Genesis

It would be a shame if it all went to waste because of the game not ever starting…

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It will take me some time to come up with my character and stats.

I also hope the game continues.

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Don’t worry, the first round of this FG is probably still a considerable time away, much time you have to write your core.

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Its will tak some time even so
but one its ready, i will write everything down as usual

i have some map ready for our game and rememebr - u are the Core, with augment or somethign

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How long did it take you to design the map?

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@Ferrus_coloni you need to make a creative combo for your submission.

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I… I cheated a little with this. I used a map maker and converted it to an Excel file.

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Still, how long did it take?

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Two and a half weeks if I remember correctly.

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So still a rather long time all things considered…

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Yes
But the reason for that its simply becuse of one factor-
I have master abit of excell for that.

Its now a real map with a grid

Fra seen the map can confirm that

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How large is that map within Excel?

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BH * 30 size space

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You mean 30 tiles x 30 tiles?

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its 60*30

but etch tiles have fix size on it - that mean u can see in the documnet:

Movement and transition between places:
Each unit that is defined as moving has a speed defined for it. Speed is determined based on how fast it takes to travel a certain distance.
For example, a speed of 1 takes him 10 ticks to cross one tile. A speed of 2 takes 5 ticks and so on. Things can’t move as fast as you think so managing your units’ mobility is critical, especially when others are moving in a group - they move the least in terms of speed, so you can’t exactly cheat when it comes to speed.
Speed ​​can also be affected by the type of terrain (hilly will be 2 times for example and field will be 0.5 and also weather conditions)

(note- i have ajust the size from 5 to 10 tick size - to make its BIG and add some more perk on them)

etch tiel its atlist on one speed 10 ticks for one - that mean that for one unit in one speed take in row side talist 6000 tick to go one side to another. that a big map

i also planing to populate in alot if stuff there

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I’ve heard the map Twilight made for their FG is much larger… Though I suppose there are some benefits to having a small map instead.

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I dont plan to do a big map. I plan to do a rich map - a more story focus and etc to make u feel in the world. big map don’t add to me values


on the other side- almost all done!

i am a bit wait for the polish everything and wait to ones who still want to join on my side

and fixing explodes that I have found in the doucomant and expand on the how the game work a bit before its will be DONE (finally)

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So I presume much stuff will be present at each tile?

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Yes! its not just one thing - talist in mean of 7 stuff for tile if not presune its empty on porpest (abouth and below)

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I suppose this means the cores will generally start off with good looting opportunities…

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