Fallout Nuclear Winter (dead)

you don’t have fatmans

Then action 2 develop fatman

action: build houses

Trust no one

Action: camouflage vault further

Action: scavenge the giant fan parts and send them to iron wind

As they send supplies to some stranger who just raided a base.

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round 25

vault # 138

roll 3 roll 4
you fail to camo the door more. you send scrap to the iron wind.
status: sturdy 2
people: happy and safe
population:219

iron wind

roll 6 roll 4
you greatly fortify everything your town your vault your base and your fev station. you develop fatmans nuff said (r.i.p stan lee 1922 - 2018)

vault # 682

roll 5
you build more houses.
status: stable 1
people: happy and safe
population: 146

@TeaKing @OmnipotentFNarr @Magic8Ball04

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why didn’t my population increase???

sorry that was a mistake hold on @TeaKing

action: move my population into the buildings in the town and take it over.

@TeaKing you are in a town you know you can just move into the buildings.

Now for the next step…

Action 1: Build more vertibirds with fatmans attached to them.

Action 2: Build more suits of power armour from the BoS ones we salvaged.

Action: build a missile launcher

Action: build a few missiles

round 26

vault # 138

roll 6 roll 5
when you said missile i assumed you meant rockets.
you build a missile silo/launcher and build many rockets.
status: sturdy 2
people: happy and safe
population:219

iron wind

roll 4 roll 3
you build vertibirds with fatmans attached. you fail to make more power armor.
status: sturdy 2
people: happy and safe.
population: 175

vault # 682

roll 6
you move into the buildings.
status: stable 1
people: happy and safe
population: 169

@TeaKing @OmnipotentFNarr @Magic8Ball04

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hey, when will i have 2 actions?

you need to be powerful you are already strong because of the werewolf thing but you are not fortified in order to advance you need high population and power.

action: fortify the town

Action: attempt to recreate the memory loss serum in a gaseous state

Action: camouflage vault even harder

Action: Build more power armor.

Action: Start development on Project Liberty Prime.

RP

Overseer 23 log #42: Hey, diary! It’s been a while, but I just had a brilliant idea! During my brief work in the military as an engineer, I heard of rumours of a giant anti-communist robot mech being built. And you know what? Yesterday, I just thought, WE could build this so-called “Liberty Prime”. It’ll be the perfect weapon against the flying fleet of the Brotherhood of Steel. After we’re done reducing their army to nothing, they’ll know never to mess again with the Iron Wind!

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Here’s a quick map I whipped up on Paint. Sorry @Magic8Ball04 for the random placement, but I had no environmental clue as to where you were situated.

Crude Map of Fallout: Nuclear Winter

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some mountains idk

Actually I’m ok with this it just makes my plans that much easier

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