies. Colonies can at times merge together when under pressures, pooling their resources to launch all out attacks on large threats.
10 million:
Feast on any amorphus horror thats beached, and see if feeding it a titanomantis makes it a bit woozy
12.5 mill:
Moved to make nests inside tops
15:
They began to use mushroom farming to supplement their food, much like the leafcutter ants, improving their chances of survival in the trees.
17.5
improve farming and more deffencise
Basic Info
The species looks to be similar to that of a chinese mantis, however has features from the mantis shrimp. Namely, the scythe appendages. These have morphed into what looks to be a firsts of a mantis shrimp, except green and the outside is spikey, resulting in swift hard impacts with an additional spikey kick.
The Royal caste (Which includes the queen- that’s all) is by far larger than the Soldier caste (by roughly 2x), which is in turn larger than the worker class (roughly 2x again)
However, the queen, after settling, gradually becomes a more stationary being - primarily focus on bearing young. The abdomen of the queen gradually gets larger during this period in order to keep up with the growing population needs of the colony, however the queen never becomes FULLY unable to move - they have many appendages due to the DNA from beings with many, after all.
History
More lysosomes in the digestive system
Some lysosomes evolve Cellulase and Chitinase to digest the local plants and fungus.
Larger size, especially in queens.
Even more size, ESPECIALLY in queens.
Tetrodotoxin Immunity
Air bags
The walking terror
Original animals: Giant Siphonophore | Planarian flatworm | Tyrannosaurus rex (wild cards use:0)
Distribution: Mao (shallow sea), Coast
Status: VU
Food Web Placement: Tertiary consumer
Reproduction rate: G
Stats
Size: ~18m (Very giant)
Strength: A-
Defense: A+
Agility: E
Stealth: B-
Stamina: E-
Health: SS
Intelligence: G+
Features:
Siphonophore Colonial organism (Giant Siphonophore)
Regeneration factor (Planarian flatworm)
Powerful jaws (Tyrannosaurus rex)
Counters:
Soft bodied
simple-minded
weak vision
behavior
The amorphous horror is a colonial organism that lives in the deep sea, though it migrates to shallower waters at night to hunt for prey. They are opportunistic predators feeding on both living prey and carrion, using the powerful jaws and stings of there feeding zooids to incapacitate prey and rend flesh and bone into bite sized chunks. This horror of the deep reproduces asexually, either by releasing gametes into the water when in close proximity to another of there kind or by regenerating from a fragment of tissue. These organisms are not very intelligent and have little instinctive drives other than eat, reproduce, and go to the surface at night. There soft bodies are damaged somewhat easily, and they cannot survive on land for very long
Basic Info
The species largely resembles it’s base organism the giant siphonophore, but with a larger wider frame giving it a more amorphous, vaguely flatworm-like appearance. Being a colonial organism, it consists of multiple zooids, the feeding zooids have powerful jaws from there T-rex ancestry used to grapple and injure prey, and rip chunks of flesh into pieces big enough to swallow. The entire organism is covered in simple eyes that can detect movement, color, and basic shapes. The entire organism is translucent, but with an almost ghostly blue glow of bioluminescence.
2.5 milon years:
Simple land hunting behavior, some individuals hang out closer to shore where they may snag land dwelling organisms.
5 million years:
plays dead when washed up on the beach to also help lure in prey.
7.5 million years:
Investigation behavior; if it detects something of interest hiding in a burrow or rock crevice, it will investigate it in an attempt to get it out.
10 mill:
Return to the ocean after a successful feeding session on land to rest.
12.5 mill:
Digging in the ground for the purpose of hunting on the lands
History
Simple land hunting behavior, some individuals hang out closer to shore where they may snag land dwelling organisms.
Lure zooids that produce a strong scent and bear a resemblance to chunks of meat or fruit to lure prey
Grappling zooids, tentacle-like zooids strong enough to enable movement on land, though they are also used to grab and walk along the seafloor.
The ability to enter a low metabolic state when food is scarce so energy is not wasted.
A thicker layer of mucus to prevent water loss on land
Hcalhypartorn
Original animals: Parasitoid Wasp | Myxozoa | Leech (wild cards use:0)
Distribution: Mao (Shallow sea, forests, grasslands, tundra)
Status: NT
Food Web Placement: Parasite / secondary consumer
Reproduction rate: S
Stats
Size: 300 micm - 3Cm (Tiny - Small)
Strength: G+
Defense: G+
Agility: -B-
Stealth: S
Stamina: E
Health: F
Intelligence: F-
infiltration: F-
Features:
Flying
In-Host Infection
Painless Cutting
Counters:
Weak
Full parasite
Basic instins
behavior
Inmortui is a Parasitic animal which requires hosts to survive. In it’s adult form, it looks like a strange hybrid of a leech and a small parasitoid wasp, being able to survive both abovewater and underwater. When it finds a suitable host, it injects a bunch of single-celled myxozoa-like organisms into it, without causing pain thanks to leech parts of it. The juvinile form, made up from the myxozoa-like organisms, infects the host, and thanks to having a long incubation period, the host has the chance to infect many other potential hosts. As the juvinile cells divide and the host becomes weaker, it eventually dies, at which point the myxozoa form comes together into various clumps in host’s corpse, forming a larva which feeds on the surrounding flesh. After it amassed enough resources, the larva turns into a new leech-wasp, which can infect many other animals. A single corpse can produce hundreds if not thousands of adult Inmortui.
Inmortui can infect any animal, if they can inject the juviniles into their flesh and if the animal’s immunity system doesn’t immedietly supress the infection.
2.5 milon years:
Myxozoa-form, when infesting an organism, will change the creature’s behaviour, “pacifying” the creature towards Larva and Adults, by not attacking those forms. On the other side, the adults will not try to infest organisms that are calm towards them.
5 million years:
Myxozoa-Form now has more control over infected one’s (from now on I will call those “Zombies”) nervous system, making them do stuff that infect others which haven’t been infested.
7.5 million years:
Adults will now communicate with eachother in a swarm-like way, spreading information about location of predators, hosts, other dangers, etc.\
10 mill:
Myxozoa-form will now adapt to it’s host, growing in ways that hurt it’s structure less while retaining the larva production rate aswell as gaining more control over the brain and expand to various glands, hormonal and not.
12.5 mill:
Myxozoa-form now manipulates the hormones and other bodily functions of the zombies for them to be more efficient and for them to have more offspring than ever.
15:
These diverged, began to create mechanisms to take over other parasites, including his family causing hyperparasites
17.5:
A control router allows him to bend mechanisms by controlling the creature itself and eat the parasite instead.
Basic Info
History
Make the Adults and the Larva poisonous, meaning that they can no longer be eaten without a proper adaptation to counter the toxin.
Ovipositor on the adult form becomes a lot sharper, allowing them to cut thru tougher surface tissues in order to infect the flesh (whilish still not causing the pain due to anti-pain leech proteins), meaning the infecting no longer relies on the digestive system.
Waxozech is no longer a lethal parasite, and now, when in juvinile/zombie stage, it will grow larvas in amount that is still “healthy” for the host/zombie, release them thru the skin during the night and larvas using pain extinguishers to keep the host/zombie calm. This means that zombies can now last a lot longer and produce a lot more larvas during their lifetime and maybe even reproduce, creating more zombies.
Waxozech adults develop a bioluminescent organ in their body, which glows in ultraviolet light, they also expand their sight range to ultraviolet, meaning that they can communicate with each other better and with less interuption.
Myxozoa/Juvinile - form is now more resistant to environmental damage (such as acids), meaning that eating zombies or infested corpses poses an extreme risk of being infected yourself.
Certain cell clusters of Myxozoa-form will turn into ultraviolet-bioluminescent patches, whilist other clusters will turn into photoreceptive tissue in eyes, their counterparts, or in other areas if an organism is blind, that can see the ultraviolet light, allowing the zombies to communicate with each other and adult forms more easily and adults can give them data, for instance on the location of Uninfected.
Sole Wombat
Original animals: Goose | Eudimorphodon | common wombat
Distribution: Mao Coast
Status: LC
Food Web Placement: Secondary consumer / Carnivore
Reproduction rate: B
Stats
Size: 60 cm’ (Small - Mid)
Strength: E
Defense: F-
Agility: A-
Stealth: E-
Stamina: D-
Health: F+
Intelligence: E
Features:
Fly (Goose)
Pocket (Wombat)
Light teeth (Eudimorphodon)
Counters:
fragile
bad sense of smell
weak scratch force
Change
Better sight
Minimize itself to save more energy
Adaptation to a more aquatic life form in exchange for giving up flight
[/details]
Fungi
Forested hampagne
Original animals: Agaricus bisporus| Armillaria mellea |Prototaxites
Distribution: Mao forests
Status: LC
Food Web Placement: Decomposers / Secondary consumer
Reproduction rate: A
Size: 10m (Giant)
Features:
Strain tolerance (Agaricus bisporus)
bioluminescence (Armillaria mellea)
Cellulose stem roots (Prototaxites)
General info:
A very important mushroom for symbiosis with fasts and illuminates the world with its glow in the dark when, in the breeding season, it grows a huge trunk from the ground, waking up the night. Soft to eat.
Change
Due to the presence of people living inside it, its size has increased
Adapted to forest life. Also more suitable for Salandra population and more symbiotic with them
Lavachagne
Original animals: Agaricus bisporus| Armillaria mellea |Prototaxites
Distribution: Mao Tundra and mountants
Status: VU
Food Web Placement: Decomposers / Secondary consumer
Reproduction rate: A
Size: 6m (Large)
Features:
Strain tolerance (Agaricus bisporus)
bioluminescence (Armillaria mellea)
Cellulose stem roots (Prototaxites)
General info:
A very important mushroom for symbiosis with fasts and illuminates the world with its glow in the dark when, in the breeding season, it grows a huge trunk from the ground, waking up the night. Soft to eat.
Change
Due to the presence of people living inside it, its size has increased
More adapted to mountain life
Able to break rocks, extract minerals and fuse them into their symbiote.
Degrader gnenidner
Original animals: Agaricus bisporus| Armillaria mellea |Prototaxites
Distribution: Mao Tundra and mountants
Status: NT
Food Web Placement: Decomposers / Secondary consumer
Reproduction rate: A
Size: ~3mm (tiny)
Features:
Strain tolerance (Agaricus bisporus)
bioluminescence (Armillaria mellea)
Cellulose stem roots (Prototaxites)
General info:
A very important mushroom for symbiosis with fasts and illuminates the world with its glow in the dark when, in the breeding season, it grows a huge trunk from the ground, waking up the night. Soft to eat.
Change
Due to the presence of people living inside it, its size has increased
More adapted to mountain life
This species has lost the ability to grow, becoming dependent on growth by the Titanamensis
[/details]
Kiroza Island
Plants
PD- Underass plato
Original animals: Green algae | Marimo | Zostera marina
Distribution: Kiroza Sallow Sea
Status: NT
Food Web Placement: Producer
Reproduction rate: SS
Size: (Small - Mid)
Features:
Rapid growth rate (green algae)
Underwater bloom (Zostera marina)
Shperic balls (Marimo)
General info:
A spherical plant that grows in ground sediments. They are known to divide and multiply rapidly and once a year, bloom and produce underwater flowers. Very soft to eat.
Change
Due to pressure and inability to adapt to the new situation, they increased their reproductive capacity
Creators prostrate themselves to increase their light capacity.
These are a partially domesticated version
Animals
Sliced snail
Original animals: striped paper bubble| Cuttlefish | four-handed box jellyfish
Distribution: Kiroza Sallows seas
Status: LC
Food Web Placement: Primary consumers
Reproduction rate: S
Stats
Size: 48 Cm (small)
Strength: E+
Defense: D
Agility: G+
Stealth: F+
Stamina: F
Health: F+
Intelligence: E-
Features:
Nematocysts (Jellyfish)
Shell (striped paper bubble)
tentacles (Cuttlefish)
Counters:
Slow metabolism
Jawless
Bad swimmer
Change
Became larger, able to shred more types of plants and also an occasional scavenger
Fungi
…
I don’t know why this is still happening
MUTATION: Expand the possibilities of infecting various organisms, such as plants, protists and fungi. This means that ecosystems form, which have infested elements from the bottom to the top.
BEHAVIOUR: Better Intelligence and Better Strategies.
Yeah same it is not there.
yap, tthAT did some me its there, but no there as the same time, so I don’t know what happen there
mutation: larger kidneys and livers
behavior: queens start producing specific patterns of purple and UV when they start starving to call the entire colony to them, but unless all four queens are starving the colony will just feed the queen who is starving. once the entire colony has surrounded the queens the workers and warriors will shed their armor in preparation for combining into four separate blobs of freshly de-specialized skin and exoskeleton cells, organs, and bones so they can uproot the queens before combining into one blob, and using the organisms the queens were inhabiting as bones, and, if they had leaves, the leaves will be severed and moved to the surface of the blob as it positions the trunks, bones, muscles, tendons, and ligaments to be able to support the colony-temporarily-turned-colonial-organism.
in this state the colony has DRASTICALLY higher intelligence, strength, health, and stamina; but until the shed exoskeletons of the colony are eaten and made into one giant chitin and bone exoskeleton defense is decreased, however it joins the drastically risen stats afterwards; agility tanks unless the colony has been in voltron mode for a few days or weeks due to simply not being used to the structure; stealth tanks due to being big and not having adaptations to be stealthy.
due to the food demands of the entire colony being stuffed into one skin the colony will eat everything it can find during famine mode, including whole titanomantises, colonies of other mixomant species, and just about anything else they can fit in their giant mouth, dealing with poison by putting their kidneys and livers around the source of poison, and by being big.
Actually if someone can see the pic take a picture of it and post it for the lads who can’t see?
thankfully i dont use poison
also, we do a bit of trolling by carrying parasites
I don’t recall you having that feature?
its just im practically immune to you, so anything that eats me eats you, thus infecting them.
