Is this a known bug?
I continued playing and spotted the below out of the corner of my eye. On reload, the 32-bit-signed-integer-limit speed boost was gone, but the -1 mutation points: still there.
Still happening. I’m at low MP (1?) and I try to make a superfluid membrane, it goes wack for a bit, suggests the result would go to -9, and outputs this. Still lacks an actual gameplay result.
Keeps happening. Whenever I try to modify membrane rigidity past my MP allowance, it goes to this ridiculous and utterly untrue display.
Aaaaand I completed editor with -1 MP. Whenever I have 0 MP, I can move three spots in Membrane Rigidity, putting me at -1 MP. However, I can still finish editing.
Deathwake
(i nuked zenzone and will never let him forget it)
3
I don’t know what the issue is here (looks a bit too much like what my code tends to do) but you should be editing your original post to include to details to avoid double posting (un less you hit the limit or something)